Current version[]
- General
- Updated visual effects.
- The following skins are affected: , , , , .
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- Updated VFX.
- Bug Fix: Linger VFX no longer follow her while in her ultimate form.
- Stats
- Attack damage growth increased to 2.7 from 2.4.
- Base health reduced to 565 from 603.
- Base movement speed reduced to 330 from 335.
- Stats
- Health growth increased to 107 from 99.
- Base damage reduced to 20 / 40 / 60 / 80 / 100 from 20 / 45 / 70 / 95 / 120.
- Base damage reduced to 40 / 65 / 90 / 115 / 140 from 40 / 70 / 100 / 130 / 160.
- Stats
- Base mana regeneration increased to 7 from 6.97.
- General
- Bug Fix: Knocked up/stunned animation is now correctly played.
- Stats
- Base health increased to 603 from 533.
- Health growth increased to 99 from 85.
- Armor growth increased to 4.7 from 3.5.
- Magic resistance growth increased to 1.3 from 0.5.
- Bonus attack speed increased to 28 / 36 / 44 / 52 / 60% from 20 / 30 / 40 / 50 / 60%.
- AD ratio increased to 70% AD from 40% AD.
- Bonus attack speed reduced to 20 / 30 / 40 / 50 / 60% from 20 / 35 / 50 / 65 / 80%.
- General
- Bug Fix: Base voice lines have been remastered to sound clearer, cleaner, and smoother.
- General
- Undocumented: Quinn and Valor now properly take turns talking during their joke emote.
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- Bug Fix: Recall SFX now play properly.
- Stats
- Base health increased to 533 from 532.8.
- Nearsight duration increased to 1.75 seconds from 1.5.
- General
- Base run animation updated.
- Stats
- Attack damage growth reduced to 2.4 from 3.
- Stats
- Base armor reduced to 28 from 32.
- Base damage reduced to 10 − 95 (based on level) from 15 − 100 (based on level).
- General
- Adjusted splash artwork for .
- Bug Fix: Fixed a bug where would fail to activate when cast after respawning.
- Bug Fix: Fixed a bug where Behind Enemy Lines could not be cast until she respawned or returned to the summoning platform if she got interrupted during her dash.
- Bug Fix: Fixed a bug where would visually pass through targets if cast during Behind Enemy Lines.
- Stats
- Base attack damage reduced to 59 from 62.
- Attack damage growth increased to 3 from 2.41.
- New Effect: Basic attacks that are already in-flight will now trigger and consume the Harrier mark.
- New audio cues have been added for hitting a target with a Vulnerable mark.
- New Effect: now marks as all enemy champions hit.
- New Effect: Taking damage while channeling no longer breaks channel.
- New Effect: Taking damage from non-minions while Behind Enemy Lines is active no longer breaks the channel or form. Instead, the movement speed bonus is removed for 3 seconds.
- New Effect: Taking damage from minions no longer has any effect.
- New Effect: Returning to the fountain now automatically casts Behind Enemy Lines if it has been learned.
- Removed: No longer goes on 3-second cooldown when in combat.
- Bug Fix: no longer fails to cast if cast within the last 10 seconds.
- Bug Fix: no longer deals double damage when cast by reactivating R.
- Bug Fix: Behind Enemy Lines no longer ends immediately when used near a turret that Quinn had been attacking.
- Bug Fix: Canceling Behind Enemy Lines while is active no longer refunds mana that was never consumed.
- Bug Fix: Behind Enemy Lines no longer removes existing movement orders or ignores new movement orders given during its cast and channel.
- Stats
- Base health regeneration increased to 5.5 from 5.424.
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
- Stats
- Base attack damage increased to 62 from 54.46.
- Base armor increased to 32 from 23.38.
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- Bug Fix: Is once again swinging on her swing during her recall animation.
-
- Bug Fix: Pieces of bracer no longer disappear during her laugh animation.
-
- Bug Fix: No longer uses classic skin sound.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- Bug Fix: Fixed a bug where some types of enemy champion damage (e.g. , , etc) didn't end the effect.
- Bonus attack speed increased to 20 / 35 / 50 / 65 / 80% from 20 / 25 / 30 / 35 / 40%.
- AD ratio reduced to 40% AD from 100% AD.
- New Effect: After putting at least one point in Behind Enemy Lines, Quinn respawns as Valor after deaths for the rest of the game.
- Bug Fix: Fixed a bug where, if Quinn canceled a basic attack against a target marked by Harrier and quickly attacked again afterward, Harrier didn't deal bonus physical damage.
- Bug Fix: Fixed a bug where if she Vaulted at the same time as he triggered a explosion on multiple targets, it made for one fast pirate.
- Cooldown increased to 11 / 10.5 / 10 / 9.5 / 9 seconds from 11 / 10 / 9 / 8 / 7.
- Disables duration reduced to 1.5 seconds from 2.
