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Ornn OriginalCentered
Ornn
Ornn (Universe)Ornn (Universe)
Ornn (League of Legends)Ornn (League of Legends)
Ornn (Esports)Ornn (Esports)
Ornn (Teamfight Tactics)Ornn (Teamfight Tactics)
Ornn (Legends of Runeterra)Ornn (Legends of Runeterra)
Ornn (Wild Rift)Ornn (Wild Rift)
Ornn (Development)Ornn (Development)
Ornn (Trivia)Ornn (Trivia)

Ornn is a champion in League of Legends.[1]

Abilities[]

Edit

Living Forge

Living Forge

Innate - Living Forge: Ornn can purchase non-consumable items from anywhere on the field by forging them himself, and is also presented a Forge Menu to quickly forge his recommended items. Once Ornn selects an item to forge, he Channeling icon channels for 4 seconds, building the item and paying its gold Gold gold cost upon completion. The channel is Silence icon interrupted if Ornn takes damage from enemy Champion icon champions or Turret icon turrets. Living Forge is disabled for 4 seconds after starting the channel.

Innate - Master Craftsman: Ornn uses his craftsmanship in forgery to upgrade certain Legendary items into Masterwork items, increasing their stats by roughly 1000 Gold 1000 in gold value. When Ornn reaches level 13, the first eligible Legendary item in his inventory is upgraded automatically. For each level after 13 and before 18 (levels 14-17, total of 4), Ornn can upgrade one of an allied champion's eligible Legendary items into its Masterwork variant, once per ally. He can do so by selecting the ally while within 600 range, forging the item by performing Living Forge's channel. See details for a list of all eligible items.

Additionally, Ornn increases his Armor icon bonus armor, Magic resistance icon bonus magic resistance and Health icon bonus health by 10% from all sources, further increased by 4% each time he upgrades a Legendary item into a Masterwork item, for a total increase of 30% to each stat after the maximum of 5 upgrades.

Innate - Temper: Ornn's basic attacks against Brittle icon Brittle enemies Airborne icon knock them back a short distance. Ornn's and allies' Stun icon immobilizing effects against Brittle enemies will consume the debuff to deal bonus magic damage equal to 10% − 18% (based on Ornn's level) of the target's maximum health, capped at 250 against Monster icon monsters, and cause the crowd control to last 30% longer (if applicable).

Ornn will prioritize upgrading the first Legendary item eligible for a Masterwork upgrade based on its position in the inventory, detecting each slot until an eligible item is found.

▶️   "The weapons I forge do not have names. They have ambitions."
▶️   Masterwork item alert.

