- For the buff in League of Legends, see .
- For the Radiant equivalent of the item, see .
Trivia[]
- The item's icon is reused from the in-game icon of the League of Legends buff . and the item's name references the informal name for .
- In the Radiant version, it bears the same name as its original counterpart buff.
Trivia[]
- The item's old icon is reused from the in-game icon of the League of Legends neutral monster , and the item's name references the informal name for its buff in League of Legends, .
Trivia[]
- The item's old icon is reused from the in-game icon of the League of Legends neutral monster , and the item's name references the informal name for its buff in League of Legends, .
Trivia[]
- The item's old icon is reused from the in-game icon of the League of Legends neutral monster , and the item's name references the informal name for its buff in League of Legends, .
Trivia[]
- The item's old icon is reused from the in-game icon of the League of Legends neutral monster , and the item's name references the informal name for its buff in League of Legends, .
Patch History[]
- V10.19 - Removed
- Removed from the game.
- Replaced by .
- Burn duration reduced to 4 seconds from 10.
- Total damage reduced to 10% of target's maximum health from 25%. Damage per second unchanged.
- Target's health ratio reduced to 2.5% of target's maximum health from 2.7%.
- Target's health ratio reduced to 2.7% of target's maximum health from 3%.
- Healing reduction reduced to 50% from 80%.
- Target's health ratio increased to 3% of target's maximum health from 1.8%.
- Bug Fix: Tooltip now correctly describes partial healing reduction.
- Target's health ratio reduced to 1.8% of target's maximum health from 2%.
- Bug Fix: Fixed a bug where continuously applying the burn for more than 10 seconds would cause the anti-healing to no longer affect the target.
- Armor increased to 25 from 20.
- Bug Fix: Tooltip now correctly states it blocks 80% of healing.
- New Effect: Can no longer stack multiple instances of this item on the same champion.
- Healing reduction reduced to 80% from 100%.
- Burn duration increased to 10 seconds from 5.
- Health ratio per second reduced to 2% of target's maximum health from 2.5%.
- V9.13 - Added
- Stats: 20 armor and 200 health.
- Passive: Basic attacks apply a burn on the enemies hit for 5 seconds, dealing 2.5% of target's maximum health true damage each second and applying Grievous Wounds for the duration, preventing healing on the target.
- Recipe: + .