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* {{ii|Philosopher's Medallion}} is {{gec|Philosopher's Medallion|416.67}} gold efficient without its passive. |
* {{ii|Philosopher's Medallion}} is {{gec|Philosopher's Medallion|416.67}} gold efficient without its passive. |
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* {{ii|Philosopher's Medallion}} becomes gold efficient in about {{tt|1 gold coin|33.33 gold / 40 gold per gold coin}}. |
* {{ii|Philosopher's Medallion}} becomes gold efficient in about {{tt|1 gold coin|33.33 gold / 40 gold per gold coin}}. |
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− | * Without {{nie|Favor}}, {{ii|Philosopher's Medallion}} becomes gold efficient in {{tt|1 minute and |
+ | * Without {{nie|Favor}}, {{ii|Philosopher's Medallion}} becomes gold efficient in {{tt|1 minute and 7 seconds|33.33 gold / 0.5 gold per second}}. |
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== Notes == |
== Notes == |
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* If the last coin to drop was a gold coin, the next coin will be a mana coin. If the last coin was a mana coin, the next coin will be a gold coin. |
* If the last coin to drop was a gold coin, the next coin will be a mana coin. If the last coin was a mana coin, the next coin will be a gold coin. |
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+ | * The coin drop rate starts at 0% and increases by {{fd|11.1{{Recurring|1}}}}% for every minion that dies (regardless of whether it drops a coin or not). When a minion drops a coin (including siege minions) the chance drops by {{fd|33.3{{Recurring|3}}}}%. This value can go below 0%.<ref>[https://imgur.com/a/5Ck1xNK Riot Support Darth Sero very cool answer about coin drop rate]</ref> |
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− | * The coin drop rate can be estimated to be about {{fd|1.8}} per minion wave without siege minion. |
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+ | ** Because of the way this is done, for every minion wave (with or without siege minion), the average coin drop rate is '''2 coins per minion wave'''. |
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− | ** From this, we can determinate the average passive gold value of {{sbc|Tribute}}: {{tt|{{g|12}} per 10 seconds|1.8 coins per wave so 0.9 gold coins per wave. (0.9{{times}}40g) / 3{{equals}}12 gold per 10}}. |
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− | ** |
+ | ** From this, we can determinate the average passive gold value of {{sbc|Favor}}: {{tt|{{g|13.33}} per 10 seconds|2 coins per wave so 1 gold coin per wave. (1{{times}}40g) / 3{{equals}}13.33 gold per 10}}. |
== Trivia == |
== Trivia == |
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== Patch History == |
== Patch History == |
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{{scroll box|content= |
{{scroll box|content= |
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+ | ;[[V9.3#February 12th Hotfix|V9.3]] - February 12th Hotfix |
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+ | * {{sbc|New Effect:}} Now only drops mana coins unless an ally champion is within 2000 units. |
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+ | * Favor gold coin increased to {{g|50}} from {{g|45}}. |
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+ | |||
+ | ;[[V9.1]] - January 21, 2019 |
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+ | * Removed from the game since [[Nexus Blitz]] is no longer available for play-testing. |
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+ | |||
+ | ;[[V8.24]] |
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+ | * Gold per 10 seconds increased to {{g|5}} from {{g|3}}. |
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+ | |||
;[[V8.16]] - Added |
;[[V8.16]] - Added |
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* {{sbc|Availability:}} [[Nexus Blitz]]. |
* {{sbc|Availability:}} [[Nexus Blitz]]. |
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{{Reflist}} |
{{Reflist}} |
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{{Items}} |
{{Items}} |
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+ | [[ru:Медальон философа]] |
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+ | [[de:Medaillon des Weisen]] |
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[[Category:Season 2018 item release]] |
[[Category:Season 2018 item release]] |
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− | [[Category:Cooldown reduction items]] |
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− | [[Category:Health regeneration items]] |
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− | [[Category:Gold income items]] |
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− | [[Category:Mana regeneration items]] |
Revision as of 13:00, 12 February 2020
Template:Item data Philosopher's MedallionPhilosopher's Medallion was an advanced item in League of Legends for .
Recipe
Template:Item data Philosopher's Medallion
Cost Analysis
Template:Gold value math
Gold efficiency
- 92.59% gold efficient without its passive. is
- 1 gold coin. becomes gold efficient in about
- Without Favor, becomes gold efficient in 1 minute and 7 seconds.
Similar Items
Notes
- If the last coin to drop was a gold coin, the next coin will be a mana coin. If the last coin was a mana coin, the next coin will be a gold coin.
- The coin drop rate starts at 0% and increases by 11.11% for every minion that dies (regardless of whether it drops a coin or not). When a minion drops a coin (including siege minions) the chance drops by 33.33%. This value can go below 0%.[1]
Trivia
- Philosopher's Medallion is the spiritual return of .
Patch History
- V9.3 - February 12th Hotfix
- New Effect: Now only drops mana coins unless an ally champion is within 2000 units.
- Favor gold coin increased to 50 from 45.
- V9.1 - January 21, 2019
- Removed from the game since Nexus Blitz is no longer available for play-testing.
- V8.16 - Added
- Availability: Nexus Blitz.
- Cost: 450.
- Stats: 10% cooldown reduction, 50% base health regeneration, 3 per 10 seconds.
- Unique Passive - Favor: Nearby enemy minions, killed by any ally other than you, will sometimes drop a coin that can be picked up to either grant 40 or restore 10% missing mana (minimum 20). Cannon minions will drop a coin as long as you don't kill them.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items