Info
  • The following table shows a list of all Masterwork items and the additional stats they provide compared to their non-upgraded version, as well as the gold value of these stats: (edit)
ItemBonus statsGold value
Ataraxia Ataraxia
Hubris Hubris
15 attack damage = 525 Gold 525
5 ability haste = 250 Gold 250
9 lethality = 112 112.5
887 887.5
Certainty Certainty
Opportunity Opportunity
15 attack damage = 525 Gold 525
9 lethality = 112 112.5
3% movement speed = 161 161.85
799 799.35
Cry of the Shrieking City Cry of the Shrieking City
Echoes of Helia Echoes of Helia
100 health = 266 266.67
5 ability haste = 250 Gold 250
50% base mana regeneration = 250 Gold 250
20 ability power = 400 Gold 400
1166 1166.67
Daybreak Daybreak
Dawncore Dawncore
10 ability haste = 500 Gold 500
75% base mana regeneration = 375 Gold 375
20 ability power = 400 Gold 400
1275 Gold 1275
Dreamshatter Dreamshatter
Stridebreaker Stridebreaker
10 attack damage = 350 Gold 350
150 health = 400 Gold 400
10% attack speed = 250 Gold 250
1000 Gold 1000
Edge of Finality Edge of Finality
Infinity Edge Infinity Edge
30 attack damage = 1050 Gold 10501050 Gold 1050
Enmity of the Masses Enmity of the Masses
Malignance Malignance
10 ability haste = 500 Gold 500
200 mana = 280 Gold 280
30 ability power = 600 Gold 600
1380 Gold 1380
Eye of the Storm Eye of the Storm
Stormrazor Stormrazor
20 attack damage = 700 Gold 700
10% attack speed = 250 Gold 250
950 Gold 950
Force of Arms Force of Arms
Luden's Companion Luden's Companion
10 ability haste = 500 Gold 500
350 mana = 490 Gold 490
25 ability power = 500 Gold 500
1490 Gold 1490
Frozen Fist Frozen Fist
Iceborn Gauntlet Iceborn Gauntlet
10 armor = 200 Gold 200
10 ability haste = 500 Gold 500
100 health = 266 266.67
966 966.67
Heavensfall Heavensfall
Sundered Sky Sundered Sky
15 attack damage = 525 Gold 525
5 ability haste = 250 Gold 250
150 health = 400 Gold 400
1175 Gold 1175
Hope Adrift Hope Adrift
Unending Despair Unending Despair
10 armor = 200 Gold 200
10 ability haste = 500 Gold 500
200 health = 533 533.33
1233 1233.33
Icathia's Curse Icathia's Curse
Riftmaker Riftmaker
5 ability haste = 250 Gold 250
100 health = 266 266.67
10 ability power = 200 Gold 200
716 716.67
Infinite Convergence Infinite Convergence
Rod of Ages Rod of Ages
250 mana = 350 Gold 350
150 health = 400 Gold 400
20 ability power = 400 Gold 400
1150 Gold 1150
Infinity Force Infinity Force
Trinity Force Trinity Force
10 attack damage = 350 Gold 350
5 ability haste = 250 Gold 250
100 health = 266 266.67
10% attack speed = 250 Gold 250
1116 1116.67
Leviathan Leviathan
Heartsteel Heartsteel
250 health = 666 666.67
100% base health regeneration = 300 Gold 300
966 966.67
Liandry's Lament Liandry's Lament
Liandry's Torment Liandry's Torment
250 health = 666 666.67
20 ability power = 400 Gold 400
1066 1066.67
Obsidian Cleaver Obsidian Cleaver
Black Cleaver Black Cleaver
10 attack damage = 350 Gold 350
5 ability haste = 250 Gold 250
200 health = 533 533.33
1133 1133.33
Rabadon's Deathcrown Rabadon's Deathcrown
Rabadon's Deathcap Rabadon's Deathcap
50 ability power = 1000 Gold 10001000 Gold 1000
Reliquary of the Golden Dawn Reliquary of the Golden Dawn
Locket of the Iron Solari Locket of the Iron Solari
10 armor = 200 Gold 200
10 ability haste = 500 Gold 500
150 health = 400 Gold 400
10 magic resistance = 180 Gold 180
1280 Gold 1280
Seething Sorrow Seething Sorrow
Guinsoo's Rageblade Guinsoo's Rageblade
10% attack speed = 250 Gold 250
10 attack damage = 350 Gold 350
20 ability power = 400 Gold 400
1000 Gold 1000
Shojin's Resolve Shojin's Resolve
Spear of Shojin Spear of Shojin
10 attack damage = 350 Gold 350
5 ability haste = 250 Gold 250
200 health = 533 533.33
1133 1133.33
Shurelya's Requiem Shurelya's Requiem
Shurelya's Battlesong Shurelya's Battlesong
2% movement speed = 107 107.9
10 ability haste = 500 Gold 500
75% base mana regeneration = 375 Gold 375
15 ability power = 300 Gold 300
1282 1282.9
Starcaster Starcaster
Moonstone Renewer Moonstone Renewer
50 health = 133 133.33
5 ability haste = 250 Gold 250
75% base mana regeneration = 375 Gold 375
20 ability power = 400 Gold 400
1158 1158.33
Swordnado Swordnado
Voltaic Cyclosword Voltaic Cyclosword
15 attack damage = 525 Gold 525
5 ability haste = 250 Gold 250
9 lethality = 112 112.5
887 887.5
Syzygy Syzygy
Eclipse Eclipse
20 attack damage = 700 Gold 700
10 ability haste = 500 Gold 500
1200 Gold 1200
T.U.R.B.O. T.U.R.B.O.
Experimental Hexplate Experimental Hexplate
10 attack damage = 350 Gold 350
150 health = 400 Gold 400
10% attack speed = 250 Gold 250
1000 Gold 1000
The Baron's Gift The Baron's Gift
Nashor's Tooth Nashor's Tooth
10% attack speed = 250 Gold 250
5 ability haste = 250 Gold 250
30 ability power = 600 Gold 600
1100 Gold 1100
The Unspoken Parasite The Unspoken Parasite
Jak'Sho, The Protean Jak'Sho, The Protean
10 armor = 200 Gold 200
10 magic resistance = 180 Gold 180
250 health = 666 666.67
1046 1046.67
Upgraded Aeropack Upgraded Aeropack
Hextech Rocketbelt Hextech Rocketbelt
5 ability haste = 250 Gold 250
150 health = 400 Gold 400
25 ability power = 500 Gold 500
1150 Gold 1150
Wyrmfallen Sacrifice Wyrmfallen Sacrifice
Kraken Slayer Kraken Slayer
20 attack damage = 700 Gold 700
10% attack speed = 250 Gold 250
950 Gold 950
Youmuu's Wake Youmuu's Wake
Youmuu's Ghostblade Youmuu's Ghostblade
15 attack damage = 525 Gold 525
9 lethality = 112 112.5
637 637.5
  • Health and mana items built on the field will retain Ornn's previous health and mana percentage. Returning to base still brings health and mana items back to full.
  • Ornn's basic attacks against Brittle icon Brittle enemies will end the duration of the debuff on-hit prematurely even if the Airborne icon knock back is not applied.
    • His basic attacks against Brittle icon Brittle epic Monster icon monsters will still render the debuff without the Airborne icon knock back being applied against them.
  • Brittle icon Brittle's Tenacity icon Tenacity reduction will benefit all applicable types of Stun icon crowd control, not just Stun icon immobilizes. The following do not consume Brittle but benefit from the reduction: Blind icon blinds, Cripple icon cripples, Disarm icon disarms, Grounded icon grounding, Silence icon silences, and Slow icon slows.
  • The bonus magic damage inflicted by Brittle is credited to Ornn, and benefits from his Magic penetration icon magic penetration.
  • If an enemy champion has a Spell Shield Spell shield, Ornn's empowered attack against Brittle icon Brittle targets does not Airborne icon knock them back or deal the empowered damage, as they both get absorbed by the Spell Shield Spell shield.
  • Masterwork items and their components are not the same item and so in theory any unnamed passives would stack and any unnamed actives would only put themselves on cooldown upon activated. This is however not true. Actives will always place their counterpart on cooldown.
  • The following table refers for interactions while Ornn is Channeling icon channeling:
    • All of Ornn's actions are disabled during the first 0.5 seconds of the channel.
Type Channel
Attacking Interrupts
Abilities Interrupts
Movement Interrupts
Items Usable N/A
Disabled Hextech Rocketbelt Hextech Rocketbelt
Interrupted by All item-actives not specified above interrupt
Consumables Interrupts
Spells Usable N/A
Disabled N/A
Interrupted by Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash Mark Mark Dash Dash
Interrupted by
  • Damaging effects
  • Death
  • Silence icon Cast-inhibiting effects
  • Tips & Tricks
    • Although Airborne icon airborne effects won't be extended by Brittle icon Brittle, if the spell simultaneously Stun icon stuns the target, this stun will be extended and persist past the airborne duration, for an overall increased crowd control duration.

