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Rek'Sai OriginalCentered
Rek'Sai
Rek'Sai (Universe)Rek'Sai (Universe)
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Rek'Sai (Teamfight Tactics)Rek'Sai (Teamfight Tactics)
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Rek'Sai (Trivia)Rek'Sai (Trivia)

Rek'Sai is a champion in League of Legends.[1]

Abilities[]

Edit

Fury of the Xer'Sai

Fury of the Xer'Sai

Innate: Rek'Sai basic attacks and ability hits generate Fury resource 25 Fury. After 8 seconds of being out of combat, she loses 20 Fury per second. Fury gain is reduced by 50% against Minion icon minions, Ward icon wards, and plants. Prey Seeker Prey Seeker will not generate Fury against non-Champion icon champions.

When Rek'Sai becomes Burrowed Burrowed, she consumes her current Fury over 3 seconds to Heal power icon heal for up to 12% − 20% (based on level) maximum health at 100 Fury, stopping once fully consumed or she reaches Health icon full health. If she starts generating Fury while Burrowed, the consumption occurs after 5 seconds.

Info
  • Fury resource Fury bar changes from Yellow to Red when full.
  • When Rek'Sai automatically consumes Fury while Burrowed (no transformation), the healing buff will refresh every second while she has/maintains over 25 Fury.(bug) This causes the healing to last 6 seconds at 100 Fury.

Rek'Sai unburrowed tabRek'Sai burrowed tab
Edit

Queen's Wrath

Queen's Wrath

Active: Rek'Sai gains Attack speed icon 45% bonus attack speed for 3 seconds. Her next basic attack within the duration will have an Relentless Force 2 uncancellable windup and deal bonus physical damage to the target and surrounding enemies.

Bonus Physical Damage:
30 / 35 / 40 / 45 / 50% AD

If Rek'Sai completes an attack, the duration is refreshed, for up to 3 total empowered attacks.

Queen's Wrath Bladework resets Rek'Sai's basic attack timer.

Info
  • Only the damage to the primary target is affected by Critical strike icon critical strike modifiers.
  • Damage to the primary target applies Wit's End item proc damage and damage to secondary targets applies Umbra Blades default damage.
  • Queen's Wrath's bonus damage applies against structures.
  • When Jax Counter Strike old dodged or Spirit's Refuge blocked, or if Rek'Sai is Blind icon blinded, the damage dealt to the primary target is nullified, but the damage around her will still occur.

Map-Specific Differences
Arena icon Arena differences edit
  • Base damage changed to 70 / 120 / 170 / 220 / 270.
  • Bonus AD ratio changed to 70% bonus AD.
  • AP ratio changed to 130% AP.

Edit

Burrow

Burrow

Active: Rek'Sai becomes Burrowed, reducing her Sight icon sight radius to 385 units while gaining access to her Burrowed abilities. She also becomes Ghost ghosted and gains Movement speed icon bonus movement speed, as well as Tremor Sense.

Bonus Movement Speed:
5 / 10 / 15 / 20 / 25

Tremor Sense: Rek'Sai and her allies gain Sweeper Drone icon obscured vision of nearby enemy units that are moving at a rate of once every second.

Once Burrow has been learned, Rek'Sai automatically becomes Burrowed upon completing a Recall Recall channel or respawning.

▶️   Champion detection alert.

Info
  • Burrow does not count as an ability activation for the purposes of on-cast effects such as Sheen item Spellblade and triggering Force Pulse's Force Pulse's passive.
  • Enemies detected by Tremor Sense are displayed as rings on the ground. Champions display larger rings and Rek'Sai will react to this detection.
  • Visible enemies will not be detected by Tremor Sense. Enemies standing still while Rek'Sai is nearby are insensible by Tremor Sense.
Rek'Sai Ring Screenshot

Rek'Sai sensing a nearby enemy with Tremor Sense.

Edit

Furious Bite

Furious Bite

Active: Rek'Sai bites the target enemy, dealing 100% AD physical damage.

At maximum Fury resource Fury, Furious Bite deals Critical strike physical icon bonus physical damage, capped at 75 − 400 (based on level) against Monster icon monsters.

