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{{Item header|Ravenous Hydra}} |
{{Item header|Ravenous Hydra}} |
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− | |||
{{Cost Analysis |
{{Cost Analysis |
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|description= |
|description= |
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{{gold efficiency}} |
{{gold efficiency}} |
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− | * {{ii|Ravenous Hydra}} is {{gec |
+ | * {{ii|Ravenous Hydra}} is {{gec}} gold efficient without its passive and active. |
}} |
}} |
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== Similar Items == |
== Similar Items == |
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{{column|2| |
{{column|2| |
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− | {{Recipe/item| |
+ | {{Recipe/item|Bloodthirster}} |
{{Recipe/item|Death's Dance}} |
{{Recipe/item|Death's Dance}} |
||
{{Recipe/item|Titanic Hydra}} |
{{Recipe/item|Titanic Hydra}} |
||
{{Recipe/item|Blade of the Ruined King}} |
{{Recipe/item|Blade of the Ruined King}} |
||
}} |
}} |
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− | |||
− | == Recommended champions == |
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− | * {{ii|Ravenous Hydra}} is listed as an essential item on: {{ci|Fiora}}. |
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− | * '''Ravenous Hydra''' is listed as an offensive item on: {{ci|Lee Sin}}, {{ci|Jarvan IV}}, {{ci|Rengar}}, {{ci|Wukong}}, and {{ci|Zed}}. |
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== Notes == |
== Notes == |
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+ | [[File:Ravenous Hydra screenshot.png|thumb|right|Item VFX]] |
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− | * {{ii|Ravenous Hydra}} can only be purchased by {{ |
+ | * {{ii|Ravenous Hydra}} can only be purchased by {{tip|melee}} [[champion]]s and [[shapeshifter]] [[champion]]s with a melee form, its passive and active cannot be used when performing {{tip|ranged}} basic attacks. |
− | * {{ii|Ravenous Hydra}} shares the {{nie|Cleave}} and {{nie|Crescent}} effects with {{ii|Tiamat}}. {{nie|Cleave}} has a radius of ~385; {{nie|Crescent}} has a radius of 400.<ref>[http://na.leagueoflegends.com/board/showthread.php?p=31380857#31380857 Range]</ref> {{nie|Cleave}} is centered on the target; {{nie|Crescent}} is centered on the user. |
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+ | * The splash damage heal does not benefit from {{sti|Heal power}}. |
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+ | * {{ii|Spirit Visage}} increases the heal from the splash damage twice, for 69% ({{fd|1.3}}{{times}}{{fd|1.3}}), instead of 30%. This only happens if the heal comes from [[life steal]]. |
||
* Activating {{nie|Crescent}} does not reset the [[autoattack]] timer. Rather, the effect uses the champion's autoattack animation to display the effect. It is also done faster the more attack speed the champion has. |
* Activating {{nie|Crescent}} does not reset the [[autoattack]] timer. Rather, the effect uses the champion's autoattack animation to display the effect. It is also done faster the more attack speed the champion has. |
||
* {{nie|Cleave}} will not trigger if it has triggered on a ''different'' target in the last {{fd|0.05}} seconds.<ref>[http://na.leagueoflegends.com/board/showthread.php?p=31382355#31382355 Cooldown]</ref> This affects abilities such as {{cai|Twin Bite|Shyvana}} in Dragon form. There is no cooldown on triggering the effect on a single target, such as {{ai|Double Strike|Master Yi}} or {{cai|Twin Bite|Shyvana}} in Human form. |
* {{nie|Cleave}} will not trigger if it has triggered on a ''different'' target in the last {{fd|0.05}} seconds.<ref>[http://na.leagueoflegends.com/board/showthread.php?p=31382355#31382355 Cooldown]</ref> This affects abilities such as {{cai|Twin Bite|Shyvana}} in Dragon form. There is no cooldown on triggering the effect on a single target, such as {{ai|Double Strike|Master Yi}} or {{cai|Twin Bite|Shyvana}} in Human form. |
||
− | * {{ |
+ | * {{cai|Parrrley|Gangplank}} and {{cai|Iron Ambassador|Poppy}} are the only abilities that can apply on-hit effects as {{tip|melee}} attacks while behaving as {{tip|ranged}} attacks. |
+ | |||
+ | == Old Icon == |
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+ | <gallery captionalign="center"> |
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+ | Ravenous Hydra item old.png|Ravenous Hydra |
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+ | </gallery> |
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== Trivia == |
== Trivia == |
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− | * Searching for "no damage" in the shop will bring up Ravenous Hydra. While there were many speculated reasons for this, in actuality it is because of the "no" in "RaveNOus" and "Damage" in its listed stats (+ |