    Map-Specific Differences
    Howling Abyss icon Howling Abyss differences edit
    • New Effect: Forging an item puts Living Forge on a 120-second cooldown.
    Arena icon Arena differences edit
    • Maximum Masterwork upgrades changed to 2 from 5.
    • Stat increase per Mythic item forged changed to 6%.
    • Automatic Masterwork upgrade changed to level 11.
    • New Effect: Upon receiving the automatic upgrade, both his and his ally's Mythic items are upgraded to their Masterwork variants.
    • New Effect: If he or his ally acquires the Mythical augment, the maximum number of Masterwork upgrades increases by 5.

    Edit

    Volcanic Rupture

    Volcanic Rupture

    Active: Ornn sends a fissure in the target direction that deals physical damage to enemies hit and Slow icon slows them by 40% for 2 seconds.

    Physical Damage:
    20 / 45 / 70 / 95 / 120 (+ 110% AD)

    The fissure stops at maximum range or 200 units behind the first enemy champion struck. After 1.125-seconds, a magma pillar then erupts to Airborne icon knock aside enemies, though not through terrain, and linger as impassible terrain for 4 seconds.

    The pillar will not expire while Ornn is charging charging.

    Info
    • The fissure will move an 200 units beyond the first champion it hits, not exceeding the maximum range of the ability. It can still damage additional targets.
    • If launched in a wall, pillar will try to appear on the other side of the wall, if it cannot the pillar will be destroyed.
    • Spell Shield Spell shield will not prevent the Airborne icon knock aside from the magma pillar forming.
    • This ability will cast from wherever the caster is at the start of the cast time.

    Edit

    Bellows Breath

    Bellows Breath

    Active: Ornn Bear Stance marches forward 90 units in the target direction over 0.75 seconds, gaining Unstoppable icon displacement immunity and becoming Lockout icon 2 unable to act for the duration.

    Over the march he belches fire over a cone in front of him, dealing magic damage every 0.15 seconds to enemies hit. The final gout of flame will apply Brittle icon Brittle for 3 seconds.