Bonus Physical Damage:
8 / 9.5 / 11 / 12.5 / 14% of target's maximum health
Total Physical Damage:
100% AD (+ 8 / 9.5 / 11 / 12.5 / 14% of target's maximum health)

Info
  • If the target becomes Untargetable icon untargetable, Death dies, or is too far away or no longer in Sight icon sight during the cast time, this ability will cancel but does not go on Cooldown icon cooldown nor pay its cost (if applicable).

Edit

Void Rush

Void Rush Mark

Passive: Rek'Sai applies Marked as Prey to enemy champions she damages, lasting for 5 seconds.

Void Rush

Active: Rek'Sai selects the target Marked as Prey, becoming Unstoppable icon displacement immune and Lockout icon 2 unable to act and Hallucinate vanishing into the ground. After 1.5 seconds, she becomes targetable again and emerges from the ground Un-Burrowed Un-Burrowed near the target and Dash pounces at them, dealing physical damage and Dash dashing 125 units through them.

Physical Damage:
150 / 300 / 450 (+ 100% bonus AD) (+ 25 / 30 / 35% of target's missing health)

If the target dies or is too far away before Rek'Sai vanishes, Void Rush is canceled with a Cooldown icon 10-second cooldown.

▶️   Activation alert.

Info
  • Rek'Sai will track the target if they change locations.
    • She will dash through the target's previous location without dealing damage if the target is too far away or moves beyond 1750 units.
  • The damage can be dodged if the target moves 1000 or more units away.
  • All sources of damage by Rek'Sai count for applying the mark.
  • Void Rush has a brief cast time during which Rek'Sai is still targetable.
  • Void Rush's Unstoppable icon displacement immunity begins from the start of the cast time, and ends when the dash ends.
  • Void Rush's damage can be dodged by becoming Untargetable icon untargetable.
  • Rek'Sai can activate Void Rush while Burrowed Burrowed or Unburrowed Unburrowed.
    • She will always emerge as Unburrowed.
  • If Rek'Sai enters Revival icon resurrection during the cast time, Void Rush is canceled and goes on a 10 second cooldown.
    • If the resurrection occurs while Hallucinate vanished, she will emerge and pounce the target immediately.
  • A screeching noise made by Rek'Sai can be heard globally after Void Rush is cast (will be heard by enemies even if they don't have Sight icon sight of Rek'Sai and/or her destination).
  • The following table refers for interactions while Rek'Sai is performing Void Rush:
Attacking Disabled
Abilities Disabled
Movement Disabled
Items Usable N/A
Disabled All items are disabled
Interrupted by N/A
Consumables Disabled
Spells Usable N/A
Disabled Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash Mark Mark Dash Dash
Interrupted by N/A
Interrupted by
  • Death
  • Type Cast time
    Attacking Disabled
    Abilities Disabled
    Movement Disabled
    Items Usable Shurelya's Battlesong Shurelya's Battlesong Youmuu's Ghostblade Youmuu's Ghostblade Randuin's Omen Randuin's Omen
    Disabled All the other item-actives are disabled
    Interrupted by N/A
    Consumables Usable
    Spells Usable N/A
    Disabled Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash Mark Mark Dash Dash
    Interrupted by N/A
    Interrupted by
  • Death, unless protected by Revival icon Resurrection
  • Champion skins[]

    This article section only contains champion skins. For all associated collection items, see Rek'Sai (Collection).
    Rek'Sai OriginalSkin
    Original
    RP 880
    11.12.2014
    An apex predator, Rek’Sai is a merciless Void-spawn that tunnels beneath the ground to ambush and devour unsuspecting prey. Her insatiable hunger has laid waste to entire regions of the once-great empire of Shurima—merchants, traders, even armed caravans, will go hundreds of miles out of their way to avoid her and her offspring’s hunting grounds. All know that once Rek’Sai is seen on the horizon, death from below is all but guaranteed.
    Separator
    ActorN/A
    ArtistChristian Fell, Joshua 'HUGEnFAST' Brian Smith
    Loot eligible Loot eligible

    Patch history[]

