The Path of Champions Wiki • Legends of Runeterra
Relics are a special type of item that can be equipped on Champion Cards, exclusive to the Path of Champions game mode. The relic inventory is shared across all Champions in the mode. All relics act as an individual copy and players can own up to a maximum of 3 copies of a relic, but only 1 copy of a keyword relic or epic relic, with the exception of Consumables which have no limit on how many you can own. Excess relics are converted into based on their rarity: for common relics and for rare relics, which can be used to purchase rare relics, Gold Reliquaries or in the Emporium.
Acquiring Relics[]
Relics are most commonly found within reliquaries which have 3 rarities:
- Bronze Reliquaries contain a random common relic, with a small chance of upgrading to a rare relic.
- Silver Reliquaries contain a random rare relic, with a small chance of containing an additional common relic.
- Gold Reliquaries contain a random epic relic and a .
Bronze and Silver reliquaries can be found in World adventures or by completing quests, while Gold Reliquaries can only be obtained by purchasing them through the Emporium, at a cost of . Bronze and Silver Reliquaries can be randomly offered for in emporium, for and respectively.
Silver Reliquaries and Gold Reliquaries are also offered as Legend Level rewards.
Other ways to acquire relics include completing the second adventure of a champion's campaign awards an exclusive rare relic, and by purchasing a rare relic that may appear in the Emporium for , this offers include those relics of which you don't have all obtainable copies. Gold Reliquaries are the only way, as of now, to acquire epic relics with the exception of and Bundle-Exclusive relics.[1]
Equipping Relics[]
To equip a relic, a champion must have a relic slot of corresponding rarity or higher. A common rarity relic can be equipped on a rare relic slot, but a rare or epic relic can't be equipped on a common relic slot. Each champion can have up to 3 rare relics equipped, based on their champion level. Champions cannot unlock epic relic slots through level progression, and unlocked epic relic slots are specific to each slot on each champion.
It is possible to equip three of the same relic on a single champion, though adding the same keyword to a champion won't grant any additional benefit. Most cases of duplicate keywords are impossible due to non-stackable relics having a maximum of 1 copy owned. Some relics that could stack are limited in this way for balance reasons (e.g. the rare relics 'waste' relics by equipping multiple distinct relics that can't stack (such as granting the champion overwhelm twice by combining and ).
and ). There are only few ways to stack keywords andChampion Level |
Reward | Total Relic Slots |
---|---|---|
1 | Unlock Common Relic slot 1 | • Common Relic slot |
8 | Upgrade Common Relic slot 1 to Rare Relic Slot | • Rare Relic slot |
13 | Unlock Common Relic slot 2 | • Rare Relic slot • Common Relic slot |
19 | Upgrade Common Relic slot 2 to Rare Relic Slot | • Rare Relic slot • Rare Relic slot |
25 | Unlock Common Relic slot 3 | • Rare Relic slot • Rare Relic slot • Common Relic slot |
30 | Upgrade Common Relic slot 3 to Rare Relic Slot | • Rare Relic slot • Rare Relic slot • Rare Relic slot |
Epic Relics[]
To be able to equip an epic relic, you must first upgrade a champion's relic slot using a
or a , a consumable relic that goes away after the requirement is met, leaving a epic relic slot in its place where up to an epic relic can be equipped to. can only upgrade rare relic slots whereas can upgrade common and rare relic slots.Gold Reliquaries and by being offered in the Emporium for , in a unique slot that refreshes every 24 hours. When in possession of all epic relics, Gold Reliquaries will give 50 instead of a relic.
can only be obtained, at the moment, throughEmporium for . Contrarily to , are not always present in the Emporium.
can only be obtained in the
List of Relics[]
The following relics are available to unlock and use. Certain effects will be active by default, others will ignore the champion completely and some will require the champion to level up.
Some of these relics are not found in reliquaries, but can appear in your Emporium for purchase. Any common or rare relic of which you don't own all copies can appear on your Emporium.
