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{{gold efficiency}}
 
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* {{ii|Poacher's Dirk}} is {{gec|Poacher's Dirk|350}} gold efficient, without its passive effects.
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* {{ii|Poacher's Dirk}} was {{gec|Poacher's Dirk|350}} gold efficient, without its passive effects.
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* With its passive effects (i.e. after being transformed into a {{ii|Serrated Dirk}}), {{ii|Poacher's Dirk}} becomes {{gec|Poacher's Dirk|1100}} gold efficient.
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* After being transformed into a {{ii|Serrated Dirk}}, {{ii|Poacher's Dirk}} became {{gec|Poacher's Dirk|1100}} gold efficient.
 
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== Notes ==
 
== Notes ==
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* Having multiple '''Poacher's Dirks''' in the inventory before transforming one would make all the other malfunction and not stack anymore for the entire game. New ones bought would work as normally.
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* The {{ii|Serrated Dirk}}, that you get from killing the enemy jungle large monsters, indicates that it can be sold for {{g|0}}.
 
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{{clr}}
 
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== Patch history ==
 
== Patch history ==
 
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;[[V8.6]]
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;[[V8.24]] - Removed
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* Removed from the game.
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* {{sbc|Undocumented:}} Transformed {{ii|Serrated Dirk}} now sells for {{g|0}}.
 
   
 
;[[V7.22]]
 
;[[V7.22]]
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[[pl:Sztylet KĊ‚usownika]]
 
[[pl:Sztylet KĊ‚usownika]]
 
[[Category:Season 2017 item release]]
 
[[Category:Season 2017 item release]]
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[[Category:Attack damage items]]
 
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[[Category:Advanced items]]
 

Revision as of 22:44, 4 December 2018

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This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data Poacher's DirkPoacher's Dirk was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Poacher's Dirk OriginalSquare.png|20xpx|border|link=Template:Item data Poacher's Dirk/LoL|Template:Item data Poacher's Dirk]] [[Template:Item data Poacher's Dirk/LoL|Template:Item data Poacher's Dirk]].

Recipe

Template:Item data Poacher's Dirk

Cost Analysis

Template:Gold value math

Gold efficiency

  • Poacher's Dirk Poacher's Dirk was 70% gold efficient, without its passive effects.
  • After being transformed into a Serrated Dirk Serrated Dirk, Poacher's Dirk Poacher's Dirk became 220% gold efficient.


Similar Items

Notes

  • Having multiple Poacher's Dirks in the inventory before transforming one would make all the other malfunction and not stack anymore for the entire game. New ones bought would work as normally.


Patch history

V8.24 - Removed
  • Removed from the game.
V7.22
  • Total cost reduced to 500 Gold 500 from 600 Gold 600.
    • Combine cost reduced to 150 Gold 150 from 250 Gold 250.
  • Number of large monsters needed be killed increased to 4 from 3.
  • Removed: 50 second cooldown on earning stacks.
V7.14
  • New Passive - Headhunter: After killing any enemy, your next damage spell will deal 40 bonus physical damage (30 second cooldown).
  • Removed: +20 out-of-combat movement speed.
V7.9
  • Total cost reduced to 600 Gold 600 from 750 Gold 750.
    • Combine cost reduced to 250 Gold 250 from 400 Gold 400.
  • Attack damage reduced to 10 from 15.
  • Unique passive cooldown reduced to 50 seconds from 60.
V6.22 Added
  • Recipe: Long Sword Long Sword + 400 Gold 400 = 750 Gold 750
  • Grants 15 attack damage.
  • Grants Unique Passive: +20 movement speed out of combat.
  • Grants Unique Passive: After poaching 3 large monsters from the enemy jungle (60 second cooldown), transforms into a Serrated Dirk Serrated Dirk.

References

List of Items