Relentless Hunter is a rune in League of Legends.
Notes[]
- Relentless Hunter is immediately gained after 5 seconds of being out of combat.
- Non-damaging debuffs applied to enemies are also considered as in-combat until the end of the debuff duration.
Patch History[]
- Base bonus movement speed reduced to 0 from 5.
- Bonus movement speed reduced to 5 from 10.
- Bonus movement speed per stack reduced to 8 from 9.
- Maximum bonus movement speed reduced to 45 from 55.
- Bonus movement speed increased to 10 from 8.
- Bonus movement speed per stack increased to 9 from 8.
- Maximum bonus movement speed increased to 55 from 48.
- Bug Fix: Out of combat movement speed now correctly falls off when its user is dealt damage.
- Tooltip now show who you have and haven't killed.
- Map-Specific Balancing: On Twisted Treeline, each altar is counted as a potential unique bounty for Bounty Hunter.
- V7.22 Added
- Domination Slot 3 rune.
- Passive: Gain 8 (+ 8 per Bounty Hunter stack) out-of-combat movement speed.
- Earn a Bounty Hunter stack for each unique enemy champion killed.