(→Notes: Edited Karthus Requiem. Quicksilver sash does neither remove the visual effect nor the damage.) |
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− | {{infobox item |
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+ | {{Cost Analysis |
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+ | |description= |
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− | |type = [[Advanced item|Advanced]] |
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+ | {{gold value math|Quicksilver Sash}} |
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− | |effects = +45 [[magic resistance]] |
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+ | |||
− | |active = Unique - [[Named item effect#Quicksilver|Quicksilver]]: Removes all debuffs from your [[champion]]. 90 second [[cooldown]]. |
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+ | {{gold efficiency}} |
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− | |menu = Defense > Magic Resist |
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+ | * The active must be valued at least {{g|760}} for {{ii|Quicksilver Sash}} to be gold efficient. |
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− | |buy = 1660g (850g) |
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− | |sell = 1162g |
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− | |code = 3140 |
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}} |
}} |
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+ | {{Builds into section|Quicksilver Sash}} |
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− | '''Quicksilver Sash''' is an [[Advanced item|advanced]] [[item]] in [[League of Legends]].<ref>[http://www.leagueoflegends.com/items#3140 Quicksilver Sash Item Page] at the [[LeagueofLegends.com]]</ref> |
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− | == Recipe == |
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− | * {{ii|Negatron Cloak}} (810g) |
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− | * 850g |
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− | == Builds into == |
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− | * {{ii|Mercurial Scimitar}} |
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== Notes == |
== Notes == |
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+ | [[File:Quicksilver Sash screenshot.png|thumb|Item VFX]] |
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* Unlike {{si|Cleanse}}, it will not stop any other debuffs after activating it until the cooldown refreshes. |
* Unlike {{si|Cleanse}}, it will not stop any other debuffs after activating it until the cooldown refreshes. |
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− | * Unlike {{si|Cleanse}}, it |
+ | * [[File:Countering_Airborne_CC|right|thumb]] Unlike {{si|Cleanse}}, it removes all [[Crowd control]] effects, including: |
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− | ** The healing reduction debuff from {{si|Heal}} |
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− | ** {{si|Ignite}} |
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− | ** {{si|Exhaust}} |
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− | *** Only slow part is removed. |
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− | ** {{ii|Executioner's Calling}} |
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− | ** {{cai|Chum the Waters|Fizz}} |
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− | *** Drops the fish on the ground |
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− | ** {{cai|Paranoia|Nocturne}} |
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− | *** {{ci|Nocturne}} can still launch himself at you. |
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− | *** The vision debuff is removed only from yourself and not from teammates. |
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− | ** {{cai|Hemorrhage|Darius}} |
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− | ** The bonus damage of {{cai|Diplomatic Immunity|Poppy}} |
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− | ** {{cai|Destiny|Twisted Fate}} |
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− | ** {{cai|Hyper-Kinetic Position Reverser|Urgot}} |
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− | *** You won't switch places with {{ci|Urgot}} if you break the suppression. |
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** {{cai|Impale|Skarner}} |
** {{cai|Impale|Skarner}} |
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− | ** {{cai|Hemoplague|Vladimir}} |
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** {{cai|Infinite Duress|Warwick}} |
** {{cai|Infinite Duress|Warwick}} |
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+ | ** {{cai|Fear Beyond Death 2|Urgot|Fear Beyond Death (second cast)}} |