    Total Magic Damage:
    12 / 13 / 14 / 15 / 16% of target's maximum health
    Magic Damage Per Tick:
    2.4 / 2.6 / 2.8 / 3 / 3.2% of target's maximum health

    Bellows Breath has a minimum damage threshold, which is also the damage dealt to Minion icon minions. Monster icon Monsters take modified damage as well.

    Total Minimum/Minion Damage:
    80 / 130 / 180 / 230 / 280
    Minimum/Minion Damage Per Tick:
    16 / 26 / 36 / 46 / 56
    Total Monster Damage:
    155 / 180 / 205 / 230 / 255
    Monster Damage Per Tick:
    31 / 36 / 41 / 46 / 51

    Info
    • Spell Shield Spell shield will negate the final instance of damage and prevents Brittle icon Brittle from being applied.
    • Ornn can see the on-target VFX on targets that are being struck even while they are in the fog of war.
    • Ornn places himself onto the ground and interrupts Airborne icon displacements affecting him upon casting Bellow's Breath.
    • The following table refers for interactions while Ornn is performing Bellows Breath:
    Attacking Disabled
    Abilities Disabled
    Movement Disabled
    Items Usable N/A
    Disabled All items are disabled
    Interrupted by N/A
    Consumables Disabled
    Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
    Disabled Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
    Interrupted by N/A
    Interrupted by
  • Death
  • Edit

    Searing Charge

    Searing Charge

    Active: Ornn Dash charges in the target direction, dealing physical damage to enemies he passes through and stopping upon colliding with terrain.

    Physical Damage:
    80 / 125 / 170 / 215 / 260 (+ 40% bonus armor) (+ 40% bonus magic resistance)

    If Ornn collides with terrain during the charge, he creates a shockwave that Airborne icon knocks up and Stun icon stuns nearby enemies for 1.25 seconds and deals the same damage if they were not already hit by the charge.

    The shockwave destroys the pillar formed by Volcanic Rupture Volcanic Rupture and partially destroys terrain created by enemy Champion icon champions.

    Info
    Type Cast time
    Attacking Disabled
    Abilities Disabled
    Movement Disabled
    Items Usable N/A
    Disabled All items are disabled
    Interrupted by N/A
    Consumables Disabled
    Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
    Disabled Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
    Interrupted by N/A
    Interrupted by
  • Death, unless protected by Revival icon Resurrection
  • Edit

    Call of the Forge God

    Call of the Forge God

    Active: Ornn sounds his horn, summoning a lava elemental at maximum range from the target direction that stampedes towards his casting position at increasing speed. The elemental deals magic damage to enemies it passes through and Slow icon slows them for 2 seconds.

    Magic Damage:
    125 / 175 / 225 (+ 20% AP)
    Slow:
    40 / 50 / 60%

    Call of the Forge God can be recast after 1.25 seconds while the elemental is active.

    Call of the Forge God 2

    Recast: Ornn Dash dashes in the target direction, though not through terrain. If he collides with the elemental, he sends it stampeding in the same direction. The elemental deals the same damage to enemies it passes through and Airborne icon knocks them up and Stun icon stuns them for 1 second, reduced to 0.5 seconds after the first enemy Champion icon champion hit.

    Total Magic Damage:
    250 / 350 / 450 (+ 40% AP)

    Each pass applies Brittle icon Brittle to targets for 3 seconds and can affect enemies only once. The elemental briefly grants Sight icon sight around its trajectory as it travels.

    ▶️ Activation alert.

    Info
    Type Cast time
    Attacking Disabled
    Abilities Disabled
    Movement Disabled
    Items Usable Shurelya's Battlesong Shurelya's Battlesong Youmuu's Ghostblade Youmuu's Ghostblade Randuin's Omen Randuin's Omen
    Disabled All the other item-actives are disabled
    Interrupted by N/A
    Consumables Usable
    Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash
    Disabled Teleport Teleport Recall Recall Hexflash Hexflash
    Interrupted by N/A
    Interrupted by
  • Death, unless protected by Revival icon Resurrection

  • Champion skins[]

    This article section only contains champion skins. For all associated collection items, see Ornn (Collection).
    Ornn OriginalSkin
    Original
    RP 975
    22.08.2017
    Ornn is the Freljordian spirit of forging and craftsmanship. He works in the solitude of a massive smithy, hammered out from the lava caverns beneath the volcano Hearth-Home. There he stokes bubbling cauldrons of molten rock to purify ores and fashion items of unsurpassed quality. When other deities—especially Volibear—walk the earth and meddle in mortal affairs, Ornn arises to put these impetuous beings back in their place, either with his trusty hammer or the fiery power of the mountains themselves.
    Separator
    ActorMatthew Waterson
    ArtistJoshua 'HUGEnFAST' Brian Smith
    Loot eligible Loot eligible

