League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Register
Advertisement
Oops Emote
"You belong in a museum!"
This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data Ravenous HydraRavenous Hydra was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Ravenous Hydra OriginalSquare.png|20xpx|border|link=Template:Item data Ravenous Hydra/LoL|Template:Item data Ravenous Hydra]] [[Template:Item data Ravenous Hydra/LoL|Template:Item data Ravenous Hydra]].

Recipe

Template:Item data Ravenous Hydra

Cost Analysis

Template:Gold value math

Gold efficiency

  • Ravenous Hydra Ravenous Hydra is 107.58% gold efficient without its passive and active.


Similar Items

Notes

Ravenous Hydra screenshot

Item VFX

  • Ravenous Hydra Ravenous Hydra can only be purchased by Melee role melee champions and shapeshifter champions with a melee form, its passive and active cannot be used when performing Ranged role ranged basic attacks.
  • Ravenous Hydra Ravenous Hydra shares the Cleave and Crescent effects with Tiamat Tiamat. Cleave has a radius of ~385; Crescent has a radius of 400.[1] Cleave is centered on the target; Crescent is centered on the user.
  • The splash damage heal does not benefit from Heal power icon Heal power.
  • Spirit Visage Spirit Visage increases the heal from the splash damage twice, for 69%, instead of the usual 30%. This only happens if the heal comes from life steal.
  • Activating Crescent does not reset the autoattack timer. Rather, the effect uses the champion's autoattack animation to display the effect. It is also done faster the more attack speed the champion has.
  • Cleave will not trigger if it has triggered on a different target in the last 0.05 seconds.[2] This affects abilities such as Shyvana's Shyvana's Twin Bite Twin Bite in Dragon form. There is no cooldown on triggering the effect on a single target, such as Double Strike Double Strike or Shyvana's Shyvana's Twin Bite Twin Bite in Human form.
  • Gangplank's Gangplank's Parrrley Parrrley and Poppy's Poppy's Iron Ambassador Iron Ambassador are the only abilities that can apply on-hit effects as Melee role melee attacks while behaving as Ranged role ranged attacks.

Old Icon


Trivia

  • Searching for "no damage" in the shop will bring up Ravenous Hydra. While there were many speculated reasons for this, in actuality it is because of the "no" in "RaveNOus" and "Damage" in its listed stats (+80 attack damage); the item can just as easily be found searching "Raven Age" or "Dam us".
  • Ravenous Hydra is based (probably) on Yggdra Union's Bandits weapon.
  • This item is very similar to the DotA item Battle fury.
  • Along with Titanic Hydra Titanic Hydra, Ravenous Hydra borrows its namesake from the Hydra, a many-headed beast.


Patch History

V7.9
  • Attack damage increased to 80 from 75.
V6.6
V6.4
V6.1
  • Item cost reduced to 3500 Gold 3500 from 3600 Gold 3600.
    • Combine cost reduced to 1050 Gold 1050 from 1100 Gold 1100.
V5.22
V5.16
  • New item icon.
V5.7
  • New Effect: Cleave and Crescent damage scales linearly with distance from scales in three damage 'stages'.
V4.20
  • New Effect: Now grants +100% base health regen.
  • Removed: +15 health regeneration per 5 seconds.
V3.6
  • Combine cost increased to 600 Gold 600 from 200 Gold 200. Total cost unchanged to 3300 Gold 3300.
V3.04
  • Item cost reduced to 3300 Gold 3300 from 3500 Gold 3500.
    • Combine cost reduced to 200 Gold 200 from 400 Gold 400.
  • Life steal increased to 12% from 10%.
V1.0.0.152 Added
  • Ravenous Hydra Ravenous Hydra
    • Recipe: Tiamat Tiamat + Vampiric Scepter Vampiric Scepter + 400 Gold 400 = 3500 Gold 3500
    • +75 attack damage, +15 health regen per 5 seconds, +10% life steal.
    • Passive: Damage dealt by this item works with life steal.
    • Unique Passive - Cleave: Your attacks deal up to 60% of your attack damage to units around your target - decaying down to 20% near the edge.
    • Unique Active - Crescent: Deals up to 100% of your attack damage to units around you - decaying down to 60% near the edge (10 second cooldown).

References

List of Items

Advertisement