Release version
- Non-champion base heal reduced to 2 / 3 / 4 / 5 / 6 from 3 / 4 / 5 / 6 / 7.
- Non-champion heal bonus AD ratio reduced to 3% bonus AD from 4%.
- Empowered non-champion base heal reduced to 6 / 9 / 12 / 15 / 18 from 9 / 12 / 15 / 18 / 21.
- Empowered non-champion heal bonus AD ratio reduced to 9% bonus AD from 12%.
- Bonus health reduced to 250 / 400 / 550 from 250 / 500 / 750.
- Base heal against non-champions reduced to 3 / 4 / 5 / 6 / 7 from 3 / 4.5 / 6 / 7.5 / 9.
- Empowered base heal against non-champions reduced to 9 / 12 / 15 / 18 / 21 from 9 / 13.5 / 18 / 22.5 / 27.
- Base heal against non-champions reduced to 3 / 4 / 5 / 6 / 7 from 3 / 4.5 / 6 / 7.5 / 9.
- Undocumented: Each hit is now distinct for the purposes of e.g. .
- Stats
- Base magic resistance reduced to 32 from 32.1.
- General
- Bug Fix: Renekton's Death VO is readded to his sound bank.
- Bug Fix: Now properly gains increased passive Rage generation as well as Rage gained from casting when below 50% of his maximum health.
- Bug Fix: No longer continues to damage nearby enemies while the champion is in a revive state (like from ).
- General
- New voice lines from Ascension added.
- Undocumented: Renekton's death VO is removed from his sound bank.
- New voice lines from Ascension added.
- General
- Recommended items updated.
- Bug Fix: No longer plays its on-hit audio if it doesn't hit anything.
- New Effect: When empowered with 50 Fury, destroys existing shields on the target before applying the damage and stun.
- General
- New sound effects.
- Made his growl cleaner and the cast punchier.
- Emphasize the blade sounds when it hits on the target.
- Added more "shwing" and cleaned up the sounds.
- Made punchier.
- Added more debris sounds and cleaned up on unnecessary sounds.
- Stats
- Base health increased to 575 from 572.16.
- Attack speed growth increased to 2.75% from 2.65%.
- Armor growth increased to 4 from 3.8.
- Base healing against champions increased to 12 / 18 / 24 / 30 / 36 from 9 / 13.5 / 18 / 22.5 / 27.
- Base fury-enhanced champion healing increased to 36 / 54 / 72 / 90 / 108 from 27 / 40.5 / 54 / 67.5 / 81.
- Fury-enhanced healing cap increased to 200 / 300 / 400 / 500 / 600 from 150 / 225 / 300 / 375 / 450.
- Healing against champions AD ratio increased to 16% bonus AD from 12%
- Fury-enhanced champion healing AD ratio increased to 48% bonus AD from 36%.
- V9.6 - March 21st Hotfix
- Bug Fix: Can once again use abilities quickly after Ruthless Predator, cancelling their animation.
- Bug Fix: Animation no longer breaks when he casts it while not on full stacks.
- New Effect: Now triggers effects that are triggered by DoT AoE abilities.
- New Effect: Ability icon border now shows the remaining time to recast the ability.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- General
- Updated sound and visual effects.
- New basic attack hit VFX.
- Glowing hand VFX are more clear when empowered.
- Eyes now glow red as well.
- VFX more clearly indicate area of effect, scaling with .
- Mostly unchanged.
- VFX cleaned up; ground sand added.
- Empowered cast VFX are much clearer.
- New sandstorm and range indicator VFX.
- Dragonflies changed to scarabs.
- Outback and Prehistoric use base VFX. Galactic and Bloodfury use recolored base VFX. Rune Wars, Scorched Earth, Pool Party, SKT T1, and Renektoy have unique ult effects.
- and
- Unempowered casts are recolored.
- Fury-enhanced base damage increased to 70 / 115 / 160 / 205 / 250 from 60 / 105 / 150 / 195 / 240.
- Fury-enhanced armor reduction increased to 25 / 27.5 / 30 / 32.5 / 35% armor from 15 / 20 / 25 / 30 / 35%.
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- Bug Fix: Seams have been minimized on his chromas when on lower graphics settings.
