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Pyke OriginalCentered.jpg
Pyke
Pyke (Universe)Pyke (Universe)
Pyke (League of Legends)Pyke (League of Legends)
Pyke (Esports)Pyke (Esports)
Pyke (Teamfight Tactics)Pyke (Teamfight Tactics)
Pyke (Legends of Runeterra)Pyke (Legends of Runeterra)
Pyke (Development)Pyke (Development)
Pyke (Trivia)Pyke (Trivia)

Pyke is a champion in League of Legends.[1]

Abilities

Edit

Gift of the Drowned Ones

Innate: Pyke's Health icon.png maximum health cannot increase except through growth (per level), instead he gains「 Attack damage icon.png 1 bonus attack damage per 14 bonus health. 」「 (7.143% bonus health) Attack damage icon.png bonus attack damage. 」

Gift of the Drowned Ones.png

Passive: Pyke stores 10% (+ 0.25% per 1 Lethality) of the post-mitigation damage he takes from enemy Champion icon.png champions as grey health on his health bar, increased to 45% (+ 0.5% per 1 Lethality) if there are two or more Sight icon.png visible enemy champions nearby and storing up to 80 (+ 800% bonus AD) grey health, with an upper cap of 60% of his maximum health.

When Pyke is not Sight icon.png visible to enemies, he rapidly consumes his grey health to Heal power icon.png heal for the same amount.

Pyke gains 1 bonus movement speed while in the river.

Info
  • Game elements that increase health based on the champion's health (e.g Overgrowth Overgrowth) will increase the health before getting converted by Gift of the Drowned Ones, thus granting increased bonus AD.
  • Spirit Visage Spirit Visage and Grievous Wounds icon.png Grievous Wounds take effect after Gift of the Drowned Ones's healing cap.
  • Pyke's grey health does not have a time limit, and will stay on his health bar until Pyke leaves enemy vision or dies.
  • Since Pyke's maximum health cannot be increased, Gift of the Drowned Ones reaches the upper cap of 60% of maximum health at 40.25 − 172.85 (based on level) bonus attack damage.
  • Untargetable icon.png Untargetable champions count towards Pyke's modified grey health storing.
  • The maximum amount of additional Grey Health storing gained possible from all lethality sources is 60% at 120 lethality. This is reduced to 30% while there are fewer than two enemy champions nearby.
    • Relevant mathematics:
      • Prowler's Claw Prowler's Claw: + 9% health storing, reduced to 4.5% for fewer than two enemy champions nearby
        • Sandshrike's Claw Sandshrike's Claw: + 13% health storing, reduced to 6.5% for fewer than two enemy champions nearby
        • Maximum Mythic Passive Bonuses: + 12.5% health storing, reduced to 6.25% for fewer than two enemy champions nearby
      • Duskblade of Draktharr Duskblade of Draktharr: + 9% health storing, reduced to 4.5% for fewer than two enemy champions nearby
      • Eclipse Eclipse: + 9% health storing, reduced to 4.5% for fewer than two enemy champions nearby
        • Syzygy Syzygy: + 13% health storing, reduced to 6.5% for fewer than two enemy champions nearby
      • Youmuu's Ghostblade Youmuu's Ghostblade: + 9% health storing, reduced to 4.5% for fewer than two enemy champions nearby
      • Serpent's Fang Serpent's Fang: + 6% health storing, reduced to 3% for fewer than two enemy champions nearby
      • The Collector The Collector: + 6% health storing, reduced to 3% for fewer than two enemy champions nearby
      • Axiom Arc Axiom Arc: + 5% health storing, reduced to 2.5% for fewer than two enemy champions nearby
      • Edge of Night Edge of Night: + 5% health storing, reduced to 2.5% for fewer than two enemy champions nearby
      • Umbral Glaive Umbral Glaive: + 5% health storing, reduced to 2.5% for fewer than two enemy champions nearby
      • Serrated Dirk Serrated Dirk: + 5% health storing, reduced to 2.5% for fewer than two enemy champions nearby
      • Sudden Impact Sudden Impact: + 3.5% health storing, reduced to 1.75% for fewer than two enemy champions nearby
        • Total Increased Percent: 13% 13% + 12.5% + 9% 9% + 6% 6% + 6% 6% + (5% 5% / 5% 5% / 5% 5%) + (5% 5% / 5% 5% / 5% 5%) + 3.5% 3.5% = 60% health storing
          • Total Health Storing: 60% + 40% = 100%
  • Amount of attack damage granted from list of items that grants health, converted with Gift of the Drowned Ones:

This table is automatically generated based on the data from Module:ItemData/data.

