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Pyke OriginalCentered.jpg
Pyke
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Abilities

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Gift of the Drowned Ones
Gift of the Drowned Ones.png

Innate: Pyke's Health icon.png maximum health cannot increase except through growth (per level), instead he gains「 Attack damage icon.png 1 bonus attack damage per 14 bonus health. 」「 (7.143% bonus health) Attack damage icon.png bonus attack damage. 」

Pyke also stores 25% − 50% (based on level) of the damage he takes from enemy champions as Grey Health on his health bar, up to 80 (+ 800% bonus AD), with an upper cap of 60% of his maximum health.

When Pyke is not Sight icon.png visible to enemies, he rapidly consumes his Grey Health to Heal power.png heal for the same amount.

Hidden innate: Pyke gains 1 bonus movement speed while in the river.

Info
Notes
  • Game elements that increase health based on the champion's health (e.g Overgrowth Overgrowth) will increase the health before getting converted by Gift of the Drowned Ones, thus granting increased bonus AD.
  • Spirit Visage Spirit Visage and Grievous Wounds icon.png Grievous Wounds take effect after Gift of the Drowned Ones's healing cap.
  • Pyke's Grey Health does not have a time limit, and will stay on his health bar until Pyke leaves enemy vision or dies.
  • Since Pyke's maximum health cannot be increased, Gift of the Drowned Ones reaches the upper cap of 60% of maximum health at 35 − 149.75 (based on level) bonus attack damage.
  • Amount of attack damage granted from list of items that grants health, converted with Gift of the Drowned Ones:
Item Cost Amount Availability
Abyssal Mask Abyssal Mask2700 2700 Gold25All maps
Bami's Cinder Bami's Cinder1000 1000 Gold21.4All maps
Black Cleaver Black Cleaver3300 3300 Gold61.4All maps
Black Mist Scythe Black Mist Scythe400 400 Gold25.4Summoner's Rift
Bulwark of the Mountain Bulwark of the Mountain400 400 Gold17.9Summoner's Rift
Ceaseless Hunger Ceaseless Hunger3300 3300 Gold99.3All maps
Chempunk Chainsword Chempunk Chainsword2700 2700 Gold59.3All maps
Cosmic Drive Cosmic Drive3000 3000 Gold14.3All maps
Crystalline Bracer Crystalline Bracer650 650 Gold14.3All maps
Dark Seal Dark Seal350 350 Gold2.9Summoner's Rift
Dead Man's Plate Dead Man's Plate2900 2900 Gold33.9All maps
Deicide Deicide3300 3300 Gold94.3All maps
Demonic Embrace Demonic Embrace3000 3000 Gold25All maps
Divine Sunderer Divine Sunderer3300 3300 Gold68.6All maps
Doran's Blade Doran's Blade450 450 Gold13.7Summoner's Rift
Doran's Ring Doran's Ring400 400 Gold5Summoner's Rift
Doran's Shield Doran's Shield450 450 Gold5.7Summoner's Rift
Dreamshatter Dreamshatter3300 3300 Gold88.6All maps
Edge of Night Edge of Night2900 2900 Gold73.2All maps
Eternal Winter Eternal Winter3400 3400 Gold21.4All maps
Everfrost Everfrost3400 3400 Gold14.3All maps
Force of Nature Force of Nature2900 2900 Gold25All maps
Forgefire Crest Forgefire Crest3200 3200 Gold39.3All maps
Frostfang Frostfang400 400 Gold5Summoner's Rift
Frostfire Gauntlet Frostfire Gauntlet3200 3200 Gold25All maps
Giant's Belt Giant's Belt900 900 Gold25All maps
Goredrinker Goredrinker3300 3300 Gold73.6All maps
Guardian's Blade Guardian's Blade950 950 Gold40.7Howling Abyss
Guardian's Hammer Guardian's Hammer950 950 Gold35.7Howling Abyss
Guardian's Horn Guardian's Horn950 950 Gold10.7Howling Abyss
Guardian's Orb Guardian's Orb950 950 Gold10.7Howling Abyss
Harrowing Crescent Harrowing Crescent400 400 Gold14.3Summoner's Rift
Hextech Rocketbelt Hextech Rocketbelt3200 3200 Gold17.9All maps
Icathia's Curse Icathia's Curse3200 3200 Gold21.4All maps
Imperial Mandate Imperial Mandate2700 2700 Gold14.3All maps
Infinity Force Infinity Force3333 3333 Gold66.4All maps
Kindlegem Kindlegem800 800 Gold14.3All maps
Knight's Vow Knight's Vow2300 2300 Gold28.6All maps
Leeching Leer Leeching Leer1300 1300 Gold10.7All maps
Locket of the Iron Solari Locket of the Iron Solari2700 2700 Gold14.3All maps
Mejai's Soulstealer Mejai's Soulstealer1600 1600 Gold7.1Summoner's Rift
Moonstone Renewer Moonstone Renewer2700 2700 Gold14.3All maps
Morellonomicon Morellonomicon2500 2500 Gold17.9All maps
Night Harvester Night Harvester3200 3200 Gold17.9All maps
Pauldrons of Whiterock Pauldrons of Whiterock400 400 Gold32.9Summoner's Rift
Phage Phage1100 1100 Gold29.3All maps
Randuin's Omen Randuin's Omen2700 2700 Gold17.9All maps
Redemption Redemption2300 2300 Gold14.3All maps
Relic Shield Relic Shield400 400 Gold2.1Summoner's Rift
Reliquary of the Golden Dawn Reliquary of the Golden Dawn2700 2700 Gold28.6All maps
Riftmaker Riftmaker3200 3200 Gold10.7All maps
Rimeforged Grasp Rimeforged Grasp3200 3200 Gold35.7All maps
Ruby Crystal Ruby Crystal400 400 Gold10.7All maps
Runesteel Spaulders Runesteel Spaulders400 400 Gold13.1Summoner's Rift
Rylai's Crystal Scepter Rylai's Crystal Scepter3000 3000 Gold25All maps
Seat of Command Seat of Command2700 2700 Gold21.4All maps
Shard of True Ice Shard of True Ice400 400 Gold5.4Summoner's Rift
Shurelya's Battlesong Shurelya's Battlesong2700 2700 Gold25All maps
Shurelya's Requiem Shurelya's Requiem2700 2700 Gold42.9All maps
Silvermere Dawn Silvermere Dawn3000 3000 Gold49.3All maps
Spectral Sickle Spectral Sickle400 400 Gold5.7Summoner's Rift
Spectre's Cowl Spectre's Cowl1250 1250 Gold17.9All maps
Spellthief's Edge Spellthief's Edge400 400 Gold0.7Summoner's Rift
Spirit Visage Spirit Visage2900 2900 Gold32.1All maps
Starcaster Starcaster2700 2700 Gold21.4All maps
Steel Shoulderguards Steel Shoulderguards400 400 Gold5.1Summoner's Rift
Sterak's Gage Sterak's Gage3100 3100 Gold78.6All maps
Stridebreaker Stridebreaker3300 3300 Gold71.4All maps
Sunfire Aegis Sunfire Aegis3200 3200 Gold32.1All maps
Targon's Buckler Targon's Buckler400 400 Gold7.1Summoner's Rift
Thornmail Thornmail2700 2700 Gold25All maps
Titanic Hydra Titanic Hydra3300 3300 Gold65.7All maps
Trinity Force Trinity Force3333 3333 Gold49.3All maps
Turbocharged Hexperiment Turbocharged Hexperiment3200 3200 Gold35.7All maps
Turbo Chemtank Turbo Chemtank3200 3200 Gold25All maps
Upgraded Aeropack Upgraded Aeropack3200 3200 Gold25All maps
Vespertide Vespertide3200 3200 Gold25All maps
Warmog's Armor Warmog's Armor3000 3000 Gold57.1All maps
Winged Moonplate Winged Moonplate800 800 Gold10.7All maps
Zeke's Convergence Zeke's Convergence2400 2400 Gold21.4All maps

