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== Notes == |
== Notes == |
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* Unlike {{si|Cleanse}}, it will not stop any other debuffs after activating it until the cooldown refreshes. |
* Unlike {{si|Cleanse}}, it will not stop any other debuffs after activating it until the cooldown refreshes. |
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− | * Unlike {{si|Cleanse}}, it |
+ | * Unlike {{si|Cleanse}}, it removes all [[Crowd control]] debuffs including: |
− | ** [[Healing#Champion abilities|Grievous Wounds]] from any source. |
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− | ** {{si|Ignite}} |
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− | ** {{si|Exhaust}} |
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− | *** Only slow part is removed. |
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− | ** {{cai|Hemorrhage|Darius}} |
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− | ** {{cai|Crescent Strike|Diana|Moonlight Debuff}} |
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− | ** {{cai|Chum the Waters|Fizz}} |
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− | *** Drops the fish on the ground. |
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− | ** {{cai|Ethereal Chains|LeBlanc}} |
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** {{cai|Nether Grasp|Malzahar}} |
** {{cai|Nether Grasp|Malzahar}} |
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− | *** Damage still occurs as long as you are |
+ | *** Damage still occurs as long as you are on the Null Zone |
− | ** {{cai|Children of the Grave|Mordekaiser}} |
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− | ** {{cai|Soul Shackles|Morgana}} (during the stun or chains) |
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− | ** {{cai|Paranoia|Nocturne}} |
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− | *** {{ci|Nocturne}} can still launch himself at you. |
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− | *** The vision debuff is removed only from yourself and not from teammates. |
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** {{cai|Impale|Skarner}} |
** {{cai|Impale|Skarner}} |
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− | ** {{cai|Destiny|Twisted Fate}} |
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** {{cai|Hyper-Kinetic Position Reverser|Urgot}} |
** {{cai|Hyper-Kinetic Position Reverser|Urgot}} |
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*** You won't switch places with {{ci|Urgot}} if you break the suppression. |
*** You won't switch places with {{ci|Urgot}} if you break the suppression. |
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− | ** {{cai|Hemoplague|Vladimir}} |
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** {{cai|Infinite Duress|Warwick}} |
** {{cai|Infinite Duress|Warwick}} |
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− | *** It will even remove {{ai|Blood Scent|Warwick}}, but only until the debuff refreshes. |
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*** Damage still occurs as long as you are in tether range |
*** Damage still occurs as long as you are in tether range |
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− | ** {{cai|Time Bomb|Zilean}} |
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− | ** {{cai|Death Mark|Zed}} |
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− | *** Zed's ultimate will still make Zed briefly untargetable while he dashes to his target's location, and Zed's living shadows will behave as normal. However, the mark itself will cause no damage if it is removed in the 3 seconds before it detonates. |
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− | ** All other forms of [[crowd control]] |
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− | * While it may appear to do so as it removes the visual effect, it will not remove the damage from {{cai|Requiem|Karthus}}. |
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− | * {{ii|Quicksilver Sash}} will remove almost all [[DoT]] damage from abilities, including but not limited to: {{ai|Blaze|Brand}}, {{ai|Noxious Blast|Cassiopeia}}, {{ai|Grog Soaked Blade|Gangplank}}, {{ai|Malefic Visions|Malzahar}}, {{ai|Poison Trail|Singed}}, {{ai|Toxic Shot|Teemo}}, and {{ai|Deadly Venom|Twitch}}. |
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* Remember that {{ii|Quicksilver Sash}} does not give you any lingering resistance after use like {{si|Cleanse}}. If you use it to remove a slow/stun/etc, you can immediately be stunned, slowed, suppressed, etc. again. |
* Remember that {{ii|Quicksilver Sash}} does not give you any lingering resistance after use like {{si|Cleanse}}. If you use it to remove a slow/stun/etc, you can immediately be stunned, slowed, suppressed, etc. again. |
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* The active is one of the few abilities that can be activated during silence or suppression. |
* The active is one of the few abilities that can be activated during silence or suppression. |
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== Patch History == |
== Patch History == |
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{{scroll box|content= |
{{scroll box|content= |
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+ | '''[[V6.9]]:''' |
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+ | * {{sbc|Unique Active - Quicksilver}} now only cleanses [[Crowd control]] debuffs. |
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'''[[V5.22]]:''' |
'''[[V5.22]]:''' |
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* Combine cost increased to {{g|850}} from {{g|750}}. |
* Combine cost increased to {{g|850}} from {{g|750}}. |
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{{Items}} |
{{Items}} |
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⚫ | |||
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[[cs:Quicksilver Sash]] |
[[cs:Quicksilver Sash]] |
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[[de:Quecksilberschärpe]] |
[[de:Quecksilberschärpe]] |
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[[ru:Кушак живого серебра]] |
[[ru:Кушак живого серебра]] |
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[[zh:Quicksilver Sash]] |
[[zh:Quicksilver Sash]] |
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Revision as of 14:55, 7 May 2016
Cost Analysis
Template:Builds into section
Notes
- Unlike , it will not stop any other debuffs after activating it until the cooldown refreshes.
- Unlike Crowd control debuffs including:
- Damage still occurs as long as you are on the Null Zone
- You won't switch places with if you break the suppression.
- Damage still occurs as long as you are in tether range
, it removes all - Remember that does not give you any lingering resistance after use like . If you use it to remove a slow/stun/etc, you can immediately be stunned, slowed, suppressed, etc. again.
- The active is one of the few abilities that can be activated during silence or suppression.
- The active does not cancel or remove Template:Cctip directly, but allows wielders to use mobility spells and to overrule the effect.
Trivia
- mercury, which is also known as quicksilver. name is derived from the chemical element
Patch History
V6.9:
- Unique Active - Quicksilver now only cleanses Crowd control debuffs.
- Combine cost reduced to 750 from 830.
- Item cost reduced to 1250 from 1550.
- Magic resistance reduced to 30 from 45
- Item cost increased to 1660 from 1640.
- Combine cost reduced to 850 from 900.
- Used in new item recipe: .
- Adjusted cooldown to properly reflect the tooltip.
- Effect is now Unique.
- Cooldown reduced to 90 from 105 seconds.
- Magic resistance increased to 56 from 48.
- Cooldown reduced to 105 seconds from 120 seconds.
- Fixed a bug that allowed it to be affected by cooldown reduction.
V1.0.0.61: Added
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items