ItemCostAmountAvailability
Abyssal Mask Abyssal Mask2700 2700 Gold32.1All maps
Anathema's Chains Anathema's Chains2500 2500 Gold46.4All maps
Archangel's Staff Archangel's Staff2600 2600 Gold14.3All maps
Bami's Cinder Bami's Cinder1100 1100 Gold21.4All maps
Black Cleaver Black Cleaver3100 3100 Gold70All maps
Black Mist Scythe Black Mist Scythe400 400 Gold25.4Summoner's Rift, Nexus Blitz
Bulwark of the Mountain Bulwark of the Mountain400 400 Gold17.9Summoner's Rift, Nexus Blitz
Caesura Caesura2800 2800 Gold25All maps
Ceaseless Hunger Ceaseless Hunger3300 3300 Gold102.1All maps
Chempunk Chainsword Chempunk Chainsword2600 2600 Gold62.9All maps
Cosmic Drive Cosmic Drive3000 3000 Gold14.3All maps
Crown of the Shattered Queen Crown of the Shattered Queen2800 2800 Gold17.9All maps
Crystalline Bracer Crystalline Bracer800 800 Gold14.3All maps
Dark Seal Dark Seal350 350 Gold2.9Summoner's Rift, Nexus Blitz
Dead Man's Plate Dead Man's Plate2900 2900 Gold21.4All maps
Deicide Deicide3300 3300 Gold92.1All maps
Demonic Embrace Demonic Embrace3000 3000 Gold32.1All maps
Divine Sunderer Divine Sunderer3300 3300 Gold61.4All maps
Doran's Blade Doran's Blade450 450 Gold13.7Summoner's Rift, Nexus Blitz
Doran's Ring Doran's Ring400 400 Gold5Summoner's Rift, Nexus Blitz
Doran's Shield Doran's Shield450 450 Gold5.7Summoner's Rift, Nexus Blitz
Dreamshatter Dreamshatter3300 3300 Gold88.6All maps
Edge of Night Edge of Night2900 2900 Gold73.2All maps
Equinox Equinox2500 2500 Gold28.6All maps
Eternal Winter Eternal Winter2800 2800 Gold25All maps
Evenshroud Evenshroud2500 2500 Gold14.3All maps
Everfrost Everfrost2800 2800 Gold17.9All maps
Fimbulwinter Fimbulwinter2700 2700 Gold25All maps
Force of Nature Force of Nature2900 2900 Gold25All maps
Forgefire Crest Forgefire Crest3200 3200 Gold35.7All maps
Frostfang Frostfang400 400 Gold5Summoner's Rift, Nexus Blitz
Frostfire Gauntlet Frostfire Gauntlet2800 2800 Gold25All maps
Giant's Belt Giant's Belt900 900 Gold25All maps
Goredrinker Goredrinker3300 3300 Gold76.4All maps
Guardian's Blade Guardian's Blade950 950 Gold40.7Howling Abyss
Guardian's Hammer Guardian's Hammer950 950 Gold35.7Howling Abyss
Guardian's Horn Guardian's Horn950 950 Gold10.7Howling Abyss
Guardian's Orb Guardian's Orb950 950 Gold10.7Howling Abyss
Harrowing Crescent Harrowing Crescent400 400 Gold14.3Summoner's Rift, Nexus Blitz
Hextech Alternator Hextech Alternator1050 1050 Gold10.7All maps
Hextech Rocketbelt Hextech Rocketbelt3200 3200 Gold17.9All maps
Horizon Focus Horizon Focus3000 3000 Gold10.7All maps
Hullbreaker Hullbreaker2800 2800 Gold78.6All maps
Icathia's Curse Icathia's Curse3200 3200 Gold32.1All maps
Imperial Mandate Imperial Mandate2500 2500 Gold14.3All maps
Infinity Force Infinity Force3333 3333 Gold73.6All maps
Kindlegem Kindlegem800 800 Gold14.3All maps
Knight's Vow Knight's Vow2300 2300 Gold28.6All maps
Leeching Leer Leeching Leer1300 1300 Gold17.9All maps