    For the expanded patch notes, see here.
    V14.5 - March 6th Hotfix
    • Unburrow Unburrow
      • Bug Fix: Knockup no longer fails if the target moves outside of effect range fast enough when she issues an attack.
    V14.5
    • Stats
      • Attack windup reduced to 20% from 26.6667%.
      • Critical strike attack windup reduced to 20% from 20.8333%.
      • Attack windup modifier changed to 0.6 from 1.
    • Queen's Wrath Queen's Wrath
    • Unburrow Unburrow
      • New Effect: Can now damage (but not knock up) targets who were recently knocked up and immune to Unburrow.
      • Bug Fix: Now properly knocks up large monsters if they were not the primary target.
      • Bug Fix: No longer sometimes locks her out of declaring basic attacks for some time after unburrowing.
    • Furious Bite Furious Bite
      • Health ratio increased to 8 / 9.5 / 11 / 12.5 / 14% of target's maximum health from 6 / 8 / 10 / 12 / 14%.
      • Monster damage cap increased to 75 − 400 (based on level) from 60 − 400 (based on level).
    • Tunnel Tunnel
      • Bug Fix: Potentially fixed movement through terrain failing upon entering a Tunnel created by casting this ability.
    • Void Rush Void Rush
      • Base damage increased to 150 / 300 / 450 from 100 / 250 / 400.
      • Health ratio increased to 25 / 30 / 35% of target's missing health from 20 / 25 / 30%.
      • Undocumented: The initial movement spell now has a 1-frame / 0.033 seconds-second cast time in order to be properly buffered with other attacks and spells, and not result in unexpectedly canceling the movement and damaging effects upon emerging.
    V14.4
    • Stats
      • Base health regeneration reduced to 2.5 from 7.5.
      • Health regeneration growth reduced to 0.5 from 0.65.
      • Base movement speed increased to 340 from 335.
    • Fury of the Xer'Sai Fury of the Xer'Sai
      • Maximum heal health ratio increased to 12% − 20% (based on level) maximum health from 2% − 10% (based on level).
      • Removed: No longer has a maximum base heal of 10.
      • New Effect: Fury generation is now reduced by 50% against minions, wards, and jungle plants.
    • Queen's Wrath Queen's Wrath
      • Now functions as a basic attack modifier instead of an ability. References the user's basic attack cast time.
        • Removed: No longer has a 0.25-second cast time for each empowered attack.
      • New Effect: Now grants 45% bonus attack speed while active.
      • Made cast animations smoother at high attack speeds.
    • Prey Seeker Prey Seeker
      • Cooldown reduced to 10 seconds at all ranks from 12 / 11.5 / 11 / 10.5 / 10.
      • Damage type changed to magic from physical.
      • Base damage reduced to 50 / 80 / 110 / 140 / 170 from 60 / 95 / 130 / 165 / 200.
      • Bonus AD ratio reduced to 25% bonus AD from 50%.
    • Burrow Burrow
      • Bonus movement speed changed to 5 / 10 / 15 / 20 / 25 from 5 / 10 / 15 (based on level).
      • Vision radius increased to 385 from 250.
      • Removed: No longer reduces her attack range to 75.
    • Unburrow Unburrow
      • Damage type changed to magic from physical.
      • Base damage reduced to 50 / 75 / 100 / 125 / 150 from 50 / 85 / 120 / 155 / 190.
      • Removed: Damage no longer scales with 80% bonus AD.
      • New Effect: Damage now scales with 80% AP.
      • New Effect: Now Airborne icon knocks up all targets hit, instead of only knocking up the primary target and knocking back all secondary targets.
        • The 10-second per-target immunity will apply to all targets hit.
      • Removed: No longer Slow icon slows targets by 40% for 0.5 seconds after knocking them up.
    • Furious Bite Furious Bite
      • Cooldown reduced to 10 seconds from 12.
      • Removed: No longer has a base damage of 5 / 10 / 15 / 20 / 25.
      • AD ratio increased to 100% AD from 70% AD.
