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â | * {{ii|Poacher's Dirk}} |
+ | * {{ii|Poacher's Dirk}} was {{gec|Poacher's Dirk|350}} gold efficient, without its passive effects. |
â | * |
+ | * After being transformed into a {{ii|Serrated Dirk}}, {{ii|Poacher's Dirk}} became {{gec|Poacher's Dirk|1100}} gold efficient. |
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â | <!--- save for later use |
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== Notes == |
== Notes == |
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+ | * Having multiple '''Poacher's Dirks''' in the inventory before transforming one would make all the other malfunction and not stack anymore for the entire game. New ones bought would work as normally. |
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â | * The {{ii|Serrated Dirk}}, that you get from killing the enemy jungle large monsters, indicates that it can be sold for {{g|0}}. |
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â | ----> |
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{{clr}} |
{{clr}} |
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== Patch history == |
== Patch history == |
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{{scroll box|content= |
{{scroll box|content= |
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â | ;[[V8. |
+ | ;[[V8.24]] - Removed |
+ | * Removed from the game. |
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â | * {{sbc|Undocumented:}} Transformed {{ii|Serrated Dirk}} now sells for {{g|0}}. |
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;[[V7.22]] |
;[[V7.22]] |
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[[pl:Sztylet KĊusownika]] |
[[pl:Sztylet KĊusownika]] |
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[[Category:Season 2017 item release]] |
[[Category:Season 2017 item release]] |
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â | [[Category:Attack damage items]] |
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â | [[Category:Advanced items]] |
Revision as of 22:44, 4 December 2018
Template:Item data Poacher's DirkPoacher's Dirk was an advanced item in League of Legends for .
Recipe
Template:Item data Poacher's Dirk
Cost Analysis
Template:Gold value math
Gold efficiency
- 70% gold efficient, without its passive effects. was
- After being transformed into a 220% gold efficient. , became
Similar Items
Notes
- Having multiple Poacher's Dirks in the inventory before transforming one would make all the other malfunction and not stack anymore for the entire game. New ones bought would work as normally.
Patch history
- V8.24 - Removed
- Removed from the game.
- Total cost reduced to 500 from 600.
- Number of large monsters needed be killed increased to 4 from 3.
- Removed: 50 second cooldown on earning stacks.
- New Passive - Headhunter: After killing any enemy, your next damage spell will deal 40 bonus physical damage (30 second cooldown).
- Removed: +20 out-of-combat movement speed.
- Total cost reduced to 600 from 750.
- Attack damage reduced to 10 from 15.
- Unique passive cooldown reduced to 50 seconds from 60.
- V6.22 Added
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items