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Poppy OriginalCentered
Poppy
Poppy (Universe)Poppy (Universe)
Poppy (League of Legends)Poppy (League of Legends)
Poppy (Esports)Poppy (Esports)
Poppy (Teamfight Tactics)Poppy (Teamfight Tactics)
Poppy (Legends of Runeterra)Poppy (Legends of Runeterra)
Poppy (Development)Poppy (Development)
Poppy (Trivia)Poppy (Trivia)

Poppy is a champion in League of Legends.[1]

Abilities[]

Edit

Iron Ambassador

Iron Ambassador

Innate: Periodically, Poppy's next basic attack is empowered to throw her buckler, gaining Range icon 350 bonus range and dealing 20 − 180 (based on level) bonus magic damage. After it hits, the buckler then falls to a location near the target over 1 second, landing and remaining there for up to 4 seconds.

Iron Ambassador 2

Poppy can move over the buckler to retrieve it, gaining a Hybrid resistances icon shield for Health icon 13 / 15.5 / 18% (based on level) of her maximum health for 3 seconds. If the buckler kills the target, or if the target is already dead when the buckler hits it, the buckler will bounce back to Poppy instead of falling. Enemy Champion icon champions can move over the buckler to destroy it.

▶️   "Shield to the face!"

Info
  • No additional details.

Edit

Hammer Shock

Hammer Shock

Active: Poppy smashes the area in the target direction, dealing physical damage to enemies hit. Against Monster icon monsters, the damage based on their health ratio is capped.

Physical Damage:
40 / 60 / 80 / 100 / 120 (+ 90% bonus AD) (+ 9% of target's maximum health)
Capped Monster Health Damage:
30 / 60 / 90 / 120 / 150
Maximum Monster Damage:
70 / 120 / 170 / 220 / 270 (+ 90% bonus AD)

The impact creates a field for 1 second that Slow icon slows enemies within, which then ruptures to deal the same physical damage.

Slow:
20 / 25 / 30 / 35 / 40%
Total Physical Damage:
80 / 120 / 160 / 200 / 240 (+ 180% bonus AD) (+ 18% of target's maximum health)
Total Maximum Monster Damage:
140 / 240 / 340 / 440 / 540 (+ 180% bonus AD)

Info
  • Spell Shield Spell shields will block only a single instance of damage.
  • This ability will cast from wherever the caster is at the end of the cast time.

Edit

Steadfast Presence

Stubborn to a Fault

Passive: Poppy increases her Armor icon total armor and Magic resistance icon total magic resistance by 12%, doubled to 24% while she is below 40% maximum health.

Steadfast Presence

Active: Poppy gains Movement speed icon 40% bonus movement speed and creates an aura around herself for 2 seconds, causing all enemies who attempt to Dash dash into or within it to be dealt magic damage and Airborne icon knocked up for 0.5 seconds. If a target was successfully interrupted, they become Grounded icon grounded and Slow icon slowed by 25% for 2 seconds.

Magic Damage:
70 / 110 / 150 / 190 / 230 (+ 70% AP)

Steadfast Presence can only block a single dash per enemy per cast.

▶️   "No getting through me."

Info

Map-Specific Differences
Arena icon Arena differences edit
  • Cooldown changed to 26 / 23.5 / 21 / 18.5 / 16 seconds.

Edit

Heroic Charge

Heroic Charge

Active: Poppy Dash dashes to the target enemy's location. If they are in range upon arrival, she deals physical damage and Airborne icon carries them along with her for up to 400 units.

Physical Damage:
60 / 80 / 100 / 120 / 140 (+ 50% bonus AD)

If the target hits terrain, she stops to deal the same physical damage again and Stun icon stuns them for a duration.

Stun Duration:
1.6 / 1.7 / 1.8 / 1.9 / 2
Total Physical Damage:
120 / 160 / 200 / 240 / 280 (+ 100% bonus AD)

Info
  • Poppy will be ordered to basic attack the target.
  • Heroic Charge can apply spell effects twice (once when Poppy hits her target and once she stuns them against a wall).
    • Both instances of damage and crowd control are all the same cast instance. Effects that only trigger once per spell cast will not trigger twice.
  • Poppy dashes slightly less far than the distance she pushes the target.
  • Heroic Charge can interact with player-generated terrain.
  • The Dash dash does not follow targets. The target's position at the time of Heroic Charge's cast is the direction Poppy will dash towards.
    • Poppy does not Airborne icon carry nor deal damage to the target if they have left a certain radius before she collides with them.

