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The Loop (Games)
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Qiyana
Abilities
- Notes
- Edge of Ixtal will cast from wherever Qiyana is at the end of the cast time.
- Notes
- Elemental Wrath will cast from wherever Qiyana is at the end of the cast time.
- Notes
- Terrashape does not interact with player-generated terrain.
- The water puddles formed by the
Summoner's Rift count as valid terrain for obtaining the
River element.
on - The
brushes grown by count for gathering the
Brush element.
- Qiyana can cast any of her abilities during the
dash.
- Passive bonus damage from basic attacks can be
blocked.
- 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 : Passive bonus damage interaction with parrying effects (
dodge,
blind).
Howling Abyss differences edit
- Targeting a Health Relic on
Howling Abyss grants the River Element.
- Notes
- Audacity only damages targets if within 250 range at the end of the dash.
- will interrupt Audacity's dash.
- Notes
- The windblast needs only to reach near terrain to trigger the terrain shockwave.
- Artificial terrain (e.g, , , ) touching map terrain will be treated as a single piece of terrain, even when bridging two pieces of map terrain together; the shockwave will wrap around all connecting terrain. The shockwave's path is determined once it initially spreads; any expired terrain will be treated as if it were still there.
Projectile-intercepting effects will block the windblast but not the shockwave.
- Supreme Display of Talent will cast from wherever Qiyana is at the end of the cast time.
Patch history
- See here for the complete patch history.
- Base bonus magic damage damage increased to 8 / 22 / 36 / 50 / 64 from 8 / 16 / 24 / 32 / 40.
- Bonus magic damage AP ratio increased to 45% AP from 30% AP.
- Bonus movement speed increased to 5 / 7 / 9 / 11 / 13% from 5 / 6.25 / 7.5 / 8.75 / 10%.
- Base damage increased to 100 / 200 / 300 from 100 / 170 / 240.
- Stats
- Base health regeneration increased to 9 from 8.5.
- Health regeneration growth increased to 0.9 from 0.65.
- Base attack damage increased to 66 from 64.
- Base magic resistance reduced to 32 from 32.1.
- Bonus AD ratio reduced to 10% bonus AD from 20%.
- Base damage reduced to 60 / 90 / 120 / 150 / 180 from 60 / 95 / 130 / 165 / 200.
- Bug Fix: Fixed a bug where it would not damage its target if she died before the ability landed.
- Bug Fix: Brush-empowered Elemental Wrath now properly leaves a stealth trail when she casts it after reviving from something like or .
- General
- Recommended items updated.
- Bug Fix: No longer breaks unstoppable animations/abilities when cast in the river or in a brush.
- Bug Fix: When casting the ability towards a wall just barely within , she should no longer be able to successfully explode the targeted wall.
-
- Bug Fix: Cooldown indicator is no longer barely visible in brush.
- Bonus attack speed changed to 5 / 10 / 15 / 20 / 25% from 20% at all ranks.
- Bug Fix: Range indicator now displays the intended range when she hasn't gathered any Elements and "Enable Line Missile" is disabled.
-
- Loading screen border is now uniquely colored per True Damage skin.
- Bug Fix: VFX no longer desynchronize with its effects and they properly follow the outline around terrain all the way through from the enemies' perspective if it is cast in Fog of War.
- Base damage reduced to 60 / 85 / 110 / 135 / 160 from 80 / 100 / 120 / 140 / 160.
- Base damage reduced to 60 / 85 / 110 / 135 / 160 from 80 / 100 / 120 / 140 / 160.
- Bug Fix: No longer breaks stealth when using .
- Base damage reduced to 60 / 95 / 130 / 165 / 200 from 70 / 105 / 140 / 175 / 210.
- Cooldown increased to 120 seconds at all ranks from 120 / 100 / 80.
- New Effect: Now gains
River Element when dashing towards a Health Relic on
Howling Abyss.
- New Effect: Now gains
- New Effect: Now only damages targets if within 250 range at the end of the dash. Enemies that dash or away can now dodge Audacity's damage.
- Cooldown changed to 120 / 100 / 80 seconds from 100 at all ranks.
- V9.14 - July 22nd Hotfix
- Bug Fix: Targets no longer face and cast abilities towards the center of the map when hit by casted during Audacity.
- Bug Fix: Passive now triggers correctly with .
- V9.13 - July 3rd Hotfix
- Bug Fix: No longer gets locked out of auto-attacking after stealthing from a brush enchanted Edge of Ixtal.
- V9.13 - July 2nd Hotfix
- Bug Fix: No longer gets stuck aiming at the same target for the rest of the game.
- V9.13 - Added
- Innate: Qiyana's next basic attack or damaging ability against a target unit deals 15 − 83 (based on level) (+ 55% bonus AD) (+ 30% AP) bonus physical damage.
- This effect cannot occur on the same target more than once every 25 seconds, not affected by cooldown reduction.
- Royal Privilege's cooldown on all targets is
reset upon gathering or changing an .
(Innate)
- Active - Edge of Ixtal: Qiyana slashes forward in a line, dealing 80 / 100 / 120 / 140 / 160 (+ 90% bonus AD) physical damage, reduced to 75% damage against subsequent units beyond the closest.
- Upon gathering an
reset.
, Edge of Ixtal is upgraded to Elemental Wrath and its cooldown is - Active - Elemental Wrath: Qiyana consumes her current Element and
hurls her blade out instead, which detonates in a line upon colliding with an enemy or reaching maximum range, dealing the same damage to all units hit and applying a bonus effect based on the consumed Element.
- River:
Roots for X seconds, then
slows by 20% for 1 second.
- Wall: Enemies below 50% of maximum health take 60% bonus damage.
- Brush: The blade raises a grass trail behind for 3.5 seconds, granting Qiyana
invisibility and 20% bonus movement speed until she attacks or exits.
- River:
- Target Range: 650.
- Mana Cost: 35.
- Cooldown: 7 seconds.
(Q)
- Passive: While holding an Element, Qiyana gains 20% bonus attack speed, 25 bonus range, her basic attacks and basic abilities deal 8 / 16 / 24 / 32 / 40 (+ 20% bonus AD) (+ 30% AP) bonus magic damage, and she gains out-of-combat 5 / 6.25 / 7.5 / 8.75 / 10% bonus movement speed while moving through the Element currently being held.
- Active: Qiyana
dashes towards a target location, potentially gathering an Element of the Wall, River or Brush she targeted.
- Mana Cost: 25 / 30 / 35 / 40 / 45.
- Cooldown: 7 seconds.
(W)
- Active: Qiyana
dashes a fixed distance towards the target unit, dealing 70 / 105 / 140 / 175 / 210 (+ 70% bonus AD) physical damage.
- Casting during Audacity will aim at the dash target.
- Target Range: 650.
- Mana Cost: 40 / 45 / 50 / 55 / 60.
- Cooldown: 12 / 11 / 10 / 9 / 8 seconds.
(E)
- Active: Qiyana
- Active: Qiyana sends a windblast in the target direction that
knocks back enemies. The windblast stops upon hitting a Wall.
- The windblast then creates a shockwave across any River or Brush it passes through, as well as around the borders of terrain it reaches, dealing 100 / 170 / 240 (+ 170% bonus AD) (+ 10 / 12 / 14% of target's maximum health) physical damage and
stunning enemies for 0.5 − 1 (based on proximity) seconds.
- Target Range: 950.
- Mana Cost: 100.
- Cooldown: 100 seconds.
(R)
- Active: Qiyana sends a windblast in the target direction that
See also
Cancelled Champions |
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References
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