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{{gold efficiency}}
 
{{gold efficiency}}
* {{ii|Ravenous Hydra}} is {{gec|Ravenous Hydra|3550}} gold efficient without its passive and active.
+
* {{ii|Ravenous Hydra}} is {{gec}} gold efficient without its passive and active.
 
}}
 
}}
   
 
== Similar Items ==
 
== Similar Items ==
 
{{column|2|
 
{{column|2|
{{Recipe/item|The Bloodthirster}}
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{{Recipe/item|Bloodthirster}}
 
{{Recipe/item|Death's Dance}}
 
{{Recipe/item|Death's Dance}}
 
{{Recipe/item|Titanic Hydra}}
 
{{Recipe/item|Titanic Hydra}}
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[[File:Ravenous Hydra screenshot.png|thumb|right|Item VFX]]
 
[[File:Ravenous Hydra screenshot.png|thumb|right|Item VFX]]
 
* {{ii|Ravenous Hydra}} can only be purchased by {{tip|melee}} [[champion]]s and [[shapeshifter]] [[champion]]s with a melee form, its passive and active cannot be used when performing {{tip|ranged}} basic attacks.
 
* {{ii|Ravenous Hydra}} can only be purchased by {{tip|melee}} [[champion]]s and [[shapeshifter]] [[champion]]s with a melee form, its passive and active cannot be used when performing {{tip|ranged}} basic attacks.
* {{ii|Ravenous Hydra}} shares the {{nie|Cleave}} and {{nie|Crescent}} effects with {{ii|Tiamat}}. {{nie|Cleave}} has a radius of ~385; {{nie|Crescent}} has a radius of 400.<ref>[http://na.leagueoflegends.com/board/showthread.php?p=31380857#31380857 Range]</ref> {{nie|Cleave}} is centered on the target; {{nie|Crescent}} is centered on the user.
 
 
* The splash damage heal does not benefit from {{sti|Heal power}}.
 
* The splash damage heal does not benefit from {{sti|Heal power}}.
 
* {{ii|Spirit Visage}} increases the heal from the splash damage twice, for 69% ({{fd|1.3}}{{times}}{{fd|1.3}}), instead of 30%. This only happens if the heal comes from [[life steal]].
 
* {{ii|Spirit Visage}} increases the heal from the splash damage twice, for 69% ({{fd|1.3}}{{times}}{{fd|1.3}}), instead of 30%. This only happens if the heal comes from [[life steal]].
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Ravenous Hydra item old.png‎|Ravenous Hydra
 
Ravenous Hydra item old.png‎|Ravenous Hydra
 
</gallery>
 
</gallery>
 
   
 
== Trivia ==
 
== Trivia ==
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== Patch History ==
 
== Patch History ==
 
{{Scroll box|content=
 
{{Scroll box|content=
  +
;[[V10.5]]
  +
* Lifesteal increased to 18% from 12%.
  +
* Crescent radius increased to 450 units from 400.
  +
* Crescent center point is now at the champion's basic attack range (up to 200 units), instead of 125 units in front of the champion.
  +
  +
;[[V10.4#February 21st Hotfix|V10.4]] - February 21st Hotfix
  +
* {{sbc|Bug Fix:}} Fixed a bug where {{ci|Poppy}} and {{ci|Rengar}} could use its active effect from range.
  +
 
;[[V8.24b]]
 
;[[V8.24b]]
 
* Combine cost reduced to {{g|400}} from {{g|525}}. ''Total cost unchanged.''
 
* Combine cost reduced to {{g|400}} from {{g|525}}. ''Total cost unchanged.''
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[[fr:Hydre Vorace]]
 
[[fr:Hydre Vorace]]
 
[[pl:Krwiożercza Hydra]]
 
[[pl:Krwiożercza Hydra]]
[[ru:Ravenous Hydra]]
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[[ru:Ненасытная гидра]]
 
[[zh:Ravenous Hydra]]
 
[[zh:Ravenous Hydra]]
 
[[Category:On-hit effect items]]
 
[[Category:On-hit effect items]]

Revision as of 12:51, March 17, 2020

Ravenous Hydra is a finished item in League of Legends.

