Also, this set is a rework to the Beta Set and Rise of the Elements (for the case of Ixtal) as a sample for those nostalgic who have played the first set but with major changes inherited from the previous sets.[1]
Bilgerat attacks and Abilities mark enemies. The mark stores a percentage of damage dealt to the enemy by Bilgerats.
Marked enemies are struck by a cannonball after 2 seconds, dealing the stored damage plus a flat value as Champions killed from outside standard Attack rangephysical damage.
3 Bilgewaters: Champions stunned with Pyromania (P)200 AD + 25% damage dealt
5 Bilgewaters: Champions stunned with Pyromania (P)300 AD + 45% damage dealt
7 Bilgewaters: Champions stunned with Pyromania (P)500 AD + 90% damage dealt
9 Bilgewaters: Champions stunned with Pyromania (P)650 AD + 125% damage dealt, and cannonballs damage nearby enemies.
Your strongest Demacians become Elite and equip a Assassin's Mark (P) empowered Attacks landed on championsRadiant item each combat. Elites grant Healing from Spirit of Dread (W)Armor and Champions that have been made a Vessel by Test of Spirit (E)Magic Resist to themselves and adjacent allies, but this does not stack.
3 Demacians: 1 Elite, Healing from Spirit of Dread (W)+5 Armor, Champions that have been made a Vessel by Test of Spirit (E)+5 Magic Resist
5 Demacians: 2 Elites, Healing from Spirit of Dread (W)+25 Armor, Champions that have been made a Vessel by Test of Spirit (E)+25 Magic Resist
7 Demacians: 3 Elites, Healing from Spirit of Dread (W)+45 Armor, Champions that have been made a Vessel by Test of Spirit (E)+45 Magic Resist
9 Demacians: 5 Elites, Healing from Spirit of Dread (W)+150 Armor, Champions that have been made a Vessel by Test of Spirit (E)+150 Magic Resist
After 8 seconds, an ice storm strikes the battlefield. Enemies take a percentage of their Champions killed with Comeuppance (R)maximum Health as Skillshots dodged with Void Surge (Q) true damage and gain debuffs.
Sunder: Reduce Armor Shred: Reduce Magic Resist
2 Freljordians: Champions killed with Comeuppance (R)5% Health, enemies are 40% Sundered and Shredded for 10 seconds
3 Freljordians: Champions killed with Comeuppance (R)12% Health, enemies are also stunned for 1.5 seconds
Each Ionian has a unique bonus within their Ability.
Every 4 seconds, a number of Ionians are enlightened to their spirit form, gaining Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range20 Mana and doubling stat bonuses for 4 seconds.
Noxus champions gain Champions killed with Comeuppance (R)Health, Damage to champions with Center of the Universe (P)Ability Power and Champions hit with Bandage Toss (Q) at greater than 75% of max rangeAttack Damage. This is increased by 5% for each different opponent that either you have conquered in combat or is dead.
3 Noxians: Champions killed with Comeuppance (R)170 Health, Damage to champions with Center of the Universe (P)17 Ability Power, Champions hit with Bandage Toss (Q) at greater than 75% of max range17% Attack Damage
5 Noxians: Champions killed with Comeuppance (R)320 Health, Damage to champions with Center of the Universe (P)32 Ability Power, Champions hit with Bandage Toss (Q) at greater than 75% of max range32% Attack Damage
7 Noxians: Champions killed with Comeuppance (R)470 Health, Damage to champions with Center of the Universe (P)47 Ability Power, Champions hit with Bandage Toss (Q) at greater than 75% of max range47% Attack Damage
9 Noxians: Champions killed with Comeuppance (R)600 Health, Damage to champions with Center of the Universe (P)60 Ability Power, Champions hit with Bandage Toss (Q) at greater than 75% of max range60% Attack Damage
Gain the T-Hex. Every time you lose a player combat, the T-Hex gains Charges. Winning converts the Charges to Power for the T-Hex and grants you loot based on the number of Charges converted.
3 Piltovians: Gain the T-Hex.
6 Piltovians: Gain bonus loot every round. Each loss counts as 2 losses instead.
Every 4 seconds, Shuriman Champions hit with Powder Kegs (E) detonated by chain reactionhealChampions killed with Comeuppance (R)5% maximum Health. After 8 seconds, select Shuriman Ascend and gain Champions killed with Comeuppance (R)30% max Health and Champions hit with Martial Cadence (P)45% Attack Speed.
2 Shurimans: The strongest Shuriman Ascends
4 Shurimans: All Shurimans Ascend, +10% Ascension bonus
6 Shurimans: Instead, Ascend at combat start, +50% Ascension bonus
9 Shurimans: Ascend twice, at combat start and after 8 seconds, +100% Ascension bonus
Get a placeable void egg. At the start of combat, it hatches into an unspeakable horror and knocks up adjacent enemies.
