- For information about the species, see Raptor (Species).
- For information about the species, see Raptor (Species).
Notes[]
- Without slows, the Crimson Raptor has a movement speed of 443. When its patience runs out its movement speed is increased by 20%, to 500.
- Without slows, the Raptor has a movement speed of 492.5. When its patience runs out its movement speed is increased by 20%, to 545.
- Crimson Raptor deals 3% of the target's current health bonus physical damage with its attacks.
- cannot be used on small monsters.
Trivia[]
- The Raptor camp is a replacement for the Wraith camp on Summoner's Rift since patch V4.20. Veteran players still sometimes refer to the Raptors as .
- Crimson Raptor replaced the .
- Raptor replaced the .
- A common nickname for the Raptors is chickens.
- Helmet Bro's peculiar headgear can be seen in-game, inside a nest within the blue side Crimson Raptor's camp.
- In Teamfight Tactics Sets 1, 2 and 4, the Crimson Raptor and Raptors feature as PvE Round monsters in Round 4–7.
- The Raptor camp features in the icon of ability.
Patch History[]
- Experience changed to 20 − 30 (based on monster's level) from 20 − 29 (based on monster's level).
- Experience changed to 10 − 15 (based on monster's level) from 10 − 14.5 (based on monster's level).
- Base armor increased to 42 from 20.
- Base magic resistance increased to 42 from 20.
- Base attack damage changed to 17 − 51 (based on level) from 17 − 57 (based on level). Formula changed.
- Base health increased to 1200 − 2820 (based on level) from 1100 − 2200 (based on level).
- Base armor increased to 20 from 0.
- Base magic resistance increased to 20 from 0.
- Base attack damage changed to 7 − 21 (based on level) from 7 − 27 (based on level). Formula changed.
- Base health increased to 500 − 1175 (based on level) from 500 − 1000 (based on level).
- V12.23 - December 14th Hotfix
- Attack range reduced to 200 units from 300.
- Experience increased to 35 − 50.75 (based on monster's level) from 35 − 47.25.
- Experience increased to 10 − 14.5 (based on monster's level) from 10 − 13.5.
- Base attack damage reduced to 17 from 20.
- Base health increased to 1100 from 800.
- Leash range reduced to 650 units from 800.
- New Effect: Now deals 3% of the target's current health bonus physical damage with its attacks.
- Gold bounty reduced to 30 from 45.
- Base experience bounty reduced to 20 from 35.
- Base attack damage reduced to 7 from 10.
- Base health increased to 500 from 425.
- Leash range reduced to 650 units from 800.
- Respawn time increased to 2:15 from 2:00.
- Attack damage reduced to 10 − 30 (based on level) from 13.33 − 56.33 (based on level).
- Base movement speed increased to 450 from 350.
- Base armor reduced to 20 at all levels from 30 / 45 / 53 / 56 / 60 (based on level).
- Base magic resistance reduced to 20 at all levels from 30 / 45 / 53 / 56 / 60 (based on level).
- Base health increased to 800 − 1760 (based on level) from 700 − 1225 (based on level).
- Base movement speed increased to 525 from 450.
- Base health reduced to 425 − 723 (based on level) from 700 − 1225 (based on level).
- Experience increased to 45 − 60.75 (based on monster's level) from 45 − 56.25 (based on monster's level).
- Experience increased to 10 − 13.5 (based on monster's level) from 10 − 12.5 (based on monster's level).
- Experience changed to 45 − 56.25 (based on monster's level) from 45 − 56.25 (based on monster's level). Formula changed.
- Experience changed to 10 − 12.5 (based on monster's level) from 10 − 12.5 (based on monster's level). Formula changed.
- Respawn time reduced to 2:00 from 2:30.
- Experience reduced to 20 − 25 (based on monster's level) from 20 − 30 (based on monster's level).
- Experience reduced to 20 − 25 (based on monster's level) from 20 − 30 (based on monster's level).
- Initial spawn time increased to 1:30 from 1:28.
- Experience reduced to 20 − 30 (based on monster's level) from 20 − 33 (based on monster's level).
- Experience reduced to 20 − 30 (based on monster's level) from 20 − 33 (based on monster's level).
- Experience increased to 20 − 33 (based on monster's level) from 20 − 31 (based on monster's level).
- Experience increased to 19 − 31.4 (based on monster's level) from 19 − 30 (based on monster's level).
- Experience increased to 20 − 31 (based on monster's level) from 15 at all levels.
- Experience reduced to 19 − 30 (based on monster's level) from 35 at all levels.
- No longer has first clear experience reduction.
- Initial spawn timer reduced to 1:27 from 1:37.
- V7.21 October 26th Hotfix
- Bug Fix: Fixed a bug where the raptors had higher health than expected.
- Raptor health increased to 400-680 from 350-612.5.
- Raptor attack damage decreased to 13.33-56.33 from 16-59.
- Initial jungle camp spawn increased to 1:40 from 1:37.
- Crimson Raptor experience increased to 20 from 15.
- Raptor experience increased to 35 from 15.
- Now grants 25% less experience on first clear.
- Respawn timer changed to 2:30 from 1:40.
- Removed: Granting 'Razor Sharp' buff upon .