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− | {{infobox item |
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+ | {{Cost Analysis |
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+ | |description= |
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− | |type = Advanced |
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+ | {{gold value math|Quicksilver Sash}} |
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− | |effects = +56 [[Magic Resistance]] |
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+ | |||
− | |active = Removes all debuffs from your character. 105 second cooldown. |
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+ | {{gold efficiency}} |
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− | |menu = Defense > Magic Resist |
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+ | * The active must be valued at least {{g|760}} for {{ii|Quicksilver Sash}} to be gold efficient. |
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− | |buy = 1440g (700g) |
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− | |sell = 1008g |
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}} |
}} |
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+ | {{Builds into section|Quicksilver Sash}} |
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+ | == Notes == |
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− | The '''Quicksilver Sash''' is an [[Advanced Item|advanced]] [[item]] in [[League of Legends]].<ref>[http://www.leagueoflegends.com/items#3140 Quicksilver Sash Item Page] at the [[LeagueofLegends.com]]</ref> |
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+ | [[File:Quicksilver Sash screenshot.png|thumb|Item VFX]] |
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+ | * The active removes the {{tip|stun}} component of {{tip|airborne}} effects. |
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+ | ** A {{tip|dash}} or {{tip|blink}} can be used to override the ''airborne'' effect. |
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+ | ** It fully removes {{tip|suspension}}. |
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+ | * {{ii|Quicksilver Sash}} has a very similar effect to {{si|Cleanse}}, but there are some differences: |
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+ | ** '''Quicksilver''' removes {{tip|suppression}} (including {{ai|Realm of Death|Mordekaiser}}), {{tip|nearsight}}, and modifies {{tip|airborne}}, while ''Cleanse'' does not. |
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+ | ** ''Cleanse'' removes {{ccib|Summoner spell icon.png|summoner spell}} {{tip|debuff|debuffs}} while '''Quicksilver''' does not. |
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+ | ** ''Cleanse'' grants a {{tip|Tenacity}} buff while '''Quicksilver''' does not. |
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+ | * '''Quicksilver Sash''' does not remove any accompanying, persistent effects that occur with {{tip|crowd control}} from an enemy [[champion ability|ability]] unless otherwise stated. Some examples include the {{tip|tether}} from {{cai|Nether Grasp|Malzahar}}, the {{tip|on-hit}} attacks from {{cai|Infinite Duress|Warwick}}, and the [[damage modifier|damage reduction]] from {{si|Exhaust}}. |
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+ | * '''Quicksilver Sash''' cannot remove {{tip|stasis}}. |
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+ | ** Despite the fact that it cannot be ''cleansed'', '''Quicksilver Sash''' is put on a 3-second static {{sti|cooldown|link=true}} while affected by {{cai|Tempered Fate|Bard}} and put on a {{fd|0.5-second}} cooldown for {{ii|Zhonya's Hourglass}} or {{ii|Stopwatch}}. |
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− | == |
+ | == Trivia == |
+ | * {{ii|Quicksilver Sash|Quicksilver Sash's}} name is derived from the chemical element [http://chemistry.wikia.com/wiki/Mercury mercury], which is also known as quicksilver. |
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− | *{{item icon|Negatron Cloak}} (740g) |
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− | *700g |
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− | == |
+ | == Patch History == |
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− | *Quicksilver Sash is the only item with a non-unique active ability. |
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− | *It is often referred to as "cleanse belt" in game because of its active working similarly to {{si|Cleanse}}. |
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+ | * {{sbc|Unique Active - Quicksilver}} now only cleanses [[Crowd control]] debuffs. |
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− | *Although it is not very popular, it is an extremely cost-efficient item, as the active is one of the best in the game. |
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+ | '''[[V5.22]]:''' |
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− | *Unlike {{si|Cleanse}}, it does indeed remove all debuffs including: |
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+ | * Combine cost increased to {{g|850}} from {{g|750}}. |
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− | ** {{si|Ignite}} |
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+ | ** Total cost increased to {{g|1300}} from {{g|1250}}. |
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− | ** {{ci|Malzahar|Malzahar's}} ultimate {{ai|Nether Grasp|Malzahar}} |
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− | ** {{ci|Mordekaiser|Mordekaiser's}} ultimate {{ai|Children of the Grave|Mordekaiser}} |
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− | ** {{ci|Urgot|Urgot's}} ultimate {{ai|Hyper-Kinetic Position Reverser|Urgot}} |
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− | *** You won't switch places with Urgot if you break the suppression. |
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− | ** {{ci|Vladimir|Vladimir's}} ultimate {{ai|Hemoplague|Vladimir}} |
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− | ** {{ci|Warwick|Warwick's}} ultimate {{ai|Infinite Duress|Warwick}} |
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− | ** {{ci|Zilean|Zilean's}} {{ai|Time Bomb|Zilean}} |
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− | ** All other forms of [[Crowd Control]] |
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− | * Remember that Quicksilver Sash does not give you any lingering resistance after use like {{si|Cleanse}}. If you use it to remove a slow/stun/etc, you can immediately be controlled again. |
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+ | '''[[v4.20]]:''' |
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− | ==Patch History== |
