watch 02:38 The Loop (Games) Do you like this video? For the item in League of Legends, see Redemption. Patch History V10.8 Starting mana reduced to 15 from 20. V10.6 New Effect: Now triggers when upon death, rather than reaching 30% of maximum health. Heal reduced to 800 from 1200. Healing area changed to whole ally team from 3-hex radius area. Removed: No longer has a 2.5 second delay. V9.21 Health threshold increased to 30% of maximum health from 25%. V9.17 Heal reduced to 1200 from 1500. V9.16 Heal increased to 1500 from 1000. V9.15 Bug Fix: Now properly heals Rek'Sai while burrowed. V9.14b Bug Fix: Now properly heals 1000 health. V9.14 New Effect: Now triggers when reaching 25% of maximum health, rather than upon death. Removed: No longer damages enemies. V9.13 - Added Redemption Stats: 20 starting mana and 200 health. Passive: On death, after a small delay, heal nearby allies for 1000 health. Recipe: Tear of the Goddess + Giant's Belt. Teamfight Tactics: Items Basic Advanced Consumable Removed Disabled Retrieved from "https://leagueoflegends.fandom.com/wiki/Redemption_(Teamfight_Tactics)?oldid=3117042" Categories: TFT items Community content is available under CC-BY-SA unless otherwise noted.