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− | {{ |
+ | {{Item header|Quicksilver Sash}} |
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{{Cost Analysis |
{{Cost Analysis |
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|description= |
|description= |
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* The active must be valued at least {{g|760}} for {{ii|Quicksilver Sash}} to be gold efficient. |
* The active must be valued at least {{g|760}} for {{ii|Quicksilver Sash}} to be gold efficient. |
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}} |
}} |
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{{Builds into section|Quicksilver Sash}} |
{{Builds into section|Quicksilver Sash}} |
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== Notes == |
== Notes == |
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+ | [[File:Quicksilver Sash screenshot.png|thumb|Item VFX]] |
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− | * Unlike {{si|Cleanse}}, it will not stop any other debuffs after activating it until the cooldown refreshes. |
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+ | [[File:Countering Airborne CC|right|thumb]] |
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− | * Unlike {{si|Cleanse}}, it does remove nearly all debuffs including: |
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+ | * The active removes the {{tip|stun}} component of {{tip|airborne}} effects. |
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− | ** [[Healing#Champion abilities|Grievous Wounds]] from any source. |
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+ | ** A {{tip|dash}} or {{tip|blink}} can be used to override the ''airborne'' effect. |
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− | ** {{si|Ignite}} |
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− | ** {{ |
+ | ** It fully removes {{tip|suspension}}. |
+ | * {{ii|Quicksilver Sash}} has a very similar effect to {{si|Cleanse}}, but there are some differences: |
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− | *** Only slow part is removed. |
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+ | ** '''Quicksilver''' removes {{tip|suppression}} (including {{ai|Realm of Death|Mordekaiser}}), {{tip|nearsight}}, and modifies {{tip|airborne}}, while ''Cleanse'' does not. |
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− | ** {{cai|Hemorrhage|Darius}} |
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+ | ** ''Cleanse'' removes {{ccib|Summoner spell icon.png|summoner spell}} {{tip|debuff|debuffs}} while '''Quicksilver''' does not. |
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− | ** {{cai|Crescent Strike|Diana|Moonlight Debuff}} |
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+ | ** ''Cleanse'' grants a {{tip|Tenacity}} buff while '''Quicksilver''' does not. |
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− | ** {{cai|Chum the Waters|Fizz}} |
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+ | * '''Quicksilver Sash''' does not remove any accompanying, persistent effects that occur with {{tip|crowd control}} from an enemy [[champion ability|ability]] unless otherwise stated. Some examples include the {{tip|tether}} from {{cai|Nether Grasp|Malzahar}}, the {{tip|on-hit}} attacks from {{cai|Infinite Duress|Warwick}}, and the [[damage modifier|damage reduction]] from {{si|Exhaust}}. |
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− | *** Drops the fish on the ground. |
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+ | * '''Quicksilver Sash''' cannot remove {{tip|stasis}}. |
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− | ** {{cai|Ethereal Chains|LeBlanc}} |
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+ | ** Despite the fact that it cannot be ''cleansed'', '''Quicksilver Sash''' is put on a 3-second static {{sti|cooldown|link=true}} while affected by {{cai|Tempered Fate|Bard}} and put on a {{fd|0.5-second}} cooldown for {{ii|Zhonya's Hourglass}} or {{ii|Stopwatch}}. |
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− | ** {{cai|Nether Grasp|Malzahar}} |
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− | *** Damage still occurs as long as you are in the tether range |
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− | ** {{cai|Children of the Grave|Mordekaiser}} |
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− | ** {{cai|Soul Shackles|Morgana}} (during the stun or chains) |
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− | ** {{cai|Paranoia|Nocturne}} |
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− | *** {{ci|Nocturne}} can still launch himself at you. |
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− | *** The vision debuff is removed only from yourself and not from teammates. |
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− | ** {{cai|Impale|Skarner}} |
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− | ** {{cai|Destiny|Twisted Fate}} |
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− | ** {{cai|Hyper-Kinetic Position Reverser|Urgot}} |
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− | *** You won't switch places with {{ci|Urgot}} if you break the suppression. |
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− | ** {{cai|Hemoplague|Vladimir}} |
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− | ** {{cai|Infinite Duress|Warwick}} |
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− | *** It will even remove {{ai|Blood Scent|Warwick}}, but only until the debuff refreshes. |
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− | *** Damage still occurs as long as you are in tether range |
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− | ** {{cai|Time Bomb|Zilean}} |
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− | ** {{cai|Death Mark|Zed}} |
