Innate:Rakan periodically generates a 33 − 254 (based on level)(+ 90% AP)shield that lasts until broken. If the shield is damaged but not destroyed, after being out of combat for 5 seconds it will be restored to maximum value.
Innate - Lover's Leap: If either Rakan or Xayah is channeling Recall, the other may move nearby and channel their own to join alongside them. Both reach base at the time of which the initiator's Recall completes.
Revitalize will record bonus shielding when a new shield is created, but not when it regenerates. In either case, there is no bonus shielding received.
The cooldown reduction is granted even if the ability is blocked by a spell shield.
Active:Rakan breaks into a captivating sprint for 4 seconds, gaining 75% bonus movement speed and becoming ghosted for the duration.
While The Quickness is active, Rakan also deals magic damage to all enemies he comes into contact with and charms them for a duration, during which they are slowed by 75%. This cannot affect the same enemy more than once. Colliding with an enemy champion increases The Quickness' duration by 0.25 seconds. This may only occur once per champion.
100 / 200 / 300 (+ 50% AP)
1 / 1.25 / 1.5
When Rakan collides with his first enemy champion, he gains an additional 75% bonus movement speed, which starts decaying after 0.5 seconds by 20% every 0.5 seconds and then by 15% after decaying by 60% over 1.5 seconds.
During the first 0.5 seconds of The Quickness, Rakan is in cast time.
During The Quickness, Rakan cannot basic attack enemy champions if he did not collide with them, unless the attack command was inputted before the ability was activated.
The following table refers for interactions while Rakan is in cast time:
Grand Entrance is disabled but can still be buffered. Gleaming Quill and Battle Dance are usable.
Active:Rakan slings an enchanted feather forward, dealing 70 / 115 / 160 / 205 / 250 (+ 50% AP) magic damage to the first enemy hit. If that enemy was a champion or epic monster, a small circular area is marked around Rakan. After a short period of time or if an ally champion comes into contact with the marked area, Rakan heals himself and surrounding allies by 23 − 150 (based on level)(+ 70% AP).
Active:Rakan dashes forward, landing stylishly at his destination. After a dramatic pause, he leaps into the air, dealing 70 / 110 / 150 / 190 / 230 (+ 50% AP) magic damage and knocking up surrounding enemies for 1 second.
Active:Rakan leaps to an ally champion, shielding them for 50 / 85 / 120 / 155 / 190 (+ 80% AP) for 3 seconds. Battle Dance can be re-cast for 5 seconds at no cost. When re-cast, Rakan may select the same target again. If Xayah is the target, Battle Dance is able to be cast from an increased range.
Active:Rakan enchants his coat with a captivating sheen for the next 4 seconds, dealing 100 / 200 / 300 (+ 50% AP) magic damage and charming each enemy he touches for 1 / 1.25 / 1.5 seconds. Enemies can only be affected once. Rakan benefits from 50% bonus movement speed for the duration, which is briefly increased to 200% upon first damaging an enemy champion before decaying back down to 50%.