A projectile is any entity not classified as a unit (champion, minion, monster, etc) that travels at any given velocity and can be blocked by and destroyed by .
Moving units are not blocked under any circumstance (including dash abilities and units thrown by abilities, such as and ). Some champion summoned units will be knocked down by projectile-blocking effects.
Not Blocked
The following effects do not interact with
or despite appearing to behave similarly to projectiles.Abilities
- , , and
- (quick-cast) and
- and
The following ranged basic attacks will bypass / .
- Turret attacks.
- , , , , and basic attacks.
- attacks while equipped with .
- basic attacks while she is within melee range of her target, after becoming .
- , and enhanced attacks.
Items
Summoner Spells
Blocked
The following projectiles or projectile-like champion summoned units are knocked down:
- and
- thrown by , and .
All the other projectiles are
/ .The following are known bugs:
- The projectile's particle effect is destroyed, but the effect will still occur as if the ability was ground-targeted. The effect is shown as ground-targeted during development as was likely changed to make it distinct-looking from , but the effect was seemingly not hooked up correctly.