5,133 Pages

m (r2.7.10) (Bot: Adding ru:Ravenous Hydra)
(47 intermediate revisions by 23 users not shown)
Line 1: Line 1:
{{Item info|Ravenous Hydra}}
+
{{Item header|Ravenous Hydra}}
 
 
{{Cost Analysis
 
{{Cost Analysis
 
|description=
 
|description=
{{gold value}}
+
{{gold value math}}
* 75 [[attack damage]] = {{g|2700}}
 
* 100% [[health regeneration]] = {{g|360}}
 
* 12% [[life steal]] = {{g|660}}
 
** '''Total Gold Value''' = {{g|3720}}
 
   
 
{{gold efficiency}}
 
{{gold efficiency}}
* {{ii|Ravenous Hydra}} is {{gec|Ravenous Hydra|3720}} gold efficient without its passive and active.
+
* {{ii|Ravenous Hydra}} is {{gec}} gold efficient without its passive and active.
 
}}
 
}}
   
 
== Similar Items ==
 
== Similar Items ==
{{Recipe/item|Runaan's Hurricane}}
+
{{column|2|
  +
{{Recipe/item|Bloodthirster}}
  +
{{Recipe/item|Death's Dance}}
 
{{Recipe/item|Titanic Hydra}}
 
{{Recipe/item|Titanic Hydra}}
  +
{{Recipe/item|Blade of the Ruined King}}
  +
}}
   
 
== Notes ==
 
== Notes ==
* {{ii|Ravenous Hydra}} shares the {{nie|Cleave}} and {{nie|Crescent}} effects with {{ii|Tiamat}}.
+
[[File:Ravenous Hydra screenshot.png|thumb|right|Item VFX]]
** {{iis|Ravenous Hydra}} passive and active cannot be used by ranged champions.
+
* {{ii|Ravenous Hydra}} can only be purchased by {{tip|melee}} [[champion]]s and [[shapeshifter]] [[champion]]s with a melee form, its passive and active cannot be used when performing {{tip|ranged}} basic attacks.
** {{nie|Cleave}} has a radius of ~385; {{nie|Crescent}} has a radius of 400.<ref>[http://na.leagueoflegends.com/board/showthread.php?p=31380857#31380857 Range]</ref>
+
* The splash damage heal does not benefit from {{sti|Heal power}}.
*** {{nie|Cleave}} is centered on the target; {{nie|Crescent}} is centered on the user.
+
* {{ii|Spirit Visage}} increases the heal from the splash damage twice, for 69% ({{fd|1.3}}{{times}}{{fd|1.3}}), instead of 30%. This only happens if the heal comes from [[life steal]].
* Activating {{nie|Crescent}} does not reset the autoattack timer. Rather, the effect uses the champion's autoattack animation to display the effect. 
+
* Activating {{nie|Crescent}} does not reset the [[autoattack]] timer. Rather, the effect uses the champion's autoattack animation to display the effect. It is also done faster the more attack speed the champion has.
** {{nie|Crescent}} casts faster as you gain more attack speed.
+
* {{nie|Cleave}} will not trigger if it has triggered on a ''different'' target in the last {{fd|0.05}} seconds.<ref>[http://na.leagueoflegends.com/board/showthread.php?p=31382355#31382355 Cooldown]</ref> This affects abilities such as {{cai|Twin Bite|Shyvana}} in Dragon form. There is no cooldown on triggering the effect on a single target, such as {{ai|Double Strike|Master Yi}} or {{cai|Twin Bite|Shyvana}} in Human form.
** [[Shapeshifter|Shapeshifting]] champions can only use {{nie|Cleave}} and {{nie|Crescent}} while classified as melee. This effects {{ci|Kayle}}, who is considered a ranged champion while {{ai|Righteous Fury|Kayle}} is active, but works with{{ci|Nidalee}} when using {{ai|Aspect of the Cougar|Nidalee}}, {{ci|Jayce}} while in {{ai|Transform: Mercury Hammer|Jayce|Hammer stance}}, {{ci|Elise}} while in {{ai|Spider Form|Elise|Spider Form}}, and {{ci|Quinn}} while her ultimate {{ai|Tag Team|Quinn}} is activated.
+
* {{cai|Parrrley|Gangplank}} and {{cai|Iron Ambassador|Poppy}} are the only abilities that can apply on-hit effects as {{tip|melee}} attacks while behaving as {{tip|ranged}} attacks.
* {{nie|Cleave's|Cleave}} damage is based on the [[attack damage]] [[champion statistic]], not from actual damage dealt on the attack—it therefore doesn't benefit from [[critical strike]]s or [[on-hit effect]]s
+
* {{nie|Cleave's|Cleave}} damage does not trigger [[on-hit effects]], except for [[life steal]].
+
== Old Icon ==
** {{nie|Cleave's|Cleave}} and {{nie|Crescent's|Crescent}} damage procs {{iis|The Black Cleaver}} passive effect, which is not an on-hit.
+
<gallery captionalign="center">
** Similar to how [[spell vamp]] interacts with area-of-effect, this item currently applies only half your life steal. <ref>[http://na.leagueoflegends.com/board/showthread.php?p=31384211#31384211 Diminished life steal]</ref>
+
Ravenous Hydra item old.png‎|Ravenous Hydra
* {{nie|Cleave}} will not trigger if it has triggered on a ''different'' target in the last {{fd|0.05}} seconds.<ref>[http://na.leagueoflegends.com/board/showthread.php?p=31382355#31382355 Cooldown]</ref>
+
</gallery>
** This affects abilities such as {{cai|Twin Bite|Shyvana}} (Dragon form).
 