      • Removed: At maximum Fury, no longer deals double damage and converts it to true damage.
      • New Effect: At maximum Fury, now deals 6 / 8 / 10 / 12 / 14% of target's maximum health Critical strike physical icon bonus physical damage, capped at 60 − 400 (based on level) against monsters.
    • Tunnel Tunnel
      • Cooldown reduced to 18 / 17 / 16 / 15 / 14 seconds from 26 / 24 / 22 / 20 / 18 seconds.
      • Tunnel cooldown reduced to 6 / 5 / 4 / 3 / 2 seconds from 10 / 8 / 6 / 4 / 2 seconds.
      • Manual cast dash speed reduced to 500 from 550.
      • New Effect: Manual cast dash speed now scales with total movement speed instead of movement speed from boots.
      • Movement speed while burrowing and unburrowing slightly increased.
      • Bug Fix: Dash speed while in the Tunnel is now properly 850 (matching the movement command/re-use speed) instead of 550, if the Tunnel is created by casting this ability.
      • Bug Fix: No longer has a 0.05-second delay when entering a Tunnel after its creation by casting this ability.
    • Void Rush Void Rush
      • Bonus AD ratio reduced to 100% bonus AD from 175%.
    V13.19
    • Fury of the Xer'Sai Fury of the Xer'Sai
      • Maximum base heal reduced to 10 from 15 − 125 (based on level).
      • Maximum heal health ratio reduced to 2% − 10% (based on level) maximum health from 2% − 12% (based on level).
    • Queen's Wrath Queen's Wrath
      • AD ratio reduced to 30 / 35 / 40 / 45 / 50% AD from 34 / 38 / 42 / 46 / 50% AD.
    • Burrow Burrow
      • Bonus movement speed reduced to 5 / 10 / 15 (based on level) from 15 / 20 / 25 / 30 (based on level).
    • Unburrow Unburrow
      • Base damage increased to 50 / 85 / 120 / 155 / 190 from 50 / 65 / 80 / 95 / 110.
    V13.16
    • Queen's Wrath Queen's Wrath
      • Removed: No longer has a base damage of 21 / 27 / 33 / 39 / 45.
      • AD ratio changed to 34 / 38 / 42 / 46 / 50% total AD from 50% bonus AD at all ranks.
    V13.14
    • Unburrow Unburrow
      • Base damage reduced to 50 / 65 / 80 / 95 / 110 from 55 / 70 / 85 / 100 / 115.
    • Furious Bite Furious Bite
      • Base damage reduced to 5 / 10 / 15 / 20 / 25 from 55 / 60 / 65 / 70 / 75.
      • AD ratio changed to 70% total AD from 85% bonus AD.
    • Void Rush Void Rush
      • Bug Fix: Now properly counts as an ability cast for triggering Sheen item Spellblade effects.
    V13.13
    • Stats
      • Base attack damage reduced to 58 from 61.
      • Base health reduced to 600 from 640.
    V13.11
    • Fury of the Xer'Sai Fury of the Xer'Sai
      • Maximum base heal reduced to 15 − 125 (based on level) from 20 − 190 (based on level).
      • New Effect: Now heals up to 2% − 12% (based on level) maximum health at maximum fury.
    • Queen's Wrath Queen's Wrath
      • Duration reduced to 3 seconds from 5.
      • Cooldown reduced to 4 / 3.5 / 3 / 2.5 / 2 seconds from 4 at all ranks.
      • New Effect: Basic attacks now refresh the buff duration of the empowered attack.
      • Removed: Empowered attack's buff no longer ends prematurely if she is Burrowed Burrowed for more than 1.5 seconds.
    • Prey Seeker Prey Seeker
      • Reveal duration increased to 5 seconds from 2.5.
    • Burrow Burrow
      • Tremor Sense tick rate interval reduced to 1 second per tick from 1.5.
    • Unburrow Unburrow
      • Targeted range increased to match untargeted range.
    V13.7
    • Burrow Burrow
      • Bug Fix: Tremor Sense no longer detects untargetable units like jungle companions.
    V12.19
    • Stats
      • Base attack damage reduced to 61 from 64.
    V12.14
    • General
      • Bug Fix: Knocked up/stunned animation is now correctly played.
    • Void Rush Void Rush
      • Bug Fix: Casting it on a Vessel created by Illaoi's Illaoi's Test of Spirit Test of Spirit no longer causes the caster's model to stop rendering.