- Bug Fix: Fixed a bug where his abilities failed to grant him the correct amount of Fury when initiating combat.
- Base damage increased to 65 / 100 / 135 / 170 / 205 from 65 / 95 / 125 / 155 / 185.
- Empowered base damage increased to 100 / 150 / 200 / 250 / 300 from 95 / 140 / 185 / 230 / 275.
- Stats
- Base health regeneration increased to 8 from 7.96.
- Stats
- Base attack damage increased to 69 from 66.
- Attack damage growth increased to 3.75 from 3.1.
- General
- New ability icons.
- Stats
- Base attack damage increased to 66 from 58.328.
- Base armor increased to 35 from 25.584.
- Base damage increased to 65 / 95 / 125 / 155 / 185 from 60 / 90 / 120 / 150 / 180.
- Empowered damage increased to 95 / 140 / 185 / 230 / 275 from 90 / 135 / 180 / 225 / 270.
- Base damage increased to 40 / 70 / 100 / 130 / 160 from 30 / 60 / 90 / 120 / 150.
- Enhanced damage increased to 55 / 100 / 145 / 190 / 235 from 45 / 90 / 135 / 180 / 225.
and
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- Bug Fix: No longer has missing ember VFX when using it with 50+ fury.
- General
- Once again ignores inputs during his ability's cast times.
- Various buffs and timers tracked in the buff bar (ex. remaining time to cast ) are no longer tracked on their respective ability icons.
- First attack when (re)entering combat no longer grants the full 5 Fury.
- Range no longer scales with all size-modifying effects.
- Re-added a bug where it wasn't hitting invisible units.
- Re-added a bug where he could basic attack at the same time as Cull the Meek's damage was dealt.
- Re-added a bug where Ruthless Predator's lockout time was shorter than intended (0.525 seconds instead of 0.75).
- Fury-empowered casts once again generate Fury.
- Re-added a bug where, when casting Ruthless Predator and queueing either or while at 100 Fury, the queued ability would sometimes not be empowered or consume Fury.
- Re-added a timing issue that could inconsistently cause Slice and Dice to not hit enemies Renekton passes through.
- Re-added a bug where Slice and Dice's ranges were shorter than intended (400 instead of 450).
- Re-added a bug where Slice and Dice's dash speeds were slower than intended (650 instead of 750).
- Once again deals an extra tick of damage on-cast.
- Bug Fix: Fixed a bug where Ruthless Predator's lockout time was shorter than intended (0.525 seconds instead of 0.75).
- Bug Fix: Fury-empowered casts no longer generate Fury.
- Bug Fix: Fixed a bug where, when casting Ruthless Predator and queueing either or while at 100 Fury, the queued ability would sometimes not be empowered or consume Fury.
- Bug Fix: Fixed a bug where Slice and Dice's ranges were shorter than intended (400 instead of 450).
- Bug Fix: Fixed a bug where Slice and Dice's dash speeds were slower than intended (650 instead of 750).
- General
- No longer ignores inputs during his ability's cast times. Once an ability has completed, he'll move on to the next queued action.
- Various buffs and timers tracked in the buff bar (ex. remaining time to cast ) are now tracked on their respective ability icons instead.
- Bug Fix: First attack when (re)entering combat now properly grants the full 5 Fury.
- Bug Fix: Range now properly scales with all size-modifying effects, not just .
- Bug Fix: Fixed a bug where it wasn't hitting invisible units.
- Bug Fix: Fixed a bug where he could basic attack at the same time as Cull the Meek's damage was dealt.
- Bug Fix: Fixed a timing issue that could inconsistently cause Slice and Dice to not hit enemies Renekton passes through.
- Bug Fix: No longer deals an extra tick of damage on-cast.
- Damage per second increased to 40 / 80 / 120 from 30 / 60 / 120.
- New Effect: Grants 20 fury upon activation.
- General
- New splash artwork for .
- Bug Fix: Occasionally fizzling.
- New Effect: Generates Fury for each unit hit (2 for non-champions, 10 for champions)
- Fury per non-champion hit reduced to 2 from 2.5.
- Bonus health changed to 250 / 500 / 750 from 200 / 400 / 800.
- Bug Fix: Targets hit not being stunned if they during cast time.
