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A passive effect is an effect that is applied as a part of a larger action, or is present throughout the game. They grant added bonuses, some of which directly increase base stats, and may require activation or a condition to be met.

Passive abilities are champion abilities with only passive components.


There are currently three different ways to acquire passive effects in the game.


There are several different types of passive effects, aside from the usual defensive, offensive or utility. These mainly are:

Constant passives

These effects are persistent throughout the game no matter what action is taken. They include innate abilities, and both Howling Abyss aura.png Howling Abyss Aura and The Thinking Manatee profileicon.png Awesome Buff of Awesomely Awesome Buffing passive bonuses.

Restrained passives

These are in effect until a certain action is taken that temporarily disables them.

Stacking passives

These passives have an effect which increases each time a certain action is performed.

Aura passives

These passives have a small area of effect that affect allies and or foes.

Buffing passives

These passives increase stats such as On-hit effect.

De-buffing passives

These passives reduce stats such as attack speed.

Gameplay Elements
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