Edit
Bone Skewer
TARGET RANGE: Range model.png 400 − 1100 (based on channel time)
EFFECT RADIUS: 550
WIDTH: Range model.png 140 / 200
CAST TIME: 0.25
COST: 50 / 55 / 60 / 65 / 70 Mana
COOLDOWN: 10 / 9.5 / 9 / 8.5 / 8
Bone Skewer.png

Active: Pyke Channeling icon.png charges for up to 3 seconds, increasing Bone Skewer's range while being Slow icon.png slowed by 20%. Bone Skewer can be recast at any time within its duration.

Recast: Pyke Projectile.png hurls his harpoon in the target direction, dealing physical damage to the first enemy struck, Airborne icon.png pulling them towards his direction, Slow icon.png slowing them by 90% for 1 second, and briefly Sight icon.png revealing them.

Physical Damage:
85 / 135 / 185 / 235 / 285 (+ 60% bonus AD)

Releasing the ability within 0.4 seconds causes Pyke to instead thrust his blade in the target direction, dealing the same damage to the closest enemy Champion icon.png champion, or closest enemy if no champion is hit.

If Pyke is Silence icon.png interrupted during the charge, or the charge completes without reactivation, Bone Skewer is cancelled and the ability is put on full Cooldown reduction icon.png cooldown but refunds Mana icon.png half the mana cost.