Locket of the Iron Solari Locket of the Iron Solari2500 2500 Gold14.3All maps
Mejai's Soulstealer Mejai's Soulstealer1600 1600 Gold7.1Summoner's Rift, Nexus Blitz
Moonstone Renewer Moonstone Renewer2500 2500 Gold14.3All maps
Morellonomicon Morellonomicon2500 2500 Gold17.9All maps
Night Harvester Night Harvester3200 3200 Gold21.4All maps
Pauldrons of Whiterock Pauldrons of Whiterock400 400 Gold32.9Summoner's Rift, Nexus Blitz
Phage Phage1100 1100 Gold29.3All maps
Randuin's Omen Randuin's Omen2700 2700 Gold17.9All maps
Redemption Redemption2300 2300 Gold14.3All maps
Relic Shield Relic Shield400 400 Gold2.1Summoner's Rift, Nexus Blitz
Reliquary of the Golden Dawn Reliquary of the Golden Dawn2500 2500 Gold28.6All maps
Riftmaker Riftmaker3200 3200 Gold21.4All maps
Rimeforged Grasp Rimeforged Grasp2800 2800 Gold35.7All maps
Ruby Crystal Ruby Crystal400 400 Gold10.7All maps
Runesteel Spaulders Runesteel Spaulders400 400 Gold13.1Summoner's Rift, Nexus Blitz
Rylai's Crystal Scepter Rylai's Crystal Scepter2600 2600 Gold28.6All maps
Seat of Command Seat of Command2500 2500 Gold21.4All maps
Seraph's Embrace Seraph's Embrace2600 2600 Gold17.9All maps
Shadowflame Shadowflame3000 3000 Gold14.3All maps
Shard of True Ice Shard of True Ice400 400 Gold5.4Summoner's Rift, Nexus Blitz
Shurelya's Battlesong Shurelya's Battlesong2500 2500 Gold14.3All maps
Shurelya's Requiem Shurelya's Requiem2500 2500 Gold21.4All maps
Silvermere Dawn Silvermere Dawn3000 3000 Gold61.4All maps
Spectral Sickle Spectral Sickle400 400 Gold5.7Summoner's Rift, Nexus Blitz
Spectre's Cowl Spectre's Cowl1250 1250 Gold17.9All maps
Spellthief's Edge Spellthief's Edge400 400 Gold0.7Summoner's Rift, Nexus Blitz
Spirit Visage Spirit Visage2900 2900 Gold32.1All maps
Starcaster Starcaster2500 2500 Gold21.4All maps
Steel Shoulderguards Steel Shoulderguards400 400 Gold5.1Summoner's Rift, Nexus Blitz
Sterak's Gage Sterak's Gage3100 3100 Gold28.6All maps
Stridebreaker Stridebreaker3300 3300 Gold71.4All maps
Sunfire Aegis Sunfire Aegis3200 3200 Gold25All maps
Targon's Buckler Targon's Buckler400 400 Gold7.1Summoner's Rift, Nexus Blitz
Thornmail Thornmail2700 2700 Gold25All maps
Titanic Hydra Titanic Hydra3300 3300 Gold65.7All maps
Trinity Force Trinity Force3333 3333 Gold56.4All maps
Turbo Chemtank Turbo Chemtank2800 2800 Gold25All maps
Turbocharged Hexperiment Turbocharged Hexperiment2800 2800 Gold35.7All maps
Upgraded Aeropack Upgraded Aeropack3200 3200 Gold25All maps
Vespertide Vespertide3200 3200 Gold28.6All maps
Vigilant Wardstone Vigilant Wardstone1100 1100 Gold10.7Summoner's Rift, Nexus Blitz
Warmog's Armor Warmog's Armor3000 3000 Gold57.1All maps
Watchful Wardstone Watchful Wardstone1100 1100 Gold10.7Summoner's Rift, Nexus Blitz
Winged Moonplate Winged Moonplate800 800 Gold10.7All maps
Winter's Approach Winter's Approach2700 2700 Gold25All maps
Zeke's Convergence Zeke's Convergence2400 2400 Gold17.9All maps

