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Ravenous Hydra is a legendary item in League of Legends icon League of Legends.

Recipe

Ravenous Hydra item
Ravenous Hydra
3300 Gold 3300 (100 Gold 100)
Tiamat item
1200 Gold 1200 (500 Gold 500)
Vampiric Scepter item
900 Gold 900 (550 Gold 550)

Cost Analysis

Gold Value

Gold efficiency

  • Ravenous Hydra's Ravenous Hydra's base stats are 124.02% gold efficient.

Similar items

Notes

Ravenous Hydra Cleave screenshot

Cleave VFX

Map-Specific Differences

Arena icon Arena differences edit
  • Life steal changed to 15%.
  • New Effect: Cleave now scales with (Melee role 24% / Ranged role 12%) AP.

Old icons

Trivia

Ravenous Hydra screenshot

Old Crescent VFX

  • Searching for "no damage" in the shop will bring up Ravenous Hydra. While there were many speculated reasons for this, in actuality it is because of the "no" in "RaveNOus" and "Damage" in its listed stats (+65 attack damage); the item can just as easily be found searching "Raven Age" or "Dam us".
  • Ravenous Hydra is based (probably) on Yggdra Union's Bandits weapon.
  • This item is very similar to the DotA item Battle fury.
  • Along with Titanic Hydra Titanic Hydra, Ravenous Hydra borrows its namesake from the Hydra, a many-headed beast.

Patch History

V11.5
  • New Effect: Cleave now only triggers once every 10 seconds within the same cast instance.
  • Removed: Cleave no longer triggers from spell damage by items.
  • Bug Fix: (Regarding the above) Cleave now behaves more consistently across similar abilities.
V11.3
  • Omnivamp reduced to 10% from 15%.
V11.2
V10.24
  • Updated icon.
V10.23
  • Now purchaseable on Ranged role ranged champions.
  • Updated icon.
  • New:
    • Recipe: Tiamat Tiamat + Vampiric Scepter Vampiric Scepter + Caulfield's Warhammer Caulfield's Warhammer + 100 Gold 100 = 3300 Gold 3300.
    • Stats: 65 attack damage, 15% omni vamp, 20 ability haste.
    • Unique Passive - Cleave: Abilities and basic attacks deal 60% − 12% (based on distance) AD physical damage to other nearby enemies. Can only hit each target once per attack or ability, and doesn't trigger off periodic damage.
    • Limited to 1 Hydra item.
  • Old:
    • Recipe: Tiamat Tiamat + Vampiric Scepter Vampiric Scepter + Pickaxe Pickaxe + 400 Gold 400 = 3500 Gold 3500.
    • Stats: 80 attack damage, 18% life steal, 100% base health regeneration.
    • Unique Passive: Life steal applies to 50% of Cleave and Crescent's splash physical damage.
    • Unique Passive - Cleave: Basic attacks deal (20% to 60% AD) physical damage to units around your target – (20% AD near the edge).
    • Unique Active - Crescent: Deals (60% to 100% AD) physical damage to units in front of you – (60% AD near the edge) (10 second cooldown).
V10.5
  • Lifesteal increased to 18% from 12%.
  • Crescent radius increased to 450 units from 400.
  • Crescent center point is now at the champion's basic attack range (up to 200 units), instead of 125 units in front of the champion.
V10.4 - February 21st Hotfix
  • Bug Fix: Fixed a bug where Poppy Poppy and Rengar Rengar could use its active effect from range.
V8.24b
  • Combine cost reduced to 400 Gold 400 from 525 Gold 525. Total cost unchanged.
V7.9
  • Attack damage increased to 80 from 75.
V6.6
V6.4
V6.1
  • Item cost reduced to 3500 Gold 3500 from 3600 Gold 3600.
    • Combine cost reduced to 1050 Gold 1050 from 1100 Gold 1100.
V5.22
V5.16
  • New item icon.
V5.7
  • New Effect: Cleave and Crescent damage scales linearly with distance from scales in three damage 'stages'.
V4.20
  • New Effect: Now grants +100% base health regen.
  • Removed: +15 health regeneration per 5 seconds.
V3.6
  • Combine cost increased to 600 Gold 600 from 200 Gold 200. Total cost unchanged to 3300 Gold 3300.
V3.04
  • Item cost reduced to 3300 Gold 3300 from 3500 Gold 3500.
    • Combine cost reduced to 200 Gold 200 from 400 Gold 400.
  • Life steal increased to 12% from 10%.
V1.0.0.152 Added
  • Ravenous Hydra Ravenous Hydra
    • Recipe: Tiamat Tiamat + Vampiric Scepter Vampiric Scepter + 400 Gold 400 = 3500 Gold 3500
    • +75 attack damage, +15 health regen per 5 seconds, +10% life steal.
    • Passive: Damage dealt by this item works with life steal.
    • Unique Passive - Cleave: Your attacks deal up to 60% of your attack damage to units around your target - decaying down to 20% near the edge.
    • Unique Active - Crescent: Deals up to 100% of your attack damage to units around you - decaying down to 60% near the edge (10 second cooldown).

References

List of Items

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