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m (→‎top: clean up, replaced: Infobox item| → Item header|)
Tag: apiedit
m (→‎Patch History: replaced: {{pp| → {{passive progression/deprecated version|)
(47 intermediate revisions by 15 users not shown)
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{{Item header|Phantom Dancer}}
 
{{Item header|Phantom Dancer}}
 
 
{{Cost Analysis
 
{{Cost Analysis
 
|description=
 
|description=
 
{{gold value math}}
 
{{gold value math}}
  +
* 7% [[movement speed]] = {{g|{{#expr:{{#var:ms}}*7}}}}
  +
** '''Total Gold Value''' = {{g|{{#expr:{{#var:total}}+{{#var:ms}}*7}}}}
   
 
{{gold efficiency}}
 
{{gold efficiency}}
* {{iis|Phantom Dancer}} is {{gec|Phantom Dancer|2522.5}} gold efficient without its two [[passive]]s.
+
* {{iis|Phantom Dancer}} is {{gec}} gold efficient without its two [[passive]]s.
  +
* {{iis|Phantom Dancer}} is {{gec|Phantom Dancer|{{#var:total}}+{{#var:ms}}*7}} gold efficient when hitting an enemy champion.
 
}}
 
}}
   
 
== Similar Items ==
 
== Similar Items ==
 
{{column|2|
 
{{column|2|
{{Recipe/item|Statikk Shiv}}
+
{{Recipe/item|Essence Reaver}}
  +
{{Recipe/item|Infinity Edge}}
 
{{Recipe/item|Rapid Firecannon}}
 
{{Recipe/item|Rapid Firecannon}}
 
{{Recipe/item|Runaan's Hurricane}}
 
{{Recipe/item|Runaan's Hurricane}}
  +
{{Recipe/item|Statikk Shiv}}
  +
{{Recipe/item|Stormrazor}}
 
}}
 
}}
   
 
== Notes ==
 
== Notes ==
  +
[[File:Phantom Dancer screenshot.png|thumb|Passive VFX]]
* The lowest base [[movement speed]] in the game is 325. At this speed, {{ii|Phantom Dancer}} always grants +{{fd|16.25}} flat movement speed.
 
  +
[[File:Phantom Dancer shield screenshot.png|thumb|Shield VFX]]
** While within 550 units of a visible enemy [[champion]], {{ii|Phantom Dancer}} grants +39 flat movement speed.
 
 
* '''Phantom Dancer's''' +5% and +7% movement speed only increases flat movement speed, and will not interact with other percentage increases.
 
* '''Phantom Dancer's''' +5% and +7% movement speed only increases flat movement speed, and will not interact with other percentage increases.
  +
* Although {{nie|Lifeline}}​ is a unique passive and will put all its shared passives on cooldown, the secondary effects linked to it will still trigger. Triggering either {{iis|Sterak's Gage}}, {{iis|Maw of Malmortius}} or {{iis|Phantom Dancer}} {{nie|Lifeline}} will trigger '''both''' {{nie|Sterak's Fury}} and {{nie|Lifegrip}} (if you own these items).
  +
* If Lifeline comes off {{sti|cooldown}} while the user is below the listed {{as|health}} threshold, the {{tip|shield}} will trigger immediately against any incoming damage.
  +
  +
{{clr}}
  +
  +
== Strategy ==
  +
* Ranged ADs which have strong dueling potential like {{ci|Vayne}} and {{ci|Graves}} can use this to further boost their dueling potential, making them difficult to take down if they are ahead, or giving them a better chance if they are behind.
  +
* Melee champions that focus on crit like {{ci|Yasuo}} and {{ci|Tryndamere}} generally use this because they are easier to kite and this item's passive helps with that problem. Also, {{ii|Statikk Shiv}} is their only alternative for an attack speed/crit chance item.
  +
* ADCs that are having problems with assassins or burst mages can use this to allow them to have a better chance to survive their burst.
  +
* This item is a good alternative to {{ii|Rapid Firecannon}} on caster-focused ADCs if you don't need the extra range.
  +
  +
== Old Icon ==
  +
<gallery captionalign="center" navigation=true>
  +
Phantom Dancer item old.png‎|Phantom Dancer
  +
</gallery>
   
 
== Trivia ==
 
== Trivia ==
  +
[[File:Phantom Dancer old screenshot.png|thumb|Old {{sbc|Lament}} passive VFX]]
 
* {{iis|Phantom Dancer}} name is likely a tribute to the original [[w:c:dota|DotA]] hero [[w:c:dota:Phantom Lancer|Phantom Lancer]].
 
