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+ | :''For the other types of damage see: [[Magic damage]] and [[True damage]].'' |
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− | |||
− | '''Physical damage''' is one of the three |
+ | '''Physical damage''' is one of the three subtypes of [[damage]] in [[League of Legends]]. Physical damage is dealt by '''all''' unmodified [[basic attack]]s and by a portion of all damaging spells from [[champion]]s, [[Item (League of Legends)|items]], [[Rune (League of Legends)|runes]], and [[buff]]s. |
== Statistics influencing physical damage == |
== Statistics influencing physical damage == |
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+ | Physical damage spells commonly scale off of {{stil|health}} and/or the offensive statistics {{stil|attack damage}} and {{stil|ability power}}, but other scalings may also be used. Some champions who deal physical damage may have damaging effects that scale off of {{stil|critical strike chance}} and {{stil|critical strike damage}}, or are able to critically strike altogether (critical strikes are not exclusive to physical damage, however). |
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− | Most physical damage is based on the champion's [[attack damage]], but not all damage based on attack damage does physical damage; a small number of champion abilities that deal physical damage can be strengthened with [[ability power]]. |
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+ | {{stil|Physical vamp}} provides healing based on a percentage of physical damage dealt. |
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− | Not all physical damage sources benefit from [[life steal]], but most that apply [[on-hit effect]]s do. |
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+ | {{stil|Life steal}} provides healing based on a percentage of {{tip|basic damage}} dealt: while the majority of basic damage effects are physical damage sources, this only indirectly associates life steal with physical damage. ''See the statistic's article for other interactions.'' |
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− | Champion abilities dealing physical that don't proc [[on-hit effect]]s usually proc [[spell vamp]]. |
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− | + | {{stil|Armor}} mitigates received physical damage by a percentage. The effectiveness of {{sti|armor}} can be reduced by {{stil|armor penetration}}. |
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== Items that deal physical damage == |
== Items that deal physical damage == |
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− | {{column| |
+ | {{column|2| |
* {{ii|Blade of the Ruined King}} |
* {{ii|Blade of the Ruined King}} |
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− | * {{ii| |
+ | * {{ii|Bloodsong}} |
− | * {{ii| |
+ | * {{ii|Dead Man's Plate}} |
+ | * {{ii|Doran's Ring}} (minions only) |
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+ | * {{ii|Doran's Shield}} (minions only) |
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+ | * {{ii|Eclipse}} ({{ii|Syzygy}}) |
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⚫ | |||
+ | * {{ii|Heartsteel}} |
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+ | * {{ii|Hullbreaker}} |
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* {{ii|Iceborn Gauntlet}} |
* {{ii|Iceborn Gauntlet}} |
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+ | * {{ii|Kraken Slayer}} |
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+ | * {{ii|Lord Dominik's Regards}} |
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* {{ii|Muramana}} |
* {{ii|Muramana}} |
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+ | * {{ii|Noonquiver}} (minions and monsters only) |
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+ | * {{ii|Profane Hydra}} |
||
* {{ii|Ravenous Hydra}} |
* {{ii|Ravenous Hydra}} |
||
⚫ | |||
* {{ii|Runaan's Hurricane}} |
* {{ii|Runaan's Hurricane}} |
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* {{ii|Sheen}} |
* {{ii|Sheen}} |
||
− | * {{ii| |
+ | * {{ii|Stridebreaker}} |
− | * {{ii| |
+ | * {{ii|Tear of the Goddess}} (minions only) |
* {{ii|Tiamat}} |
* {{ii|Tiamat}} |
||
* {{ii|Titanic Hydra}} |
* {{ii|Titanic Hydra}} |
||
− | * {{ii|Trinity Force}} |
+ | * {{ii|Trinity Force}} ({{ii|Infinity Force}}) |
+ | * {{ii|Voltaic Cyclosword}} |
||
}} |
}} |
||
=== Champions that only deal physical damage === |
=== Champions that only deal physical damage === |
||
The following list consists of champions that only deal physical damage (not counting sources other than abilities and basic attacks, such as {{si|Ignite}}, {{bi|Crest of Cinders}} or {{cai|Sunlight|Leona}}): |
