- For the existing equivalent, see
For the removed Twisted Treeline equivalent, see .
For the removed item, see . or .
This article or section may contain obsolete information, but exists here for historical purposes.
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Recipe
Cost Analysis
Gold Value
- 350 health = 933.33
- 200% base health regeneration = 600
- 10% cooldown reduction = 266.67
- Total Gold Value = 1800
Gold efficiency
This article or section may contain obsolete information, but exists here for historical purposes.
|
Recipe
Cost Analysis
Gold Value
- 350 health = 933.33
- 200% base health regeneration = 600
- 10% cooldown reduction = 266.67
- Total Gold Value = 1800
Gold efficiency
- 100% gold efficient. base stats were
Similar items
Notes
- Quest. automatically transforms into upon completing the
- The quest reward can only be obtained after being out-of-combat for 5 seconds.
- Triggering the Spoils of War passive adds +1 to the creep score of the allied champion who receives the bonus gold.
- The Spoils of War passive is triggered no matter what method is used to kill the minion, but the execute can only be applied with melee basic attacks.
- Spoils of War will trigger but not .
- Assuming Spoils of War provides:
- 15.75 per 10 seconds to the user, while also sharing that same gold with the lane partner.
- Between 15 and 25 minutes, this is increased to 22 per 10.
- After 25 minutes, this is further increased to 33.5 per 10.
user kills the most valuable minions available,
Trivia
- Season Eight that were designed for Support. They were themed after locations from Runeterra that all incidentally involve a form of physical transcendence. , , and are a set of items available since
Patch History
- V9.23 - Removed
- Removed from the game.
- Removed: .
- Spoils of War healing changed to 15 − 90 (based on missing health) from 50 (+ 2% of missing health).
- Spoils of War base health threshold increased to 350 − 860 (based on level) from 340 − 680 (based on level).
- Now limited to (1 Jungle or Gold Income item) from (1 Gold Income item).
- Bug Fix: Pinging the item now displays the correct amount of gold needed to finish its quest.
- V8.5 - March 8th Hotfix
- Passive gold per 10 seconds increased to 4 from 2.
- Removed: Granting Bandit.
- Bug Fix: Now correctly continue to show how much gold has been accumulated with the item after its quest completes.
- V8.2 - Rework
- Renamed to from .
- Item icon updated.
- Upgrades to Quest. from after completing the
- New Recipe: + + 650 = 1900.
- Quest gold value reduced to 500 from 750.
- New Effect: Spoils of War healing is reduced by 50% if the item wielder is a ranged champion.
- Removed Quest Reward: Shield Battery, a permanent shield for 255 − 340 (based on level) health. The shield regenerates slowly when out-of-combat. Executing minions with Spoils of War regenerates 64 − 85 (based on level) shield value.
- New Effect: Quest reward now grants the active Warding with 4 wards in stock.
- Unique Active - Warding: Consumes a charge to place a Stealth Ward at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.
- Upon completing the quest, the item holds 1 ward, visiting the shop is required to refill the wards.
- New Effect: Completing the quest permanently upgrades to and to .
- New Effect: Completing the quest now send the following chat message to the team: "Summoner (Champion) Quest Complete! Completion Time: XX:XX"
References[]
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items