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For the removed Twisted Treeline icon Twisted Treeline variant, see Relic Shield item old Timeworn Relic Shield.
Relic Shield is a basic item in League of Legends. It is exclusive to Summoner's Rift.[1]

Cost Analysis

Gold Value

Gold Efficiency*

  • Relic Shield item Relic Shield is 47.19% gold efficient without its passive.
  • Without Spoils of War, the item becomes gold efficient in 17 minutes and 37 seconds.
  • Assuming Relic Shield item Relic Shield's user kills the most valuable minions available, Spoils of War provides:
    • Gold 9.33 per 10 seconds to the user, while also sharing that same gold with the lane partner.
    • Between 15 and 25 minutes, this is increased to Gold 17.44 per 10.
    • After 25 minutes, this is futher increased to Gold 20 per 10.

Builds Into

Similar Items

Notes

  • The quest reward can only be obtained after being out-of-combat for 5 seconds.
  • Triggering the Spoils of War passive adds +1 to the creep score of the allied champion who receives the bonus gold.
  • The Spoils of War passive is triggered no matter what method is used to kill the minion, but the execution aspect of the ability only works with melee basic attacks.
  • "Receive diminishing gold from excessive minion kills": Farming more than 20 CS per 5 minutes (3 out of 10 waves) reduces gold from minions by 50%. The penalty increases with further CS to a max of 80% reduction at 50 minions. Once the penalty kicks in, your CS gold is reduced to (70 - CS within 5 minutes)%.
  • Having a support item to tier 2 or tier 3, selling it, and buying another support item will automatically upgrade that item to the respective tier.

Strategy

  • Relic Shield item Relic Shield is typically purchased by melee supports such as Alistar OriginalSquare Alistar, Braum OriginalSquare Braum, Leona OriginalSquare Leona, Nunu OriginalSquare Nunu, and Taric OriginalSquare Taric, who benefit from the durability it provides and can utilize the execution aspect of the Spoils of War passive.
  • This item is occasionally purchased by both champions in a double-bruiser lane, forgoing early damage for the sustain and extra Gold gold the item provides.

