League of Legends Wiki
League of Legends Wiki


Notes

Bouny Hunter Stack Gained VFX

  • On classic Summoner's Rift and Howling Abyss the maximum amount of Bounty Hunter stacks that you can have is five, setting the maximum bonus at 7.5%.

Patch History

V11.9
  • Bug Fix: Stat panel now correctly shows the omnivamp.
V11.6
  • Base omnivamp reduced to 0% from 1%.
  • Omnivamp per stack reduced to 1.5% from 1.7%.
    • Maximum omnivamp reduced to 7.5% from 9.5%.
V11.2
  • Omnivamp per stack reduced to 1.7% from 2%.
    • Maximum omnivamp reduced to 9.5% from 11%.
V10.23
  • New Effect:
    • Gain 1% (+ 2% per Bounty Hunter stack) omnivamp, up to 11% at 5 stacks.
    • Earn a Bounty Hunter stack for champion takedowns, up to one per unique enemy champion.
  • Old Effect:
    • Heal for 1.5% (+ 2.5% per Bounty Hunter stack) of the damage dealt by your abilities, on-hit effects and items, up to 14% at 5 stacks. Benefits from heal power.
    • Earn a Bounty Hunter stack for champion takedowns, up to one per unique enemy champion.
    • Healing reduced to one third on Death Lotus.png area damage.
V8.23
  • Base healing reduced to 1.5% from 2.5%. Healing per Bounty Hunter stack remains at 2.5%.
V8.18
  • Bug Fix: Tooltip no longer counts healing done while you're already at full health.
V7.24
  • Tooltip now show who you have and haven't killed.
  • Map-Specific Balancing: On Twisted Treeline, each altar is counted as a potential unique bounty for Bounty Hunter.
V7.22 Added
  • Domination icon.png Domination Slot 3 rune.
    • Heal for 2.5% (+ 2.5% per Bounty Hunter stack) of the damage dealt by your abilities.
    • Earn a Bounty Hunter stack for each unique enemy champion killed.
    • Healing reduced to one third on Death Lotus.png area of effect abilities.

References