Relic | Description | Source |
---|---|---|
Armordillo Shell |
+0|+1 and Tough | |
Banshee's Veil |
Spellshield | |
Dreams Of Yordles |
Spirit Impact | |
Everfrost |
When I'm summoned, Stun the strongest enemy. | |
Guinsoo's Rageblade |
Attack: Grant me +1|+1. | |
Lost Chapter |
Play: Refill your spell mana. | |
Ravenous Hydra |
When I'm summoned, deal 1 to all enemies. | |
Soul Spear |
+1|+0 and Fearsome | |
Stormrazor |
Quick Attack | |
The Chameleon's Necklace |
Game Start: Create 2 copies of me in your deck. | |
The Grand Duelist's Blade |
Challenger | |
The Starchild's Staff |
Game Start: Heal your Nexus 5. | |
The Troll King's Crusher |
Overwhelm | |
True Ice Flail |
When I'm summoned, give enemies Vulnerable this round. | |
Warmog's Armor |
Regeneration | |
Z-Drive Prototype |
Start adventures with +2 Rerolls |
Relic | Description | Source |
---|---|---|
Arcane Comet |
Round Start: Create a Fleeting 6 Falling Comet in hand. | |
Archangel's Staff |
Round Start: Refill your spell mana. | Reward from Jhin's 2* campaign |
Caulfield's Warhammer |
+2|+1 | |
Chemtech Duplicator |
When you play a spell, if you have 6+ mana gems, copy it with the same targets. | |
Condenser |
Support: Create a 1 cost 1|1 copy of my supported ally in hand. | |
Corrupted Star Fragment |
Support: Kill my supported ally and grant me its keyword and stats. | |
Crownguard Inheritance |
When I level up, Rally. | Reward from Darius's 2* campaign |
Dreadway Chase Gun |
When I'm summoned, create 2 0 Warning Shots in hand. | |
Galeforce |
Scout Round End: Shuffle me into your deck. |
Emporium exclusive |
Golden Spatula |
When I'm summoned, grant me +1|+1 and a random keyword for each 30 cards in your deck. | Emporium exclusive |
Greenglade Shadeleaf |
Support: Grant my supported ally Elusive. | Reward from Annie's 2* campaign |
Guardian Angel |
Start adventures with +1 Revive. Last Breath: If it's the first time I've been slain this game, revive me with 1 Health. |
|
Guardian's Orb |
When I'm summoned, grant Epic items to 3 random cards in your deck. | |
Guardian's Trinket |
Adventure Start: Add 2 copies of a random Champion to your deck. Attach a random Epic item to it. | |
Heart of Gold |
You earn 50% additional gold during adventures. | |
Hymn of Valor |
When I'm summoned, create a 6 Redoubled Valor in hand. It costs 3. | Reward from Bard's 2* campaign |
Jaurim's Fist |
+1|+2 | |
Laurent Bladerack |
Allies have Challenger. | |
Luden's Tempest |
All your spells and skills deal 1 extra damage. | Reward from Lux's 2* campaign |
Luminous Orb |
+0|+3 and Sharpsight. | |
Riptide Battery |
Plunder: Play Cannon Barrage a number of times equal to my cost. | Reward from Yasuo's 2* campaign |
Stalker's Blade |
When I'm summoned, I strike the weakest enemy. | Reward from Jinx's 2* campaign |
Star Gem |
Allied champions have +1|+1 and cost 2 less. | |
Succubus's Brand |
+1|+1 and when I kill a unit, summon a random Husk. | |
Tempest Blade |
When I level up, Stun all enemies. | Reward from Miss Fortune's 2* campaign |
The Berserker's Buckle |
When I survive damage, grant me +2|+2. | |
The Bounty Hunter's Renown |
I have +1|+1 for every 200 gold you have. | |
The Card Master's Gambit |
+1|+1 and when you win an encounter without taking any Nexus damage, earn 1 Reroll. | |
The Collector |
+1|+1 and when I kill an enemy, you earn 50 gold. (Max 2 kills per encounter) | |
The Curator's Gatebreaker |
-1|-0 Play: I strike the enemy Nexus. |
|
The Deceiver's Crest |
When I level up, create a copy of my champion spell in hand. It costs 0 this round. It will become a regular champion card once the champion leaves the board. |
|
The Grand General's Counterplan |
Round Start: Create a Fleeting copy of me in hand. | Reward from Vi's 2* campaign |
The Gravedigger's Spade |
Round Start: Draw 1 and give it Fleeting. | Reward from Illaoi's 2* campaign |
The Loose Cannon's Payload |
When I'm summoned, discard your hand then create that many 2 Pow-Pows in hand. | Reward from Garen's 2* campaign |
The Scourge's Stash |
Plunder: I cost 2 less. | Reward from Lee Sin's 2* campaign |
Troll King's Crown |
Allies have Overwhelm. | |
Transmogulator |
Support: Transform my supported ally into a random follower that costs 3 more. | |
Turret Plating |
Your Nexus has Tough. | |
Utmost Despair |
Play: Grant enemies Gloom | |
Voidborne Carapace |
Evolve When ANY unit dies, grant me its keywords. |
|
Wicked Harvest |
Play: Deal 3 to all other units. | |
Wriggle's Lantern |
Round End: Grant me Impact twice if I'm in hand (max Impact 10). |
Epic relics can't have duplicates and have duplicate protection when opening Gold Reliquaries.
