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Rammus
Release version[]
- 37 − 65 (based on level) to 61 − 75 (based on level). bonus movement speed increased from
- Maximum bonus movement speed increased from 110% − 180% (based on level) to 120% − 190% (based on level).
- 60 − 150 (based on level) to 37 − 67 (based on level). bonus movement speed reduced from
- Increased armor reduced from 60 / 65 / 70 / 75% to 55 / 60 / 65 / 70%.
- 96 − 180 (based on level) to 60 − 150 (based on level). bonus movement speed reduced from
- Base damage reduced from 110 / 140 / 170 / 200 to 80 / 110 / 140 / 170.
- Stats
- Base movement speed increased from 325 to 335.
- Base damage increased from 8 / 10 / 12 / 14 to 10 / 12 / 14 / 16.
- Bonus armor reduced from 70 / 80 / 90 / 100% to 70 / 75 / 80 / 85%.
- Bugfix: Fixed an issue where the armor calculation was higher than intended.
- Removed: Rammus is no longer slowed by 30%.
- Base damage reduced from 100 / 175 / 250 to 75 / 150 / 225.
- Slow per stack reduced from 12 / 14 / 16% to 10 / 12 / 14%.
- Maximum slow reduced from 60 / 70 / 80% to 50 / 60 / 70%.
- Cooldown reduced from 110 / 90 / 70 seconds to 95 / 80 / 65.
- Base damage changed from 105 / 150 / 195 / 240 to 110 / 140 / 170 / 200.
- Passive armor ratio reduced from 10% armor to 8%.
- Active armor ratio reduced from 15% armor to 12%.
- Damage against monsters increased from 150% to 175%.
- Stats
- Mana regeneration growth reduced from 1.1 to 0.9.
- Magic resistance growth reduced from 1.6 to 0.8.
- Damage against monsters increased from 100% to 150%.
- Base damage reduced from 125 / 200 / 275 to 100 / 175 / 250.
- Aftershock damage reduced from 35 / 60 / 85 to 30 / 45 / 60.
- Bug Fix: Tooltip now correctly shows aftershock damage.
- Bonus attack speed reduced from 50 / 60 / 70 / 80% to 35 / 45 / 55 / 65%.
- Stats
- Armor growth reduced from 5.1 to 4.7.
- Passive on-hit base damage increased from 5 / 10 / 15 / 20 to 8 / 10 / 12 / 14.
- V2.2a - Added
- Released April 22, 2021 (00:01 UTC).