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Bouny Hunter Stack Gained VFX

  • Relentless Hunter is immediately gained after 5 seconds of being out of combat.
  • Non-damaging debuffs applied to enemies are also considered as in-combat until the end of the debuff duration.
  • On classic Summoner's Rift and Howling Abyss the maximum amount of Bounty Hunter stacks that you can have is five, setting the maximum bonus at 45.

Patch History

  • Bonus movement speed reduced to 5 from 10.
  • Bonus movement speed per stack reduced to 8 from 9.
    • Maximum bonus movement speed reduced to 45 from 55.
  • Bonus movement speed increased to 10 from 8.
  • Bonus movement speed per stack increased to 9 from 8.
    • Maximum bonus movement speed increased to 55 from 48.
  • Bug Fix: Out of combat movement speed now correctly falls off when its user is dealt damage.
  • Tooltip now show who you have and haven't killed.
  • Map-Specific Balancing: On Twisted Treeline, each altar is counted as a potential unique bounty for Bounty Hunter.
V7.22 Added
  • Domination icon.png Domination Slot 3 rune.
    • Passive: Gain 8 (+ 8 per Bounty Hunter stack) out-of-combat movement speed.
    • Earn a Bounty Hunter stack for each unique enemy champion killed.