+ | * Searching for "no damage" in the shop will bring up Ravenous Hydra. While there were many speculated reasons for this, in actuality it is because of the "no" in "RaveNOus" and "Damage" in its listed stats (+80 attack damage); the item can just as easily be found searching "Raven Age" or "Dam us". |
* Ravenous Hydra is based (probably) on Yggdra Union's Bandits weapon. |
* Ravenous Hydra is based (probably) on Yggdra Union's Bandits weapon. |
||
* This item is very similar to the DotA item [[w:c:DotA:Battle fury|Battle fury]]. |
* This item is very similar to the DotA item [[w:c:DotA:Battle fury|Battle fury]]. |
||
+ | * Along with {{ii|Titanic Hydra}}, Ravenous Hydra borrows its namesake from the {{w|Lernaean Hydra|Hydra}}, a many-headed beast. |
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+ | ** They both also build from {{ii|Tiamat}}, which shares its name with the [http://www.dandwiki.com/wiki/Tiamat_(3.5e_Deity) five headed dragon goddess] in the {{w|Dungeons & Dragons}} {{w|Tabletop role-playing game|tabletop RPG}}. |
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{{clr}} |
{{clr}} |
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== Patch History == |
== Patch History == |
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{{Scroll box|content= |
{{Scroll box|content= |
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+ | ;[[V10.5]] |
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+ | * Lifesteal increased to 18% from 12%. |
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+ | * Crescent radius increased to 450 units from 400. |
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+ | * Crescent center point is now at the champion's basic attack range (up to 200 units), instead of 125 units in front of the champion. |
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+ | |||
+ | ;[[V10.4#February 21st Hotfix|V10.4]] - February 21st Hotfix |
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+ | * {{sbc|Bug Fix:}} Fixed a bug where {{ci|Poppy}} and {{ci|Rengar}} could use its active effect from range. |
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+ | |||
+ | ;[[V8.24b]] |
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+ | * Combine cost reduced to {{g|400}} from {{g|525}}. ''Total cost unchanged.'' |
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+ | |||
;[[V7.9]] |
;[[V7.9]] |
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* Attack damage increased to 80 from 75. |
* Attack damage increased to 80 from 75. |
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− | + | ;[[V6.6]] |
|
− | * {{sbc|New Recipe:}} {{ii|Tiamat}} + {{ii|Vampiric Scepter}} + {{ii|Pickaxe}} + {{g|525}} = {{g|3500}} |
+ | * {{sbc|New Recipe:}} {{ii|Tiamat}} + {{ii|Vampiric Scepter}} + {{ii|Pickaxe}} + {{g|525}} = {{g|3500}} |
− | ** {{sbc|Old Recipe:}} {{ii|Tiamat}} + {{ii|Vampiric Scepter}} + {{ii|Long Sword}} + {{g|1050}} = {{g|3500}} |
+ | ** {{sbc|Old Recipe:}} {{ii|Tiamat}} + {{ii|Vampiric Scepter}} + {{ii|Long Sword}} + {{g|1050}} = {{g|3500}} |
− | + | ;[[V6.4]] |
|
− | * Can no longer be swapped with {{ii|Titanic Hydra}} for free. |
+ | * {{sbc|Removed:}} Can no longer be swapped with {{ii|Titanic Hydra}} for free. |
− | + | ;[[V6.1]] |
|
* Item cost reduced to {{g|3500}} from {{g|3600}}. |
* Item cost reduced to {{g|3500}} from {{g|3600}}. |
||
− | * Combine cost reduced to {{g|1050}} from {{g|1100}}. |
+ | ** Combine cost reduced to {{g|1050}} from {{g|1100}}. |
− | + | ;[[V5.22]] |
|
− | * {{sbc| |
+ | * {{sbc|New Recipe:}} {{ii|Tiamat}} + {{ii|Vampiric Scepter}} + {{ii|Long Sword}} + {{g|1100}} = {{g|3600}} |
⚫ | |||
− | * Can no longer be purchased by ranged champions. |
+ | * {{sbc|Removed:}} Can no longer be purchased by ranged champions. |
− | * You can now freely exchange {{ii|Ravenous Hydra}} and {{ii|Titanic Hydra}}. |
+ | * {{sbc|New Effect:}} You can now freely exchange {{ii|Ravenous Hydra}} and {{ii|Titanic Hydra}}. |
− | + | ;[[V5.16]] |
|
− | * New icon |
+ | * New item icon. |
− | + | ;[[V5.7]] |
|
− | * |
+ | * {{sbc|New Effect:}} Cleave and Crescent damage scales linearly with distance from scales in three damage 'stages'. |
− | + | ;[[V4.20]] |
|
− | * +100% health regen. |
+ | * {{sbc|New Effect:}} Now grants +100% base health regen. |
− | * 15 health |
+ | * {{sbc|Removed:}} +15 health regeneration per 5 seconds. |
− | + | ;[[V3.6]] |
|
− | * Combine cost increased to {{g|600}} from {{g|200}} |
+ | * Combine cost increased to {{g|600}} from {{g|200}}. ''Total cost unchanged to {{g|3300}}.'' |
− | + | ;[[V3.04]] |
|
* Item cost reduced to {{g|3300}} from {{g|3500}}. |
* Item cost reduced to {{g|3300}} from {{g|3500}}. |
||
− | * Combine cost reduced to {{g|200}} from {{g|400}}. |
+ | ** Combine cost reduced to {{g|200}} from {{g|400}}. |
* Life steal increased to 12% from 10%. |
* Life steal increased to 12% from 10%. |
||