- New Effect: Enhanced attack gains 50 bonus range.
- Cast time when Fury-enhanced reduced to 0.5 seconds from 0.75.
- Bug Fix: Taking up to 0.25 seconds to grant the bonus health.
- Fury decay rate increased to 4 per second from 2.
- Removed: Healing being affected by armor.
- Non-champion healing changed to 3 / 4.5 / 6 / 7.5 / 9 (+ 4% bonus AD) from 5% of damage dealt.
- Fury-enhanced Non-champion healing changed to 9 / 13.5 / 18 / 22.5 / 27 (+ 12% bonus AD) from 10% of damage dealt.
- Champion healing changed to 9 / 13.5 / 18 / 22.5 / 27 (+ 12% bonus AD) from 20% of damage dealt.
- Fury-enhanced champion healing changed to 27 / 40.5 / 54 / 67.5 / 81 (+ 36% bonus AD) from 40% of damage dealt.
- Healing cap unchanged.
- Fury per non-champion hit reduced to 2.5 from 5.
- Fury per champion hit increased to 10 from 5.
- New Effect: Generates 10 bonus Fury when hitting champions.
- New Effect: Generates Fury for each unit hit (2.5 for non-champions, 10 for champions)
- General
- Model and texture upgrade to all skins.
- New splash artwork for .
- New voice over, including special quotes for Ascension.
- New lore.
- Stats
- Base armor increased to 19.2 from 15.2.
- Bonus health changed to 200 / 400 / 800 from 300 / 450 / 600.
- Damage per second changed to 30 / 60 / 120 from 40 / 70 / 100.
- Twisted Treeline
- Bonus health reduced to 200 / 350 / 500 from 300 / 450 / 600.
- Damage per second reduced to 30 / 60 / 90 from 40 / 70 / 100.
- Bug Fix: Each hit being unable to critically strike
- New Effect: First hit can critically strike
- Bug Fix: Renekton not being able to cast when hitting minions he does not have sight of.
- Stats
- Movement speed increased to 345 from 320.
- Removed: Fury armor reduction affecting .
- Fury armor reduction increased to 15 / 20 / 25 / 30 / 35% from 15 / 17.5 / 20 / 22.5 / 25%.
- General
- New splash artwork for . Splash artwork for updated to the Chinese art.
- New Effect: Fury-enhanced swipe trail is red.
- Bug Fix: Fury armor reduction only affecting the target's base armor rather than the intended total amount.
- General
- Bug Fix: Renekton not generating Fury when attacking a target affected by a shield.
- Removed: Shields reducing healing when absorbing damage dealt.
- Healing reduced to 5% from 7.5%.
- Fury-enhanced healing reduced to 10% from 15%.
- Base damage reduced to 30 / 60 / 90 / 120 / 150 from 45 / 75 / 105 / 135 / 165.
- AD ratio increased to (+ 90% bonus AD) from (+ 60% bonus AD)
- Cooldown changed to 18 / 17 / 16 / 15 / 14 seconds from 20 / 18 / 16 / 14 / 12.
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- Base damage reduced to 40 / 70 / 100 from 50 / 75 / 100.
- Bug Fix: Renekton following pre-cast movement commands and walking backwards post-cast.
/
- General
- Bug Fix: Renekton gaining bonus attack damage from missing health.
- Stats
- Base health increased to 513 from 508.
- Health per level increased to 87 from 82.
- Base armor increased to 19 from 17.2.
- Armor per level increased to 3.8 from 3.2.
- Base damage increased to 60 / 90 / 120 / 150 / 180 from 40 / 70 / 100 / 130 / 160.
- AD ratio increased to (+ 80% bonus AD) from (+ 60% bonus AD)
- Healing reduced to 7.5% from 10%.
- Champion healing increased to 300% from 200%.
- Cooldown reduced to 8 seconds at all ranks from 12 / 11 / 10 / 9 / 8.
- Cooldown reduced to 13 / 12 / 11 / 10 / 9 seconds from 14 / 13 / 12 / 11 / 10.
- Fury armor reduction changed to 15 / 17.5 / 20 / 22.5 / 25% from a flat 10 / 15 / 20 / 25 / 30.
- Added