- For the Wild Rift item, see .
Randuin's Omen is a legendary item in League of Legends.
- 93.83% gold efficient. base stats are
- Critical strike chance, like , and . is a strong counter against basic attackers that stack well on
- Randuin's Omen bears the crest of Demacia's Dynasty.
- Randuin's Omen is named after former Riot Games Inc. employee Robin 'Randuin' Liao.
- Randuin's Omen's active effect's debuff is named Black Omen, possibly a reference to the floating palace bearing the same name from the game Chrono Trigger.
- Randuin's Omen is the only item that specifically reduces the amount of damage taken from critical strikes.
- The item was referenced by the Teamfight Tactics item .
Old Item VFX (before V7.9
- Bug Fix: Fixed the tooltip to properly count blocked damage from the Rock Solid passive.
- New Effect: Now has a base basic damage reduction of 5.
- Basic damage reduction health ratio reduced to 3.5 per 1000 health from 5.
- Updated icon.
- Recipe: + + + 600 = 2700.
- Stats: 80 armor, 250 health, 10 ability haste.
- Unique Active - Humility: Slow nearby enemies by 99% for 0.25 seconds and reduce their attack damage by 10% and critical strike damage by 20% for 4 seconds (60 second cooldown).
- Unique Passive - Rock Solid: Reduce incoming damage from basic attacks by 5 per 1000 maximum health, capped at 40% of the attack's damage.
- Limited to 1 Randuin's Omen.
- Recipe: + + 900 = 2900.
- Stats: 70 armor, 400 health.
- Unique Passive: -20% critical strike damage taken from basic attacks.
- Unique Passive - Cold Steel: When hit by basic attacks, cripples source's attack speed by 15% for 1 second.
- Unique Active: Slows all enemy units within 500 units range by 55% for 2 seconds (60 second cooldown).
- Armor increased to 70 from 60.
- New Recipe: + + 900 = 2900
- Old Recipe: + + + 1000 = 2900
- Health increased to 400 from 350.
- New Recipe: + + + 1000 = 2900
- Old Recipe: + + 900 = 2900
- Health reduced to 350 from 500.
- Reduced damage taken from critical strikes increased to 20% from 10%.
- Active slow increased to 55% from 35%.
- Active slow duration reduced to 2 seconds from 4.
- Total cost reduced to 2900 from 3000.
- Health increased to 500 from 450.
- Combine cost increased to 900 from 600.
- Total cost increased to 3000 from 2700.
- Health increased to 450 from 400.
- New icon.
- Total cost reduced to 2700 from 2850.
- Health reduced to 400 from 500.
- Armor reduced to 60 from 70.
- New Passive: 10% reduced damage from Critical strikes. This affects the total damage dealt by a critical strike, not an additive 10% reduction in their critical strike damage.
- Active slow duration changed to a flat 4 seconds from 2 (+0.5% armor) (+0.5% magic resistance) seconds.
- Combine cost reduced to 800 from 1000.
- Total cost reduced to 2850 from 3000.
- V4.18 (error)
- Attack speed reduction incorrectly shown to increase to 15% from 10%.
- Attack speed slow on being hit reduced to 10% from 15%.
- Movement speed slow on being hit removed.
- Fixed a bug where , , and were not being affected by the slow.
- Total cost reduced to 3000 from 3100.
- Passive slow duration reduced to 1 second from 1.5.
- Attack speed reduction reduced to 15% from 20%.
- New recipe: + + 1000 = 3100.
- Item cost increased to 3100 from 3075.
- Combine cost increased to 1000 from 600.
- Health increased to 500 from 350.
- Armor reduced to 70 from 75.
- Health regen removed.
- Cooldown reduction removed.
- Cold Steel passive changed:
- Chance to slow increased to 100% from 20%.
- Slow duration reduced to 1.5 seconds from 3.
- Attack speed slow reduced to 20% from 35%.
- Movement speed slow reduced to 10% from 35%.
- Active duration increased to 2 + (1% armor) + (1% magic resistance) seconds from 1 + (0.5% armor) + (0.5% magic resistance) seconds.
- Tooltip now updates dynamically.
- Fixed a bug where the tooltip stated the incorrect slow duration.
- New effect: Now grants assists if using its active helps get a kill.
- New recipe: + + + 600g
- Armor increased to 75 from 55.
- Total cost reduced to 2775 from 2925.
- Armor reduced to 55 from 80.
- Health increased to 350 from 300.
- Cooldown reduction reduced to 5% from 8%.
- Armor reduced to 80 from 90.
- Cooldown reduction reduced to 8% from 15%.
- Tooltip updated to state the correct slow amount.
- Fixed a bug where the active effect was not unique.
- Fixed a bug where was not slowing attack speeds.
- V220.127.116.11 added
- Recipe: + + 600 = 2925
- Stats: 300 health, +90 armor, +25 health regeneration per 5 seconds
- Unique Passive: 15% cooldown reduction
- Unique Active: Slows movement speed and attack speed of surrounding units by 35% for 1 + (0.5% armor) + (0.5% magic resistance) seconds (60 second cooldown).