Tips & Tricks
  • Heroic Charge can traverse terrain, provided that the target is within range.

Map-Specific Differences
Arena icon Arena differences edit
  • Cooldown changed to 21 / 19.5 / 18 / 16.5 / 15 seconds.

Edit

Keeper's Verdict

Keeper's Verdict

Active: Poppy Channeling icon charges while being Slow icon slowed by 15% for up to 4 seconds to increase Keeper's Verdict's Range icon range and Airborne icon knock back distance over 0.5 seconds after the first 0.5 seconds of the channel. Keeper's Verdict can be recast within the duration.

Recast: Poppy releases the charge to launch her hammer upwards, dealing physical damage to enemies nearby and in an area in front of her and Airborne icon knocking them up for 1 second.

Physical Damage:
100 / 150 / 200 (+ 45% bonus AD)

If Keeper's Verdict was charged for at least 0.5 seconds, it deals 100% increased damage and enemies hit are Airborne icon knocked back up-to 3400 units toward the enemy team's fountain. Additionally, if no enemies are hit in front of Poppy, she sends a shockwave that travels in the target direction until it collides with an enemy champion, which causes a hammer to erupt. Targets hit by the shockwave or the eruption receive the charged effects.

Increased Damage:
200 / 300 / 400 (+ 90% bonus AD)

If the charge is Silence icon interrupted or completes without reactivation, Keeper's Verdict is cancelled and the ability is put on a Cooldown icon 15-second cooldown.

Enemies knocked Airborne icon airborne are Reveal icon revealed and are rendered Untargetable icon untargetable while being displaced if Keeper's Verdict was charged for more than 0.5 seconds.

Info
  • During the Recast's cast time, Poppy's Flash Flash is Lockout icon 2 sealed.
  • The erupting hammer of the charged cast that sends out a missile will be centered on the first champion struck, not at the location the missile collided with them.
  • Enemies within the enemy team's fountain (at least 400 units away from the center of the fountain) that are hit by a Keeper's Verdict that would knock them back are instead Airborne icon knocked up for 0.75 seconds and not rendered Untargetable icon untargetable, like the uncharged effect. They still receive the full damage.
  • Keeper's Verdict does not destroy in-flight Projectile projectiles for enemies hit if they are rendered Untargetable icon untargetable.
  • The Airborne icon knock back will only displace enemies as far as they can go (e.g. to the furthest current spot available of Realm of Death's Realm of Death's and The Hextech Ultimatum's The Hextech Ultimatum's borders and to the corner of the fountain).
    • The displacement's duration will remain unchanged regardless of if the knock back cannot achieve its full distance due to the affected target being restricted by boundaries they are unable to cross. In order for this to be possible, the speed of the knock back is decreased (based on where the actual landing point is) to match the amount of distance covered to time spent displaced.
  • Keeper's Verdict's Airborne icon airborne debuff is non-dispellable and thus cannot be removed by Remove Scurvy cleansing effects.
    • The debuff will remove itself automatically when the forced movement ends.
  • The following table refers for interactions while Poppy is Channeling icon channeling:
Type Charge channel
Attacking Disabled
Abilities Disabled
Movement Allowed
Items Usable Shurelya's Battlesong Shurelya's Battlesong Youmuu's Ghostblade Youmuu's Ghostblade Randuin's Omen Randuin's Omen
Disabled Hextech Rocketbelt Hextech Rocketbelt
Interrupted by All item-actives not specified above interrupt
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash
Disabled N/A
Interrupted by Teleport Teleport Recall Recall Hexflash Hexflash (Recasts)
Interrupted by
  • Death
  • Silence icon Cast-inhibiting effects
  • Type Cast time
    Attacking Disabled
    Abilities Disabled
    Movement Disabled
    Items Usable Shurelya's Battlesong Shurelya's Battlesong Youmuu's Ghostblade Youmuu's Ghostblade Randuin's Omen Randuin's Omen
    Disabled All the other item-actives are disabled
    Interrupted by N/A
    Consumables Usable
    Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
    Disabled Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
    Interrupted by N/A
    Interrupted by
  • Death, unless protected by Revival icon Resurrection
  • Champion skins[]

    This article section only contains champion skins. For all associated collection items, see Poppy (Collection).
    Poppy OriginalSkin
    Original
    RP 260
    13.01.2010
    Runeterra has no shortage of valiant champions, but few are as tenacious as Poppy. Bearing the legendary hammer of Orlon, a weapon twice her size, this determined yordle has spent untold years searching in secret for the fabled 'Hero of Demacia,' said to be its rightful wielder. Until then, she dutifully charges into battle, pushing back the kingdom’s enemies with every whirling strike.
    Separator
    ActorKate Higgins
    ArtistJoshua 'HUGEnFAST' Brian Smith, Jason Chan
    Loot eligible Loot eligible