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− | *** It will even remove {{ai|Blood Scent|Warwick}}, but only until the debuff refreshes. |
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− | ** {{cai|Soul Shackles|Morgana}} (during the stun or chains). |
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+ | ** {{tip|Airborne}} if using combine with mobility spell ({{si|Flash}}, {{ai|Arcane Shift|Ezreal}}, {{ai|Riftwalk|Kassadin}}) |
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− | ** {{cai|Crescent Strike|Diana|Moonlight Debuff}} |
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+ | *** Damage still occurs as long as you are in tether range |
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− | ** {{cai|Time Bomb|Zilean}} |
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− | ** {{cai|Death Mark|Zed}} |
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− | *** Zed's ultimate will still make Zed briefly untargetable while he dashes to his target's location, and Zed's living shadows will behave as normal. However, the mark itself will cause no damage if it is removed in the 3 seconds before it detonates. |
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− | ** All other forms of [[crowd control]] |
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− | * It will not remove the damage from {{cai|Requiem|Karthus}}. |
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− | * {{ii|Quicksilver Sash}} will remove almost all [[DoT]] damage from abilities, including but not limited to: {{ai|Blaze|Brand}}, {{ai|Noxious Blast|Cassiopeia}}, {{ai|Grog Soaked Blade|Gangplank}}, {{ai|Malefic Visions|Malzahar}}, {{ai|Poison Trail|Singed}}, {{ai|Toxic Shot|Teemo}}, and {{ai|Deadly Venom|Twitch}}. |
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* Remember that {{ii|Quicksilver Sash}} does not give you any lingering resistance after use like {{si|Cleanse}}. If you use it to remove a slow/stun/etc, you can immediately be stunned, slowed, suppressed, etc. again. |
* Remember that {{ii|Quicksilver Sash}} does not give you any lingering resistance after use like {{si|Cleanse}}. If you use it to remove a slow/stun/etc, you can immediately be stunned, slowed, suppressed, etc. again. |
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+ | * The active is one of the few abilities that can be activated during silence or suppression. |
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− | * {{cai|Remove Scurvy|Gangplank}} will act like {{ii|Quicksilver Sash}} and remove suppression. |
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+ | * The active does not cancel or remove {{tip|Airborne}} directly, but allows wielders to use mobility spells and {{si|Flash}} to overrule the effect. |
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== Trivia == |
== Trivia == |
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− | * {{ii|Quicksilver Sash|Quicksilver Sash's}} name is derived from the chemical element |
+ | * {{ii|Quicksilver Sash|Quicksilver Sash's}} name is derived from the chemical element [http://chemistry.wikia.com/wiki/Mercury mercury], which is also known as quicksilver. |
== Patch History == |
== Patch History == |
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{{scroll box|content= |
{{scroll box|content= |
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+ | '''[[V6.9]]:''' |
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+ | * {{sbc|Unique Active - Quicksilver}} now only cleanses [[Crowd control]] debuffs. |
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+ | '''[[V5.22]]:''' |
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+ | * Combine cost increased to {{g|850}} from {{g|750}}. |
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+ | ** Total cost increased to {{g|1300}} from {{g|1250}}. |
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+ | |||
+ | '''[[v4.20]]:''' |
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+ | * Replaced {{ii|Negatron Cloak}} in recipe with {{ii|Null-Magic Mantle}}. |
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+ | * Combine cost reduced to {{g|750}} from {{g|830}}. |
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+ | * Item cost reduced to {{g|1250}} from {{g|1550}}. |
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+ | * Magic resistance reduced to 30 from 45 |
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+ | |||
+ | '''[[V3.02]]:''' |
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+ | * Combine cost reduced to {{g|830}} from {{g|850}}. |
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+ | * Item cost reduced to {{g|1550}} from {{g|1660}}. |
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+ | |||
'''[[V1.0.0.152]]:''' |
'''[[V1.0.0.152]]:''' |
