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Poppy
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Abilities

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Iron Ambassador
SPEED: 1600
STATIC COOLDOWN: 16 / 12 / 8 (based on level)
Iron Ambassador.png

Innate: Poppy periodically Projectile.png throws her buckler as her next basic attack, gaining Range icon.png 350 bonus range and dealing 20 − 180 (based on level) bonus magic damage. The buckler then falls near her target, where it remains for up to 4 seconds.

Iron Ambassador 2.png

When Poppy picks up the buckler, she Hybrid resistances icon.png shields herself for Health icon.png 15 / 17.5 / 20% (based on level) of her maximum health for 3 seconds. If the buckler kills its target, it bounces back to Poppy automatically. Enemy Champion icon.png champions can step on the buckler to destroy it.

Info
Notes

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Hammer Shock
TARGET RANGE: 430
CAST TIME: 0.25
COST: 35 / 40 / 45 / 50 / 55 Mana
COOLDOWN: 8 / 7 / 6 / 5 / 4
Hammer Shock.png

Active: Poppy smashes the ground in front of her in the target direction, dealing physical damage to all enemies struck. Against Monster icon.png monsters, the damage based on their maximum health is capped.

Initial Physical Damage:
40 / 60 / 80 / 100 / 120 (+ 90% bonus AD) (+ 8% of target's maximum health)
Total Physical Damage:
80 / 120 / 160 / 200 / 240 (+ 180% bonus AD) (+ 16% of target's maximum health)
Maximum Initial Monster Damage:
90 / 140 / 190 / 240 / 290 (+ 90% bonus AD)
Maximum Monster Damage:
180 / 280 / 380 / 480 / 580 (+ 180% bonus AD)

The impacted ground becomes unstable, Slow icon.png slowing enemies within before erupting after 1 second, dealing the same physical damage to all enemies in the area.

Slow:
20 / 25 / 30 / 35 / 40%

Info
Notes
  • Spell Shield.png Spell shields will block only a single instance of damage.
  • Hammer Shock will cast from wherever Poppy is at the end of the cast time.

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Steadfast Presence
EFFECT RADIUS: 400
CAST TIME: none
COST: 50 Mana
COOLDOWN: 24 / 22 / 20 / 18 / 16
Stubborn to a Fault.png

Passive: Poppy's Armor icon.png total armor and Magic resistance icon.png total magic resistance are both increased by 10%, doubled to 20% when she falls Health icon.png below 40% maximum health.

Steadfast Presence.png

Active: Poppy gains Movement speed icon.png 40% bonus movement speed for 2 seconds and generates an aura around herself for the duration, causing all enemies who attempt to Dash.png dash into or within it to be dealt magic damage, Airborne icon.png knocked up for 0.5 seconds and, if they were successfully interrupted, Grounded icon.png grounded and Slow icon.png slowed by 25% for 2 seconds.

Magic Damage:
70 / 110 / 150 / 190 / 230 (+ 70% AP)

Steadfast Presence can only block a single dash per enemy per cast.

Info
Notes

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Heroic Charge
TARGET RANGE: Range model.png 475
CAST TIME: none
COST: 70 Mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Heroic Charge.png

Active: Poppy Dash.png dashes to the target enemy's location and, if they are in range upon arrival, she deals them physical damage and Airborne icon.png carries them along with her for up to 300 units.

Initial Physical Damage:
60 / 80 / 100 / 120 / 140 (+ 50% bonus AD)
Total Physical Damage:
120 / 160 / 200 / 240 / 280 (+ 100% bonus AD)

If the target collides with terrain, she deals them the same physical damage again and Stun icon.png stuns them.

