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{{Item info|Rapid Firecannon}} |
{{Item info|Rapid Firecannon}} |
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+ | |||
+ | {{Cost Analysis |
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+ | |description= |
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+ | {{gold value}} |
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+ | * 30% [[attack speed]] = {{g|750}} |
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+ | * 8% [[movement speed]] = {{g|316}} |
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+ | * 30% [[critical strike chance]] = {{g|1200}} |
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+ | ** '''Total Gold Value''' = {{g|2266}} |
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+ | |||
+ | {{gold efficiency}} |
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+ | * {{ii|Rapid Firecannon}} is {{gec|Rapid Firecannon|2266}} gold efficient, without its [[passive]]. |
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+ | * For '''Rapid Firecannon''' to be considered gold efficient, its passive must have a gold value of at least {{g|234}}. |
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+ | }} |
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+ | |||
+ | == Similar Items == |
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+ | {{Recipe/item|Recurve Bow}} |
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== Notes == |
== Notes == |
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− | * Your ''Energized attacks'' will trigger all three energizing items — {{ii|Kircheis Shard}}, {{ii|Rapid Firecannon}} and {{ii|Statikk Shiv}} — as their named effects are all unique. |
+ | * Your ''Energized attacks'' will trigger all three ''energizing'' [[items]] — {{ii|Kircheis Shard}}, {{ii|Rapid Firecannon}} and {{ii|Statikk Shiv}} — as their named effects are all unique. |
− | ** {{pending for test}} |
+ | ** {{pending for test}} Each item purchased should enable you to ''energize'' more quickly, as the ''energize'' [[passive]] is non-unique. |
+ | |||
+ | {{clr}} |
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+ | |||
+ | == Patch History == |
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+ | {{scroll box|content= |
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+ | '''[[V5.22]]:''' Added |
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+ | * {{ii|Rapid Firecannon}}: |
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+ | ** Recipe: {{ii|Kircheis Shard}} + {{ii|Zeal}} + {{g|550}} = {{g|2500}} |
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+ | ** +30% attack speed. |
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+ | ** +8% movement speed. |
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+ | ** +30% critical strike chance. |
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+ | ** Passive - Energize: Moving and using basic attacks Energize you. When fully Energized, gain Firecannon. |
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+ | ** Unique passive - Firecannon: Your next basic attack gains 35% increased range, up to a maximum of +150 range and deals 50-200 (based on champion level) bonus on-hit magic damage. Firecannon can be used on structures. |
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+ | }} |
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== References == |
== References == |
Revision as of 22:57, 11 November 2015
Rapid Firecannon is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 30 attack damage = 1050
- 20% attack speed = 500
- 20% critical strike chance = 800
- 7% movement speed = 377.65
- Total Gold Value = 2727.65
Gold efficiency
- 90.92% gold efficient. base stats are
Map-Specific Differences
- Sharpshooter bonus damage changed to 200.
- Energized stack per basic attack changed to 12.
- Energized stack per 24 units travelled changed to 2.
Old icons
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items
Cost Analysis
Gold Value
- 30% attack speed = 750
- 8% movement speed = 316
- 30% critical strike chance = 1200
Gold efficiency
- 75.53% gold efficient, without its passive. is
- For Rapid Firecannon to be considered gold efficient, its passive must have a gold value of at least 234.
Similar Items
Notes
- Your Energized attacks will trigger all three energizing items — , and — as their named effects are all unique.
- PENDING FOR TEST: Each item purchased should enable you to energize more quickly, as the energize passive is non-unique.
Patch History
V5.22: Added
- Recipe: 550 = 2500 + +
- +30% attack speed.
- +8% movement speed.
- +30% critical strike chance.
- Passive - Energize: Moving and using basic attacks Energize you. When fully Energized, gain Firecannon.
- Unique passive - Firecannon: Your next basic attack gains 35% increased range, up to a maximum of +150 range and deals 50-200 (based on champion level) bonus on-hit magic damage. Firecannon can be used on structures.
:
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items