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− | * Item cost increased to 1660 from 1640. |
+ | * Item cost increased to {{g|1660}} from {{g|1640}}. |
− | * Combine cost reduced to 850 from 900. |
+ | * Combine cost reduced to {{g|850}} from {{g|900}}. |
* Used in new item recipe: {{ii|Mercurial Scimitar}}. |
* Used in new item recipe: {{ii|Mercurial Scimitar}}. |
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'''[[V1.0.0.142]]:''' |
'''[[V1.0.0.142]]:''' |
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− | * Combine gold cost increased to 900 from 700. |
+ | * Combine gold cost increased to {{g|900}} from {{g|700}}. |
* Magic resist reduced to 48 from 56. |
* Magic resist reduced to 48 from 56. |
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'''[[V1.0.0.126]]:''' |
'''[[V1.0.0.126]]:''' |
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− | * Adjusted {{ |
+ | * Adjusted {{iis|Quicksilver Sash}} cooldown to properly reflect the tooltip. |
'''[[V1.0.0.123]]:''' |
'''[[V1.0.0.123]]:''' |
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'''[[V1.0.0.82]]:''' |
'''[[V1.0.0.82]]:''' |
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− | * Cooldown reduced to 120 from 150. |
+ | * Cooldown reduced to 120 seconds from 150 seconds. |
− | * Combine cost reduced to 700 from 900. |
+ | * Combine cost reduced to {{g|700}} from {{g|900}}. |
'''[[V1.0.0.61]]:''' Added |
'''[[V1.0.0.61]]:''' Added |
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* {{ii|Quicksilver Sash}} |
* {{ii|Quicksilver Sash}} |
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− | ** Recipe: {{ii|Negatron Cloak}} |
+ | ** Recipe: {{ii|Negatron Cloak}} {{g|900}}. |
** +50 Magic resistance. |
** +50 Magic resistance. |
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** Active Ability: Clears all negative debuffs from the owner. 150 second cooldown. |
** Active Ability: Clears all negative debuffs from the owner. 150 second cooldown. |
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{{reflist}} |
{{reflist}} |
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{{Items}} |
{{Items}} |
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+ | |||
− | [[Category:Advanced items]] |
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+ | |||
+ | [[cs:Quicksilver Sash]] |
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+ | [[de:Quecksilberschärpe]] |
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+ | [[es:Fajín de Mercurio]] |
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+ | [[fr:Ceinture de Mercure]] |
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+ | [[pl:Rtęciowa Szarfa]] |
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+ | [[pt-br:Bandana de Mercúrio]] |
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+ | [[ru:Кушак стремительного серебра]] |
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+ | [[zh:水銀飾帶]] |
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[[Category:Magic resistance items]] |
[[Category:Magic resistance items]] |
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− | [[Category:Items with active abilities]] |
Revision as of 10:54, 4 December 2019
Template:Item data Quicksilver SashQuicksilver Sash was an advanced item in League of Legends for .
Recipe
Template:Item data Quicksilver Sash
Cost Analysis
Template:Builds into section
Notes
- Unlike , it will not stop any other debuffs after activating it until the cooldown refreshes.
- Unlike Crowd control effects, including:
- (Damage still occurs)
- Airborne if using combine with mobility spell ( , , )
- Damage still occurs as long as you are in tether range
, it removes all - Remember that does not give you any lingering resistance after use like . If you use it to remove a slow/stun/etc, you can immediately be stunned, slowed, suppressed, etc. again.
- The active is one of the few abilities that can be activated during silence or suppression.
- The active does not cancel or remove Airborne directly, but allows wielders to use mobility spells and to overrule the effect.
Trivia
- mercury, which is also known as quicksilver. name is derived from the chemical element
Patch History
V6.9:
- Unique Active - Quicksilver now only cleanses Crowd control debuffs.
- Replaced in recipe with .
- Combine cost reduced to 750 from 830.
- Item cost reduced to 1250 from 1550.
- Magic resistance reduced to 30 from 45
- Item cost increased to 1660 from 1640.
- Combine cost reduced to 850 from 900.
- Used in new item recipe: .
- Adjusted cooldown to properly reflect the tooltip.
- Effect is now Unique.
- Cooldown reduced to 90 from 105 seconds.
- Magic resistance increased to 56 from 48.
- Cooldown reduced to 105 seconds from 120 seconds.
- Fixed a bug that allowed it to be affected by cooldown reduction.
V1.0.0.61: Added
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items