    Patch history[]

    For the expanded patch notes, see here.
    V14.2
    • Iron Ambassador Iron Ambassador
      • New Effect: Buckler now bounces back to her even if the target dies while the missile is in flight.
    V13.8
    V13.4
    • General
      • Bug Fix: Restored proper animation speeds for Fast Run and Homeguard for Bewitching Poppy Bewitching Poppy.
    • Keeper's Verdict Keeper's Verdict
      • Bug Fix: Knock up duration is no longer shorter than intended.
    V12.16
    • Hammer Shock Hammer Shock
      • Health damage cap against monsters reduced to 30 / 60 / 90 / 120 / 150 from 50 / 80 / 110 / 140 / 170.
    V12.10
    • Stats
      • Base health increased to 610 from 540.
      • Health growth increased to 104 from 90.
      • Armor growth increased to 4.7 from 3.5.
      • Magic resistance growth increased to 2.05 from 1.25.
    • Iron Ambassador Iron Ambassador
      • Shield health ratio reduced to 13 / 15.5 / 18% (based on level) of her maximum health from 15 / 17.5 / 20% (based on level).
    V12.8
    • Steadfast Presence Steadfast Presence
      • Cooldown reduced to 20 / 18 / 16 / 14 / 12 seconds from 24 / 22 / 20 / 18 / 16.
    • Keeper's Verdict Keeper's Verdict
      • Knock up duration increased to 1 second from 0.75.
      • Missile speed increased to 2500 from 2000.
      • Knock back distance increased to 3400 units from 2400.
      • Cooldown upon being cancelled reduced to 15 seconds from 30.
    V11.19
    • Iron Ambassador Iron Ambassador
      • Cooldown reduced to 13 / 10 / 7 (based on level) from 16 / 12 / 8 (based on level).
    V11.12
    V10.5
    • Hammer Shock Hammer Shock
      • Maximum damage against non-champions increased to 50 / 80 / 110 / 140 / 170 from 40 / 60 / 80 / 100 / 120.
    V10.4 - February 21st Hotfix
    V9.23
    • Heroic Charge Heroic Charge
      • Bug Fix: If she stuns an enemy with it and that enemy is then stunned by another effect during Heroic Charge's stun, the second stun is no longer removed when Heroic Charge's stun expires.
    V9.16
    V9.15
    V9.14
    • Steadfast Presence Steadfast Presence
      • New Effect: If Poppy stops a movement ability, the enemy is Grounded icon grounded and Slow icon slowed by 25% for 2 seconds.
      • Duration reduced to 2 seconds from 2.5.
      • Bonus movement speed increased to 35% from 30%.
    V9.8
    • Heroic Charge Heroic Charge
      • Bug Fix: Range/cast indicator now appears correctly.
    V8.14
    V8.12
    • Iron Ambassador Iron Ambassador
      • Cooldown reduced to 16 / 12 / 8 (based on level) seconds from 16 / 13 / 10 (based on level).
    • Hammer Shock Hammer Shock
      • Cooldown reduced to 8 / 7 / 6 / 5 / 4 seconds from 9 / 8 / 7 / 6 / 5.
      • Bonus AD ratio increased to 90% bonus AD from 80%.
    V8.10
    • Stats
      • Base movement speed increased to 345 from 340.
    V8.9
    • Stats
      • Base movement speed reduced to 340 from 345.
    • Iron Ambassador Iron Ambassador
      • Buckler bonus range increased to 350 from 300.
    • Steadfast Presence Steadfast Presence
      • Bonus movement speed reduced to 30% at all ranks from 32 / 34 / 36 / 38 / 40%.
      • Increased armor ratio reduced to 10% total armor from 15%.
      • Increased magic resistance ratio reduced to 10% total magic resistance from 15%.
    • Heroic Charge Heroic Charge
      • Range increased to 475 from 425.
    • Keeper's Verdict Keeper's Verdict
      • New Effect: Uncharged attack now makes the enemies targetable.
      • Uncharged attack knockup duration reduced to 0.75 seconds from 1.
      • Base damage reduced to 200 / 300 / 400 from 210 / 310 / 410.
      • Charged missile speed increased to 2000 from 1600.
    V8.8
    • Snow Fawn Poppy Snow Fawn Poppy
      • Bug Fix: Recall and spell SFX have been restored and no longer use base SFX.
    V8.4
    • Iron Ambassador Iron Ambassador
      • Base damage increased to 20 − 180 (based on level) from 10 − 180 (based on level).
    • Heroic Charge Heroic Charge
      • Base damage increased to 60 / 80 / 100 / 120 / 140 from 55 / 75 / 95 / 115 / 135.
    V8.2
    • Heroic Charge Heroic Charge
      • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
    V7.22
    • Stats
      • Base attack damage increased to 64 from 56.
      • Base armor increased to 38 from 29.
    • Hammer Shock Hammer Shock
      • Base damage increased to 40 / 60 / 80 / 100 / 120 from 35 / 55 / 75 / 95 / 115.
    • Heroic Charge Heroic Charge
      • Base damage increased to 55 / 75 / 95 / 115 / 135 from 50 / 70 / 90 / 110 / 130.
    • Keeper's Verdict Keeper's Verdict
      • Base damage increased to 210 / 310 / 410 from 200 / 300 / 400.
    V7.17
    V7.14
    • Heroic Charge Heroic Charge
      • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
    V7.13
    • Hammer Shock Hammer Shock
      • Target's maximum health ratio increased to 8% of target's maximum health from 7%.
    V7.1
    • Iron Ambassador Iron Ambassador
      • Shield duration reduced to 3 seconds from 5.
    • Keeper's Verdict Keeper's Verdict
      • New Effect: Uncharged spell now deals 50% reduced damage.
