League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement


Notes

  • An exposed target will also receive bonus damage from non-champions (including Turret icon.png turrets).
  • Application is individually tracked and does not interact among multiple users.
  • Effects that let you apply more than one on-hit effect per attack will also apply additional stacks of Press the Attack (e.g. Lightslinger Lightslinger, Ruthless Predator Ruthless Predator, Twin Bite Twin Bite, Guinsoo's Rageblade Guinsoo's Rageblade).
  • The attack that procs Press the Attack does not benefit from the increased damage.

Trivia

  • Press the Attack behaves similarly to the removed Season 2016 mastery  Expose Weakness.


Media

Sound Effects

3rd stack applied

Patch History

V8.6
  • Bug Fix: Now correctly plays its lock-in sound when selected.
V8.5
  • Vulnerable bonus damage increased to 8% − 12% (based on level) from 4% − 12% (based on level).
V8.4
  • Trigger damage increased to 40 − 180 (based on level) from 30 − 120 (based on level).
  • Exposed damage reduced to 4% − 12% (based on level) from 12% at all levels.
V7.24
  • Removed: The third attack and bonus damage no longer benefit from the Exposed effect.
  • Bug Fix: Champions who run Press the Attack attacking an enemy who also runs Press the Attack will no longer have their stacks malfunction.
V7.22 Added
  • Precision icon.png Precision Keystone rune.
    • Passive: Basic attacks versus champions apply stacks. At 3 stacks, the target takes 30 − 120 (based on level) bonus Ability power.pngAttack damage.png Adaptive damage and is Exposed, taking 12% increased damage from all sources for the next 6 seconds.
    • Basic attacks against a Exposed target do not apply stacks, nor can you apply stacks to another target while one is Exposed.
    • Adaptive: Deals either physical or magic depending on which would deal the most damage.
    • Expired after 3 seconds not hitting thus set the stack count to 0.

References

Advertisement