Recipe

Ravenous Hydra item
Ravenous Hydra
Gold 3500 (Gold 400)
Tiamat item
Gold 1325 (Gold 475)
Vampiric Scepter item
Gold 900 (Gold 550)

Cost Analysis

Gold Value

Gold Efficiency*

  • Ravenous Hydra item Ravenous Hydra is 107.86% gold efficient without its passive and active.


Similar Items

Notes

Ravenous Hydra screenshot

Item VFX

  • Ravenous Hydra item Ravenous Hydra can only be purchased by Melee role melee champions and shapeshifter champions with a melee form, its passive and active cannot be used when performing Ranged role ranged basic attacks.
  • The splash damage heal does not benefit from Heal power Heal power.
  • Spirit Visage item Spirit Visage increases the heal from the splash damage twice, for 69% (1.3 × 1.3), instead of 30%. This only happens if the heal comes from life steal.
  • Activating Crescent does not reset the autoattack timer. Rather, the effect uses the champion's autoattack animation to display the effect. It is also done faster the more attack speed the champion has.
  • Cleave will not trigger if it has triggered on a different target in the last 0.05 seconds.[1] This affects abilities such as Shyvana OriginalSquare Shyvana's Twin Bite Twin Bite in Dragon form. There is no cooldown on triggering the effect on a single target, such as Double Strike Double Strike or Shyvana OriginalSquare Shyvana's Twin Bite Twin Bite in Human form.
  • Gangplank OriginalSquare Gangplank's Parrrley Parrrley and Poppy OriginalSquare Poppy's Iron Ambassador Iron Ambassador are the only abilities that can apply on-hit effects as Melee role melee attacks while behaving as Ranged role ranged attacks.

Old Icon

Trivia

  • Searching for "no damage" in the shop will bring up Ravenous Hydra. While there were many speculated reasons for this, in actuality it is because of the "no" in "RaveNOus" and "Damage" in its listed stats (+80 attack damage); the item can just as easily be found searching "Raven Age" or "Dam us".
  • Ravenous Hydra is based (probably) on Yggdra Union's Bandits weapon.
  • This item is very similar to the DotA item Battle fury.
  • Along with Titanic Hydra item Titanic Hydra, Ravenous Hydra borrows its namesake from the Hydra, a many-headed beast.


Patch History

V10.5
  • Lifesteal increased to 18% from 12%.
  • Crescent radius increased to 450 units from 400.
  • Crescent center point is now at the champion's basic attack range (up to 200 units), instead of 125 units in front of the champion.
V10.4 - February 21st Hotfix
  • Bug Fix: Fixed a bug where Poppy OriginalSquare Poppy and Rengar OriginalSquare Rengar could use its active effect from range.
V8.24b
  • Combine cost reduced to Gold 400 from Gold 525. Total cost unchanged.
V7.9
  • Attack damage increased to 80 from 75.
V6.6
V6.4
V6.1
  • Item cost reduced to Gold 3500 from Gold 3600.
    • Combine cost reduced to Gold 1050 from Gold 1100.
V5.22
V5.16
  • New item icon.
V5.7
  • New Effect: Cleave and Crescent damage scales linearly with distance from scales in three damage 'stages'.
V4.20
  • New Effect: Now grants +100% base health regen.
  • Removed: +15 health regeneration per 5 seconds.
V3.6
  • Combine cost increased to Gold 600 from Gold 200. Total cost unchanged to Gold 3300.
V3.04
  • Item cost reduced to Gold 3300 from Gold 3500.
    • Combine cost reduced to Gold 200 from Gold 400.
  • Life steal increased to 12% from 10%.
V1.0.0.152 Added
  • Ravenous Hydra item Ravenous Hydra
    • Recipe: Tiamat item Tiamat + Vampiric Scepter item Vampiric Scepter + Gold 400 = Gold 3500
    • +75 attack damage, +15 health regen per 5 seconds, +10% life steal.
    • Passive: Damage dealt by this item works with life steal.
    • Unique Passive - Cleave: Your attacks deal up to 60% of your attack damage to units around your target - decaying down to 20% near the edge.
    • Unique Active - Crescent: Deals up to 100% of your attack damage to units around you - decaying down to 60% near the edge (10 second cooldown).

References

List of Items

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