        • Uncharged spell damage reduced to 100 / 150 / 200 (+ 45% bonus AD) from 200 / 300 / 400 (+ 90% bonus AD).
    V6.21
    V6.17
    • Stats
      • Movement speed increased to 345 from 340.
    • Steadfast Presence Steadfast Presence
      • Bonus resistances increased to 15% from 12%.
    V6.14
    • Iron Ambassador Iron Ambassador
      • Cooldown reduced to 16 / 13 / 10 (based on level) seconds from 18 / 14 / 10 (based on level).
      • Bonus damage reduced to 10 − 180 (based on level) from 20 − 190 (based on level).
      • Shield increased to 15 / 17.5 / 20 (based on level)% maximum health from 15%.
    • Steadfast Presence Steadfast Presence
      • Bonus movement speed increased to 32 / 34 / 36 / 38 / 40% from 27 / 29 / 31 / 33 / 35.
    V6.7
    • Iron Ambassador Iron Ambassador
      • Bonus attack range reduced to 300 from 400.
    • Hammer Shock Hammer Shock
      • Base damage reduced to 「 35 / 55 / 75 / 95 / 115 」「 70 / 110 / 150 / 190 / 230 」 from 「 40 / 65 / 90 / 115 / 140 」「 80 / 130 / 180 / 230 / 280 」.
      • Health ratio increased to 「 (+ 7% of target's maximum health) 」「 (+ 14% of target's maximum health) 」 from 「 6 」「 12 」.
    • Heroic Charge Heroic Charge
      • Range reduced to 425 from 525.
    V6.4
    V6.3
    • Hammer Shock Hammer Shock
      • Base damage reduced to 40 / 65 / 90 / 115 / 140 from 40 / 70 / 100 / 130 / 160.
      • AD ratio increased to (+ 80% Bonus AD) from (+ 70% Bonus AD).
      • Removed: 80% reduced damage to minions.
    • Heroic Charge Heroic Charge
      • Cooldown increased to 14 / 13 / 12 / 11 / 10 seconds from 12 / 11 / 10 / 9 / 8.
    • Keeper's Verdict Keeper's Verdict
      • Instant-cast displacement duration reduced to 1 second from 1.5.
    V6.2
    V6.1
    V5.24 - Full Relaunch
    • General
      • Title changed to Keeper of the Hammer from the Iron Ambassador.
      • Complete visual upgrade across all skins.
      • New splash artwork for Original Poppy Original Poppy, Noxus Poppy Noxus Poppy, Lollipoppy Lollipoppy, Blacksmith Poppy Blacksmith Poppy, Ragdoll Poppy Ragdoll Poppy, Battle Regalia Poppy Battle Regalia Poppy and Scarlet Hammer Poppy Scarlet Hammer Poppy.
      • New voiceover.
      • New lore.
      • Iron Ambassador Iron Ambassador (Innate)
        • Every 18 / 14 / 10 (based on level) seconds, Poppy's next basic attack gains 「 400 bonus attack range 」「 525 total attack range 」, hurling her buckler at her target and dealing 20 − 190 (based on level) bonus magic damage. The buckler ricochets off the target to land on the floor nearby and Poppy can pick it up to shield herself for 15% maximum health for 5 seconds (enemies can step on the buckler to destroy it) If Iron Ambassador kills the target, the buckler does not fall to the ground but instead ricochets directly to Poppy.
      • Hammer Shock Hammer Shock (Q)
        • Poppy slams the ground, dealing 40 / 70 / 100 / 130 / 160 (+ 65% bonus AD) (+ 6% target's maximum health) physical damage (80% against minions) and cracking the ground, slowing enemies in the area by 20 / 25 / 30 / 35 / 40%. After 1 second, the ground erupts dealing the same damage again.
        • Cooldown: 9 / 8 / 7 / 6 / 5.
        • Cost: 35 / 40 / 45 / 50 / 55.
      • Steadfast Presence Steadfast Presence (W)
        • Passive: Poppy's total armor and total magic resistance are increased by 12%, doubled when she falls below 40% maximum health.
        • Active: Poppy gains 27 / 29 / 31 / 33 / 35% bonus movement speed and creates a zone around herself for the next 2.5 seconds. Enemies who attempt to dash into or within the area knocked down and take 70 / 110 / 150 / 190 / 230 (+ 70% AP) magic damage.
        • Cooldown: 24 / 22 / 20 / 18 / 16.
        • Cost: 50.
      • Heroic Charge Heroic Charge
        • Damage changed to physical from magic.
        • Initial damage changed to 50 / 70 / 90 / 110 / 130 (+ 50% bonus AD) from 50 / 75 / 100 / 125 / 150 (+ 40% AP).
        • Secondary damage changed to 50 / 70 / 90 / 110 / 130 (+ 50% bonus AD) from 75 / 125 / 175 / 225 / 275 (+ 40% AP).
        • Stun duration increased to 1.6 / 1.7 / 1.8 / 1.9 / 2 seconds from 1.5 at all ranks.
        • Cost changed to 70 at all ranks from 60 / 65 / 70 / 75 / 80.
      • Keeper's Verdict Keeper's Verdict (R)
        • First Cast: Poppy begins charging, slowing herself by 15% but increasing Keeper's Verdict's smash range and displacement distance over the next 2 seconds (Keeper's Verdict is canceled and the cooldown is refunded by 75% if Poppy doesn't cast again after 4 seconds).
        • Second Cast: Poppy smashes the ground, sending out a fissure in the target direction that deals 200 / 300 / 400 (+ 90% bonus AD) physical damage to every non-champion it passes through. When the fissure collides with an enemy champion, a massive hammer erupts from the ground, dealing the same physical damage to all enemies in a tiny area and knocking all enemy champions hit an enormous distance towards their Summoning Platform (enemy champions are untargetable while being displaced).
        • Cooldown: 140 / 120 / 100.
        • Cost: 100.

