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For the champion ability, see Perseverance Perseverance
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This article or section may contain obsolete information, but exists here for historical purposes.


Perseverance is a tier 4 Resolve mastery with 1 rank. [1]


Patch History[]

V7.22
V5.23
  • Tooltip updated: The actual threshold for the + 200% base health regeneration is Champions killed with Comeuppance (R)below 25% maximum health instead of 20%.
V5.22
  • Added
  • Tier 4 Resolve mastery with 1 rank.
  • Grants + 50% base health regeneration, increased to + 200% while Champions killed with Comeuppance (R)below 20% maximum health.


References[]

  1. Masteries on leagueoflegends.com


Perseverance mastery 2014

Perseverance was a tier 4 Defense mastery with 3 ranks.


Effect per Rank[]

  • Every 5 seconds, restores health equal to Champions killed with Comeuppance (R)0.35 / 0.675 / 1% missing health.

Requirements[]

  • Requires 12 points in Defense.


Patch History[]

V5.22
  • Removed due to Season 2016.
V4.2
  • Health restoration reduced to Champions killed with Comeuppance (R)0.35 / 0.675 / 1% missing health from 0.7 / 1.35 / 2%.
V3.15
  • Health restoration reduced to Champions killed with Comeuppance (R)0.7 / 1.35 / 2% missing health from 1 / 2 / 3%.
V3.14
  • Added
  • Tier 4 Defense mastery with 3 ranks.
  • Every 5 seconds, restores health equal to Champions killed with Comeuppance (R)1 / 2 / 3% missing health.

Defense Mastery Tree
(2013)
Summoner's Resolve: Increases the duration of Cleanse's crowd control reduction to 4 seconds; Heal passively grants the champion +5 health per level; Smite grants 10 gold on use; Barrier shields for 20 bonus damage.Perseverance: Grants up to 2 / 4 / 6 health regen based on missing health.Durability: Grants 27 / 54 / 81 / 108 health at level 18 (1.5 health per rank per level)Tough Skin: Reduces damage from monsters by 1 / 2.Hardiness: Grants 2 / 3.5 / 5 armor.Resistance: Grants 2 / 3.5 / 5 magic resist.Bladed Armor: Deals 6 damage to any minion or monster that attacks you.Unyielding: Reduces damage taken from champions by 1 / 2.Relentless: Reduces the potency of movement slows by 7.5 / 15 % (stacks multiplicatively with Boots of Swiftness).Veteran's Scars: Grants 30 healthSafeguard: Reduces damage taken from turrets by 5%.Block: Reduces damage taken from champion basic attacks by 3.Tenacious: Reduces the duration of crowd control effects by 5 / 10 / 15 % (stacks multiplicatively with other sources of crowd control reduction).Juggernaut: Increases you max health by 1.5 / 2.75 / 4%.Defender: Grants 1 armor and magic resist for every nearby enemy champion.Legendary Armor: Increases bonus armor and magic resist by 2 / 3.5 / 5 %.Good Hands: Reduces time spent dead by 10%.Reinforced Armor: Reduces damage taken from critical strikes by 10 %.Honor Guard: Reduce damage taken from all sources by 3%.Season 3 Defense
Other Mastery Trees:
Daggers profileicon OffenseFully Stacked Mejai's profileicon Utility
Perseverance mastery 2013

Perseverance was a tier 1 Defense mastery with 3 ranks.


Effect per Rank[]

  • Grants up to 2 / 4 / 6 health regeneration per 5 seconds based on Champions killed with Comeuppance (R)missing health.

Notes[]

  • Perseverance scales inversely (0 health regeneration per 5 seconds at Champions killed with Comeuppance (R)100% current health, progressively increasing until reaching 「 Champions killed with Comeuppance (R)10% current health 」「 Champions killed with Comeuppance (R)90% missing health 」)


Patch History[]

V3.14
  • Removed due to Season 2014.
V1.0.0.152
  • Added
  • Tier 1 Defense mastery with 3 ranks.
  • Grants up to 2 / 4 / 6 health regeneration per 5 seconds based on Champions killed with Comeuppance (R)missing health.

Utility Mastery Tree
(2012)
Summoner's Insight (Season 2012 Mastery)Good Hands (Season 2012 Mastery)Expanded Mind (Season 2012 Mastery)Improved Recall (Season 2012 Mastery)Swiftness (Season 2012 Mastery)Meditation (Season 2012 Mastery)Scout (Season 2012 Mastery)Greed (Season 2012 Mastery)Transmutation (Season 2012 Mastery)Runic Affinity (Season 2012 Mastery)Wealth (Season 2012 Mastery)Awareness (Season 2012 Mastery)Sage (Season 2012 Mastery)Strength of Spirit (Season 2012 Mastery)Intelligence (Season 2012 Mastery)Mastermind (Season 2012 Mastery)Season 2 Utility
Other Mastery Trees:
Daggers profileicon OffenseSpike Shield profileicon Defense
Perseverance mastery 2012

Perseverance was a tier 5 Utility mastery with 3 ranks.


Effect per Rank[]

  • Increases health and mana regeneration by 3 / 6 / 9% each.

Requirements[]

  • Requires 16 points in Utility.

Strategy[]

  • Perseverance seemed to affect total regeneration (not just base) therefore being recommended on either very-mana-hungry or health-regen-stacking champions.


Patch History[]

V1.0.0.131
V1.0.0.129
  • Added
  • Tier 5 Utility mastery with 3 ranks.
  • Increases health and mana regeneration by 3 / 6 / 9% each.

Utility Mastery Tree
(2011)
Spatial AccuracyGood HandsPerseveranceHasteAwarenessExpanded MindMeditationUtility MasteryInsightGreedBlink of an EyeQuicknessIntelligenceMystical VisionPresence of the MasterSeason 1 Utility
Other Mastery Trees:
Daggers profileicon OffenseSpike Shield profileicon Defense
Perseverance mastery 2011

Perseverance was a tier 1 Utility mastery with 3 ranks.


Effect per Rank[]

  • Increases your total health and mana regeneration by 2 / 3 / 4% each.

Strategy[]

  • Perseverance's very low scaling (only 1% per rank) often makes it a good idea to spend only one mastery point and use the other two elsewhere.

Trivia[]

  • The icon of is a blue variant of the first icon for Recall Recall.


Patch History[]

V1.0.0.129
  • Removed due to Season 2012.
June 26, 2009 Patch
  • Added
  • Tier 1 Utility mastery with 3 ranks.
  • Increases your total health and mana regeneration by 2 / 3 / 4% each.

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