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== Notes ==
 
== Notes ==
* Overgrowth only considers units your character has direct vision on when they die as '''dying near you'''. This limits the range of this effect to 1400 units when you do not have any obstacles or nearsight affecting your vision area, and limits the area of the effect further when there is terrain or nearsight blocking the character's direct vision on dying units. Shared vision with other allied units observing the dying units, such as wards and champions, is ignored. ''Pending for test: Interaction with shared vision of an allied champion that too has Overgrowth''
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* Overgrowth only counts unit deaths the champion has direct vision of. The effect radius is reduced when there is terrain or {{tip|nearsight}} blocking direct vision on dying units. Shared vision with other allied units observing the dying units is ignored. {{sbc|{{as|Pending for test|attack speed}}}}: Interaction with shared vision of an allied champion that too has Overgrowth''
* It would take 4,000 minions to die near you to increase your {{as|'''maximum''' health by 100%}} (1% for every 40 minion death).
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* It would take 4,000 unit deaths to increase {{as|'''maximum''' health by 100%}} (1% for every 40 minion death).
 
* This rune has a similar effect to {{mi6|Strength of the Ages}}, an old keystone that existed in Season 6 masteries. Compared to that keystone, '''Overgrowth''' is way slower to stack, but doesn't have a cap.
 
* This rune has a similar effect to {{mi6|Strength of the Ages}}, an old keystone that existed in Season 6 masteries. Compared to that keystone, '''Overgrowth''' is way slower to stack, but doesn't have a cap.
   
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;[[V7.22]] Added
 
;[[V7.22]] Added
* [[File:Resolve icon.png|20px|link=Resolve]] [[Resolve]] Slot 3 rune.
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* {{ri|Trait: Resolve|border=false|Resolve}} Slot 3 rune.
 
** {{sbc|Passive:}} Every 8 monsters or enemy minions that die near you permanently increase your {{as|'''maximum''' health by {{fd|0.2}}%}}.
 
** {{sbc|Passive:}} Every 8 monsters or enemy minions that die near you permanently increase your {{as|'''maximum''' health by {{fd|0.2}}%}}.
 
** {{sbc|Range:}} 1400 units.
 
** {{sbc|Range:}} 1400 units.

Revision as of 00:10, 29 August 2018

Overgrowth is a rune in League of Legends icon League of Legends.





Notes

  • Overgrowth only counts unit deaths the champion has direct vision of. The effect radius is reduced when there is terrain or Nearsight icon nearsight blocking direct vision on dying units. Shared vision with other allied units observing the dying units is ignored. Pending for test: Interaction with shared vision of an allied champion that too has Overgrowth
  • It would take 4,000 unit deaths to increase maximum health by 100% (1% for every 40 minion death).
  • This rune has a similar effect to Strength of the Ages mastery 2016 Strength of the Ages, an old keystone that existed in Season 6 masteries. Compared to that keystone, Overgrowth is way slower to stack, but doesn't have a cap.


Patch History

V7.24
  • New visual indicator above minions when gaining health from attacking them.
V7.22 Added
  • Resolve Resolve Slot 3 rune.
    • Passive: Every 8 monsters or enemy minions that die near you permanently increase your maximum health by 0.2%.
    • Range: 1400 units.

References