** There is no cooldown on triggering the effect on a single target, such as {{ai|Double Strike|Master Yi}} or {{cai|Twin Bite|Shyvana}} (Human Form).
 
* {{ai|Parrrley|Gangplank}} procs {{ii|Ravenous Hydra}} as well as {{ii|Tiamat}} despite the fact that the ability has a range.
 
** Using {{cai|Parrrley|Gangplank}} with {{ii|Ravenous Hydra}} will give you extra gold for every single minion killed with {{iis|Ravenous Hydra}} passive effect.
 
   
 
== Trivia ==
 
== Trivia ==
* Searching for "no damage" in the shop will bring up Ravenous Hydra. While there were many speculated reasons for this, in actuality it is because of the "no" in "RaveNOus" and "Damage" in its listed stats (+75 attack damage); the item can just as easily be found searching "Raven Age" or "Dam us".
+
* Searching for "no damage" in the shop will bring up Ravenous Hydra. While there were many speculated reasons for this, in actuality it is because of the "no" in "RaveNOus" and "Damage" in its listed stats (+80 attack damage); the item can just as easily be found searching "Raven Age" or "Dam us".
* Ravenous Hydra can be based on Yggdra Union's Bandits weapon.
+
* Ravenous Hydra is based (probably) on Yggdra Union's Bandits weapon.
  +
* This item is very similar to the DotA item [[w:c:DotA:Battle fury|Battle fury]].
  +
* Along with {{ii|Titanic Hydra}}, Ravenous Hydra borrows its namesake from the {{w|Lernaean Hydra|Hydra}}, a many-headed beast.
  +
** They both also build from {{ii|Tiamat}}, which shares its name with the [http://www.dandwiki.com/wiki/Tiamat_(3.5e_Deity) five headed dragon goddess] in the {{w|Dungeons & Dragons}} {{w|Tabletop role-playing game|tabletop RPG}}.
  +
  +
{{clr}}
   
 
== Patch History ==
 
== Patch History ==
 
{{Scroll box|content=
 
{{Scroll box|content=
'''[[V5.16]]:'''
+
;[[V10.5]]
* New icon
+
* Lifesteal increased to 18% from 12%.
  +
* Crescent radius increased to 450 units from 400.
  +
* Crescent center point is now at the champion's basic attack range (up to 200 units), instead of 125 units in front of the champion.
   
'''[[V5.7]]:'''
+
;[[V10.4#February 21st Hotfix|V10.4]] - February 21st Hotfix
* Scales linearly with distance from scales in three damage 'stages'.
+
* {{sbc|Bug Fix:}} Fixed a bug where {{ci|Poppy}} and {{ci|Rengar}} could use its active effect from range.
   
'''[[V4.20]]:'''
+
;[[V8.24b]]
* +100% health regen.
+
* Combine cost reduced to {{g|400}} from {{g|525}}. ''Total cost unchanged.''
* 15 health regen removed.
 
   
'''[[V3.6]]:'''
+
;[[V7.9]]
* Combine cost increased to {{g|600}} from {{g|200}} (total cost unchanged).
+
* Attack damage increased to 80 from 75.
   