Edit

Bone Skewer

Bone Skewer.png

Active: Pyke Channeling icon.png charges while being Slow icon.png slowed by 20% for up to 3 seconds to increase Bone Skewer's Range icon.png range over the first second of the channel. Bone Skewer can be recast at any time within the duration.

Recast: Pyke Projectile.png hurls his harpoon in the target direction that deals physical damage to the first enemy hit, Airborne icon.png pulling them towards his direction, during which they are also Reveal icon.png revealed, and Slow icon.png slowing them by 90% for 1 second.

Physical Damage:
100 / 150 / 200 / 250 / 300 (+ 60% bonus AD)

Releasing the ability within 0.4 seconds causes Pyke to instead thrust his blade in the target direction, dealing the same damage to the closest enemy Champion icon.png champion, or closest enemy otherwise.

If Pyke is Silence icon.png interrupted during the charge, or the charge completes without reactivation, Bone Skewer is cancelled and the ability is put on Cooldown icon.png cooldown but Mana icon.png 75% of the mana cost is refunded. Bone Skewer's mana cost is refunded if it hits an enemy champion.

Info
  • Only the charged version of Bone Skewer will be Projectile.png intercepted.
  • This ability will cast from wherever the caster is at the end of the cast time.
  • Pyke can still use summoner spells besides Flash Flash, Teleport Teleport, Hexflash Hexflash, and Mark Mark / Dash Dash while hurling the harpoon but he cannot perform any other action.
  • The following table refers for interactions while Pyke is Channeling icon.png channeling:
Type Charge channel
Attacking Disabled
Abilities Interrupts
Movement Allowed
Items Usable N/A
Disabled All items are disabled
Interrupted by N/A
Consumables Disabled, but can use trinkets
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash
Disabled Teleport Teleport Recall Recall
Interrupted by Hexflash Hexflash (Recasts)
Interrupted by
  • Death
  • Silence icon.png Cast-inhibiting effects
  • Edit

    Ghostwater Dive

    Ghostwater Dive.png

    Active: Pyke submerges into water, entering Ambush 2.png camouflage for 5 seconds and gaining 40% (+ 1.5% per 1 Lethality) Movement speed icon.png bonus movement speed that decays over the duration. Enemy champions within 1500 units of Pyke are alerted of his presence and whether he can execute them with Death from Below Death from Below.

    Attacking or casting abilities ends Ghostwater Dive immediately.

    Info

    Edit

    Phantom Undertow

    Phantom Undertow.png

    Active: Pyke Dash.png dashes a fixed distance in the target direction, leaving behind a Phantom.

    After a 1-second delay, the Phantom homes back to Pyke to Stun icon.png stun enemies around it and those it passes through along the way for 1.25 (+ 0.1 per 10 Lethality) seconds. Enemy Champion icon.png champions hit also take physical damage.

    Physical Damage:
    105 / 135 / 165 / 195 / 225 (+ 100% bonus AD)

    Info

    Edit

    Death from Below

    Death from Below.png

    Active: Pyke marks the target location with an X before striking it, Critical strike true icon.png executing enemy Champion icon.png champions within the area that are below 250 − 550 (based on level) (+ 80% bonus AD) (+ 1.5 per 1 Lethality) Health icon.png health. Other enemies hit and enemy champions above the threshold are instead dealt「 50% of the amount as physical damage. 」「 125 − 275 (based on level) (+ 40% bonus AD) (+ 0.75 per 1 Lethality) physical damage. 」

    If Death from Below hits an enemy Champion icon.png champion or one Death.png dies inside it, Pyke will Flash.png blink to the center of the X. For the latter case Pyke also gains the ability to recast within 20 seconds at no cost.