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− | *** Zed's ultimate will still make Zed briefly untargetable while he dashes to his target's location, and Zed's living shadows will behave as normal. However, the mark itself will cause no damage if it is removed in the 3 seconds before it detonates. |
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− | ** All other forms of [[crowd control]] |
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− | * While it may appear to do so as it removes the visual effect, it will not remove the damage from {{cai|Requiem|Karthus}}. |
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− | * {{ii|Quicksilver Sash}} will remove almost all [[DoT]] damage from abilities, including but not limited to: {{ai|Blaze|Brand}}, {{ai|Noxious Blast|Cassiopeia}}, {{ai|Grog Soaked Blade|Gangplank}}, {{ai|Malefic Visions|Malzahar}}, {{ai|Poison Trail|Singed}}, {{ai|Toxic Shot|Teemo}}, and {{ai|Deadly Venom|Twitch}}. |
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− | * Remember that {{ii|Quicksilver Sash}} does not give you any lingering resistance after use like {{si|Cleanse}}. If you use it to remove a slow/stun/etc, you can immediately be stunned, slowed, suppressed, etc. again. |
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− | * The active is one of the few abilities that can be activated during silence or suppression. |
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− | * The active does not cancel or remove {{cctip|Airborne}} directly, but allows wielders to use mobility spells and {{si|Flash}} to overrule the effect. |
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== Trivia == |
== Trivia == |
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== Patch History == |
== Patch History == |
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{{scroll box|content= |
{{scroll box|content= |
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+ | '''[[V6.9]]:''' |
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+ | * {{sbc|Unique Active - Quicksilver}} now only cleanses [[Crowd control]] debuffs. |
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'''[[V5.22]]:''' |
'''[[V5.22]]:''' |
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* Combine cost increased to {{g|850}} from {{g|750}}. |
* Combine cost increased to {{g|850}} from {{g|750}}. |
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'''[[v4.20]]:''' |
'''[[v4.20]]:''' |
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+ | * Replaced {{ii|Negatron Cloak}} in recipe with {{ii|Null-Magic Mantle}}. |
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* Combine cost reduced to {{g|750}} from {{g|830}}. |
* Combine cost reduced to {{g|750}} from {{g|830}}. |
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* Item cost reduced to {{g|1250}} from {{g|1550}}. |
* Item cost reduced to {{g|1250}} from {{g|1550}}. |
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{{Items}} |
{{Items}} |
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+ | |||
⚫ | |||
[[cs:Quicksilver Sash]] |
[[cs:Quicksilver Sash]] |
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[[de:Quecksilberschärpe]] |
[[de:Quecksilberschärpe]] |
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⚫ | |||
[[fr:Ceinture de Mercure]] |
[[fr:Ceinture de Mercure]] |
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[[pl:Rtęciowa Szarfa]] |
[[pl:Rtęciowa Szarfa]] |
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[[pt-br:Bandana de Mercúrio]] |
[[pt-br:Bandana de Mercúrio]] |
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− | [[ru:Кушак |
+ | [[ru:Кушак стремительного серебра]] |
− | [[zh: |
+ | [[zh:水銀飾帶]] |
− | [[Category:Advanced items]] |
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[[Category:Magic resistance items]] |
[[Category:Magic resistance items]] |
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− | [[Category:Items with active abilities]] |
Revision as of 21:47, 26 June 2020
Template:Item data Quicksilver SashQuicksilver Sash was an advanced item in League of Legends for .
Recipe
Template:Item data Quicksilver Sash
Cost Analysis
Template:Builds into section
Notes
- The active removes the stun component of airborne effects.
- A dash or blink can be used to override the airborne effect.
- It fully removes suspension.
- Quicksilver removes suppression (including ), nearsight, and modifies airborne, while Cleanse does not.
- Cleanse removes summoner spell debuffs while Quicksilver does not.
- Cleanse grants a Tenacity buff while Quicksilver does not.
has a very similar effect to , but there are some differences:
- Quicksilver Sash does not remove any accompanying, persistent effects that occur with crowd control from an enemy ability unless otherwise stated. Some examples include the tether from , the on-hit attacks from , and the damage reduction from .
- Quicksilver Sash cannot remove stasis.
- Despite the fact that it cannot be cleansed, Quicksilver Sash is put on a 3-second static cooldown while affected by and put on a 0.5-second cooldown for or .
Trivia
- mercury, which is also known as quicksilver. name is derived from the chemical element
Patch History
V6.9:
- Unique Active - Quicksilver now only cleanses Crowd control debuffs.
- Replaced in recipe with .
- Combine cost reduced to 750 from 830.
- Item cost reduced to 1250 from 1550.
- Magic resistance reduced to 30 from 45
- Item cost increased to 1660 from 1640.
- Combine cost reduced to 850 from 900.
- Used in new item recipe: .
- Adjusted cooldown to properly reflect the tooltip.
- Effect is now Unique.
- Cooldown reduced to 90 from 105 seconds.
- Magic resistance increased to 56 from 48.
- Cooldown reduced to 105 seconds from 120 seconds.
- Fixed a bug that allowed it to be affected by cooldown reduction.
V1.0.0.61: Added
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items