Relic | Description | Source |
---|---|---|
Big Guns |
Power: Your spells and skills deal 1 extra damage. | Purchasable in the Emporium with |
Black Shield |
Power: When you summon an ally, grant it SpellShield. | |
Cease and Desist |
3 Impact Play: If I have 10+ Power, give me Barrier and start a free attack Challenging the strongest enemy. |
Bundle-Exclusive Relic |
Chosen by the Stars |
Fated, Augment Empowered 10: Overwhelm, Regeneration, and Challenger |
|
Deadly Harpoon |
+2|+0 and Challenger. Power: Game Start: Shuffle two 5 Deaths From Below into your deck and grant 5 Deaths From Below a random epic item. |
Bundle-Exclusive Relic |
Death's Foil |
+1|+0 While I'm attacking, I can't take damage or die. |
|
Defense Spending |
Power: Your Nexus has Tough. I am Tech. |
Bundle-Exclusive Relic |
Disciple of Shadows |
I cost 1 less for each ally in play. Play: Deal 3 to all other allies. | |
Echoing Spirit |
Game Start: Create 7 copies of me in your deck. Champion Spells cost 1 less. | |
Essence Theft |
When you Recall another unit, grant me +1|+0. Power: Game Start: Create a 4 Homecoming in hand and grant it . |
Bundle-Exclusive Relic |
Fear-Cleaving Axe |
Spirit Attack: Boost all units. |
|
Found Fortune |
Play: Draw the highest cost card that costs less than my base cost, grant it an Epic item, and reduce its cost to 0. | |
Frozen Tomb |
Game Start: Summon a 3 Stormcarved Spire with Countdown 4: Summon me. | |
Full Build |
Challenger, Tough, and Overwhelm | Complete the Defeat Aurelion Sol Achievement quest |
Hextech Rifle |
Power: Game Start: Plant 6 Flashbomb Traps in the top 8 cards of the enemy deck. When a trap misses, replant it in the top 8 cards of the enemy deck. | Bundle-Exclusive Relic |
Hidden Tome |
Power: When you play or level up a champion, refill your spell mana. | |
Icon of Valhir |
Power: Your elemental spells and Skills deal 2 extra damage. | Bundle-Exclusive Relic |
Jayce's Hextech Battery |
+1|+2. When I level up, refill 3 mana. If I'm 4Jayce, refill 6 mana instead. |
Bundle-Exclusive Relic |
Living Weapon |
Play, Attack, and Round Start: Forge me. | |
Loaded Dice |
+3 Rerolls +10% to find Epic powers and items. |
|
Lux's Incandescent Baton |
Power: If I'm 5Lux, +1 Starting Mana. Game Start: Draw a follower that costs 2 or less and grant it . |
Bundle-Exclusive Relic |
Norra's Portal Accelerator |
Power: Game Start: If I'm 2Norra, +1 Starting Mana. When you summon a created ally, grant it Impact. | Bundle-Exclusive Relic for now[1] currently unobtainable |
Oath of the Guardians |
Play: Shuffle 5 level 2 Champions into your deck and double their stats, then draw one of them. | |
Packed Powder |
Plunder: I cost 2 less. I have +1|+1 for each different round you've damaged the enemy Nexus. |
|
Portal Pals |
When I'm summoned, create 2 random 7+ cost unit from your regions and reduce its cost by my base cost. | |
Secret Technique |
Power: When an ally gains stats from a spell, it gains twice that many instead. | |
Shock & Awe |
Power: When an ally that costs 1 or less attacks, deal 1 to the enemy Nexus. | Bundle-Exclusive Relic |
Spectral Scissors |
+2|+0 Support: If my supported ally is a follower, grant it Ephemeral and summon an exact copy of it attacking. |
|
Spellweaver's Symphony |
Power: When you gain the attack token, create a random spell that costs 2 from your regions in hand. It costs 0 and is Fleeting | |
Spirit of the Buhru |
Power: Allies that cost 1 or less have Overwhelm, Quick Attack, and Fury. | |
Strength of Stone |
+0|+2 Power: When you summon an ally, grant it +0|+1 and Formidable. |
|
Stacked Deck |
+200 Starting Gold. Power: Allies have +1|+1 for every 12 cards in your deck past 18 at game start. |
|
Starforged Gauntlets |
Power: If I'm Titanic, +1 Starting Mana. You can find Level 2 Champions when you Invoke or Manifest. | Bundle-Exclusive for now, currently purchasable in the Emporium with [1] |
Swain's Raven Army |
Power: Game Start: Drain 5 from the enemy Nexus. Play: If I'm 5Swain, refill your spell mana. |
Bundle-Exclusive Relic |
The Beast Within |
Power: Allies have Overwhelm, and if they have a subtype, +1|+1. | |
Yasuo's Windblade |
Power: If I'm 4Yasuo, +1 starting mana. Power: When you Recall an enemy, increase its cost by 2. |
Currently Unobtainable |
These relics are Consumables (After completing its Quest while equipped you'll receive its Reward, removing it from your collection). There's no cap on the number of copies that can be owned for each relic.