* {{iis|Phantom Dancer}} name is likely a tribute to the original [[w:c:dota|DotA]] hero [[w:c:dota:Phantom Lancer|Phantom Lancer]].
* You can see '''Phantom Dancer''' right next to [[Twisted Treeline|Twisted Treeline's]] [[shop]]keeper.
+
* You could see '''Phantom Dancer''' right next to the {{tip|Twisted Treeline}} [[shop]]keeper.
  +
[[File:Shadow Isles Crest icon.png|link=Shadow Isles#Trivia|100px|center]]
   
 
== Patch History ==
 
== Patch History ==
 
{{scroll box|content=
 
{{scroll box|content=
'''[[V6.3]]:'''
+
;[[V10.11]]
* Total cost decreased to {{g|2550}} from {{g|2800}}.
+
* Bonus movement speed increased to 7% from 5%.
  +
  +
;[[V9.23]]
 
* {{sbc|New Recipe:}} {{ii|Dagger}} + {{ii|Zeal}} + {{g|900}} = {{g|2600}}.
  +
** {{sbc|Old Recipe:}} {{ii|Dagger}} + {{ii|Zeal}} + {{ii|Brawler's Gloves}} + {{g|700}} = {{g|2600}}.
  +
  +
;[[V9.3]]
  +
* {{sbc|New Recipe:}} {{ii|Dagger}} + {{ii|Zeal}} + {{ii|Brawler's Gloves}} + {{g|700}} = {{g|2600}}.
  +
** {{sbc|Old Recipe:}} {{ii|Dagger}} + {{ii|Zeal}} + {{ii|Dagger}} + {{g|800}} = {{g|2700}}.
 
* Attack speed reduced to 30% from 45%.
  +
* Critical strike chance reduced to 25% from 30%.
  +
* {{sbc|Removed Unique Passive - Spectral Waltz:}} Grants {{tip|ghosted|ghosting}} and +7% movement speed while within 550 units of a visible enemy champion.
  +
* {{sbc|Removed Unique Passive - Lament:}} Grants 12% damage reduction against the last enemy champion you basic attacked (''lasts for 10 seconds and refreshes with each basic attack'').
  +
* {{sbc|New Unique Passive - Spectral Waltz:}} Basic attacking a champion grants {{tip|ghosted|ghosting}} and 7% '''bonus''' movement speed for 2 seconds.
  +
* {{sbc|New Unique Passive - Lifeline:}} If you would take damage that would reduce {{as|'''maximum''' health below 30%}}, you first gain a shield that absorbs {{passive progression/deprecated version|11|240;240 to 600|1;9 to 18}} damage for 2 seconds (90 second cooldown).
  +
  +
;[[V8.17]]
  +
* {{sbc|Bug Fix:}} Fixed a bug where Spectral Waltz passive would sometimes not trigger.
  +
  +
;[[V8.15]]
  +
* Total cost reduced to {{g|2700}} from {{g|2800}}.
  +
** Combine cost reduced to {{g|800}} from {{g|900}}.
  +
  +
;[[V8.11]]
  +
* Total cost increased to {{g|2800}} from {{g|2600}}.
  +
** Combine cost increased to {{g|900}} from {{g|800}}.
  +
  +
;[[V7.14]]
  +
* {{sbc|Bug Fix:}} No longer prevents some champion abilities (primarily stealth effects) from ignoring unit collision when no enemy champions are nearby - the condition for its own immunity to unit collision.
  +
  +
;[[V7.9]]
  +
* Total cost increased to {{g|2600}} from {{g|2550}}.
  +
** Combine cost increased to {{g|800}} from {{g|650}}.
  +
  +
;[[V6.3]]
  +
* Total cost reduced to {{g|2550}} from {{g|2800}}.
 
