Phage is an epic item in League of Legends.
Recipe
Builds Into
Cost Analysis
Gold Value
- 15 attack damage =
525
- 200 health =
533.33
- Total Gold Value =
1058.33
Rage Gold Value
- 20 movement speed =
240
Gold efficiency
- 96.21% gold efficient. base stats are
- While Rage is active, becomes 118.03% gold efficient.
Similar items
Old icons
Media
Patch History
- Now builds into .
- New Unique Passive - Rage: Basic attacks on-hit grant (
20 /
10) bonus movement speed for 2 seconds.
- Removed Unique Passive - Sturdy: After dealing physical damage to an enemy champion,
heal for (
1.6% /
0.8%) of maximum health over 6 seconds.
- No longer builds into , , .
- Now builds into , , .
- Now builds into .
- No longer builds into and .
- Now builds into .
- Updated icon.
- New:
- Old:
- Added to item recipe for .
- Unique Passive – Rage: movement speed bonus now halved for ranged champions.
- Item cost increased to
1350 from
1250.
- Combine cost increased to
475 from
375.
- UNIQUE Passive - Icy removed.
- New UNIQUE Passive - Rage: basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds.
- Combine cost reduced to
375 from
590.
- Total cost reduced to
1250 from
1465.
- Health reduced to 200 from 225.
- Attack damage increased to 20 from 18.
- Item cost increased to
1465 from
1315.
- Combine cost increased to
590 from
425.
- Slow duration reduced to 2 seconds from 2.5.
- Slow for ranged attacks reduced to 20% from 30%.
- Slow reduced to 30% from 40%.
- Fixed a bug in which was slowing for too much on the initial hit.
- Slows from Items ( , , ) will no longer stack. The largest slow will take effect until duration wears then next largest slow will take effect if it’s still active.
- Slow duration reduced to 2.5 from 3.
- Combine cost increased to
600 from
200.
- Attack damage reduced to 18 from 20.
- Chance on-hit to slow the target increased to 25% from 18%.
- Slow amount increased to 40% from 25%.
- Armor reduction duration reduced to 3 seconds from 5.
- Chance on-hit to reduce the target's armor increased to 18% from 10%.
- Armor reduction reduced to 15 from 20.
- Movement speed reduction reduced to 25% from 30%.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items