    Patch history[]

    For the expanded patch notes, see here.
    V14.2
    V14.1
    V13.19
    • Living Forge Living Forge
      • Bug Fix: Now properly grants its bonus stats when upgrading the additional Mythic items of allied teammates into Masterwork items.
    V13.14
    • Living Forge Living Forge
      • Bug Fix: Triggering Brittle icon Brittle through a basic attack against an Irelia Irelia that was channeling Defiant Dance Defiant Dance no longer causes the application of the knock back to interrupt the channel, despite it being uninterruptable.
    V13.10
    V13.8
    • Searing Charge Searing Charge
      • Bug Fix: Cleansing the stun no longer causes the disable duration for the knock up to end early.
        • Airborne debuff now additionally no longer cleansable by effects that remove Airborne.(bug)
    • Call of the Forge God Call of the Forge God
      • Bug Fix: Cleansing the stun no longer causes the disable duration for the knock up to end early.
        • Airborne debuff now additionally no longer cleansable by effects that remove Airborne.(bug)
    V13.7
    • Living Forge Living Forge
      • Bug Fix: Masterwork items no longer have a resale value of 0 Gold 0 and will now sell for the correct amounts.
    V13.4
    • Living Forge Living Forge
      • Bug Fix: Mythic item components in the slot in front of a Mythic item no longer disappear after that Mythic item was upgraded to a Masterwork item.
    V13.3
    • Living Forge Living Forge
      • Bug Fix: Forge UI now displays full item tooltips, no items in the UI have broken strings anymore where summary tooltips existed previously.
    V13.1 - January 12th Hotfix
    • Living Forge Living Forge
      • Bug Fix: Returned to not also increase Ornn's base health, armor and magic resist.
    V12.22
    V12.21
    • Call of the Forge God Call of the Forge God
      • First cast slowing for the full amount, instead of ramping up from 10% at the maximum distance, is now considered the intended function.
        • This functionality was unintentionally changed to this in V9.1.
    V12.17
    • Living Forge Living Forge
      • Bug Fix: Masterwork items are no longer lost if the ally whose item is being upgraded dies during the channel.
    V12.16
    • Living Forge Living Forge
      • Bug Fix: Masterwork items that are forged while in the shop are no longer applicable for undone purchases.
    V12.13
    • Living Forge Living Forge
      • Bug Fix: Channel bar in the HUD when forging an item now properly displays "Living Forge" instead of the ability name of the most recently casted ability.
    • Call of the Forge God Call of the Forge God
      • Bug Fix: Fixed a bug where he could immediately recast it if it was used in the direction of an ally.
    V12.12
    • Searing Charge Searing Charge
      • Bug Fix: Cast SFX is no longer audible in the Fog of War when it shouldn't be.
    V12.10
    • Stats
      • Base health increased to 660 from 590.
      • Health growth increased to 109 from 95.
      • Armor growth increased to 5.2 from 4.
      • Magic resistance growth increased to 2.05 from 1.25.
    V12.5
    V11.1 - January 8th Hotfix
    V11.1
    • Stats
      • Base magic resistance reduced to 32 from 32.1.
    • Call of the Forge God Call of the Forge God
      • Bug Fix: No longer goes on full cooldown if he dies before the elemental ram appears.
    V10.24
    • General
      • Bug Fix: No longer causes crashes when picked in Intro Co-Op vs. AI games.
    • Living Forge Living Forge
      • Bug Fix: Fixed a bug where buying and selling Rimeforged Grasp Rimeforged Grasp would retain it's increased size passive.
    V10.23
    V10.15
    • Stats
      • Base armor reduced to 33 from 36.
    V10.13
    • Living Forge Living Forge
      • Health and mana items built in the field retain its previous health and mana percentage (returning to base still brings health and mana items back to full). Previously provided 100% of health and mana values.
    V10.12
    • Living Forge Living Forge
      • Bug Fix: No longer fails when the ally receiving the upgraded item dies while the missile effect is mid-air.
    V10.8 - April 21st Hotfix
    V10.8 - April 15th Hotfix
    • Searing Charge Searing Charge
      • Bug Fix: No longer able to cross terrain or a wall if cast near it.
    V10.8
    • Call of the Forge God Call of the Forge God
      • Bug Fix: When recasting it, now properly redirects in the direction of the dash, not towards his pathing.
    V10.5
    • Living Forge Living Forge
      • Brittle damage reduced to 10% − 18% (based on Ornn's level) of target's maximum health from 12% − 20.5% (based on Ornn's level).
      • Level to access Masterwork items increased to 13 from 12.
      • Ally Masterwork upgrade availability increased to 14, 15, 16, 17 from 13, 14, 15, 16.
    V10.3
    V9.23 - November 19, 2019
    V9.22
    V9.19
    • Living Forge Living Forge
      • Level to access Masterwork items reduced to 12 from 13.
    • Call of the Forge God Call of the Forge God
      • Bug Fix: The knock up buff duration is no longer longer than the actual knock up duration.
    V9.13
    V9.8
    V9.6
    V9.2
    • Stats
      • Base health increased to 590 from 565.64.
      • Base armor increased to 36 from 33.04.
    V9.1
    • Stats
      • Health growth increased to 95 from 90.
      • Base health regeneration increased to 9 from 7.
      • Health regeneration growth increased to 0.9 from 0.8.
