5,353 Pages

Projectile example

Wind Wall Wind Wall intercepting Lux OriginalSquare Lux's Light Binding Light Binding.

A projectile (or missile) is any entity not classified as a unit (champion, minion, monster, etc) that travels at any given velocity.

Almost all projectiles can be blocked or destroyed by Braum OriginalSquare Braum's Unbreakable Unbreakable and Yasuo OriginalSquare Yasuo's Wind Wall Wind Wall. Moving units that are not projectiles are not blocked under any circumstance (including dash abilities and units thrown by abilities, such as Force of Will Force of Will and Roar of the Slayer Roar of the Slayer). Some champion summoned units will be Knockdown icon knocked down by projectile-blocking effects.

Unit-targeted projectiles such as those of ranged basic attacks can furthermore be destroyed by Bullet strikethrough projectile popping effects aswell.

Not Blocked

The following effects do not interact with Wind Wall Wind Wall or Unbreakable Unbreakable despite being or appearing to behave similarly to projectiles.


Basic Attacks

The following Ranged role ranged basic attacks will bypass Wind Wall Wind Wall/Unbreakable Unbreakable.


Summoner Spells


Stopped projectiles

The following projectiles or projectile-like champion summoned units are stopped short of their trajectory:

All the other projectiles are Wind Wall destroyed / Unbreakable intercepted.

Community content is available under CC-BY-SA unless otherwise noted.