Old Icon

Trivia


Mount Targon Crest icon

Patch History

V9.23 - Rework
  • New item icon.
  • New Effects:
    • Cost: Gold 400.
    • Stats: 30 health, 5 ability power, Gold 2 per 10 seconds.
    • Unique Passive - Spoils of War: Grants a charge every 45 seconds, up to 3 charges. Basic attacks can consume a charge to execute minions. Melee role Melee basic attacks execute minions below 50% of their maximum health and Ranged role ranged basic attacks below 30% of their maximum health. Killing a minion by any means with a charge grants you and the nearest allied champion kill Gold gold. These effects require an allied champion to be nearby. Receive diminishing gold from excessive minion kills.
    • Quest: Earn Gold 500 using this item to upgrade to Targon's Buckler item Targon's Buckler, gaining the Warding active with 3 wards in stock.
    • Limitations: Limited to 1 Jungle or Gold Income item.
  • Old Effects:
    • Cost: Gold 400.
    • Stats: 50 health, Gold 1 per 10 seconds.
    • Unique Passive - Spoils of War: Grants a charge every 40 seconds, up to 2 charges. Melee role Melee basic attacks can consume one charge to execute minions below 200 − 285 (based on level) (+ 100% AD) health. Killing a minion by any means with a charge heals you and the nearest allied champion for 5 − 30 (based on missing health) health and grants them kill Gold gold. Healing is halved if the owner is Ranged role ranged. These effects require an allied champion to be nearby.
    • Unique Passive - Quest: Earn Gold 500 using this item and upgrade to Targon's Brace item Targon's Brace. Reward: Permanently upgrades Targon's Brace item Targon's Brace to Celestial Eye item Celestial Eye and Remnant of the Aspect item Remnant of the Aspect to Eye of the Aspect item Eye of the Aspect, giving them the Warding active with respectively 3 and 4 wards in stock.
    • Limitations: Limited to 1 Jungle or Gold Income item.
    • Builds Into: Targon's Brace item Targon's Brace.
V9.5
  • Spoils of War healing changed to 5 − 30 (based on missing health) from 15 (+ 2% of missing health).
V9.3
  • Bug Fix: No longer reports twice the amount of gold generated from Spoils of War in the post-game screen.
V8.15
  • Cost increased to Gold 400 from Gold 350.
V8.10
  • Now limited to (1 Jungle or Gold Income item) from (1 Gold Income item).
V8.7
  • Passive gold per 10 seconds reduced to Gold 1 from Gold 2.
V8.6
  • Bug Fix: Pinging the item now displays the correct amount of gold needed to finish its quest.
V8.5 - March 8th Hotfix
V8.4
  • Health reduced to 50 from 75.
V8.2
  • Quest gold value reduced to Gold 500 from Gold 750. Still requires to upgrade to Targon's Brace item Targon's Brace.
  • New Effect: Spoils of War healing is reduced by 50% if the item wielder is a ranged champion.
  • Removed Quest Reward: Shield Battery, a permanent shield for 255 − 340 (based on level) health. The shield regenerates slowly when out-of-combat. Executing minions with Spoils of War regenerates 64 − 85 (based on level) shield value.
  • New Effect: Quest reward now grants the active Warding with 3 wards in stock.
    • Unique Active - Warding: Consumes a charge to place a Stealth Ward icon Stealth Ward at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.
  • Removed from Twisted Treeline.
V7.23
  • Bug Fix: The Bandit mastery 2016 Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
V7.22
  • New Effect: Grants Bandit mastery 2016 Bandit.
  • New Effect: Bandit mastery 2016 Bandit counts toward the quest goal.
  • Quest gold required to upgrade increased to Gold 750 from Gold 650.
  • New Effect: Spoils of War heal now scales with 2% of missing health.
V7.16 - August 16th Hotfix
  • Bug Fix: Fixed a bug where it wasn't granting its passive gold per 10.
V7.12
  • New Effect: Spoils of War charge indicator sphere VFX have been updated to be more runic and less distracting.
  • New Effect: Quest reward shield VFX have been updated to be more Targonian.
  • Quest progression VFX displays every third of the way from every fifth of the way toward completion.
V7.9
  • New Effect: Quest.
    • Quest: Earn Gold 650 using this item and upgrade to Targon's Brace item Targon's Brace.
    • Reward: Shield Battery, a permanent shield that regenerates slowly outside of combat.
      • Shield Battery: Grants a permanent shield for 255 − 340 (based on level). The shield regenerates slowly when out-of-combat. Executing minions with Spoils of War regenerates 64 − 85 (based on level) shield value.
V7.8
V6.18
  • Spoils of War heal reduced to 15 from 20.
V6.13
  • Minion execute increased to 200 − 285 (based on level) health from 200 health.
V6.9
  • Charge cooldown reduced to 40 seconds from 60 seconds
  • Healing per charge reduced to 20 health from 40 health
V5.24
  • Bug Fix: Spoils of War could execute champion clones.
V5.22
  • Cost reduced to Gold 350 from Gold 365.
  • Now grants 2 gold generation.
V4.3
  • Health increased to 75 from 50.
  • Health regeneration removed.
  • Passive – Spoils of War:
    • Heal changed to 50 health from 2% of your maximum health.
    • Heal now affects the wielder as well as the nearest allied champion.
    • Triggering the passive grants gold equal to the kill instead of gold equal to the kill plus 5.
    • Triggering the passive grants +1 to the creep score of the allied champion who receives the bonus gold.
V3.14 - November 26th Hotfix
  • Recharge time increased to 60 seconds from 30.
  • Execute damage now only triggers on melee basic attacks.
  • Bugfix: Fixed a bug where Zac OriginalSquare Zac's Cell Division Cell Division bloblets could be executed.
V3.14 Added
  • Recipe: Gold 365
  • +50 Health
  • +6 Health regeneration
  • Unique Passive - Spoils of War: Basic attacks execute minions below 200 health. Killing a minion heals the nearest allied champion for 2% of your maximum health and grants them gold equal to the kill plus 5. This effect requires a nearby allied champion to trigger. Recharges every 60 seconds, up to a maximum of 2 charges.
  • Unique Passive - Gold Income: You may only be in possession of 1 Gold Income item.

References

  1. Itemlist on leagueoflegends.com

List of Items

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