For the full list of champions from this set, see: here.
Remix Rumble was the 10th edition of Teamfight Tactics, and was made available to public servers on patch V13.23. This set featured a collection of champions, origins and classes themed around Riot Records from the League of Legends skin Multiverse, and the introduction of the exclusive universe of the set called Remix Rumble.
Keep score of your team's damage dealt. For each high score you beat, 8-bit champions gain Champions hit with Bandage Toss (Q) at greater than 75% of max rangeAttack Damage.
2 8-Bits: Champions hit with Bandage Toss (Q) at greater than 75% of max range5% Attack Damage
4 8-Bits: Champions hit with Bandage Toss (Q) at greater than 75% of max range9% Attack Damage
6 8-Bits: Champions hit with Bandage Toss (Q) at greater than 75% of max range14% Attack Damage and unlock a final high score that rewards you with a Grand Prize
When your team loses Champions killed with Comeuppance (R)30% of their Health, call a Dreadsteed that empowers your team. Each Country star level increases the Dreadsteed's Champions killed with Comeuppance (R)Health and Champions hit with Bandage Toss (Q) at greater than 75% of max rangeAttack Damage.
Summon a movable Disco Ball. Combat start: Allies next to it gain Champions hit with Martial Cadence (P)Attack Speed and Champions hit with Powder Kegs (E) detonated by chain reactionhealing immediately and every 3 seconds.
3 Disconauts: Champions hit with Martial Cadence (P)5% Attack Speed, Champions hit with Powder Kegs (E) detonated by chain reaction2% healingChampions killed with Comeuppance (R)max Health
4 Disconauts: Champions hit with Martial Cadence (P)8% Attack Speed, Champions hit with Powder Kegs (E) detonated by chain reaction3% healingChampions killed with Comeuppance (R)max Health
5 Disconauts: 2 Disco Balls; Champions hit with Martial Cadence (P)12% Attack Speed, Champions hit with Powder Kegs (E) detonated by chain reaction3% healingChampions killed with Comeuppance (R)max Health
6 Disconauts: Champions hit with Martial Cadence (P)20% Attack Speed, Champions hit with Powder Kegs (E) detonated by chain reaction4% healingChampions killed with Comeuppance (R)max Health
Use the EDM selector item to choose an EDM champion and see the frequency for each. At the selected champion's frequency, your EDM champions cast the selected inheritAbility with modified effectiveness.
Emo champions' Abilities cost less Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangeMana to cast, and they gain Mana whenever an allied champion dies.
2 Emos: 20% less, gain Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range20 Mana
4 Emos: 30% less, gain Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range30 Mana
6 Emos: Damage to champions with Center of the Universe (P)+20 Multiple champions hit with Between Worlds (R)AP, 40% less, gain Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range40 Mana
When Hyperpop champions use an Ability, they grant Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangeMana and 4 seconds of Champions hit with Martial Cadence (P)Attack Speed to their 2 closest allies.
1 Hyperpop: Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range5 Mana and Champions hit with Martial Cadence (P)+10% Attack Speed
2 Hyperpops: Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range10 Mana and Champions hit with Martial Cadence (P)+20% Attack Speed
3 Hyperpops: Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range15 Mana and Champions hit with Martial Cadence (P)+35% Attack Speed
4 Hyperpops: Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range20 Mana and Champions hit with Martial Cadence (P)+60% Attack Speed
(Unique) Gain 2/2/8 placeable Spirit Tentacles, based on Illaoi's star level. Tentacles gain Illaoi's Healing from Spirit of Dread (W)bonus Armor and Champions that have been made a Vessel by Test of Spirit (E)bonus Magic Resist.
Your team gains Champions killed with Comeuppance (R)max Health, Damage to champions with Center of the Universe (P)Ability Power, and Champions hit with Bandage Toss (Q) at greater than 75% of max rangeAttack Damage if they are in a lighted hex. K/DA champions gain double!
10 K/DA Members: Champions killed with Comeuppance (R)45% max Health, +45% Damage to champions with Center of the Universe (P)Ability Power & Champions hit with Bandage Toss (Q) at greater than 75% of max rangeAttack Damage, gain Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range10 mana per second
(Unique) The Maestro always attacks at a fixed pace, converting Champions hit with Martial Cadence (P)1% bonus Attack Speed into Champions hit with Bandage Toss (Q) at greater than 75% of max range0.7% Attack Damage.
Pentakill champions reduce incoming damage by 15% and deal inheritbonus damage. For each champion kill, a Pentakill champion rocks out and increases their inheritdamage bonus by 25%. On the 5th kill, all Pentakill champions rock out and your team gains Champions hit with Martial Cadence (P)50% Attack Speed.
3 Pentakill Members: inherit15% bonus damage
5 Pentakill Members: inherit30% bonus damage
7 Pentakill Members: inherit45% bonus damage
10 Pentakill Members: 50% damage reduction and inherit99% bonus damage
Punks gain Champions killed with Comeuppance (R)bonus Health and Champions hit with Bandage Toss (Q) at greater than 75% of max rangeAttack Damage, which increases by 1% every time you spend gold on a Shop reroll. After Punks fight in combat, your 1st Shop reroll costs 1 gold and grants 3% bonus instead!