** Combine cost reduced to {{g|650}} from {{g|900}}.
 
** Combine cost reduced to {{g|650}} from {{g|900}}.
* Now tracks how many times Lament's damage reduction saves your life in a fight in the tooltip
+
* {{sbc|New Effect:}} Tooltip tracks how many times Lament's damage reduction saves your life in a fight.
   
'''[[V6.1]]:'''
+
;[[V6.1]]
  +
* Bonus movement speed increased to 5% from 0%.
 
* {{sbc|{{nie|Spectral Waltz}}}} movement speed reduced to 7% from 12%.
 
* {{sbc|{{nie|Spectral Waltz}}}} movement speed reduced to 7% from 12%.
** Grants 5% movement speed.
 
   
'''[[V5.24]]'''
+
;[[V5.24]]
* Attack speed increased to 45% from 40%.
 
 
* Total cost increased to {{g|2800}} from {{g|2700}}.
 
* Total cost increased to {{g|2800}} from {{g|2700}}.
  +
* Attack speed increased to 45% from 40%.
   
'''[[V5.22]]'''
+
;[[V5.22]]
  +
* {{sbc|New Recipe:}} {{ii|Zeal}} + {{ii|Dagger}} + {{ii|Dagger}} + {{g|900}} = {{g|2700}}
* Movement speed removed.
 
 
* Bonus movement speed removed.
 
* Attack speed reduced to 40% from 50%.
 
* Attack speed reduced to 40% from 50%.
 
* Critical strike chance reduced to 30% from 35%.
 
* Critical strike chance reduced to 30% from 35%.
* {{sbc|unique passive - spectral waltz:}} While within 500 units of a visible enemy champion, you gain 12% bonus movement speed and can move through units.
+
* {{sbc|New Unique Passive - Spectral Waltz:}} While within 500 units of a visible enemy champion, you gain 12% bonus movement speed and can move through units.
* {{sbc|unique passive - lament:}} You take 12% reduced damage from the last enemy champion you hit, lingering for 10 seconds after your last hit.
+
* {{sbc|New Unique Passive - Lament:}} You take 12% reduced damage from the last enemy champion you hit, lingering for 10 seconds after your last hit.
* {{sbc|new recipe:}} {{ii|Zeal}} + {{ii|Dagger}} + {{ii|Dagger}} + {{g|900}} = {{g|2700}}
 
   
'''[[V5.1]]:'''
+
;[[V5.1]]
* Critical chance increased to 35% from 30%
+
* Critical strike chance increased to 35% from 30%
   
'''[[V1.0.0.152]]:'''
+
;[[V1.0.0.152]]
 
* Total cost reduced to {{g|2800}} from {{g|2845}}.
 
* Total cost reduced to {{g|2800}} from {{g|2845}}.
* Combine cost increased to {{g|495}} from {{g|400}}.
+
** Combine cost increased to {{g|495}} from {{g|400}}.
 
* Attack speed reduced to 50% from 55%.
 
* Attack speed reduced to 50% from 55%.
 
* Movement speed reduced to 5% from 12%.
 
* Movement speed reduced to 5% from 12%.
* NEW Unique Passive: Your champion ignores unit collision.
+
* {{sbc|New Unique Passive:}} Your champion ignores unit collision.
   
'''[[V1.0.0.140]]:'''
+
;[[V1.0.0.140]]
 
* Movement speed reduced to 12% from 15%.
 
* Movement speed reduced to 12% from 15%.
   
'''[[V1.0.0.108]]:'''
+
;[[V1.0.0.108]]
 
* Attack speed increased to 55% from 50%.
 
* Attack speed increased to 55% from 50%.
   
'''[[V1.0.0.107]]:'''
+
;[[V1.0.0.107]]
 
* Combine cost reduced to {{g|400}} from {{g|900}}.
 
* Combine cost reduced to {{g|400}} from {{g|900}}.
 
* Removed the 20% dodge chance.
 
* Removed the 20% dodge chance.
   
