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** {{cai|Soul Shackles|Morgana}} (during the stun or chains). |
** {{cai|Soul Shackles|Morgana}} (during the stun or chains). |
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** {{cai|Crescent Strike|Diana|Moonlight Debuff}} |
** {{cai|Crescent Strike|Diana|Moonlight Debuff}} |
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− | ** {{cai| |
+ | ** {{cai|Kenzoric's Rage|Gragas}} |
** {{cai|Death Mark|Zed}} |
** {{cai|Death Mark|Zed}} |
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** {{cai|Ethereal Chains|LeBlanc}} |
** {{cai|Ethereal Chains|LeBlanc}} |
Revision as of 18:05, 21 September 2013
Quicksilver Sash is an advanced item in League of Legends.[1]
Recipe
- (720g)
- 830g
Cost Analysis
- 45 magic resist = 900g
- Total Gold Value = 900g
Gold efficiency
- The active must be valued at least 650g for to be gold efficient.
Builds into
Notes
- Unlike , it will not stop any other debuffs after activating it until the cooldown refreshes.
- Unlike
- Grievous Wounds from any source.
- The healing reduction debuff from
- Only slow part is removed.
- Drops the fish on the ground
- can still launch himself at you.
- The vision debuff is removed only from yourself and not from teammates.
- Poppy will not deal bonus damage to you.
- You won't switch places with if you break the suppression.
- It will even remove , but only until the debuff refreshes.
- (during the stun or chains).
- Zed's ultimate will still make Zed briefly untargetable while he dashes to his target's location, and Zed's living shadows will behave as normal. However, the mark itself will cause no damage if it is removed in the 3 seconds before it detonates.
- All other forms of crowd control
, it does remove nearly all debuffs including:
- While it may appear to do so as it removes the visual effect, it will not remove the damage from .
- DoT damage from abilities, including but not limited to: , , , , , , and . will remove almost all
- Remember that does not give you any lingering resistance after use like . If you use it to remove a slow/stun/etc, you can immediately be stunned, slowed, suppressed, etc. again.
Trivia
- mercury, which is also known as quicksilver. name is derived from the chemical element
Patch History
- Combine cost reduced to 830 from 850.
- Item cost reduced to 1550 from 1660.
- Item cost increased to 1660 from 1640.
- Combine cost reduced to 850 from 900.
- Used in new item recipe: .
- Combine gold cost increased to 900 from 700.
- Magic resist reduced to 48 from 56.
- Adjusted cooldown to properly reflect the tooltip.
- Effect is now Unique.
- Cooldown reduced to 90 from 105 seconds.
- Magic resistance increased to 56 from 48.
- Cooldown reduced to 105 seconds from 120 seconds.
- Fixed a bug that allowed it to be affected by cooldown reduction.
- Cooldown reduced to 120 from 150.
- Combine cost reduced to 700 from 900.
V1.0.0.61: Added
- Recipe: + 900g.
- +50 Magic resistance.
- Active Ability: Clears all negative debuffs from the owner. 150 second cooldown.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items