Stun Duration:
1.6 / 1.7 / 1.8 / 1.9 / 2

Info
Notes
  • Poppy will be ordered to basic attack the target.
  • Heroic Charge applies spell effects twice (once when Poppy hits her target and once she stuns them against a wall).
  • Heroic Charge interacts with impassable player-created terrain (Crystallize Crystallize, Emperor's Divide Emperor's Divide, Cataclysm Cataclysm, Pillar of Ice Pillar of Ice).
  • The Dash.png dash does not follow targets. The target's position at the time of Heroic Charge's cast is the direction Poppy will dash towards.
    • Poppy does not Airborne icon.png carry nor deal damage to the target if they are not in range before she collides with them.

Tips & Tricks
  • Heroic Charge can traverse terrain, provided that the target is within range.

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Keeper's Verdict
TARGET RANGE: 500 - 1700 (based on channel time)
EFFECT RADIUS: X
WIDTH: Range model.png 180
SPEED: 2000 / X
CAST TIME: 0.35
COST: 100 Mana
COOLDOWN: 140 / 120 / 100
Keeper's Verdict.png

Active: Poppy Channeling icon.png charges for up to 4 seconds, Slow icon.png slowing herself by 15% and increasing Keeper's Verdict's range and Airborne icon.png knock back distance over the duration. Keeper's Verdict can be recast at any time within its duration.

Recast: Poppy smashes the ground, sending out a shockwave that travels in the target direction until it collides with an enemy Champion icon.png champion, causing a hammer to erupt in the process. Enemies within the shockwave's path or struck by the hammer's eruption are dealt physical damage and Airborne icon.png knocked back a massive distance towards the enemy team's fountain.

Physical Damage:
200 / 300 / 400 (+ 90% bonus AD)

Releasing the ability within 0.5 seconds of the activation ends the charge to instead launch the hammer upwards, dealing 50% damage and Airborne icon.png knocking up all enemies around Poppy for 0.75 seconds.

Reduced Physical Damage:
100 / 150 / 200 (+ 45% bonus AD)

If Poppy is Silence icon.png interrupted during the charge, or the charge completes without reactivation, Keeper's Verdict is canceled and the ability is put on a 30-second Cooldown reduction icon.png cooldown.

Enemies knocked Airborne icon.png airborne are Sight icon.png revealed and are rendered Playful.png untargetable while being displaced if Poppy charged Keeper's Verdict for more than 0.5 seconds.

Info
Notes
  • Enemies within the enemy team's fountain (at least 400 units away from the center of the fountain) that are hit by a Keeper's Verdict that would knock them back are instead Airborne icon.png knocked up for 0.75 seconds. They are not rendered Playful.png untargetable.
  • Keeper's Verdict does not destroy in-flight Projectile.png projectiles for enemies hit if they are rendered Playful.png untargetable.
  • The Airborne icon.png knock back will only displace enemies as far as they can go (e.g. to the furthest current spot available of Realm of Death's Realm of Death's and The Hextech Ultimatum's The Hextech Ultimatum's borders and to the corner of the fountain).
    • The displacement's duration will remain unchanged regardless of if the knock back cannot achieve its full distance due to the affected target being restricted by boundaries they are unable to cross. In order for this to be possible, the speed of the knock back is decreased (based on where the actual landing point is) to match the amount of distance covered to time spent displaced.
  • Keeper's Verdict's Airborne icon.png airborne effect cannot be removed by Remove Scurvy.png cleansing effects.
  • The following table refers for interactions while Poppy is Channeling icon.png channeling:
Type Charge channel
Attacking Disabled
Abilities Disabled
Movement Allowed
Items Usable Shurelya's Reverie Shurelya's Reverie Righteous Glory Righteous Glory Youmuu's Ghostblade Youmuu's Ghostblade Spellbinder Spellbinder Gargoyle Stoneplate Gargoyle Stoneplate Randuin's Omen Randuin's Omen Seraph's Embrace Seraph's Embrace
Disabled Hextech Protobelt-01 Hextech Protobelt-01
Interrupted by All item-actives not specified above interrupt
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash
Disabled N/A
Interrupted by Teleport Teleport Recall Recall Hexflash Hexflash (Recasts)
Interrupted by
  • Death
  • Silence icon.png Silencing effects
  • References

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