    Death from Below 2.png

    Each successful execution grants one 'Your Cut' 'Your Cut' to the last assisting ally, instead of its natural assist gold Gold gold. In addition, each enemy champion killed inside the X by an ally grants Pyke one 'Your Cut' 'Your Cut'.

    Info
    • Applies Fear Beyond Death 2.png raw damage to executed targets and Death Lotus.png area damage to targets above the threshold.
    • Death from Below cannot execute Command Hallucinate.png clones. They are always dealt 50% physical damage.
    • Only the target's current health will count as Pyke's damage in post-game statistics and Spell vamp icon.png spell vamp healing if executed.
      • If the target's current health is less than 50% of the post-mitigation non-executing damage, Pyke will heal less from spell vamp.
    • If the target is saved by Revival icon.png resurrection or is in a Zombie icon.png zombie state, Death from Below does not grant 'Your Cut' 'Your Cut' nor the recast.
    • Spell Shield.png Spell shield does not prevent Pyke from Flash.png blinking.
    • If an enemy champion dies inside the X before Death from Below performs, Pyke will be shown as having received an assist in the kill feed, but this will not grant him Damage rating.png takedown effects.
    • Death from Below cannot be Silence icon.png interrupted; Pyke will always appear at the target location if enemy champions are caught inside the X even if he is moved (e.g. by being Airborne icon.png displaced) during the cast time.
      • The only exception is if he is being Suppression icon.png suppressed, in which case he will not Flash.png blink.
    • The maximum execution threshold increase gained possible from all lethality sources is 180 health at 120 lethality.


    Champion skins

    This article section only contains champion skins. For all associated collection items, see Pyke (Collection).
    Pyke OriginalSkin.jpg
    Original
    RP 975
    31.05.2018
    Renowned harpooner from the slaughter docks of Bilgewater, Pyke should have met his death in the belly of a gigantic jaull-fish… and yet, he returned. Now, stalking the dank alleys and backways of his former hometown, he uses his new supernatural gifts to bring a swift and gruesome end to those who make their fortune by exploiting others—and a city that prides itself on hunting monsters now finds a monster hunting them.
    Separator.png
    Actor.pngDarien Sills-Evans
    Artist.pngVictor '3rdColossus' Maury
    Loot eligible.png Loot eligible
    Transforming.png
    Transforming