      • Armor growth increased to 4 from 3.
      • Base attack damage increased to 69 from 67.72.
    • Living Forge Living Forge
      • New Effect: Now grants an additional 10% bonus armor and 10% bonus magic resistance from all sources.
      • Master Craftman effect modified:
        • New Effect: When Ornn reaches level 13, any upgradable item Ornn owns or purchases for the rest of the game is upgraded for free, up to a maximum of 2. Additionally, for each level after 13 (level 14, 15, 16, 17, and 18), Ornn can upgrade one of his ally's upgradable items by getting within 600 range of them and clicking on them, up to a maximum of 1 per ally.
        • Old Effect: When Ornn reaches level 13, he and each of his teammates can purchase Master Craftman upgrades. Each player may only have one Master Craftman upgrade at a time.
        • Removed: Master Craftman items no longer have an upgrade cost: 1050 Gold 1050 (Wooglet's Witchcrown item), 1000 Gold 1000 (Forgefire Cape item Infernal Mask item Molten Edge item Rabadon's Deathcrown item The Obsidian Cleaver item Trinity Fusion item Zhonya's Paradox item), and 500 Gold 500 (Circlet of the Iron Solari item Salvation item).
        • New Master Craftman Items: Frozen Fist Frozen Fist, Luden's Pulse Luden's Pulse, Might of the Ruined King Might of the Ruined King, and Youmuu's Wraithblade Youmuu's Wraithblade.
      • Brittle icon Brittle damage increased to 12% − 20.5% (based on Ornn's level) of target's maximum health from 7% − 13% (based on Ornn's level).
      • Brittle icon Brittle no longer stacks twice if applied by both Bellows Breath Bellows Breath and Call of the Forge God Call of the Forge God.
    • Volcanic Rupture Volcanic Rupture
      • Mana cost reduced to 45 from 55.
      • Base damage reduced to 20 / 45 / 70 / 95 / 120 from 20 / 50 / 80 / 110 / 140.
      • Slow reduced to 40% at all ranks from 40 / 45 / 50 / 55 / 60%.
    • Bellows Breath Bellows Breath
      • Removed: No longer grants a shield for 12% of his maximum health for 3.5 seconds.
      • New Effect: Is now Unstoppable icon Displacement immune for 0.75 seconds.
      • Cooldown changed to 12 seconds at all ranks from 17 / 15 / 13 / 11 / 9.
      • Duration reduced to 0.75 seconds from 1.
      • Self slow reduced to 35% from 50%.
    • Searing Charge Searing Charge
      • Mana cost changed to 35 / 40 / 45 / 50 / 55 from 50 at all ranks.
      • New Effect: If a pillar pillar is about to expire when Ornn casts Searing Charge, it now lasts until Ornn's dash completes.
    • Call of the Forge God Call of the Forge God
      • New Effect: First cast slow now scales with the distance traveled by the elemental, with a minimum of 10%.
      • Second cast knockup duration reduced to 1 second from 1.5.
      • New Effect: Second cast knockup duration is now reduced to 0.5 seconds on subsequent targets after hitting the first enemy champion.
    V8.14
    • Living Forge Living Forge
      • Undocumented: ARAM-specific lockout reduced to 2 minutes from 5.
    V8.13
    • Stats
      • Base health regeneration reduced to 7 from 9.
    • Bellows Breath Bellows Breath
      • Flame width reduced to 175 from 225.
      • Flame length reduced to 500 from 550.
    V8.4
    • Bellows Breath Bellows Breath
      • Cooldown increased to 17 / 15 / 13 / 11 / 9 seconds from 13 / 12 / 11 / 10 / 9.
      • Target's maximum health ratio changed to 12 / 13 / 14 / 15 / 16% of target's maximum health from 10 / 12 / 14 / 16 / 18%.
      • Shield duration increased to 3.5 seconds from 2.5.
      • Brittle icon Brittle duration reduced to 3 seconds from 6.
    • Searing Charge Searing Charge
      • Charge base damage increased to 80 / 125 / 170 / 215 / 260 from 30 / 50 / 70 / 90 / 110.
      • Charge bonus armor ratio increased to 40% bonus armor from 30%.
      • Charge bonus magic resistance ratio increased to 40% bonus magic resistance from 30%.
      • Shockwave base damage increased to 80 / 125 / 170 / 215 / 260 from 50 / 90 / 130 / 170 / 210.
      • Shockwave bonus armor ratio increased to 40% bonus armor from 30%.
      • Shockwave bonus magic resistance ratio increased to 40% bonus magic resistance from 30%.
      • New Effect: The shockwave damage is only applied to units not hit by the initial charge.
    • Call of the Forge God Call of the Forge God
      • Brittle icon Brittle duration reduced to 3 seconds from 6.
    V8.2
    V8.1
    • Bellows Breath Bellows Breath
      • Bug Fix: Brittle proc no longer apply its effect if the attack that would apply it is blocked.
    V7.24
    • Bellows Breath Bellows Breath
      • Target's maximum health ratio reduced to 10 / 12 / 14 / 16 / 18% of the target's maximum health from 12 / 14 / 16 / 18 / 20%.
      • Cooldown increased to 13 / 12 / 11 / 10 / 9 seconds from 12 / 11 / 10 / 9 / 8.
    V7.22 November 12th Hotfix
    • Searing Charge Searing Charge
      • Charge base damage increased to 30 / 50 / 70 / 90 / 110 from 20 / 40 / 60 / 80 / 100.
      • Shockwave base damage increased to 50 / 90 / 130 / 170 / 210 from 40 / 80 / 120 / 160 / 200.
    V7.22
    • Stats
      • Base attack damage increased to 68 from 59.72.
      • Base armor increased to 33 from 24.04.
    V7.20
    • Bellows Breath Bellows Breath
      • Target's health ratio changed to 12 / 14 / 16 / 18 / 20% of target's maximum health from 15 / 17.5 / 20 / 22.5 / 25% of target's current health.
    • Searing Charge Searing Charge