    V12.10
    • Stats
      • Base health increased to 640 from 570.
      • Health growth increased to 99 from 85.
      • Armor growth increased to 4.95 from 3.75.
      • Magic resistance growth increased to 2.05 from 1.25.
    V12.5
    V12.4 - February 17th Hotfix
    • Queen's Wrath Queen's Wrath
      • Bug Fix: Fixed a bug where it was not reducing the cast time on her empowered basic attacks.
    V12.1
    • Furious Bite Furious Bite
      • Base damage changed to 55 / 60 / 65 / 70 / 75 from 50 / 60 / 70 / 80 / 90.
    • Tunnel Tunnel
      • Cooldown increased to 26 / 24 / 22 / 20 / 18 seconds from 26 / 23 / 20 / 17 / 14.
    V11.17
    V11.14
    • Queen's Wrath Queen's Wrath
      • Base damage per attack increased to 21 / 27 / 33 / 39 / 45 from 20 / 25 / 30 / 35 / 40.
        • Maximum base damage increased to 63 / 81 / 99 / 117 / 135 from 60 / 75 / 90 / 105 / 120.
    • Prey Seeker Prey Seeker
      • Base damage increased to 60 / 95 / 130 / 165 / 200 from 60 / 90 / 120 / 150 / 180.
    V11.12
    V11.1
    • Stats
      • Base magic resistance reduced to 32 from 32.1.
    V10.19 - September 21st Hotfix
    • Burrow Burrow
      • Bug Fix: Fix a bug where the movement speed was doubled when casted.
    V10.19 - September 16th Hotfix
    • Queen's Wrath Queen's Wrath
      • Bug Fix: Cooldown now properly starts while burrowed.
    • Furious Bite Furious Bite
      • Bug Fix: Cooldown now properly starts while burrowed.
    V10.16
    • Queen's Wrath Queen's Wrath
      • Bug Fix: Empowered attacks no longer fizzle if used on an enemy shortly after casting Void Rush Void Rush.
    V10.6
    • Void Rush Void Rush
      • Bug Fix: No longer gains crowd control immunity after leaping on clones for 3 seconds.
    V9.22
    • Void Rush Void Rush
      • Bug Fix: Refund now properly and consistently works when enemy champions die during the cast and dash of the ability.
    V9.19
    • Stats
      • Base armor increased to 36 from 33.
    • Queen's Wrath Queen's Wrath
      • New Effect: Bonus damage now works against turrets.
    V9.17
    • Void Rush Void Rush
      • Bug Fix: No longer gains a short "Can't Be Displaced" buff if her target dies as she starts Void Rush.
    V9.9
    • Stats
      • Base attack damage reduced to 64 from 65.5.
      • Attack damage growth reduced to 3 from 3.35.
    • Prey Seeker Prey Seeker
      • Cooldown increased to 12 / 11.5 / 11 / 10.5 / 10 seconds from 11 / 10 / 9 / 8 / 7.
    • Furious Bite Furious Bite
      • Base damage reduced to 50 / 60 / 70 / 80 / 90 from 55 / 65 / 75 / 85 / 95.
    V9.6 - March 21st Hotfix
    • Void Rush Void Rush
      • Bug Fix: No longer crashes the server if it hits unpassable terrain.
    V9.6
    • Void Rush Void Rush
      • Cooldown increased to 100 / 90 / 80 seconds from 100 / 80 / 60.
      • Bonus AD ratio reduced to 175% bonus AD from 200%.
    V9.4 - February 25th Hotfix
    • Void Rush Void Rush
      • Bug Fix: No longer re-deals damage when the target moves away and Rek'Sai re-pounces at them.
    V9.4
    • Fury of the Xer'Sai Fury of the Xer'Sai
      • New Effect: Fury bar now changes from yellow to red when full.
    • Queen's Wrath Queen's Wrath
      • New Effect: Now ends and goes on cooldown if she is burrowed for more than 1 second.
    • Prey Seeker Prey Seeker
      • New Effect: Now generates 25 Fury if it hits an unit.
    • Burrow Burrow
      • Tracking visuals for nearby enemies brightened.
      • New Effect: Now immediately burrows on respawn once she has at least one point in Burrow.
    • Void Rush Void Rush
      • New Effect: Can now only be dodged if target moves 1000 units away.
    V9.2
    V8.24
    • Pool Party Rek'Sai Pool Party Rek'Sai
      • Bug Fix: Recall ground water VFX no longer clip through elevated terrain.
    V8.14
    • Queen's Wrath Queen's Wrath