− | + | ;[[V1.0.0.152]] Added |
|
+ | * {{ii|Ravenous Hydra}} |
||
⚫ | |||
+ | ** {{sbc|Recipe:}} {{ii|Tiamat}} + {{ii|Vampiric Scepter}} + {{g|400}} = {{g|3500}} |
||
− | * +75 attack damage |
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− | * +15 health regen per 5 seconds |
+ | ** +75 attack damage, +15 health regen per 5 seconds, +10% life steal. |
⚫ | |||
− | * +10% life steal |
||
⚫ | |||
⚫ | |||
− | * {{sbc|Unique |
+ | ** {{sbc|Unique Active - {{nie|Crescent}}:}} Deals up to {{as|100% of your attack damage}} to units around you - decaying down to {{as|60%|AD}} near the edge (10 second cooldown). |
⚫ | |||
}} |
}} |
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[[fr:Hydre Vorace]] |
[[fr:Hydre Vorace]] |
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[[pl:Krwiożercza Hydra]] |
[[pl:Krwiożercza Hydra]] |
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− | [[ru: |
+ | [[ru:Ненасытная гидра]] |
[[zh:Ravenous Hydra]] |
[[zh:Ravenous Hydra]] |
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[[Category:On-hit effect items]] |
[[Category:On-hit effect items]] |
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[[Category:Attack damage items]] |
[[Category:Attack damage items]] |
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[[Category:Health regeneration items]] |
[[Category:Health regeneration items]] |
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− | [[Category:Legendary items]] |
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[[Category:Life steal items]] |
[[Category:Life steal items]] |
Revision as of 12:51, 17 March 2020
Template:Item data Ravenous HydraRavenous Hydra was an advanced item in League of Legends for .
Recipe
Template:Item data Ravenous Hydra
Cost Analysis
Template:Gold value math
Gold efficiency
- is <span class="basic-tooltip" style="border-bottom:1px dotted gray;cursor:help;" title="Expression error: Unexpected < operator.">Expression error: Missing operand for /.% gold efficient without its passive and active.
Similar Items
Notes
- melee champions and shapeshifter champions with a melee form, its passive and active cannot be used when performing ranged basic attacks. can only be purchased by
- The splash damage heal does not benefit from Heal power.
- life steal. increases the heal from the splash damage twice, for 69% (1.3 × 1.3), instead of 30%. This only happens if the heal comes from
- Activating Crescent does not reset the autoattack timer. Rather, the effect uses the champion's autoattack animation to display the effect. It is also done faster the more attack speed the champion has.
- Cleave will not trigger if it has triggered on a different target in the last 0.05 seconds.[1] This affects abilities such as in Dragon form. There is no cooldown on triggering the effect on a single target, such as or in Human form.
- melee attacks while behaving as ranged attacks. and are the only abilities that can apply on-hit effects as
Old Icon
Trivia
- Searching for "no damage" in the shop will bring up Ravenous Hydra. While there were many speculated reasons for this, in actuality it is because of the "no" in "RaveNOus" and "Damage" in its listed stats (+80 attack damage); the item can just as easily be found searching "Raven Age" or "Dam us".
- Ravenous Hydra is based (probably) on Yggdra Union's Bandits weapon.
- This item is very similar to the DotA item Battle fury.
- Along with Hydra, a many-headed beast.
- They both also build from five headed dragon goddess in the Dungeons & Dragons tabletop RPG. , which shares its name with the
, Ravenous Hydra borrows its namesake from the
Patch History
- Lifesteal increased to 18% from 12%.
- Crescent radius increased to 450 units from 400.
- Crescent center point is now at the champion's basic attack range (up to 200 units), instead of 125 units in front of the champion.
- V10.4 - February 21st Hotfix
- Bug Fix: Fixed a bug where and could use its active effect from range.
- Attack damage increased to 80 from 75.
- Removed: Can no longer be swapped with for free.
- New Recipe: + + + 1100 = 3600
- Removed: Can no longer be purchased by ranged champions.
- New Effect: You can now freely exchange and .
- New item icon.
- New Effect: Cleave and Crescent damage scales linearly with distance from scales in three damage 'stages'.
- New Effect: Now grants +100% base health regen.
- Removed: +15 health regeneration per 5 seconds.
- V1.0.0.152 Added
- Recipe: + + 400 = 3500
- +75 attack damage, +15 health regen per 5 seconds, +10% life steal.
- Passive: Damage dealt by this item works with life steal.
- Unique Passive - Cleave: Your attacks deal up to 60% of your attack damage to units around your target - decaying down to 20% near the edge.
- Unique Active - Crescent: Deals up to 100% of your attack damage to units around you - decaying down to 60% near the edge (10 second cooldown).
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items