Unique – Cleave:
Damaging basic attacks and
60% − 12% (based on distance) AD physical damage
to other enemies near the target. Can only hit each target once per attack or ability, and may only trigger once every 10 seconds from the same cast.
+ + + 100
Fighter Assassin Attack Damage Ability Haste Life Steal & Vamp
Ravenous Hydra is a legendary item in . League of Legends
base stats are 102. gold efficient. 42%
Searching for "no damage" in the shop will bring up Ravenous Hydra. While there were many speculated reasons for this, in actuality it is because of the "no" in "RaveNOus" and "Damage" in its listed stats (+65 attack damage); the item can just as easily be found searching "Raven Age" or "Dam us".
Ravenous Hydra is based (probably) on Yggdra Union's Bandits weapon.
This item is very similar to the DotA item
Battle fury. Along with , Ravenous Hydra borrows its namesake from the Hydra, a many-headed beast.
Attack damage increased to 70 from 65.
Cleave no longer works against structures.
Removed: The tooltip now also mentions this.
New Effect: Cleave now only triggers once every 10 seconds within the same . cast instance
Removed: Cleave no longer triggers from spell damage by items. (Regarding the above) Bug Fix: Cleave now behaves more consistently across similar abilities.
Omnivamp reduced to 10% from 15%.
Effect is now affected by the on-hit modifiers of , , and . Undocumented:
Now purchaseable on
champions. ranged Updated icon.
+ + + Recipe: = 100 . 3300
65 attack damage, 15% omni vamp, 20 ability haste. Stats:
Abilities and basic attacks deal Unique Passive - Cleave: 60% − 12% (based on distance) AD physical damage to other nearby enemies. Can only hit each target once per attack or ability, and doesn't trigger off periodic damage. Limited to 1 item. Hydra
+ + + Recipe: = 400 . 3500
80 attack damage, 18% life steal, 100% base health regeneration. Stats:
Life steal applies to 50% of Unique Passive: and Cleave splash Crescent's physical damage.
Basic attacks deal Unique Passive - Cleave: (20% to 60% AD) physical damage to units around your target – ( ). 20% AD near the edge Deals Unique Active - Crescent: (60% to 100% AD) physical damage to units in front of you – ( ) (10 second cooldown). 60% AD near the edge
Lifesteal increased to 18% from 12%.
Crescent radius increased to 450 units from 400.
Crescent center point is now at the champion's basic attack range (up to 200 units), instead of 125 units in front of the champion.
V10.4 - February 21st Hotfix
Fixed a bug where and could use its active effect from range. Bug Fix:
Combine cost reduced to from 400 . 525 Total cost unchanged.
Attack damage increased to 80 from 75.
+ + + New Recipe: = 525
3500 + + + Old Recipe: = 1050 3500
Can no longer be swapped with for free. Removed:
Item cost reduced to from 3500 .
3600 Combine cost reduced to from 1050 . 1100
+ + + New Recipe: = 1100
3600 + + Old Recipe: = 600 3500
Can no longer be purchased by ranged champions. Removed: You can now freely exchange and . New Effect:
Cleave and Crescent damage scales linearly with distance from scales in three damage 'stages'. New Effect:
Now grants +100% base health regen. New Effect: +15 health regeneration per 5 seconds. Removed:
Combine cost increased to from 600 . 200 Total cost unchanged to . 3300
Item cost reduced to
from 3300 .
3500 Combine cost reduced to from 200 . 400 Life steal increased to 12% from 10%.
+ + Recipe: = 400 3500 +75 attack damage, +15 health regen per 5 seconds, +10% life steal.
Damage dealt by this item works with life steal. Passive:
Your attacks deal up to Unique Passive - Cleave: 60% of your attack damage to units around your target - decaying down to 20% near the edge. Deals up to Unique Active - Crescent: 100% of your attack damage to units around you - decaying down to 60% near the edge (10 second cooldown).