      • Bonus AD ratio increased to 50% bonus AD from 40%.
    • Prey Seeker Prey Seeker
      • Bonus AD ratio increased to 50% bonus AD from 40%.
    • Void Rush Void Rush
      • Bonus AD ratio increased to 200% bonus AD from 185%.
    V8.9
    • Pool Party Rek'Sai Pool Party Rek'Sai
      • Tunnel Tunnel
        • Bug Fix: Tunnels now properly use the correct textures and base tunnels can no longer be seen through the deflated tunnels.
    V8.8
    • Fury of the Xer'Sai Fury of the Xer'Sai
      • Bug Fix: Fury no longer decays from being out of combat while she is consuming it for burrowed regeneration.
      • Bug Fix: Out of combat fury decay now begins precisely at 8 seconds (as opposed to 8-9 seconds).
    V8.3
    • Stats
      • Base health regeneration increased to 7.5 from 7.342.
    V7.22
    • Stats
      • Base attack damage increased to 66 from 57.5.
      • Base armor increased to 33 from 24.
    • Queen's Wrath Queen's Wrath
      • Base damage increased to 20 / 25 / 30 / 35 / 40 from 15 / 20 / 25 / 30 / 35.
    • Unburrow Unburrow
      • Base damage increased to 55 / 70 / 85 / 100 / 115 from 50 / 65 / 80 / 95 / 110.
    • Furious Bite Furious Bite
      • Base damage increased to 55 / 65 / 75 / 85 / 95 from 50 / 60 / 70 / 80 / 90.
    V7.17
    • Tunnel Tunnel
      • Bug Fix: No longer becomes permanent if they are destroyed as she exits them.
    V7.14
    • Void Rush Void Rush
      • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
      • Bug Fix: Now properly marks targets even when the damage is completely blocked by a shield.
    V7.13
    • Queen's Wrath Queen's Wrath
      • Spells queued while attacking are handled better.
    • Unburrow Unburrow
      • New Effect: Now takes the same time to unburrow whether you press W or attack a target (0.15 seconds).
      • Bug Fix: Knockback effect for secondary targets no longer lasts slightly longer than intended.
    • Void Rush Void Rush
      • AD ratio increased to 185% bonus AD from 160%.
      • Bug Fix: Can now properly be HUD-pinged to display its cooldown or readiness, regardless of whether a marked target is in range.
      • Bug Fix: Cooldown availability now displays accurately for allies in the HUD.
      • Bug Fix: Prey marks no longer show up for spectators.
    V7.12
    • Stats
      • Base attack damage increased to 57.5 from 55.628.
      • Armor growth increased to 3.75 from 3.4.
    • Unburrow Unburrow
      • Bonus AD ratio increased to 80% bonus AD from 40% bonus AD.
    • Void Rush Void Rush
      • New Effect: Is now much harder to dodge. Rek'Sai's target should no longer be able to walk out of damage range without exceptional amounts of movement speed (or a dash/flash).
    V7.11
    • Stats
      • Health growth reduced to 85 from 90.
    • Fury of the Xer'Sai Fury of the Xer'Sai
      • Fury generation changed to 25 fury generated for all attacks and unburrowed abilities from 5 per attack, 10 per Unburrow Unburrow ability, and 2.5 per extra enemy hit.
      • Health restore duration reduced to 3 seconds from 5.
      • Maximum health restored reduced to 20 − 190 (based on level) from 25 − 450 (based on level).
    • Queen's Wrath Queen's Wrath
      • Base damage reduced to 15 / 20 / 25 / 30 / 35 from 15 / 25 / 35 / 45 / 55.
      • AD ratio increased to 40% bonus AD from 20% bonus AD.
    • Prey Seeker Prey Seeker
      • New Effect: Damage now scales with 40% bonus AD.
      • Damage type changed to physical from magic.
    • Unburrow Unburrow
      • Base damage changed to 50 / 65 / 80 / 95 / 110 from 40 / 80 / 120 / 160 / 200.
      • Knock up duration increased to 1 second from 0.5 - 1.
      • Knock up targeting changed to closest single target from area of effect targets.
      • New Effect: Now knocks back other units 250 range away from Rek'Sai.
