Royal Privilege's target-specific cooldown timer is associated with Elemental Wrath'sElement otherwise the Element held by Qiyana when Royal Privilege is triggered. If Royal Privilege is triggered by Edge of Ixtal or when Qiyana is not holding an Element, the timer is associated with no Element.
Royal Privilege's trigger from a basic attack can be blocked (bonus damage is negated and the on-target cooldown does not apply).
Royal Privilege will not apply a cooldown to targets that are hit with an Elemental Wrath that has a different Element than the ElementQiyana currently holds.
Active:Qiyana slashes forward in the target direction, dealing physical damage to enemies in a line, reduced to 75% damage against targets beyond the first. Edge of Ixtal deals 150% damage against monsters.
Active:Qiyana consumes her blade's current Element and hurls it in the target direction, detonating in a line upon colliding with an enemy or reaching maximum range, and triggering a bonus effect based on the Element.
Enemies struck by the blade are dealt Edge of Ixtal'sphysical damage, reduced to 75% against subsequent units beyond the closest. Deals 150% damage against monsters.
Brush: The blade raises a grass trail behind Qiyana that travels forth and lasts for up-to 3.5 seconds, granting Qiyanainvisibility and 20% bonus movement speed until she attacks, casts an ability other than Terrashape, or exits the trail.
River:Roots enemies hit for 0.5 seconds, then slows them by 20% for 1 second.
Terrain: Enemies hit while below 50% of their maximum health are dealt +60% bonus damage.
Passive: While holding an Element, Qiyana gains bonus attack speed, 25 bonus attack range and bonus magic damage on her basic attacks on-hit, Audacity and the Elemental Wrath cast that discharges it. While out-of-combat and moving near the Element currently being held, she gains bonus movement speed.
Bonus Attack Speed:
5 / 10 / 15 / 20 / 25%
Bonus Magic Damage:
8 / 22 / 36 / 50 / 64 (+ 10% bonus AD)(+ 45% AP)
Bonus Movement Speed:
3 / 5 / 7 / 9 / 11%
Active:Qiyanadashes up to 300 units towards the target location while also gathering an Element of the nearest Brush, River or Terrain she targeted, enchanting her blade.
A target Element is required to cast this ability.
Once Terrashape has been learned, Qiyana is automatically given the Terrain element upon respawning.
Qiyana can cast any of her abilities during Terrashape.
Active:Qiyana sends a windblast in the target direction that knocks back all enemies within its path and stops upon hitting terrain.
The windblast then creates an erupting shockwave across any River or Brush it passes through, as well as around the borders of terrain it reaches, dealing physical damage to all enemies struck, with the percentage damage capped against monsters, stunning them for 0.5 − 1 (based on proximity) seconds, and granting sight of the area along its path each for 0.75 seconds.
100 / 200 / 300 (+ 170% bonus AD)(+ 10% of target's maximum health)
The windblast needs only to reach near terrain to trigger the terrain shockwave.
Artificial terrain (e.g, Anivia'sCrystallize, Taliyah'sWeaver's Wall, Trundle'sPillar of Ice) touching map terrain will be treated as a single piece of terrain, even when bridging two pieces of map terrain together; the shockwave will wrap around all connecting terrain. The shockwave's path is determined once it initially spreads; any expired terrain will be treated as if it were still there.
Damage against monsters increased to 125% from 100%.
New Effect: If cast during Audacity and the target uses a dash or blink or is no longer in vision during the dash, the ability will now aim at the target's last position prior to them starting the dash or blink or being in vision.
Active - Edge of Ixtal:Qiyana slashes forward in a line, dealing 80 / 100 / 120 / 140 / 160 (+ 90% bonus AD)physical damage, reduced to 75% damage against subsequent units beyond the closest.
Upon gathering an Element, Edge of Ixtal is upgraded to Elemental Wrath and its cooldown is reset.
Active - Elemental Wrath:Qiyana consumes her current Element and hurls her blade out instead, which detonates in a line upon colliding with an enemy or reaching maximum range, dealing the same damage to all units hit and applying a bonus effect based on the consumed Element.
River:Roots for X seconds, then slows by 20% for 1 second.
Wall: Enemies below 50% of maximum health take 60% bonus damage.
Brush: The blade raises a grass trail behind for 3.5 seconds, granting Qiyanainvisibility and 20% bonus movement speed until she attacks or exits.
Passive: While holding an Element, Qiyana gains 20% bonus attack speed, 25 bonus range, her basic attacks and basic abilities deal 8 / 16 / 24 / 32 / 40 (+ 20% bonus AD)(+ 30% AP)bonus magic damage, and she gains out-of-combat 5 / 6.25 / 7.5 / 8.75 / 10% bonus movement speed while moving through the Element currently being held.
Active:Qiyanadashes towards a target location, potentially gathering an Element of the Wall, River or Brush she targeted.
Active:Qiyana sends a windblast in the target direction that knocks back enemies. The windblast stops upon hitting a Wall.
The windblast then creates a shockwave across any River or Brush it passes through, as well as around the borders of terrain it reaches, dealing 100 / 170 / 240 (+ 170% bonus AD)(+ 10% of target's maximum health)physical damage and stunning enemies for 0.5 − 1 (based on proximity) seconds.