Info
Notes
  • Only the charged version of Bone Skewer will be Projectile.png intercepted.
  • Flash Flash can be used during the cast time and Bone Skewer will affect enemies at the new location.
  • Pyke can still use summoner spells besides Flash Flash, Teleport Teleport, Hexflash Hexflash, and Mark Mark / Dash Dash while hurling the harpoon but he cannot perform any other action.
  • The following table refers for interactions while Pyke is Channeling icon.png channeling:
Type Charge channel
Attacking Disabled
Abilities Interrupts
Movement Allowed
Items Usable N/A
Disabled All items are disabled
Interrupted by N/A
Consumables Disabled, but can use trinkets
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash
Disabled Teleport Teleport Recall Recall
Interrupted by Hexflash Hexflash (Recasts)
Interrupted by
  • Death
  • Silence icon.png Silencing effects
  • Edit
    Ghostwater Dive
    CAST TIME: none
    COST: 50 Mana
    COOLDOWN: 12 / 11.5 / 11 / 10.5 / 10
    Detection Radius: 600
    Ghostwater Dive.png

    Active: Pyke submerges into water, entering Ambush 2.png camouflage for 5 seconds and gaining 40% (+ 1.5% per 1 Lethality) Movement speed icon.png bonus movement speed that decays over the duration. Enemies are notified if Pyke is within 1500 units of them.

    Attacking or casting abilities immediately ends Ghostwater Dive.

     
    "Going under."

    Info
    Notes
    • When Pyke is hidden nearby in his Ghostwater Dive, sharks will circle underneath nearby enemies' feet and a sound will be played, changing based on the amount of health they have left.
      • Enemies will hear a warning tone if their health bar is under the threshold of Death from Below Death from Below.
    • The maximum amount of Movement speed icon.png bonus movement speed gained possible from all lethality sources is 208.5% at 139 lethality.

    Edit
    Phantom Undertow
    TARGET RANGE: 550
    EFFECT RADIUS: Range model.png 110
    WIDTH: Range model.png 110
    SPEED: 3000
    CAST TIME: none
    COST: 40 Mana
    COOLDOWN: 15
    Phantom Undertow.png

    Active: Pyke Dash.png dashes a fixed distance in the target direction, leaving behind a Phantom for 1 second.

    Afterwards, the Phantom returns to Pyke, Stun icon.png stunning enemies around it and those it passes through along the way for 1.25 (+ 0.1 per 10 Lethality) seconds. Enemy Champion icon.png champions also take physical damage.

    Physical Damage:
    105 / 135 / 165 / 195 / 225 (+ 100% bonus AD)

    Info
    Notes
    • The Dash.png dash distance can be extended to up to 900 units (estimated) when targeting across terrain.
    • Like most projectiles, the flying Phantom cannot hit targets whose Range center.png center is behind the position it originates at or beyond the position it catches up to Pyke at, but the spell can hit targets behind its origin as long as their Range model.png hitbox radius overlaps with the original unit Phantom's 110-radius check at the end of its lifespan.
    • The maximum increase in Stun icon.png stun duration possible from all lethality sources is 1.39 seconds at 139 lethality, with the base duration included for a total of 2.64 seconds.

    Edit
    Death from Below
    TARGET RANGE: 750
    CAST TIME: 0.5
    COST: 100 mana
    COOLDOWN: 120 / 100 / 80
    Death from Below.png

    Active: Pyke marks the target area with an X before striking it, Critical strike true icon.png Death from Below.png executing enemy Champion icon.png champions below 250 − 550 (based on level) (+ 80% bonus AD) (+ 1.5 per 1 Lethality) Health icon.png health while dealing「 50% of the amount as physical damage 」「 125 − 275 (based on level) (+ 40% bonus AD) (+ 0.75 per 1 Lethality) physical damage 」to non-champion enemy units and enemy champions not within the threshold for execution.

    If Death from Below hits an enemy Champion icon.png champion or one Death.png dies inside it, Pyke will Flash.png blink to the center of the X. For the latter case Pyke also gains the ability to recast within 20 seconds at no cost.

    Death from Below 2.png

    Each execution grants one 'Your Cut' 'Your Cut' to both Pyke and the last assisting ally, instead of its natural assist gold Gold gold. In addition, each enemy champion killed inside the X by an ally grants Pyke two stacks of 'Your Cut' 'Your Cut'.

     
    "Sink with me..."

    Info
    Notes
    • Applies Fear Beyond Death 2.png raw damage to executed targets and Death Lotus.png area damage to targets above the threshold.
    • Death from Below cannot execute Command Hallucinate.png clones. They are always dealt 50% physical damage.
    • Only the target's current health will count as Pyke's damage in post-game statistics and Spell vamp icon.png spell vamp healing if executed.
      • If the target's current health is less than 50% of the post-mitigation non-executing damage, Pyke will heal less from spell vamp.
    • If the target is saved by Revival icon.png resurrection or is in a Omen of Death.png zombie state, Death from Below does not grant 'Your Cut' 'Your Cut' nor the recast.
    • Spell Shield.png Spell shield does not prevent Pyke from Flash.png blinking.
    • If an enemy champion dies inside the X before Death from Below performs, Pyke will be shown as having received an assist in the kill feed, but this will not grant him Damage rating.png takedown effects.
    • Death from Below cannot be Silence icon.png interrupted; Pyke will always appear at the target location if enemy champions are caught inside the X even if he is moved (e.g. by being Airborne icon.png displaced) during the cast time.
      • The only exception is if he is being Suppression icon.png suppressed, in which case he will not Flash.png blink.
    • The maximum execution threshold increase gained possible from all lethality sources is 208.5 health at 139 lethality.


    References

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