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{{gold efficiency}}
 
{{gold efficiency}}
* {{iis|Phantom Dancer}} is {{gec|Phantom Dancer|1747.5}} gold efficient without its two [[passive]]s.
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* {{iis|Phantom Dancer}} is {{gec|Phantom Dancer|{{#var:total}}}} gold efficient without its two [[passive]]s.
* {{iis|Phantom Dancer}} is {{gec|Phantom Dancer|2024}} gold efficient when hitting an enemy champion.
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* {{iis|Phantom Dancer}} is {{gec|Phantom Dancer|{{#var:total}}+276.5}} gold efficient when hitting an enemy champion.
 
}}
 
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Revision as of 20:57, 21 January 2020

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"You belong in a museum!"
This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data Phantom DancerPhantom Dancer was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Phantom Dancer OriginalSquare.png|20xpx|border|link=Template:Item data Phantom Dancer/LoL|Template:Item data Phantom Dancer]] [[Template:Item data Phantom Dancer/LoL|Template:Item data Phantom Dancer]].

Recipe

Template:Item data Phantom Dancer

Cost Analysis

Template:Gold value math

Gold efficiency

  • Phantom Dancer's Phantom Dancer's is <span class="basic-tooltip" style="border-bottom:1px dotted gray;cursor:help;" title="Expression error: Unexpected < operator.">Expression error: Missing operand for /.% gold efficient without its two passives.
  • Phantom Dancer's Phantom Dancer's is 9.88% gold efficient when hitting an enemy champion.


Similar Items

Notes

Phantom Dancer screenshot

Passive VFX

Phantom Dancer shield screenshot

Shield VFX

  • Phantom Dancer's +5% and +7% movement speed only increases flat movement speed, and will not interact with other percentage increases.
  • Although Lifeline​ is a unique passive and will put all its shared passives on cooldown, the secondary effects linked to it will still trigger. Triggering either Sterak's Gage's Sterak's Gage'sMaw of Malmortius' Maw of Malmortius' or Phantom Dancer's Phantom Dancer's Lifeline will trigger both Sterak's Fury and Lifegrip (if you own these items).
  • If Lifeline comes off cooldown while the user is below the listed health threshold, the shield will trigger immediately against any incoming damage.

Strategy

  • Ranged ADs which have strong dueling potential like Vayne Vayne and Graves Graves can use this to further boost their dueling potential, making them difficult to take down if they are ahead, or giving them a better chance if they are behind.
  • Melee champions that focus on crit like Yasuo Yasuo and Tryndamere Tryndamere generally use this because they are easier to kite and this item's passive helps with that problem. Also, Statikk Shiv Statikk Shiv is their only alternative for an attack speed/crit chance item.
  • ADCs that are having problems with assassins or burst mages can use this to allow them to have a better chance to survive their burst.
  • This item is a good alternative to Rapid Firecannon Rapid Firecannon on caster-focused ADCs if you don't need the extra range.

Old Icon

Trivia

Phantom Dancer old screenshot

Old Lament passive VFX

Shadow Isles Crest icon

Patch History

V9.23
V9.3
  • New Recipe: Dagger Dagger + Zeal Zeal + Brawler's Gloves Brawler's Gloves + 700 Gold 700 = 2600 Gold 2600.
  • Attack speed reduced to 30% from 45%.
  • Critical strike chance reduced to 25% from 30%.
  • Removed Unique Passive - Spectral Waltz: Grants Ghost ghosting and +7% movement speed while within 550 units of a visible enemy champion.
  • Removed Unique Passive - Lament: Grants 12% damage reduction against the last enemy champion you basic attacked (lasts for 10 seconds and refreshes with each basic attack).
  • New Unique Passive - Spectral Waltz: Basic attacking a champion grants Ghost ghosting and 7% bonus movement speed for 2 seconds.
  • New Unique Passive - Lifeline: If you would take damage that would reduce maximum health below 30%, you first gain a shield that absorbs Error: Parameter '3' is not accepted. damage for 2 seconds (90 second cooldown).
V8.17
  • Bug Fix: Fixed a bug where Spectral Waltz passive would sometimes not trigger.
V8.15
  • Total cost reduced to 2700 Gold 2700 from 2800 Gold 2800.
    • Combine cost reduced to 800 Gold 800 from 900 Gold 900.
V8.11
  • Total cost increased to 2800 Gold 2800 from 2600 Gold 2600.
    • Combine cost increased to 900 Gold 900 from 800 Gold 800.
V7.14
  • Bug Fix: No longer prevents some champion abilities (primarily stealth effects) from ignoring unit collision when no enemy champions are nearby - the condition for its own immunity to unit collision.
V7.9
  • Total cost increased to 2600 Gold 2600 from 2550 Gold 2550.
    • Combine cost increased to 800 Gold 800 from 650 Gold 650.
V6.3
  • Total cost reduced to 2550 Gold 2550 from 2800 Gold 2800.
    • Combine cost reduced to 650 Gold 650 from 900 Gold 900.
  • New Effect: Tooltip tracks how many times Lament's damage reduction saves your life in a fight.
V6.1
  • Bonus movement speed increased to 5% from 0%.
  • Spectral Waltz movement speed reduced to 7% from 12%.
V5.24
  • Total cost increased to 2800 Gold 2800 from 2700 Gold 2700.
  • Attack speed increased to 45% from 40%.
V5.22
  • New Recipe: Zeal Zeal + Dagger Dagger + Dagger Dagger + 900 Gold 900 = 2700 Gold 2700
  • Bonus movement speed removed.
  • Attack speed reduced to 40% from 50%.
  • Critical strike chance reduced to 30% from 35%.
  • New Unique Passive - Spectral Waltz: While within 500 units of a visible enemy champion, you gain 12% bonus movement speed and can move through units.
  • New Unique Passive - Lament: You take 12% reduced damage from the last enemy champion you hit, lingering for 10 seconds after your last hit.
V5.1
  • Critical strike chance increased to 35% from 30%
V1.0.0.152
  • Total cost reduced to 2800 Gold 2800 from 2845 Gold 2845.
    • Combine cost increased to 495 Gold 495 from 400 Gold 400.
  • Attack speed reduced to 50% from 55%.
  • Movement speed reduced to 5% from 12%.
  • New Unique Passive: Your champion ignores unit collision.
V1.0.0.140
  • Movement speed reduced to 12% from 15%.
V1.0.0.108
  • Attack speed increased to 55% from 50%.
V1.0.0.107
  • Combine cost reduced to 400 Gold 400 from 900 Gold 900.
  • Removed the 20% dodge chance.
V1.0.0.82
  • Movement speed increased to 15% from 12%.
May 15, 2009 Patch
  • Attack speed reduced to 45% from 50%.
  • Critical strike chance reduced to 30% from 32%.
April 18, 2009 Patch
  • Added a tooltip.
April 11, 2009 Patch
  • Combine cost increased to 900 Gold 900 from 850 Gold 850.

References

List of Items