    Patch history

    For the expanded patch notes, see here.
    V12.9
    • Gift of the Drowned Ones Gift of the Drowned Ones
      • Base damage stored near multiple enemies increased to 45% from 40%.
    • Bone Skewer Bone Skewer
      • Mana cost increased to 74 / 78 / 82 / 86 / 90 from 50 / 55 / 60 / 65 / 70.
      • Mana cost refund increased to 75% from 50%.
      • New Effect: Mana cost is now refunded if he hits an enemy champion.
      • Bug Fix: Tooltip now properly notes tap casting also slows the target.
    • Death from Below Death from Below
      • Cooldown reduced to 100 / 85 / 70 seconds from 120 / 100 / 80.
      • Removed: No longer grants 'Your Cut' 'Your Cut' to himself if he executes an enemy.
      • Number of 'Your Cuts' 'Your Cuts' from assists reduced to 1 from 2.
    V12.4
    V11.24 - December 15th Hotfix
    • Gift of the Drowned Ones Gift of the Drowned Ones
      • Base damage stored near multiple enemies increased to 40% from 35%.
    • Bone Skewer Bone Skewer
      • Base damage increased to 100 / 150 / 200 / 250 / 300 from 85 / 135 / 185 / 235 / 285.
    V11.11
    • General
      • Bug Fix: Voice lines for opening the shop plays once again.
    V11.10
    • Phantom Undertow Phantom Undertow
      • Visual effect updated to more accurately display its width.
      • Bug Fix: Fixed a bug where the hit visual effect wasn't showing for enemies.
    V11.9
    • Death from Below Death from Below
      • Undocumented: Now damages non-champions even if a champion wasn't hit.
    V11.8
    • Death from Below Death from Below
      • Undocumented: No longer damages non-champions if a champion wasn't hit.(bug)
    V11.6
    • Phantom Undertow Phantom Undertow
      • Cooldown reduced to 15 / 14 / 13 / 12 / 11 seconds from 15 at all ranks.
    V11.5 - March 3rd Hotfix
    V11.5
    • Gift of the Drowned Ones Gift of the Drowned Ones
      • New Effect: Now stores 10% (+ 0.25% per 1 Lethality) of damage taken as Grey Health, increased to 35% (+ 0.5% per 1 Lethality) if there are two or more enemies nearby.
      • Removed: No longer stores 25% − 50% (based on level) of damage taken as Grey Health.
    V10.18
    • Bone Skewer Bone Skewer
      • Bug Fix: Can now properly cast it when he has the minimum required mana.
    V10.14
    • Stats
      • Magic resistance growth reduced to 1.25 from 1.5.
      • Armor growth reduced to 3.5 from 5.
    • Bone Skewer Bone Skewer
      • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 70 at all ranks.
      • Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 12 / 11 / 10 / 9 / 8.
      • Base damage increased to 85 / 135 / 185 / 235 / 285 from 75 / 125 / 175 / 225 / 275.
    • Ghostwater Dive Ghostwater Dive
      • Bonus movement speed reduced to 40% at all ranks from 40 / 45 / 50 / 55 / 60%.
    • Phantom Undertow Phantom Undertow
      • Base damage increased to 105 / 135 / 165 / 195 / 225 from 95 / 125 / 155 / 185 / 215.
    V10.4
    V10.2
    • Bone Skewer Bone Skewer
      • Bug Fix: Casting it no longer makes him unresponsive for a few moments.
    V9.21
    • Stats
      • Health growth reduced to 90 from 100.
    • Gift of the Drowned Ones Gift of the Drowned Ones
      • Grey health stored reduced to 25% − 50% (based on level) from 30% − 81% (based on level).
    V9.14
    • Phantom Undertow Phantom Undertow
      • New Effect: Now Stun icon.png stuns minions and monsters. Does not deal damage to them.
    • Death from Below Death from Below
      • New Effect: Now deals 50% reduced damage to enemies who aren't executed.
      • New Effect: Now gains 'Your Cut' 'Your Cut' upon killing an enemy with Death from Below.
      • New Effect: Now instead gains 2 stacks of 'Your Cut' 'Your Cut' if an ally kills an enemy while inside the X.
      • New Effect: Death from Below's icon is now shown on Pyke's health bar while it can be cast for free.
    V9.13
    • Bone Skewer Bone Skewer
      • Removed: No longer deals AoE damage. Now only damages the nearest enemy, prioritizing champions.
      • Removed: The stab no longer deals 30% damage to minions and monsters beyond the closest.
      • Stab attack damage reduced to 100% from 115%.
      • Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 14 / 12.5 / 11 / 9.5 / 8.
    • Ghostwater Dive Ghostwater Dive
      • Bonus movement speed increased to 40 / 45 / 50 / 55 / 60% from 40% at all ranks.
    • Phantom Undertow Phantom Undertow
      • Removed: No longer affects non-champions.
    V9.7
    • Bone Skewer Bone Skewer
      • Cooldown reduced to 14 / 12.5 / 11 / 9.5 / 8 seconds from 16 / 14 / 12 / 10 / 8.
    • Phantom Undertow Phantom Undertow
      • Base stun duration increased to 1.25 seconds from 1.1.
    V8.24b
    • Stats
      • Magic resistance growth reduced to 1.5 from 2.