      • New Effect: The knocked up target is granted immunity from further knock-ups.
      • Knock up on-target cooldown increased to 10 seconds at all ranks from 10 / 9.5 / 9 / 8.5 / 8.
      • New Effect: Can now interact with plants by attacking them while burrowed.
    • Furious Bite Furious Bite
      • Damage changed to 50 / 60 / 70 / 80 / 90 (+ 85% bonus AD) from 80 / 90 / 100 / 110 / 120% AD.
      • Removed: Damage no longer scales linearly with Rek'Sai's current Fury. Damage is still doubled and dealt as true damage at maximum Fury.
    • Tunnel Tunnel
      • Cooldown reduced to 26 / 23 / 20 / 17 / 14 seconds from 26 / 24 / 22 / 20 / 18.
      • On-target cooldown reduced to 10 / 8 / 6 / 4 / 2 seconds from 10 / 9 / 8 / 7 / 6.
    • Void Rush Void Rush
      • New Passive: Dealing damage to enemy champions marks them for the next 5 seconds.
      • New Active: Rek'Sai targets a prey-marked enemy, burrowing after a 0.35-seconds cast time before emerging from underground, leaping at her target after an additional 0.75 seconds, dealing 100 / 250 / 400 (+ 160% bonus AD) (+ 20 / 25 / 30% of their missing health) physical damage. Rek'Sai is unstoppable during both the cast and leap.
        • Cooldown: 100 / 80 / 60 seconds
        • Range: 1500
      • Removed Passive: Passively gains 20 / 40 / 60% bonus attack speed.
      • Removed Active: After channeling for 1.5 seconds, Rek'Sai burrows burrows into the ground and dashes to the target Tunnel Tunnel entrance without shutting it down, becoming untargetable for the duration.
        • Cooldown: 180 / 140 / 100 seconds
        • Range: Global
    V7.4
    V6.18
    • Stats
      • Base armor reduced to 24 from 28.3.
      • Armor growth reduced to 3.4 from 3.75.
    V6.17
    • Tunnel Tunnel
      • Cooldown increased to 26 / 24 / 22 / 20 / 18 seconds from 20 / 19.5 / 19 / 18.5 / 18.
    • Void Rush Void Rush
      • Cooldown increased to 180 / 140 / 100 seconds from 150 / 110 / 70.
    V6.14
    • Burrow Burrow
      • Tremor Sense refresh rate per target increased to 1.5 seconds from 0.75.
      • New Effect: Tremor Sense does not alert Rek'Sai if the enemy is minorly moving to change their facing direction.
    V6.3
    • Tunnel Tunnel
      • Bug Fix: Rek'Sai occasionally failing to go through a tunnel when trying to use a second one as she exits the first.
    V5.17
    V5.13
    • Unburrow Unburrow
      • Displacement radius reduced to 160 from 200.
    V5.10
    • General
      • Base health reduced to 570 from 611.2.
    V5.7
    • Queen's Wrath Queen's Wrath
      • AD ratio per hit reduced to (+ 20% bonus AD) from (+ 30% bonus AD)
      • Total AD ratio reduced to (+ 60% bonus AD) from (+ 90% bonus AD)
    • Tunnel Tunnel
      • Per-tunnel cooldown reduced to 10 / 9 / 8 / 7 / 6 seconds from 10 at all ranks.
      • Bug Fix: Duration error in tooltip.
    V5.5
    • Tunnel Tunnel
      • New Effect: Uses the ward spawning UI (counter for existing vs. maximum as well as displaying to-be-destroyed ones upon reaching the limit)
    V5.2
    • Queen's Wrath Queen's Wrath
      • Base damage reduced to 15 / 25 / 35 / 45 / 55 from 15 / 30 / 45 / 60 / 75.
    • Unburrow Unburrow
      • Base damage reduced to 40 / 80 / 120 / 160 / 200 from 60 / 110 / 160 / 210 / 260.
      • On-target cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 10 at all ranks.
    V5.1
    • Queen's Wrath Queen's Wrath
      • Base bonus damage reduced to 15 / 30 / 45 / 60 / 75 from 15 / 35 / 55 / 75 / 95.
      • AD ratio reduced to (+ 30% bonus AD) from (+ 40% bonus AD)
    • Prey Seeker Prey Seeker
      • AP ratio reduced to (+ 70% AP) from (+ 100% AP)
    • Unburrow Unburrow
      • AD ratio reduced to (+ 40% bonus AD) from (+ 50% bonus AD)
    V4.21
    • Added

    Trivia[]

    See also[]

    References[]

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