'''[[V1.0.0.82]]:'''
+
;[[V1.0.0.82]]
 
* Movement speed increased to 15% from 12%.
 
* Movement speed increased to 15% from 12%.
   
'''[[May 15, 2009 Patch]]:'''
+
;[[May 15, 2009 Patch]]
 
* Attack speed reduced to 45% from 50%.
 
* Attack speed reduced to 45% from 50%.
 
* Critical strike chance reduced to 30% from 32%.
 
* Critical strike chance reduced to 30% from 32%.
   
'''[[April 18, 2009 Patch]]:'''
+
;[[April 18, 2009 Patch]]
 
* Added a tooltip.
 
* Added a tooltip.
   
'''[[April 11, 2009 Patch]]:'''
+
;[[April 11, 2009 Patch]]
 
* Combine cost increased to {{g|900}} from {{g|850}}.
 
* Combine cost increased to {{g|900}} from {{g|850}}.
 
}}
 
}}
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[[fr:Danseur Fantôme]]
 
[[fr:Danseur Fantôme]]
 
[[pl:Widmowy Tancerz]]
 
[[pl:Widmowy Tancerz]]
  +
[[ru:Призрачный Танцор]]
[[ru:Phantom Dancer]]
 
 
[[zh:幻影之舞]]
 
[[zh:幻影之舞]]
[[Category:Legendary items]]
 
 
[[Category:Critical strike items]]
 
[[Category:Critical strike items]]
 
[[Category:Attack speed items]]
 
[[Category:Attack speed items]]

Revision as of 22:26, 31 July 2020

Oops Emote
"You belong in a museum!"
This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data Phantom DancerPhantom Dancer was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Phantom Dancer OriginalSquare.png|20xpx|border|link=Template:Item data Phantom Dancer/LoL|Template:Item data Phantom Dancer]] [[Template:Item data Phantom Dancer/LoL|Template:Item data Phantom Dancer]].

Recipe

Template:Item data Phantom Dancer

Cost Analysis

Template:Gold value math
  • 7% movement speed = Expression error: Unexpected * operator Expression error: Unexpected * operator.
    • Total Gold Value = Expression error: Unexpected * operator Expression error: Unexpected * operator.

Gold efficiency

  • Phantom Dancer's Phantom Dancer's is <span class="basic-tooltip" style="border-bottom:1px dotted gray;cursor:help;" title="Expression error: Unexpected < operator.">Expression error: Missing operand for /.% gold efficient without its two passives.
  • Phantom Dancer's Phantom Dancer's is Expression error: Unexpected * operator.% gold efficient when hitting an enemy champion.


Similar Items

Notes

Phantom Dancer screenshot

Passive VFX

Phantom Dancer shield screenshot

Shield VFX

  • Phantom Dancer's +5% and +7% movement speed only increases flat movement speed, and will not interact with other percentage increases.
  • Although Lifeline​ is a unique passive and will put all its shared passives on cooldown, the secondary effects linked to it will still trigger. Triggering either Sterak's Gage's Sterak's Gage'sMaw of Malmortius' Maw of Malmortius' or Phantom Dancer's Phantom Dancer's Lifeline will trigger both Sterak's Fury and Lifegrip (if you own these items).
  • If Lifeline comes off Cooldown icon cooldown while the user is below the listed health threshold, the Hybrid resistances icon shield will trigger immediately against any incoming damage.


Strategy

  • Ranged ADs which have strong dueling potential like Vayne Vayne and Graves Graves can use this to further boost their dueling potential, making them difficult to take down if they are ahead, or giving them a better chance if they are behind.
  • Melee champions that focus on crit like Yasuo Yasuo and Tryndamere Tryndamere generally use this because they are easier to kite and this item's passive helps with that problem. Also, Statikk Shiv Statikk Shiv is their only alternative for an attack speed/crit chance item.
  • ADCs that are having problems with assassins or burst mages can use this to allow them to have a better chance to survive their burst.
  • This item is a good alternative to Rapid Firecannon Rapid Firecannon on caster-focused ADCs if you don't need the extra range.