      • Terrain collision range increased to 150 additional range from 100.
    • Call of the Forge God Call of the Forge God
      • Removed: Headbutting the giant ram having a 0.35-second cast time.
    V7.19
    • General
      • Recommended items have been adjusted.
    • Stats
      • Base mana increased to 340 from 300.
    • Living Forge Living Forge
      • Mini-shop UI now prioritizes health regeneration over attack damage when choosing which items to display.
    • Volcanic Rupture Volcanic Rupture
      • Mana cost reduced to 55 at all ranks from 55 / 60 / 65 / 70 / 75.
    • Searing Charge Searing Charge
      • Mana cost reduced to 50 from 60.
    V7.18
    • General
      • Bug Fix: Twisted Treeline starting recommended items are no longer more than starting gold.
    • Living Forge Living Forge
      • New Effect: Masterwork upgrades now become available once Ornn reaches level 13.
      • Bug Fix: Fixed the bug where you couldn't move the camera clicking on the minimap while forging.
      • New Masterwork Item: Zhonya's Paradox Zhonya's Paradox, upgraded from Zhonya's Hourglass Zhonya's Hourglass.
    • Searing Charge Searing Charge
    • Call of the Forge God Call of the Forge God
      • Maximum speed increased to 1200 from 1050.
    V7.17 September 1st Hotfix
    • Living Forge Living Forge
      • Mini-shop UI now correctly updates when you purchase items.
    • Volcanic Rupture Volcanic Rupture
      • Pillar spawn delay reduced to 1.125 seconds from 1.25.
      • New Effect: Pillar now displaces champions who are standing on top of it when it spawns.
      • New Effect: Now attempts to spawn its pillar outside of a wall if it is slightly in a wall, otherwise it destroys itself.
    • Bellows Breath Bellows Breath
      • Range increased to 550 from 500.
      • Width increased by 50. Unknown current value.
      • Self-slow reduced to 50% from 65%. This increases how far he walks during the effect.
    • Searing Charge Searing Charge
      • Removed: Displacing enemies he passes through. This did not apply any form of interrupt.
    V7.17 August 25th Hotfix
    • Stats
      • Health growth increased to 90 from 85.
      • Base health regeneration increased to 9 from 7.18.
      • Health regeneration growth increased to 0.8 from 0.6.
      • Attack speed growth increased to 2% from 1.3%.
    • Call of the Forge God Call of the Forge God
      • Cooldown reduced to 130 / 100 / 70 seconds from 150 / 115 / 80.
    V7.17 August 24th Hotfix
    • Living Forge Living Forge
      • Bug Fix: Mitigated a lag issue caused by Ornn's mini-shop UI updating after he purchased an item outside his base. Until 7.18, the UI will only show basic items and won't update as Ornn makes purchases.
      • Bug Fix: This also solves an issue where the mini-shop UI told Ornn to buy things way too expensive for him to afford.
    V7.17 Added
    • Living Forge Living Forge
    • Volcanic Rupture Volcanic Rupture
      • Active: Ornn slams his hammer into the ground, sending a fissure in the target direction that stops early if an enemy champion is hit, dealing 20 / 50 / 80 / 110 / 140 (+ 100% AD) physical damage and Slow icon slowing enemies hit by 40 / 45 / 50 / 55 / 60% for 2 seconds.
      • After a 1.25-second delay, an impassable magma pillar erupts at maximum range for 4 seconds.
      • Target Range: 800
      • Mana Cost: 55 / 60 / 65 / 70 / 75
      • Cooldown: 9 / 8.5 / 8 / 7.5 / 7 seconds
    • Bellows Breath Bellows Breath
      • Active: Ornn shields himself for 12% of maximum health for 2.5 seconds and marches with Unstoppable icon displacement immunity in the target direction over the next 0.75 seconds.
      • Over the march he belches fire over a cone in front of him, dealing magic damage every 0.15 seconds to enemies hit, up to a maximum of 15 / 17.5 / 20 / 22.5 / 25% of target's current health (with a minimum of 80 / 130 / 180 / 230 / 280 damage). The final bout of flame will apply Brittle.
      • Target Range: 500
      • Mana Cost: 45 / 50 / 55 / 60 / 65
      • Cooldown: 12 / 11 / 10 / 9 / 8 seconds
    • Searing Charge Searing Charge
      • Active: Ornn charges forward, dealing 20 / 40 / 60 / 80 / 100 (+ 30% armor) (+ 30% magic resistance) physical damage to enemies he passes through, stopping upon colliding with terrain.
      • Upon collision creates a shockwave that deals 40 / 80 / 120 / 160 / 200 (+ 30% armor) (+ 30% magic resistance) physical damage and Airborne icon knocks up enemies within for 1 second. Searing Charge can damage enemies twice.
      • Magma pillars and terrain created by enemy champions caught in the shockwave are destroyed.
      • Target Range: 800
      • Effect Radius: 350
      • Mana Cost: 60
      • Cooldown: 16 / 15 / 14 / 13 / 12 seconds
    • Call of the Forge God Call of the Forge God
      • First Cast: Ornn summons an elemental at maximum range in the target direction that stampedes toward him, dealing 125 / 175 / 225 (+ 20% AP) magic damage and Slow icon slowing enemies hit by 40% for 2 seconds.
      • While stampeding, Ornn can re-activate Call of the Forge God.
      • Second Cast: Ornn dashes forward in the target direction. If Ornn collides with the elemental, he headbutts it, sending it stampeding again in the new direction and empowering it to Airborne icon knock up enemies hit. Call of the Forge God can damage enemies twice.
      • Target Range: 2500
      • Mana Cost: 100
      • Cooldown: 150 / 115 / 80 seconds

