Recipe
Template:Item data Redemption
Cost Analysis
Template:Gold value math
Gold efficiency
- 98.55% gold efficient, without the passive and active effects. is
Recipe
Template:Item data Salvation
Similar Items
Notes
- The active's damage applies spell effect such as , and .
- The Heal and Shield Power from stacks with the Heal and Shield Power from , since the unique passives are not named and they are not the same item. Tested.
Trivia
- The maximum Heal Power you can have in any given game is 60%, requiring , , , and below 40% health. This can be increased by an additional 10% with .
- This increases the active's healing by Expression error: Unexpected * operator.% (% × 3) without , or 180% (60% × 3) with him.
- With a level 18 target, your active can heal up to 1036 health (370 × 2.8).
- If your target is below 40% of their maximum health, your will increase this by a further 10% to 1139.6 health
- If the target has , this is increased by a further 30% to 1481.48 health
- and will both go on cooldown when one is activated.
- Upgrading to while dead will disable the item until you respawn.
Patch history
- Heal and shield power increased to 10% from 8%.
- Heal and shield power reduced to 8% from 10%.
- Bug Fix: Active is now correctly amplified by its own +10% bonus healing and shielding power passive while the casting champion is dead.
- Added to recipe from . Only available while is on your team.
- Health reduced to 200 from 300.
- Base health regeneration reduced to 50% from 75%.
- Base mana regeneration increased to 150% from 125%.
- Heal reduced to Template:Pp18 from Template:Pp18.
- New Effect: Heal is affected 3 times as much by Increased Healing and Shieling power amplifiers.
- Considering increased +30% (10% × 3) healing, heal reduced to Template:Pp18 from Template:Pp18.
- New Effect: Tooltip now mentions how much healing and damage you've done.
- Bug Fix: No longer erroneously counts as a spellcast for effects like .
- Health reduced to 300 from 400.
- Mana regeneration increased to 125% from 75%.
- Active heal reduced to Template:Pp18 from Template:Pp18.
- V6.22 Added
- Recipe: + + 650 = 2100
- Grants +400 health, +75% base health regeneration, +75% base mana regeneration and +10% cooldown reduction.
- Grants Unique Passive: +10% healing and shielding power.
- Grants Unique Active: Target an area within 5500 range. After 2.5 second, call down a beam of light to heal allies for Template:Pp18, deals 10% of maximum health true damage to enemy champions and 250 true damage to minions (120 second cooldown). Can be used while dead.
- This effect is halved if the target has been affected by another recently.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items