Old Icon

Trivia

Phantom Dancer old screenshot

Old Lament passive VFX

Shadow Isles Crest icon

Patch History

V10.11
  • Bonus movement speed increased to 7% from 5%.
V9.23
V9.3
  • New Recipe: Dagger Dagger + Zeal Zeal + Brawler's Gloves Brawler's Gloves + 700 Gold 700 = 2600 Gold 2600.
  • Attack speed reduced to 30% from 45%.
  • Critical strike chance reduced to 25% from 30%.
  • Removed Unique Passive - Spectral Waltz: Grants Ghost ghosting and +7% movement speed while within 550 units of a visible enemy champion.
  • Removed Unique Passive - Lament: Grants 12% damage reduction against the last enemy champion you basic attacked (lasts for 10 seconds and refreshes with each basic attack).
  • New Unique Passive - Spectral Waltz: Basic attacking a champion grants Ghost ghosting and 7% bonus movement speed for 2 seconds.
  • New Unique Passive - Lifeline: If you would take damage that would reduce maximum health below 30%, you first gain a shield that absorbs Template:Passive progression/deprecated version damage for 2 seconds (90 second cooldown).
V8.17
  • Bug Fix: Fixed a bug where Spectral Waltz passive would sometimes not trigger.
V8.15
  • Total cost reduced to 2700 Gold 2700 from 2800 Gold 2800.
    • Combine cost reduced to 800 Gold 800 from 900 Gold 900.
V8.11
  • Total cost increased to 2800 Gold 2800 from 2600 Gold 2600.
    • Combine cost increased to 900 Gold 900 from 800 Gold 800.
V7.14
  • Bug Fix: No longer prevents some champion abilities (primarily stealth effects) from ignoring unit collision when no enemy champions are nearby - the condition for its own immunity to unit collision.
V7.9
  • Total cost increased to 2600 Gold 2600 from 2550 Gold 2550.
    • Combine cost increased to 800 Gold 800 from 650 Gold 650.
V6.3
  • Total cost reduced to 2550 Gold 2550 from 2800 Gold 2800.
    • Combine cost reduced to 650 Gold 650 from 900 Gold 900.
  • New Effect: Tooltip tracks how many times Lament's damage reduction saves your life in a fight.
V6.1
  • Bonus movement speed increased to 5% from 0%.
  • Spectral Waltz movement speed reduced to 7% from 12%.
V5.24
  • Total cost increased to 2800 Gold 2800 from 2700 Gold 2700.
  • Attack speed increased to 45% from 40%.
V5.22
  • New Recipe: Zeal Zeal + Dagger Dagger + Dagger Dagger + 900 Gold 900 = 2700 Gold 2700
  • Bonus movement speed removed.
  • Attack speed reduced to 40% from 50%.
  • Critical strike chance reduced to 30% from 35%.
  • New Unique Passive - Spectral Waltz: While within 500 units of a visible enemy champion, you gain 12% bonus movement speed and can move through units.
  • New Unique Passive - Lament: You take 12% reduced damage from the last enemy champion you hit, lingering for 10 seconds after your last hit.
V5.1
  • Critical strike chance increased to 35% from 30%
V1.0.0.152
  • Total cost reduced to 2800 Gold 2800 from 2845 Gold 2845.
    • Combine cost increased to 495 Gold 495 from 400 Gold 400.
  • Attack speed reduced to 50% from 55%.
  • Movement speed reduced to 5% from 12%.
  • New Unique Passive: Your champion ignores unit collision.
V1.0.0.140
  • Movement speed reduced to 12% from 15%.
V1.0.0.108
  • Attack speed increased to 55% from 50%.
V1.0.0.107
  • Combine cost reduced to 400 Gold 400 from 900 Gold 900.
  • Removed the 20% dodge chance.
V1.0.0.82
  • Movement speed increased to 15% from 12%.
May 15, 2009 Patch
  • Attack speed reduced to 45% from 50%.
  • Critical strike chance reduced to 30% from 32%.
April 18, 2009 Patch
  • Added a tooltip.
April 11, 2009 Patch
  • Combine cost increased to 900 Gold 900 from 850 Gold 850.

References

List of Items