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League of Legends Wiki
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Rank (League of Legends)Rank (League of Legends)
Rank (Legends of Runeterra)Rank (Legends of Runeterra)
Rank (Wild Rift)Rank (Wild Rift)

Wild Rift icon Wild Rift has a ranking system that matches players of a similar skill level to play with and against each other. It comprises ten tiers that distinguish the skill echelons. Upon reaching player level 10, the player can monitor their league standings in the Ranked queue interface.

Players at least Master rank will gain access to Legendary Ranked, which tracks standing similar to the League system.

Season[]

A season lasts for 3 months. At the end of the season, the rank results are tabulated and players will receive rewards based on their standing.

Major Rewards[]

Season 1 to 3 rewards are earned by reaching Gold tier and winning 10 matches. Season 4 to present rewards are earned by completing the Ranked Rewards Track.

Tiers and Divisions[]

Each tier from Iron to Diamond is divided into four divisions, depicted by a roman numeral starting from IV (4 being the lowest) to I (1 being the highest).

Marks[]

Mark Tier Composition
Rank Mark per
division
Fortitude
Iron 2Rank Mark 50
Bronze 3Rank Mark 100
Silver 3Rank Mark 150
Gold 4Rank Mark 200
Platinum 4Rank Mark 300
Emerald 5Rank Mark 400
Diamond 6Rank Mark 500
Master 40Rank Mark 600
Grandmaster 60Rank Mark 600
Challenger N/A 600

Division progression is distinguished by a Rank Mark Mark that is earned and lost by winning and losing matches. Each tier has a specific number of marks, an overfill will advance the division, while a deficit will regress the division.

To promote into the top tiers, the player would have to acquire enough marks to place within a percentile of the server's ladder, in addition to a minimum Mark count (See Mark Tier Composition table).

  • Challenger
    • NA/EU: Top 300 players
    • SEA: Top 400 players
    • CN: Top 3,000 players

Fortitude is generated by playing matches, the amount is based on match victory and how many achievements are earned in a given match. Fortitude will carry over in promotion and demotion. Each tier has a specific Fortitude maximum, reaching the maximum will automatically consume the amount to grant 1 Loss Shield that prevents 1 Mark loss when it occurs.

Fortitude can be deducted as part of a match penalty (e.g. leaver), a mark will be deducted upon reaching -400 Fortitude.

There is a 1200 cap on Fortitude generation that resets on Monday (00:01 UTC).

Fortitude mechanic resolves before Mark mechanic.

Fortitude Gain
Amount Source
40 Autofill mission
45 – 75 Daily First Match
20 – 50% maximum Fortitude Compensation for griefing teammate

Granted if a matchmade teammate is detected griefing. (AFK, Feeding, etc.) The amount is based on length of infraction.

6 – 31 Extraordinary
100 Fortitude card
200 Honorable defeat

Achieve SVP.

2 – 15 Match Performance
(Wins - 1) * 6 Win Streak

Max 6 wins.

5 – 10 Proactive Participation

This is lost if the player has been flagged AFK for a significant period.

30 A Rating
50 S Rating

Demotion[]

Mark loss will eventually regress the rank to the next lower division, which can also result in tier demotion if applicable. Iron–Bronze tiers have no Mark loss.

Tier-loss Protection: With Tier-loss protection, Mark loss is prevented for 2 matches in the event that the loss would cause tier demotion.

AFK Mitigation[]

When a player is detected to have quit during the match, they will be deducted more Fortitude based on the length of inactivity.[1] The rest of the teammates will receive 20% or 50% of the maximum Fortitude to prevent a loss, or 20% or 50% of the VP lost, based on the length of inactivity.

Challenger Leaderboard[]

As the highest tier, Challenger rank can be viewed in a public leaderboard from the Ranked queue interface. The data is updated every 30 minutes.

History[]

This information is no longer relevant, and exists here for historic purposes.

Victory Points[]

Your skill further influences your climb in the top tiers.

Removed in V3.3.

This information applies to all tiers that do not use the Mark system (Diamond to Challenger).

Victory Points

Division progression is distinguished by Victory Points (VP) that are earned by winning ranked games and lost by losing ranked games. The VP amounts fluctuate based on a variety of factors, chiefly by the skill matchup. Within Master–Challenger, VP is shared and there is no VP limit. Routinely at 00:01 UTC, VP counts are tabulated and players will be sorted into the appropriate tier based on their percentile.

Decay

The VP system includes activity score that indicates play rate. Playing games adds towards the player's "banked games", up to a maximum of 7 games. 1 game is removed from the bank per day; if no game can be subtracted, the player loses 8 VP instead.


Placement[]

Safe onboarding into the ladder.

Removed in V3.3.

Entry into a ranked ladder comprises a provisional period that determines the current rank on through the end of the period. During this time, there is a 2-Mark gain per win and no Mark loss, as well as a 12–16 Fortitude Placement match boost. Promotion series is bypassed and the player's provisional rank is private.

The provisional period is 10 matches, starting from Iron IV-1. Before reaching Iron I, mark gain is increased to 5.


Trivia[]

  • The different ranked emblems are represented by the regions of Runeterra Crest icon Runeterra.
    • Bilgewater Crest icon Bilgewater represents the Season 2019 - Iron 1 Iron rank.
    • Zaun Crest icon Zaun represents the Season 2019 - Bronze 1 Bronze rank.
    • Piltover Crest icon Piltover represents the Season 2019 - Silver 1 Silver rank.
    • Shurima Crest icon Shurima represents the Season 2019 - Gold 1 Gold rank.
    • Ionia Crest icon Ionia represents the Season 2019 - Platinum 1 Platinum rank.
    • Shadow Isles Crest icon Shadow Isles represents the Wild Rift Emerald rank Emerald rank.
      • Emerald was called "Temporal Jade" during early development.
    • Targon Crest icon Mount Targon represents the Season 2019 - Diamond 1 Diamond rank.
    • Void Crest icon The Void represents the Season 2019 - Master 1 Master rank.
    • Noxus Crest icon Noxus represents the Season 2019 - Grandmaster 1 Grandmaster rank.
    • Demacia Crest icon Demacia represents the Season 2019 - Challenger 1 Challenger rank.


References

  1. Labrecque, Alice. (2022, May 11). Wild Rift Patch Notes 3.2. wildrift.leagueoflegends.com
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