The following list consists of champions that only deal physical damage (not counting sources other than abilities and basic attacks, such as {{si|Ignite}}, {{bi|Crest of Cinders}} or {{cai|Sunlight|Leona}}): |
||
+ | |||
{{column|3| |
{{column|3| |
||
⚫ | |||
* {{ci|Draven}} |
* {{ci|Draven}} |
||
* {{ci|Illaoi}} |
* {{ci|Illaoi}} |
||
* {{ci|Kled}} |
* {{ci|Kled}} |
||
+ | * {{ci|Naafiri}} |
||
⚫ | |||
* {{ci|Quinn}} |
* {{ci|Quinn}} |
||
* {{ci|Riven}} |
* {{ci|Riven}} |
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Line 43: | Line 55: | ||
* {{ci|Tryndamere}} |
* {{ci|Tryndamere}} |
||
* {{ci|Vi}} |
* {{ci|Vi}} |
||
+ | * {{ci|Xayah}}}} |
||
− | }} |
||
== Champion Abilities == |
== Champion Abilities == |
||
These are champions' abilities that deal {{as|physical damage}} but scale with {{as|ability power}}: |
These are champions' abilities that deal {{as|physical damage}} but scale with {{as|ability power}}: |
||
+ | |||
{{column|2| |
{{column|2| |
||
+ | * {{cai|Moonshot|Aphelios}}, {{ai|Duskwave|Aphelios}}, {{ai|Sentry|Aphelios}}, and {{ai|Moonlight Vigil|Aphelios}} |
||
− | * {{cai|Shuriken Flip|Akali}} |
||
+ | * {{cai|Power Fist|Blitzcrank}} |
||
* {{cai|Mystic Shot|Ezreal}} |
* {{cai|Mystic Shot|Ezreal}} |
||
* {{cai|GNAR!|Gnar}} |
* {{cai|GNAR!|Gnar}} |
||
+ | * {{cai|Prophet of an Elder God|Illaoi}} |
||
* {{cai|Defiant Dance|Irelia}} |
* {{cai|Defiant Dance|Irelia}} |
||
− | * {{cai| |
+ | * {{cai|Daisy!|Ivern}} |
* {{cai|Dancing Grenade|Jhin}} |
* {{cai|Dancing Grenade|Jhin}} |
||
* {{cai|Icathian Rain|Kai'Sa}} |
* {{cai|Icathian Rain|Kai'Sa}} |
||
+ | * {{cai|Rend|Kalista}} |
||
* {{cai|The Culling|Lucian}} |
* {{cai|The Culling|Lucian}} |
||
* {{cai|Thunderclap|Malphite}} |
* {{cai|Thunderclap|Malphite}} |
||
* {{cai|Double Up|Miss Fortune}} and {{ai|Bullet Time|Miss Fortune}} |
* {{cai|Double Up|Miss Fortune}} and {{ai|Bullet Time|Miss Fortune}} |
||
* {{cai|Shield Vault|Pantheon}} |
* {{cai|Shield Vault|Pantheon}} |
||
+ | * {{cai|Royal Privilege|Qiyana}} |
||
* {{cai|Blinding Assault|Quinn}} |
* {{cai|Blinding Assault|Quinn}} |
||
⚫ | |||
* {{cai|Winter's Wrath|Sejuani}} |
* {{cai|Winter's Wrath|Sejuani}} |
||
+ | * {{cai|Dawning Shadow|Senna}} |
||
⚫ | |||
+ | * {{cai|Super Scorcher Breath|Smolder}}, {{ai|Achooo!|Smolder}}, and {{ai|MMOOOMMMM!|Smolder}} |
||
* {{cai|Boomerang Blade|Sivir}} |
* {{cai|Boomerang Blade|Sivir}} |
||
* {{cai|Explosive Charge|Tristana}} |
* {{cai|Explosive Charge|Tristana}} |
||
* {{cai|Spinning Slash|Tryndamere}} |
* {{cai|Spinning Slash|Tryndamere}} |
||
− | * {{cai| |
+ | * {{cai|Tumble|Vayne}} |
− | * {{cai| |
+ | * {{cai|Relentless Force|Vi}} |
+ | * {{cai|Blade of the Ruined King|Viego}} |
||
+ | * {{cai|Stormbringer|Volibear}} |
||
+ | * {{cai|Wind Becomes Lightning|Xin Zhao}} and {{ai|Crescent Guard|Xin Zhao}} |
||
+ | * {{cai|Ultrashock Laser|Zeri}} |
||
}} |
}} |
||
− | |||
{{clr}} |
{{clr}} |
||
− | |||
{{Gameplay elements}} |
{{Gameplay elements}} |
||
Latest revision as of 19:58, 23 February 2024
- For the other types of damage see: Magic damage and True damage.
Physical damage is one of the three subtypes of damage in League of Legends. Physical damage is dealt by all unmodified basic attacks and by a portion of all damaging spells from champions, items, runes, and buffs.
Statistics influencing physical damage
Physical damage spells commonly scale off of health and/or the offensive statistics attack damage and ability power, but other scalings may also be used. Some champions who deal physical damage may have damaging effects that scale off of critical strike chance and critical strike damage, or are able to critically strike altogether (critical strikes are not exclusive to physical damage, however).
Physical vamp provides healing based on a percentage of physical damage dealt.
Life steal provides healing based on a percentage of basic damage dealt: while the majority of basic damage effects are physical damage sources, this only indirectly associates life steal with physical damage. See the statistic's article for other interactions.
Armor mitigates received physical damage by a percentage. The effectiveness of armor can be reduced by armor penetration.
Items that deal physical damage
- (minions only)
- (minions only)
- ( )
- (minions and monsters only)
- (minions only)
- ( )
Champions that only deal physical damage
The following list consists of champions that only deal physical damage (not counting sources other than abilities and basic attacks, such as
, or ):Champion Abilities
These are champions' abilities that deal physical damage but scale with ability power:
- , , , and
- and
- , , and
- and