Each Void star level increases the horror's Champions killed with Comeuppance (R)Health and Damage to champions with Center of the Universe (P)Ability Power by 25%.
Bastion champions gain Healing from Spirit of Dread (W)Armor and Champions that have been made a Vessel by Test of Spirit (E)Magic Resist. This is increased by 100% for the first 10 seconds of combat.
2 Bastions: Healing from Spirit of Dread (W)+25 Armor, Champions that have been made a Vessel by Test of Spirit (E)+25 Magic Resist
4 Bastions: Healing from Spirit of Dread (W)+50 Armor, Champions that have been made a Vessel by Test of Spirit (E)+50 Magic Resist
6 Bastions: Healing from Spirit of Dread (W)+80 Armor, Champions that have been made a Vessel by Test of Spirit (E)+80 Magic Resist
8 Bastions: Healing from Spirit of Dread (W)+160 Armor, Champions that have been made a Vessel by Test of Spirit (E)+160 Magic Resist
Challengers gain Champions hit with Martial Cadence (P)bonus Attack Speed.
When their target dies, Challengers dash to a new target and increase their Champions hit with Martial Cadence (P)Attack Speed bonus by 50% for 2.5 seconds.
2 Challengers: Damage mitigated by Master-At-Arms (R)30% AS
4 Challengers: Damage mitigated by Master-At-Arms (R)60% AS
6 Challengers: Damage mitigated by Master-At-Arms (R)95% AS
8 Challengers: Damage mitigated by Master-At-Arms (R)140% AS
Empress
When Bel'Veth kills an enemy, they leave behind Void Coral that she will consume. The first Coral increases her Champions killed with Comeuppance (R)max Health by 50%, while further Coral Champions hit with Powder Kegs (E) detonated by chain reactionhealsChampions killed with Comeuppance (R)her 20% maximum Health.
When a Void Coral is consumed, she deals Champions killed with Comeuppance (R)10% maximum Health as Damage mitigated with Shifting Sands (E)magic damage to enemies within 2 hexes.
2 Rogues: When a Rogue falls Champions killed with Comeuppance (R)below 50% Health, they briefly become untargetable and dash to an enemy within 4 hexes (preferring enemy backline).
4 Rogues: Additionally, a Rogue's first attack on an enemy bleeds them for Champions killed with Comeuppance (R)50% of their max Health as Damage mitigated with Shifting Sands (E)magic damage over 5 seconds.
Sorcerers gain Damage to champions with Center of the Universe (P)bonus Ability Power.
When an enemy dies after being damaged by a Sorcerer, they deal a percentage of that Champions killed with Comeuppance (R)enemy's maximum Health to another enemy.
2 Sorcerers: Damage to champions with Center of the Universe (P)25 Ability Power; Champions killed with Comeuppance (R)5% max Health
4 Sorcerers: Damage to champions with Center of the Universe (P)50 Ability Power; Champions killed with Comeuppance (R)10% max Health
6 Sorcerers: Damage to champions with Center of the Universe (P)80 Ability Power; Champions killed with Comeuppance (R)11% max Health to 2 enemies
8 Sorcerers: Damage to champions with Center of the Universe (P)120 Ability Power; Champions killed with Comeuppance (R)15% max Health to 2 enemies
Combat Start: Allies in the front 2 rows gain a Shield for 15 seconds. Allies in the back 2 rows gain Damage to champions with Center of the Universe (P)Ability Power.
2 Strategists: 250 shield; Damage to champions with Center of the Universe (P)15 Ability Power
3 Strategists: 400 shield; Damage to champions with Center of the Universe (P)25 Ability Power
4 Strategists: 600 shield; Damage to champions with Center of the Universe (P)40 Ability Power
5 Strategists: 900 shield; Damage to champions with Center of the Universe (P)60 Ability Power
Gain a placeable Apex Turret with 3 upgrade slots. Upgrades to the Apex Turret will show up in your shop for 6 gold. The Apex Turret shares Heimerdinger's Champions hit with Martial Cadence (P)Attack Speed and Damage to champions with Center of the Universe (P)Ability Power.
Damage from Vanquisher Abilities can critically strike. Vanquishers gain Time champions spent slowed by Miasma (W)bonus Critical Strike Chance and Champions killed with Noxian Guillotine (R)Critical Strike Damage.
2 Vanquishers: Time champions spent slowed by Miasma (W)15% Critical Strike Chance, Champions killed with Noxian Guillotine (R)10% Critical Strike Damage
4 Vanquishers: Time champions spent slowed by Miasma (W)35% Critical Strike Chance, Champions killed with Noxian Guillotine (R)25% Critical Strike Damage
6 Vanquishers: Time champions spent slowed by Miasma (W)55% Critical Strike Chance, Champions killed with Noxian Guillotine (R)40% Critical Strike Damage
Champion cheatsheet[]
Trivia[]
Most champions have one Class and one Origin, with a few exceptions: