When 2 allied champions have died, the Monstrosity will awaken from its grave. The Monstrosity gets bonus Champions killed with Comeuppance (R)health and Champions hit with Bandage Toss (Q) at greater than 75% of max rangeattack damage based on allied Abomination units' Star Levels. The Monstrosity will also receive a random copy of an item from each of the three Abomination Champions nearest the grave when combat starts.
Dawnbringers rapidly heal the first time they drop Champions killed with Comeuppance (R)below 50% health. When this heal occurs, all allied Dawnbringers gain 10% bonus damage.
2 Dawnbringers: Champions killed with Comeuppance (R)30% max health heal, 10 healing ticks
4 Dawnbringers: Champions killed with Comeuppance (R)55% max health heal, 15 healing ticks
6 Dawnbringers: Champions killed with Comeuppance (R)80% max health heal, 20 healing ticks
8 Dawnbringers: Champions killed with Comeuppance (R)120% max health heal, 25 healing ticks
Forgotten champions have Champions hit with Bandage Toss (Q) at greater than 75% of max rangebonus attack damage and ability power. Each victorious combat they participate increases these bonuses by 10%, stacking up to 5 times.
Hellions gain Champions hit with Martial Cadence (P)bonus attack speed. Whenever a Hellion dies, a Doppelhellion of the same type (with one less star and no items) will leap from the Hellion portal and join the fight.
At the start of combat, Inanimate champions summon Harrowing Mist in all adjacent hexes surrounding them for 8 seconds, granting all allies within 33% damage reduction while they remain within the mist.
Nightbringers gain a shield for 8 seconds the first time they drop Champions killed with Comeuppance (R)below 50% health. When this occurs, that Nightbringer gains bonus damage.
2 Nightbringers: Champions killed with Comeuppance (R)30% max health shield and 20% bonus damage
4 Nightbringers: Champions killed with Comeuppance (R)60% max health shield and 30% bonus damage
6 Nightbringers: Champions killed with Comeuppance (R)90% max health shield and 40% bonus damage
8 Nightbringers: Champions killed with Comeuppance (R)200% max health shield and 70% bonus damage
Redeemed have bonus Healing from Spirit of Dread (W)armor, Champions that have been made a Vessel by Test of Spirit (E)magic resistance, and ability power. When they die, this bonus splits among remaining Redeemed allies.
At start of combat, the Sentinel with the most items (if tied, the most Champions hit with Martial Cadence (P)attack speed, if tied, random) gains a shield that grants Champions hit with Martial Cadence (P)bonus attack speed each time it is applied. When the shield is destroyed or expires it will pass to the ally with the Champions killed with Comeuppance (R)lowest percent health.
3 Sentinels: 175 shield, 20% AS, 4 second duration
6 Sentinels: 800 shield, 80% AS, 2 second duration
9 Sentinels: 2000 shield, 600% AS, 1 second duration
When Victorious champions score a kill, their next basic attack is empowered to deal Champions killed with Comeuppance (R)60% of target's missing healthDamage mitigated with Shifting Sands (E)bonus magic damage.
Assassins' spells can critically strike and they gain Champions killed with Noxian Guillotine (R)bonus critical strike damage and Time champions spent slowed by Miasma (W)bonus critical strike chance.
2 Assassins: +20% crit chance and +30% crit damage
4 Assassins: +40% crit chance and +40% crit damage
6 Assassins: +75% crit chance and +50% crit damage
Every 5th Cannoneer basic attack is replaced with a cannon shot that deals Champions killed from outside standard Attack rangephysical damage in an explosion around the target.
2 Cannoneers: Champions stunned with Pyromania (P)225% AD
4 Cannoneers: Champions stunned with Pyromania (P)475% AD
6 Cannoneers: Champions stunned with Pyromania (P)1200% AD
Caretakers deploy with a Baby Dragon that can be placed anywhere on the battlefield. Baby Dragons gain 100% of their handler's Champions hit with Martial Cadence (P)attack speed and restore 80 Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangemana to their Caretaker upon death.
A Cruel champion hungers to be alone against exactly 1 enemy left standing. Cruel champions are purchased with Champions killed with Comeuppance (R)6 Little Legend health instead of gold. They can be sold for gold but not Champions killed with Comeuppance (R)health.
Every 4 seconds, Rangers gain Champions hit with Martial Cadence (P)bonus attack speed for 4 seconds. They regain this bonus every 4 seconds thereafter.
Renewers heal for a percent of their Champions killed with Comeuppance (R)maximum health each second. If they're full health, they restore Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangemana instead.
2 Renewers: Champions killed with Comeuppance (R)4% health or Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range4% mana
4 Renewers: Champions killed with Comeuppance (R)7% health or Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range7% mana
6 Renewers: Champions killed with Comeuppance (R)10% health or Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range10% mana
Skirmishers gain a shield at the start of combat, and Champions hit with Bandage Toss (Q) at greater than 75% of max rangebonus attack damage each second.
3 Skirmishers: Champions killed with Comeuppance (R)20% max health shield and 4 AD per second
6 Skirmishers: Champions killed with Comeuppance (R)50% max health shield and 10 AD per second
9 Skirmishers: Champions killed with Comeuppance (R)100% max health shield and 20 AD per second
When 2 allies have died, the Monstrosity will rise from its grave. The Monstrosity receives Champions killed with Comeuppance (R)bonus Health and Champions hit with Bandage Toss (Q) at greater than 75% of max rangeAttack Damage based on allied Abomination champions' star levels.
The 3 Abomination champions nearest the grave will also grant the Monstrosity a random copy of one of their items when combat starts.
3 Abominations: Champions killed with Comeuppance (R)900 Health, Champions stunned with Pyromania (P)70% AD
4 Abominations: Champions killed with Comeuppance (R)1500 Health, Champions stunned with Pyromania (P)90% AD
5 Abominations: Champions killed with Comeuppance (R)2000 Health, Champions stunned with Pyromania (P)110% AD
Once per combat at Champions killed with Comeuppance (R)50% Health, Dawnbringers rapidly Champions hit with Powder Kegs (E) detonated by chain reactionheal. When this occurs, all allied Dawnbringers gain 10% bonus damage.
2 Dawnbringers: Champions killed with Comeuppance (R)30% of max Health
4 Dawnbringers: Champions killed with Comeuppance (R)55% of max Health
6 Dawnbringers: Champions killed with Comeuppance (R)80% of max Health
8 Dawnbringers: Champions killed with Comeuppance (R)120% of max Health
Hellions gain Champions hit with Martial Cadence (P)Attack Speed. Whenever a Hellion dies, a Doppelhellion (a one star level lower copy) jumps out of the Hellion portal and joins the fight!
2 Hellions: Damage mitigated by Master-At-Arms (R)10% AS
4 Hellions: Damage mitigated by Master-At-Arms (R)30% AS
6 Hellions: Damage mitigated by Master-At-Arms (R)70% AS
8 Hellions: Damage mitigated by Master-At-Arms (R)125% AS
(Unique) Combat start: Gwen summons Harrowing Mist in adjacent hexes surrounding her for 8 seconds, granting all allies 33% Durability while they remain within it.
Nightbringers gain a Shield for 8 seconds equal to a percent of their Champions killed with Comeuppance (R)maximum Health the first time they drop below 50%. When this occurs, that Nightbringer gains bonus damage.
Redeemed champions gain Healing from Spirit of Dread (W)Armor, Champions that have been made a Vessel by Test of Spirit (E)Magic Resist, and Damage to champions with Center of the Universe (P)Ability Power. When they die, their bonus is split among remaining Redeemed allies.
3 Redeemeds: Healing from Spirit of Dread (W)20 Armor, Multiple (2+) champion hits with Vanguard's Edge (R)20 MR, Multiple champions hit with Between Worlds (R)30 AP
6 Redeemeds: Healing from Spirit of Dread (W)35 Armor, Multiple (2+) champion hits with Vanguard's Edge (R)35 MR, Multiple champions hit with Between Worlds (R)60 AP
8 Redeemeds: Healing from Spirit of Dread (W)45 Armor, Multiple (2+) champion hits with Vanguard's Edge (R)45 MR, Multiple champions hit with Between Worlds (R)75 AP
10 Redeemeds: Healing from Spirit of Dread (W)100 Armor, Multiple (2+) champion hits with Vanguard's Edge (R)100 MR, Multiple champions hit with Between Worlds (R)150 AP
Combat start: The Sentinel with the most items (ties broken by Champions hit with Martial Cadence (P)highest Attack Speed) gains a Shield that grants stacking Champions hit with Martial Cadence (P)Attack Speed. When it is destroyed or expires, it bounces to the ally with Champions killed with Comeuppance (R)lowest percent Health and renews. The Champions hit with Martial Cadence (P)Attack Speed bonus persists between Shield bounces.
(Unique) When Garen kills an enemy, his next attack is empowered to deal Champions killed with Comeuppance (R)60% of the target's missing Health as Damage mitigated with Shifting Sands (E)bonus magic damage.
Assassins' Abilities can critically strike and they gain Time champions spent slowed by Miasma (W)bonus Critical Strike Chance and Champions killed with Noxian Guillotine (R)bonus Critical Strike Damage.
2 Assassins: Stacks of Adoration cashed in from the League of Draven (P)20% Crit Change, Champions hit with Heart Zapper (W) detonations10% Crit Damage
4 Assassins: Stacks of Adoration cashed in from the League of Draven (P)40% Crit Change, Champions hit with Heart Zapper (W) detonations20% Crit Damage
6 Assassins: Stacks of Adoration cashed in from the League of Draven (P)75% Crit Change, Champions hit with Heart Zapper (W) detonations35% Crit Damage
Every 5th Cannoneer attack is replaced with a cannon shot that deals a percent of that attack's damage in an explosion around the target as Champions killed from outside standard Attack rangephysical damage.
(Unique) Caretakers deploy with a Baby Dragon that can be placed anywhere on the battlefield. The Baby Dragon gains Damage to champions with H-28G Evolution Turrets or H-28Q Apex Turrets (Q)100% of its Caretaker's Attack Speed, and restores Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range80 Mana to the Caretaker upon death.
(Unique) Teemo hungers to be alone against exactly 1 enemy left standing.
Teemo is purchased with Champions killed with Comeuppance (R)Player Health instead of gold. He can be sold for gold, but not Champions killed with Comeuppance (R)Health. You're welcome.
Rangers gain an Champions hit with Martial Cadence (P)Attack Speed buff that switches on and off every 4 seconds. This buff applies to the Champions hit with Martial Cadence (P)Ranger's total Attack Speed.
2 Rangers: Damage mitigated by Master-At-Arms (R)80% AS
4 Rangers: Damage mitigated by Master-At-Arms (R)200% AS
6 Rangers: Damage mitigated by Master-At-Arms (R)500% AS
Renewers Champions hit with Powder Kegs (E) detonated by chain reactionheal for a percent of their Champions killed with Comeuppance (R)max Health each second. If Champions killed with Comeuppance (R)Health is full, restore Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangeMana instead.
2 Renewers: Champions killed with Comeuppance (R)4% Health or Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range4% Mana
4 Renewers: Champions killed with Comeuppance (R)7% Health or Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range7% Mana
6 Renewers: Champions killed with Comeuppance (R)10% Health or Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range10% Mana