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+ | * Replaced {{ii|Negatron Cloak}} in recipe with {{ii|Null-Magic Mantle}}. |
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+ | * Combine cost reduced to {{g|750}} from {{g|830}}. |
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+ | * Item cost reduced to {{g|1250}} from {{g|1550}}. |
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+ | * Magic resistance reduced to 30 from 45 |
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+ | |||
+ | '''[[V3.02]]:''' |
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+ | * Combine cost reduced to {{g|830}} from {{g|850}}. |
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+ | * Item cost reduced to {{g|1550}} from {{g|1660}}. |
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+ | |||
+ | '''[[V1.0.0.152]]:''' |
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+ | * Item cost increased to {{g|1660}} from {{g|1640}}. |
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+ | * Combine cost reduced to {{g|850}} from {{g|900}}. |
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+ | * Used in new item recipe: {{ii|Mercurial Scimitar}}. |
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+ | |||
+ | '''[[V1.0.0.142]]:''' |
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+ | * Combine gold cost increased to {{g|900}} from {{g|700}}. |
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+ | * Magic resist reduced to 48 from 56. |
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+ | |||
+ | '''[[V1.0.0.126]]:''' |
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+ | * Adjusted {{iis|Quicksilver Sash}} cooldown to properly reflect the tooltip. |
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+ | |||
+ | '''[[V1.0.0.123]]:''' |
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+ | * Effect is now Unique. |
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+ | |||
+ | '''[[V1.0.0.120]]:''' |
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+ | * Cooldown reduced to 90 from 105 seconds. |
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+ | |||
+ | '''[[V1.0.0.111]]:''' |
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* Magic resistance increased to 56 from 48. |
* Magic resistance increased to 56 from 48. |
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− | '''[[V1.0.0.103]]''' |
+ | '''[[V1.0.0.103]]:''' |
* Cooldown reduced to 105 seconds from 120 seconds. |
* Cooldown reduced to 105 seconds from 120 seconds. |
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* Fixed a bug that allowed it to be affected by cooldown reduction. |
* Fixed a bug that allowed it to be affected by cooldown reduction. |
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− | '''[[V1.0.0.82]]''' |
+ | '''[[V1.0.0.82]]:''' |
− | * Cooldown reduced to 120 from 150. |
+ | * Cooldown reduced to 120 seconds from 150 seconds. |
− | * Combine cost reduced to 700 from 900. |
+ | * Combine cost reduced to {{g|700}} from {{g|900}}. |
− | '''[[V1.0.0.61]]''' |
+ | '''[[V1.0.0.61]]:''' Added |
* {{ii|Quicksilver Sash}} |
* {{ii|Quicksilver Sash}} |
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− | ** |
+ | ** Recipe: {{ii|Negatron Cloak}} {{g|900}}. |
− | ** |
+ | ** +50 Magic resistance. |
** Active Ability: Clears all negative debuffs from the owner. 150 second cooldown. |
** Active Ability: Clears all negative debuffs from the owner. 150 second cooldown. |
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}} |
}} |
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− | ==References== |
+ | == References == |
{{reflist}} |
{{reflist}} |
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{{Items}} |
{{Items}} |
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+ | |||
− | [[Category:Advanced Items]] |
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+ | |||
− | [[Category:Defense Items]] |
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+ | [[cs:Quicksilver Sash]] |
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+ | [[de:Quecksilberschärpe]] |
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− | [[Category:Items with Actives]] |
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+ | [[es:Fajín de Mercurio]] |
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+ | [[fr:Ceinture de Mercure]] |
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+ | [[pl:Rtęciowa Szarfa]] |
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+ | [[pt-br:Bandana de Mercúrio]] |
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+ | [[ru:Кушак стремительного серебра]] |
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+ | [[zh:水銀飾帶]] |
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⚫ |
Revision as of 16:08, 3 May 2020
Template:Item data Quicksilver SashQuicksilver Sash was an advanced item in League of Legends for .
Recipe
Template:Item data Quicksilver Sash
Cost Analysis
Template:Builds into section
Notes
- The active removes the stun component of airborne effects.
- A dash or blink can be used to override the airborne effect.
- It fully removes suspension.
- Quicksilver removes suppression (including ), nearsight, and modifies airborne, while Cleanse does not.
- Cleanse removes summoner spell debuffs while Quicksilver does not.
- Cleanse grants a Tenacity buff while Quicksilver does not.
has a very similar effect to , but there are some differences:
- Quicksilver Sash does not remove any accompanying, persistent effects that occur with crowd control from an enemy ability unless otherwise stated. Some examples include the tether from , the on-hit attacks from , and the damage reduction from .
- Quicksilver Sash cannot remove stasis.
- Despite the fact that it cannot be cleansed, Quicksilver Sash is put on a 3-second static cooldown while affected by and put on a 0.5-second cooldown for or .
Trivia
- mercury, which is also known as quicksilver. name is derived from the chemical element
Patch History
V6.9:
- Unique Active - Quicksilver now only cleanses Crowd control debuffs.
- Replaced in recipe with .
- Combine cost reduced to 750 from 830.
- Item cost reduced to 1250 from 1550.
- Magic resistance reduced to 30 from 45
- Item cost increased to 1660 from 1640.
- Combine cost reduced to 850 from 900.
- Used in new item recipe: .
- Adjusted cooldown to properly reflect the tooltip.
- Effect is now Unique.
- Cooldown reduced to 90 from 105 seconds.
- Magic resistance increased to 56 from 48.
- Cooldown reduced to 105 seconds from 120 seconds.
- Fixed a bug that allowed it to be affected by cooldown reduction.
V1.0.0.61: Added
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items