    • Bone Skewer Bone Skewer
      • Stab damage to minions and monsters beyond the first reduced to 30% from 50%.
    • Death from Below Death from Below
      • Base damage reduced to 250 − 550 (based on level) from 250 − 605 (based on level).
    V8.22
    • General
      • Recommended items updated.
    • Gift of the Drowned Ones Gift of the Drowned Ones
      • Maximum grey health changed to 80 (+ 800% bonus AD) (with an upper cap of 60% of his maximum health) from 25% − 50% (based on bonus attack damage) of his maximum health.
    • Ghostwater Dive Ghostwater Dive
      • Mana cost reduced to 50 from 75.
      • Bonus movement speed changed to 40% (+ 1.5% per 1 Lethality) from 60 / 65 / 70 / 75 / 80% (+ 4% per 100 bonus AD).
    • Phantom Undertow Phantom Undertow
      • Mana cost reduced to 40 from 50.
      • Stun duration changed to 1.1 (+ 0.1 per 10 Lethality) from 1.1 / 1.2 / 1.3 / 1.4 / 1.5.
    • Death from Below Death from Below
      • New Effect: Health threshold also scales with 1.5 per 1 Lethality.
    V8.19
    • Death from Below Death from Below
      • Base damage increased to 250 − 605 (based on level) from 200 − 605 (based on level).
    V8.13
    • Stats
      • Health growth reduced to 100 from 110.
      • Armor growth increased to 5 from 4.
      • Magic resistance growth increased to 2 from 1.25.
    • Phantom Undertow Phantom Undertow
      • Base damage reduced to 95 / 125 / 155 / 185 / 215 from 95 / 130 / 165 / 200 / 235.
      • Bonus AD ratio increased to 100% bonus AD from 80%.
    • Death from Below Death from Below
      • Base execute threshold changed to 200 − 605 (based on level) from 190 − 655 (based on level).
      • Bonus AD ratio increased to 80% bonus AD from 60%.
    V8.11 - May 31st Hotfix
    • Stats
      • Base health regeneration increased to 7 from 5.
      • Base mana increased to 415 from 380.
      • Base armor increased to 45 from 42.
      • Base attack damage increased to 62 from 60.
    V8.11 - Added
    • Gift of the Drowned Ones Gift of the Drowned Ones (Innate)
      • Innate: Pyke's health cannot be improved except through growth (per level), instead he gains (1 bonus attack damage per 14 bonus health).
      • Pyke also stores 30% − 81% (based on level) of the damage he takes from enemy champions as Grey Health on his health bar, up to 25% − 50% (based on bonus attack damage) of his maximum health.
      • When Pyke is unseen by enemies, he rapidly consumes his Grey Health to Heal power icon.png heal for the same amount.
    • Bone Skewer Bone Skewer (Q)
      • First Cast: Pyke charges for up to 3 seconds, increasing Bone Skewer's range while being Slow icon.png slowed by 20%.
      • Second Cast: After a brief delay, Pyke hurls his harpoon forward, dealing 75 / 125 / 175 / 225 / 275 (+ 60% bonus AD) physical damage to the first enemy struck, Airborne icon.png pulling them a fixed distance towards him and Slow icon.png slowing them by 90% for 1 second.
      • Releasing the ability within 0.5 seconds causes Pyke to thrust his harpoon forward in a line, dealing 115% damage and Slow icon.png slowing enemies by 90% for 1 second.
      • If Pyke is interrupted during the charge, or the charge completes without reactivation, Bone Skewer is cancelled and the ability is put on full cooldown but refunds half the mana cost.
      • Target Range: 400 / 1100
      • Mana Cost: 70.
      • Cooldown: 16 / 14 / 12 / 10 / 8 seconds.
    • Ghostwater Dive Ghostwater Dive (W)
      • Active: Pyke enters Ambush 2.png camouflage and gains 60 / 65 / 70 / 75 / 80% (+ 4% per 100 bonus AD) bonus movement speed decaying over 5 seconds.
      • Attacking or casting abilities immediately ends Ambush 2.png camouflage.
      • Mana Cost: 75.
      • Cooldown: 12 / 11.5 / 11 / 10.5 / 10 seconds.
    • Phantom Undertow Phantom Undertow (E)
      • Active: Pyke dashes, leaving behind a drowned phantom.
      • After 1 second, the phantom returns to Pyke, dealing 95 / 130 / 165 / 200 / 235 (+ 80% bonus AD) physical damage and Stun icon.png stunning enemy champions it passes through for 1.1 / 1.2 / 1.3 / 1.4 / 1.5 seconds.
      • Mana Cost: 50.
      • Cooldown: 15 seconds.
    • Death from Below Death from Below (R)
      • Active: Pyke strikes in an X-shaped area, executing enemies below 190 − 655 (based on level) (+ 60% bonus AD) health while dealing the same amount as physical damage to enemies not within the threshold for execution.
      • If Death from Below hits an enemy champion, Pyke will blink to the center of the X. If an enemy champion dies in the X, the assisting ally is granted full kill gold full kill gold, and Pyke gains the ability to recast within 20 seconds at no cost.
      • Mana Cost: 100.
      • Cooldown: 120 / 100 / 80 seconds.