    Trivia[]

    Poppy, the Iron Ambassador Poppy, the Iron Ambassador
    • Poppy was the first champion released in 2010.
    • Poppy is the first and so far only post-launch champion to be priced at 1350 IP 1350 on release (all other champions with the same price were already present when the game officially launched in October 2009).
    • Poppy is one of two champions that went into the weekly champion rotation on the day of their release. The other one is Udyr Udyr.
    • Of all champion updates in the game, Poppy has gone the longest without an update to her base splash art prior to her VGU in 2015.
    Poppy, Keeper of the Hammer Poppy, Keeper of the Hammer
    • Poppy is the first champion with full facial animation.
    • Poppy is the first champion to receive splash updates to all skins.
      • Future champion reworks/updates have since followed this tradition.
    • The splash art features the titular flower.
    • Poppy's theme resembles Demacia Rising (instruments used include a low brass and a flute).
    • Poppy's dance references the Grunka Lunka's dance from Futurama.[2]
      • A side-by-side comparison can be seen here.
    • Poppy was initially going to wear a red scarf as a 'heroic thing', it competed heavily with her pigtails and was deemed way too busy on her model, the scarf was trimmed down to a muffler.
    • Poppy's favorite food / candy is the lollipop.
    • Poppy finds Yordles 'too fluffy' and disorganized, herself preferring the orderliness found in Demacia.
    • Poppy is the first champion to have a form of crowd control in all of her abilities.
    • Poppy is the first and only champion to have two skins released for the Snowdown Showdown event.


    See also[]

    References[]

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