'''[[V3.04]]:'''
+
;[[V6.6]]
  +
* {{sbc|New Recipe:}} {{ii|Tiamat}} + {{ii|Vampiric Scepter}} + {{ii|Pickaxe}} + {{g|525}} = {{g|3500}}
  +
** {{sbc|Old Recipe:}} {{ii|Tiamat}} + {{ii|Vampiric Scepter}} + {{ii|Long Sword}} + {{g|1050}} = {{g|3500}}
  +
  +
;[[V6.4]]
  +
* {{sbc|Removed:}} Can no longer be swapped with {{ii|Titanic Hydra}} for free.
  +
  +
;[[V6.1]]
  +
* Item cost reduced to {{g|3500}} from {{g|3600}}.
  +
** Combine cost reduced to {{g|1050}} from {{g|1100}}.
  +
  +
;[[V5.22]]
  +
* {{sbc|New Recipe:}} {{ii|Tiamat}} + {{ii|Vampiric Scepter}} + {{ii|Long Sword}} + {{g|1100}} = {{g|3600}}
  +
** {{sbc|Old Recipe:}} {{ii|Tiamat}} + {{ii|Vampiric Scepter}} + {{g|600}} = {{g|3500}}
  +
* {{sbc|Removed:}} Can no longer be purchased by ranged champions.
  +
* {{sbc|New Effect:}} You can now freely exchange {{ii|Ravenous Hydra}} and {{ii|Titanic Hydra}}.
  +
  +
;[[V5.16]]
  +
* New item icon.
  +
  +
;[[V5.7]]
  +
* {{sbc|New Effect:}} Cleave and Crescent damage scales linearly with distance from scales in three damage 'stages'.
  +
  +
;[[V4.20]]
  +
* {{sbc|New Effect:}} Now grants +100% base health regen.
  +
* {{sbc|Removed:}} +15 health regeneration per 5 seconds.
  +
  +
;[[V3.6]]
  +
* Combine cost increased to {{g|600}} from {{g|200}}. ''Total cost unchanged to {{g|3300}}.''
  +
  +
;[[V3.04]]
 
* Item cost reduced to {{g|3300}} from {{g|3500}}.
 
* Item cost reduced to {{g|3300}} from {{g|3500}}.
* Combine cost reduced to {{g|200}} from {{g|400}}.
+
** Combine cost reduced to {{g|200}} from {{g|400}}.
 
* Life steal increased to 12% from 10%.
 
* Life steal increased to 12% from 10%.
   
'''[[V1.0.0.152]]:''' Added
+
;[[V1.0.0.152]] Added
* Recipe: {{ii|Tiamat}} + {{ii|Vampiric Scepter}} + {{g|400}} = {{g|3500}}
+
* {{ii|Ravenous Hydra}}
* +75 attack damage
+
** {{sbc|Recipe:}} {{ii|Tiamat}} + {{ii|Vampiric Scepter}} + {{g|400}} = {{g|3500}}
* +15 health regen per 5 seconds
+
** +75 attack damage, +15 health regen per 5 seconds, +10% life steal.
* +10% life steal
+
** {{sbc|Passive:}} Damage dealt by this item works with life steal.
* Passive: Damage dealt by this item works with life steal.
+
** {{sbc|Unique Passive - Cleave:}} Your attacks deal up to {{as|60% of your attack damage}} to units around your target - decaying down to {{as|20%|AD}} near the edge.
* {{sbc|Unique Passive &ndash; {{nie|Cleave}}:}} Your attacks deal up to 60% of your attack damage to units around your target - decaying down to 20% near the edge.
+
** {{sbc|Unique Active - {{nie|Crescent}}:}} Deals up to {{as|100% of your attack damage}} to units around you - decaying down to {{as|60%|AD}} near the edge (10 second cooldown).
* {{sbc|Unique Active &ndash; {{nie|Crescent}}:}} Deals up to 100% of your attack damage to units around you - decaying down to 60% near the edge - 10 second cooldown.
 
 
}}
 
}}
   
Line 62: Line 64:
 
{{Items}}
 
{{Items}}
   
[[Category:On-hit effect items]]
 
[[Category:Attack damage items]]
 
[[Category:Health regeneration items]]
 
[[Category:Legendary items]]
 
[[Category:Life steal items]]
 
   
 
[[cs:Ravenous Hydra]]
 
[[cs:Ravenous Hydra]]
Line 73: Line 70:
 
[[fr:Hydre Vorace]]
 
[[fr:Hydre Vorace]]
 
[[pl:Krwiożercza Hydra]]
 
[[pl:Krwiożercza Hydra]]
[[ru:Ravenous Hydra]]
+
[[ru:Ненасытная гидра]]
 
[[zh:Ravenous Hydra]]
 
[[zh:Ravenous Hydra]]
  +
[[Category:On-hit effect items]]
  +
[[Category:Attack damage items]]
  +
[[Category:Health regeneration items]]
  +
[[Category:Life steal items]]

Revision as of 12:51, March 17, 2020

Ravenous Hydra is a finished item in League of Legends.