- Bug Fix: Some enhanced basic attacks missing while nearsighted.
- Stats
- Base attack damage reduced to 54.46 from 56.46.
- Mana cost increased to 50 / 55 / 60 / 65 / 70 from 50 at all ranks.
- Base damage reduced to 20 / 45 / 70 / 95 / 120 from 25 / 55 / 85 / 115 / 145.
- AD ratio reduced to 80 / 90 / 100 / 110 / 120% AD from 80 / 95 / 110 / 125 / 140% AD.
- Bonus damage changed to 15 − 100 (based on level) (+ 16 − 50 (based on level)% AD) from 50% AD
- Renamed from
- Base damage increased to 25 / 55 / 85 / 115 / 145 from 20 / 45 / 70 / 95 / 120
- AD ratio increased to (+ 80 / 95 / 110 / 125 / 140% AD) from (+ 70 / 75 / 80 / 85 / 90% AD)
- AP ratio increased to (+ 50% AP) from (+ 35% AP)
- Removed: Increased damage based on target's missing health
- Removed: On-kill 50% cooldown reduction
- New Effect: Applies nearsight to primary target and disarms non-champion ones
- Renamed from
- Gameplay Update
- General
- Recommended items updated
- Stats
- Attack damage increased to 56.46 from 51.04
- Attack damage growth reduced to 2.41 from 3
- Bonus damage changed to 50% AD from 25 − 215 (based on level) (+ 50% Bonus AD)
- Valor AI updated
- Cooldown changed to 8 − 2.93 (based on critical strike chance %) from 10 / 7
- Renamed from
- Removed: Blind
- New Effect: Targets hit are marked as (area-of-effect damage unchanged)
- New Effect: Cooldown is reduced by 50% if it kills at least one target
- Base damage reduced to 20 / 45 / 70 / 95 / 120 from 70 / 110 / 150 / 190 / 230
- AD ratio increased to (+ 70 / 75 / 80 / 85 / 90% Bonus AD) from (+ 65% Bonus AD) at all ranks
- AP ratio reduced to (+ 35% AP) from (+ 50% AP)
- New Effect: Damage is increased by 1% for every 1% of target's missing health up to 40 / 90 / 140 / 190 / 240 (+ 140 / 150 / 160 / 170 / 180% Bonus AD) (+ 70% AP) maximum damage
- Mana cost reduced to 50 at all ranks from 50 / 55 / 60 / 65 / 70
- Cast time reduced to 0.25 seconds from 0.31
- Projectile width reduced to 60 from 80
- Passive bonus movement speed changed to 20 / 25 / 30 / 35 / 40% from 20 / 30 / 40 / 50 / 60 flat
- Passive duration reduced to 2 seconds from 3
- Dash speed increased
- Backflip AI updated
- Slow duration reduced to 1.5 seconds from 2
- Range reduced to 675 from 700
- Removed: Valor replacing Quinn upon activation
- New Effect: Upon activation and after channeling for 2 seconds, Valor soars down and picks up Quinn, granting her substantially increased movement speed. Quinn can cast while being carried by Valor, but taking damage or being disabled while channeling or while being carried will make Valor fly away and place Tag Team on a 3 seconds cooldown without triggering
- Removed: Cooldown
- Movement speed increase changed to 70 / 100 / 130% total
- Cost changed to 100 / 50 / 0 from 100 at all ranks
- New Effect: Triggers automatically with Quinn's first basic attack, , or during
- Damage changed to 100% AD from 100 / 150 / 200 (+ 50% Bonus AD)
- Removed: Increased damage based on target's missing health
- General
Release version[]
- General
- Adjusted splash artwork for .
- New Effect: Resets Quinn's basic attack timer upon her landing
- Bug Fix: Occasionally not applying
- Bug Fix: Quinn vaulting outside basic attack range if cast on close-range targets
- Backflip AI improved to facilitate vaulting off of an enemy to pass through terrain
- Bug Fix: Causing text to appear in chat
- New Effect: Valor immediately marks Quinn's vaulting target with (even if he's in the process of marking another unit)
- Bug Fix: Quinn sometimes vaulting in the wrong direction
- Stats
- Armor increased to 17.5 from 13.5
- Bug Fix: Failing to interrupt targets immune to slows
- New Effect: Has a (+ 50% AP) ratio
- New Effect: Passively grants Quinn 20 / 30 / 40 / 50 / 60 bonus movement speed
- New Effect: Briefly interrupts target
- Bonus movement speed increased to 20 / 30 / 40% from 20 at all ranks
- Maximum bonus movement speed increased to 80 / 90 / 100% from 80 at all ranks
- Cooldown reduced to 140 / 110 / 80 seconds from 140 / 120 / 100
- Internal cooldown reduced to 1 second from 2.5
- Frequency slightly increased
- Delay between Valor landing and mark applying reduced
- New Effect: Quinn lands closer to her target when vaulting from far away
- Added