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Pantheon OriginalCentered
Pantheon
Pantheon (Universe)Pantheon (Universe)
Pantheon (League of Legends)Pantheon (League of Legends)
Pantheon (Esports)Pantheon (Esports)
Pantheon (Teamfight Tactics)Pantheon (Teamfight Tactics)
Pantheon (Legends of Runeterra)Pantheon (Legends of Runeterra)
Pantheon (Wild Rift)Pantheon (Wild Rift)
Pantheon (Development)Pantheon (Development)
Pantheon (Trivia)Pantheon (Trivia)

Abilities

Mortal Will

Mortal Will

Innate: After 5 attacks or abilities Pantheon's next basic ability is enhanced.

Info
  • No additional details.

Comet Spear

Comet Spear

Active: Tap Cast: Stabs forward, dealing 70 physical damage (70 + 110% bonus AD). Refunds 50% of Comet Spear's cooldown.

Physical Damage:
70 / 110 / 150 / 190 (+ 110% bonus AD)
Empowered Physical Damage:
110 / 200 / 290 / 380 (+ 165% bonus AD)

Charge Cast: Hurls the spear, dealing the same damage to the first enemy hit and 50% less to subsequent targets.

Enemies below 35% health are critically hit for 110 physical damage (110 + 165% bonus AD) instead.

Mortal Will: Deals an additional 65 physical damage (20 − 230 (based on level) + 100% bonus AD).

Damage to minions reduced by 20%.

Info
  • No additional details.

Shield Vault

Shield Vault

Active: Dash to an enemy, stunning for 1 second and dealing 70 physical damage (70 + 100% AP).

Physical Damage:
70 / 120 / 170 / 220 (+ 100% AP)

Mortal WIll: Follows up with an empowered attack that strikes 3 times, dealing a total of 189 physical damage (135% − 165% (based on level) AD).

Info
  • No additional details.

Aegis Assault

Aegis Assault

Active: Block all non-tower damage from a direction for 1.5 seconds and deal 115 physical damage (100% AD) to nearby enemies. At the end slam forward and deal 60 physical damage (60 + 150% bonus AD).

Physical Damage:
60 / 120 / 180 / 240 (+ 150% bonus AD)

Mortal Will: When Pantheon slams his shield he gains 60% move speed for 1.5 seconds.

Pantheon is slowed by up to 50% when moving away from the blocking direction.

Recast: Recast to end early.

Damage to minions is reduced by 50%.

Info
  • No additional details.

Grand Starfall

Grand Starfall

Passive: Gains 10% armor penetration.

Magic Damage:
300 / 500 / 700 (+ 100% AP)
Armor Penetration:
10 / 15 / 20%

Active: Gathers strength to leap high into the air. Throws a spear from above which in a small area deals 30 physical damage (Comet Spear damage) and slows by 50% for 2 seconds.

Then crashes down at the target area. Deals up to 300 magic damage (300 + 100% AP) to enemies in a line.

Grand Starfall instantly readies Mortal Will.

Damage is decreased by up to 50% at the edges of the landing area.

Info
  • No additional details.

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