Recipe

Ravenous Hydra item
Ravenous Hydra
Gold 3500 (Gold 400)
Tiamat item
Gold 1325 (Gold 475)
Vampiric Scepter item
Gold 900 (Gold 550)

Cost Analysis

Gold Value

Gold Efficiency*

  • Ravenous Hydra item Ravenous Hydra is 107.86% gold efficient without its passive and active.


Similar Items

Notes

Ravenous Hydra screenshot

Item VFX

  • Ravenous Hydra item Ravenous Hydra can only be purchased by Melee role melee champions and shapeshifter champions with a melee form, its passive and active cannot be used when performing Ranged role ranged basic attacks.
  • The splash damage heal does not benefit from Heal power Heal power.
  • Spirit Visage item Spirit Visage increases the heal from the splash damage twice, for 69% (1.3 × 1.3), instead of 30%. This only happens if the heal comes from life steal.
  • Activating Crescent does not reset the autoattack timer. Rather, the effect uses the champion's autoattack animation to display the effect. It is also done faster the more attack speed the champion has.
  • Cleave will not trigger if it has triggered on a different target in the last 0.05 seconds.[1] This affects abilities such as Shyvana OriginalSquare Shyvana's Twin Bite Twin Bite in Dragon form. There is no cooldown on triggering the effect on a single target, such as Double Strike Double Strike or Shyvana OriginalSquare Shyvana's Twin Bite Twin Bite in Human form.
  • Gangplank OriginalSquare Gangplank's Parrrley Parrrley and Poppy OriginalSquare Poppy's Iron Ambassador Iron Ambassador are the only abilities that can apply on-hit effects as Melee role melee attacks while behaving as Ranged role ranged attacks.

Old Icon

Trivia

  • Searching for "no damage" in the shop will bring up Ravenous Hydra. While there were many speculated reasons for this, in actuality it is because of the "no" in "RaveNOus" and "Damage" in its listed stats (+80 attack damage); the item can just as easily be found searching "Raven Age" or "Dam us".
  • Ravenous Hydra is based (probably) on Yggdra Union's Bandits weapon.
  • This item is very similar to the DotA item Battle fury.
  • Along with Titanic Hydra item Titanic Hydra, Ravenous Hydra borrows its namesake from the Hydra, a many-headed beast.


Patch History

V10.5
  • Lifesteal increased to 18% from 12%.
  • Crescent radius increased to 450 units from 400.
  • Crescent center point is now at the champion's basic attack range (up to 200 units), instead of 125 units in front of the champion.
V10.4 - February 21st Hotfix
  • Bug Fix: Fixed a bug where Poppy OriginalSquare Poppy and Rengar OriginalSquare Rengar could use its active effect from range.
V8.24b
  • Combine cost reduced to Gold 400 from Gold 525. Total cost unchanged.
V7.9
  • Attack damage increased to 80 from 75.
V6.6
V6.4
V6.1
  • Item cost reduced to Gold 3500 from Gold 3600.
    • Combine cost reduced to Gold 1050 from Gold 1100.
V5.22
V5.16
  • New item icon.
V5.7
  • New Effect: Cleave and Crescent damage scales linearly with distance from scales in three damage 'stages'.
V4.20
  • New Effect: Now grants +100% base health regen.
  • Removed: +15 health regeneration per 5 seconds.
V3.6
  • Combine cost increased to Gold 600 from Gold 200. Total cost unchanged to Gold 3300.
V3.04
  • Item cost reduced to Gold 3300 from Gold 3500.
    • Combine cost reduced to Gold 200 from Gold 400.
  • Life steal increased to 12% from 10%.
V1.0.0.152 Added
  • Ravenous Hydra item Ravenous Hydra
    • Recipe: Tiamat item Tiamat + Vampiric Scepter item Vampiric Scepter + Gold 400 = Gold 3500
    • +75 attack damage, +15 health regen per 5 seconds, +10% life steal.
    • Passive: Damage dealt by this item works with life steal.
    • Unique Passive - Cleave: Your attacks deal up to 60% of your attack damage to units around your target - decaying down to 20% near the edge.
    • Unique Active - Crescent: Deals up to 100% of your attack damage to units around you - decaying down to 60% near the edge (10 second cooldown).

References

List of Items

Community content is available under CC-BY-SA unless otherwise noted.