Ravenous Hunter is a rune in League of Legends.
Notes[]
Patch History[]
- V12.6 - Removed
- Removed from the game.
- Replaced by .
- Omnivamp per stack reduced to 1.2% from 1.5%.
- Maximum omnivamp reduced to 6% from 7.5%.
- Bug Fix: Omnivamp no longer applies to damage dealt to wards.
- Bug Fix: Fixed a bug where it was healing against wards. Its tooltip now also correctly displays the total amount of healing done.
- Bug Fix: Stat panel now correctly shows the omnivamp.
- Base omnivamp reduced to 0% from 1%.
- Omnivamp per stack reduced to 1.5% from 1.7%.
- Maximum omnivamp reduced to 7.5% from 9.5%.
- Omnivamp per stack reduced to 1.7% from 2%.
- Maximum omnivamp reduced to 9.5% from 11%.
- New Effect:
- Gain 1% (+ 2% per Bounty Hunter stack) omnivamp, up to 11% at 5 stacks.
- Earn a Bounty Hunter stack for champion takedowns, up to one per unique enemy champion.
- Old Effect:
- Heal for 1.5% (+ 2.5% per Bounty Hunter stack) of the damage dealt by your abilities, on-hit effects and items, up to 14% at 5 stacks. Benefits from heal power.
- Earn a Bounty Hunter stack for champion takedowns, up to one per unique enemy champion.
- Healing reduced to one third on area damage.
- Base healing reduced to 1.5% from 2.5%. Healing per Bounty Hunter stack remains at 2.5%.
- Bug Fix: Tooltip no longer counts healing done while you're already at full health.
- Tooltip now show who you have and haven't killed.
- Map-Specific Balancing: On Twisted Treeline, each altar is counted as a potential unique bounty for Bounty Hunter.
- V7.22 Added
- Domination Slot 3 rune.
- Heal for 2.5% (+ 2.5% per Bounty Hunter stack) of the damage dealt by your abilities.
- Earn a Bounty Hunter stack for each unique enemy champion killed.
- Healing reduced to one third on area of effect abilities.