    Trivia

    • Pyke is one of 22 champions without a single Ability power icon.png ability power ratio on any ability: Aatrox Aatrox, Akshan Akshan, Camille Camille, Darius Darius, Dr. Mundo Dr. Mundo, Draven Draven, Garen Garen, Kalista Kalista, Kayn Kayn, Kindred Kindred, Kled Kled, Olaf Olaf, Riven Riven, Samira Samira, Sett Sett, Talon Talon, Urgot Urgot, Vayne Vayne, Xayah Xayah, Yone Yone, and Zed Zed.
    • Pyke's name is a pun on the pole weapon and the predatory fish, both from PIE root *(s)pey- "sharp, pointy stick".[2]
      • Namely, Pyke, the capital of the Iron Islands, an island state within the continent of Westeros; Pyke's inhabitants also worship a deity called "the Drowned God".
    • Pyke will play his critical strike animation when applying Duskblade of Draktharr's Duskblade of Draktharr's bonus damage, additionally using the Toggle key bind (default [Ctrl] + [5]) will also display his critical strike animation on his next attack.
    • Bone Skewer Bone Skewer can be toggled to stop glowing with the Toggle key bind (default [Ctrl] + [5]). It will revert to glowing at 1:00 or whenever he respawns.
    • Pyke's dance references the traditional Māori Haka warrior dance.
      • A side-by-side comparison can be seen here.
      • He shares this dance with Rengar Rengar.
    • Bone Skewer's Bone Skewer's shape is possibly based on those of harpoon-heads carved from bone, antler, & walrus ivory,[3][4] though his is made of metal and magnified to be effective against gigantic in-universe sea-monsters.
    • Pyke is one of the two champions in the game whose health can not be improved except through growth per level, the other being Kled Kled.
    • Pyke quite coincidentally shares his name with a location in George R.R. Martin's novel series A Song of Ice and Fire.
    • Gift of the Drowned Ones Gift of the Drowned Ones grants 1 bonus movement speed to Pyke while in river.
    • Gift of the Drowned Ones Gift of the Drowned Ones is 93.75% gold efficient.
      • 1 HP = 2.66... gold. (calculated with Ruby Crystal Ruby Crystal. 400g / 150 hp = 2.66)
      • 1 AD = 35 gold. (calculate with Long Sword Long Sword. 350g / 10ad = 35g)
      • AD/HP (35 / 2.66) = 13.125 (this is to find where AD=HP, meaning 13.125 HP is equal to 1 AD. The equation would be 13.75[HP] = [AD])
      • Pyke's passive converts every 14 bonus hp into 1 ad. so if you divide 13.125 by 14, you get 0.9375, meaning each bonus HP you buy is only 93.75% the gold value you get for each AD.
      • 100% efficiency would be 8 AD for every 105 HP.


    See also

    References

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