Relic | Rarity | Description | Source |
---|---|---|---|
Quest for Wisdom |
Common | +1|+1. Quest: Win an Adventure of 1-Star difficulty or lower. Reward: Gain 10x the normal Champion XP. |
|
Cosmic Blessing |
Common | +1|+1. Quest: Win an Adventure. Reward: Gain 5x the normal Champion XP. |
Completing quests Winning 10 challenges on Monthly Challenges |
Greater Cosmic Blessing |
Common | +1|+1. Quest: Win an Adventure. Reward: Gain 10x the normal Champion XP. |
Completing quests Bundles |
Spirit Forge |
Rare | Quest: Win a 3+ Star Adventure. Reward: Upgrade a Rare relic slot on this Champion to Epic! |
Purchasable in the Emporium with |
Super Forge |
Common | Quest: Win a 3+ Star Adventure. Reward: Upgrade your lowest tier relic slot on this Champion to Epic! |
Bundle-Exclusive Relics[]
Some relics are bundle-exclusive and cannot be obtained any other way.
Relic | Rarity | Description | Source |
---|---|---|---|
Cease and Desist |
Epic | 3 Impact Play: If I have 10+ Power, give me Barrier and start a free attack Challenging the strongest enemy. |
5Vi's Bundle V5.8 → now |
Deadly Harpoon |
Epic | +2|+0 and Challenger. Power: Game Start: Shuffle two 5 Deaths From Below into your deck and grant 5 Deaths From Below a random epic item. |
5Pyke's Bundle V5.7 → now |
Defense Spending |
Epic | Power: Your Nexus has Tough. I am Tech. |
5Heimerdinger's Bundle V5.9 → now |
Essence Theft |
Epic | When you Recall another unit, grant me +1|+0. Power: Game Start: Create a 4 Homecoming in hand and grant it . |
2Ahri's Bundle V5.9 → now |
Hextech Rifle |
Epic | Power: Game Start: Plant 6 Flashbomb Traps in the top 8 cards of the enemy deck. When a trap misses, replant it in the top 8 cards of the enemy deck. | 3Caitlyn's Bundle V5.8 → now |
Icon of Valhir |
Epic | Power: Your elemental spells and Skills deal 2 extra damage. | 9Volibear's Bundle V5.5 → V5.10 |
Jayce's Hextech Battery |
Epic | +1|+2. When I level up, refill 3 mana. If I'm 4Jayce, refill 6 mana instead. |
4Jayce's Bundle V5.7 → now |
Lux's Incandescent Baton |
Epic | Power: If I'm 5Lux, +1 Starting Mana. Game Start: Draw a follower that costs 2 or less and grant it . |
3Lux: Illuminated's Bundle V5.5 → V5.10 |
Norra's Portal Accelerator |
Epic | Power: Game Start: If I'm 2Norra, +1 Starting Mana. When you summon a created ally, grant it Impact. | 2Norra's Bundle V5.2 → V5.4 Currently Unobtainable |
Shock & Awe |
Epic | Power: When an ally that costs 1 or less attacks, deal 1 to the enemy Nexus. | 3Miss Fortune's Bundle V5.5 → V5.10 |
Starforged Gauntlets |
Epic | Power: If I'm Titanic, +1 Starting Mana. You can find Level 2 Champions when you Invoke or Manifest. | 10Aurelion Sol's Bundle V4.10 → V5.2 Currently purchasable in the Emporium with |
Swain's Raven Army |
Epic | Power: Game Start: Drain 5 from the enemy Nexus. Play: If I'm 5Swain, refill your spell mana. |
5Swain's Bundle V5.6 → V5.11 |
Removed Relics[]
These relics are no longer obtainable.
Relic | Rarity | Description | Date Removed |
---|---|---|---|
Cosmic Pearl |
Common | +1 Starting Mana. Quest: Win an Adventure. Reward: Gain 5x the normal Champion XP. |
Removed in V5.5 |
Greater Cosmic Pearl |
Common | +1 Starting Mana. Quest: Win an Adventure. Reward: Gain 10x the normal Champion XP. |
Removed in V5.5 |