2 Punks: Champions killed with Comeuppance (R)180 Health and Champions hit with Bandage Toss (Q) at greater than 75% of max range18% Attack Damage
4 Punks: Champions killed with Comeuppance (R)300 Health and Champions hit with Bandage Toss (Q) at greater than 75% of max range30% Attack Damage
6 Punks: Champions killed with Comeuppance (R)420 Health and Champions hit with Bandage Toss (Q) at greater than 75% of max range42% Attack Damage
True Damage champions deal Skillshots dodged with Void Surge (Q) bonus true damage. If they are holding an item, they gain a unique Bling Bonus for their Ability.
2 True Damage Members: 15% Damage
4 True Damage Members: 30% Damage
6 True Damage Members: 45% Damage
9 True Damage Members: 99% Damage, Bling Bonuses go Platinum!
If you win player combat, Kayn becomes the Shadow Assassin. If not, he becomes Rhaast. You receive a reward based on his form every time he kills 2 enemy champions. Shadow Assassin:3 gold. Rhaast: 1 player health.
Big Shots gain Champions hit with Bandage Toss (Q) at greater than 75% of max rangeAttack Damage, which increases for 3 seconds when they use their Ability.
2 Big Shots: 10% Champions hit with Bandage Toss (Q) at greater than 75% of max rangeAttack Damage, 40% after casting
4 Big Shots: 20% Champions hit with Bandage Toss (Q) at greater than 75% of max rangeAttack Damage, 72% after casting
6 Big Shots: 40% Champions hit with Bandage Toss (Q) at greater than 75% of max rangeAttack Damage, 100% after casting
(Unique) Akali is a member of K/DA or True Damage depending on which trait has more fielded champions. She gains a different Ability depending on which form she takes.
After Crowd Divers die, they leap onto the furthest enemy, dealing Damage mitigated with Shifting Sands (E)300 magic damage. Enemies within 1 hex are Stunned for 1.5 seconds. They also deal bonus damage, increased by 1% each second.
Edgelords gain Champions hit with Martial Cadence (P)Attack Speed, which doubles when their target drops below Champions killed with Comeuppance (R)50% Health. Edgelords with 1 hex range also dash through them on their next attack.
2 Edgelords: Champions hit with Martial Cadence (P)30% Attack Speed
3 Edgelords: Champions hit with Martial Cadence (P)55% Attack Speed
4 Edgelords: Champions hit with Martial Cadence (P)85% Attack Speed
Executioner Abilities can critically strike and they gain Critical Strike Damage. Their Critical Strike Chance is increased based on their Champions killed with Comeuppance (R)target's missing Health.
2 Executioners: Champions hit with Heart Zapper (W) detonations5% Crit Damage, Up to Damage dealt as a result of Gatling Gun's (E) resistance shred25% Crit Chance
4 Executioners: Champions hit with Heart Zapper (W) detonations15% Crit Damage, Up to Damage dealt as a result of Gatling Gun's (E) resistance shred85% Crit Chance
6 Executioners: Champions hit with Heart Zapper (W) detonations30% Crit Damage, Up to Damage dealt as a result of Gatling Gun's (E) resistance shred160% Crit Chance
Once per combat at Champions killed with Comeuppance (R)50% health, Guardians shield themselves and their closest ally for a percent of their Champions killed with Comeuppance (R)maximum health. Shields stack.
2 Guardians: Champions killed with Comeuppance (R)25% max health shield
4 Guardians: Champions killed with Comeuppance (R)45% max health shield
6 Guardians: Champions killed with Comeuppance (R)70% max health shield
Moshers gain Champions hit with Martial Cadence (P)Attack Speed and Unstable Blazes (P) detonated on championsOmnivamp, which increases up to Champions killed with Comeuppance (R)100% based on their missing Health.
2 Moshers: Champions hit with Martial Cadence (P)20% Attack Speed, 10% Omnivamp
4 Moshers: Champions hit with Martial Cadence (P)40% Attack Speed, 15% Omnivamp
6 Moshers: Champions hit with Martial Cadence (P)70% Attack Speed, 20% Omnivamp
8 Moshers: Champions hit with Martial Cadence (P)125% Attack Speed, 30% Omnivamp
Your team gains Healing from Spirit of Dread (W)Armor and Champions that have been made a Vessel by Test of Spirit (E)Magic Resist. Sentinels gain double.
2 Sentinels: 16 Healing from Spirit of Dread (W)Armor, 16 Champions that have been made a Vessel by Test of Spirit (E)Magic Resist
4 Sentinels: 35 Healing from Spirit of Dread (W)Armor, 35 Champions that have been made a Vessel by Test of Spirit (E)Magic Resist
6 Sentinels: 55 Healing from Spirit of Dread (W)Armor, 55 Champions that have been made a Vessel by Test of Spirit (E)Magic Resist
8 Sentinels: 100 Healing from Spirit of Dread (W)Armor, 100 Champions that have been made a Vessel by Test of Spirit (E)Magic Resist
Akali K/DA and Akali True Damage it does not count because its trait changes the skin and also its skills because it is the same entity that Akali herself.
With the announcement of the next set from March 3, 2024, it becomes the first set since Rise of the Elements that there will be no mid-set upgrade for the current set in particular.