    Trivia[]

    • Ornn's dance references Attila's dance during the song I've Got a Dream.
      • A side-by-side comparison can be seen here.
    • The language used in the musical accompaniment for The Path To Hearth-Home is described, in-universe, as "Ancient Freljordian".[2] It is based on Old Norse, and can be mostly understood by North Germanic speakers, like Icelanders, Norwegians, Danes, Swedes, etc. & to a lesser extent West Germanic speakers like English people, Germans, Netherlanders (Dutch people), etc.
      • The singer is Nunu's Nunu's mother Layka, voiced by Norwegian-Swedish composer Christine Hals, who has worked on Disney's cartoon Frozen soundtracks;[3]
      • Ancient Freljordian is linguistically related to the Runeterran lingua franca (real-life English), due to in-universe cognates.
    • Ornn is a pre-Freljordian theonym, with forgotten meaning;[4]
      • Ornn resembles Old Norse verb *oʀna ᚢᛉᚾᚨ "to warm up" < Proto-Germanic *uznanan < PIE *Hus-n̥eh₂-.[5]
    • The horned, caprinine appearance horned, caprinine appearance of Ornn's Ornn's and his summoned element's summoned element's may be referencing:
    • In-universe, Ornn names hammer after the verb; vice-versa in reality.
    • The icon for Living Forge Living Forge is reused for the Teamfight Tactics item Reforger Reforger.


    See also[]

    References[]

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