Innate:Poppy periodically throws her buckler as her next basic attack, gaining 350 bonus range and dealing 20 − 180 (based on level)bonus magic damage. The buckler then falls near her target, where it remains for up to 4 seconds.
When Poppy picks up the buckler, she shields herself for 15 / 17.5 / 20% (based on level) of her maximum health for 3 seconds. If the buckler kills its target, it bounces back to Poppy automatically. Enemy champions can step on the buckler to destroy it.
Passive:Poppy'stotal armor and total magic resistance are both increased by 10%, doubled to 20% when she falls below 40% maximum health.
Active:Poppy gains 40% bonus movement speed for 2 seconds and generates an aura around herself for the duration, causing all enemies who attempt to dash into or within it to be dealt magic damage, knocked up for 0.5 seconds and, if they were successfully interrupted, grounded and slowed by 25% for 2 seconds.
70 / 110 / 150 / 190 / 230 (+ 70% AP)
Steadfast Presence can only block a single dash per enemy per cast.
Active:Poppycharges while being slowed by 15% for up to 4 seconds to increase Keeper's Verdict's range and knock back distance over the first 0.5 seconds of the channel. Keeper's Verdict can be recast at any time within its duration.
Recast:Poppy smashes the ground, sending out a shockwave that travels in the target direction until it collides with an enemy champion, causing a hammer to erupt in the process. Enemies within the shockwave's path or struck by the hammer's eruption are dealt physical damage and knocked back a massive distance towards the enemy team's fountain.
200 / 300 / 400 (+ 90% bonus AD)
Releasing the ability within 0.5 seconds of the activation ends the charge to instead launch the hammer upwards, dealing 50% damage to all enemies around Poppy and knocking them up for 0.75 seconds.
Reduced Physical Damage:
100 / 150 / 200 (+ 45% bonus AD)
If Poppy is interrupted during the charge, or the charge completes without reactivation, Keeper's Verdict is canceled and the ability is put on a 30-second cooldown.
Enemies knocked airborne are revealed and are rendered untargetable while being displaced if Poppy charged Keeper's Verdict for more than 0.5 seconds.
Enemies within the enemy team's fountain (at least 400 units away from the center of the fountain) that are hit by a Keeper's Verdict that would knock them back are instead knocked up for 0.75 seconds. They are not rendered untargetable.
The displacement's duration will remain unchanged regardless of if the knock back cannot achieve its full distance due to the affected target being restricted by boundaries they are unable to cross. In order for this to be possible, the speed of the knock back is decreased (based on where the actual landing point is) to match the amount of distance covered to time spent displaced.
Every 18 / 14 / 10 (based on level) seconds, Poppy's next basic attack gains 「 400 bonus attack range 」「 525 total attack range 」, hurling her buckler at her target and dealing 20 − 190 (based on level) bonus magic damage. The buckler ricochets off the target to land on the floor nearby and Poppy can pick it up to shield herself for 15% maximum health for 5 seconds (enemies can step on the buckler to destroy it) If Iron Ambassador kills the target, the buckler does not fall to the ground but instead ricochets directly to Poppy.
Poppy slams the ground, dealing 40 / 70 / 100 / 130 / 160 (+ 65% bonus AD)(+ 6% target's maximum health) physical damage (80% against minions) and cracking the ground, slowing enemies in the area by 20 / 25 / 30 / 35 / 40%. After 1 second, the ground erupts dealing the same damage again.
Passive: Poppy's total armor and total magic resistance are increased by 12%, doubled when she falls below 40% maximum health.
Active: Poppy gains 27 / 29 / 31 / 33 / 35% bonus movement speed and creates a zone around herself for the next 2.5 seconds. Enemies who attempt to dash into or within the area knocked down and take 70 / 110 / 150 / 190 / 230 (+ 70% AP) magic damage.
First Cast: Poppy begins charging, slowing herself by 15% but increasing Keeper's Verdict's smash range and displacement distance over the next 2 seconds (Keeper's Verdict is canceled and the cooldown is refunded by 75% if Poppy doesn't cast again after 4 seconds).
Second Cast: Poppy smashes the ground, sending out a fissure in the target direction that deals 200 / 300 / 400 (+ 90% bonus AD) physical damage to every non-champion it passes through. When the fissure collides with an enemy champion, a massive hammer erupts from the ground, dealing the same physical damage to all enemies in a tiny area and knocking all enemy champions hit an enormous distance towards their Summoning Platform (enemy champions are untargetable while being displaced).